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Quintessen
Nakamori Ventures
37
|
Posted - 2013.02.21 16:35:00 -
[151] - Quote
Eram Fidard wrote:Everything is fine guys, protus can use covert cyno now...
...but seriously, rats DEFENDING the ships that mass murder their brethren every day, while shooting at the one ship that represents a possibility of revenge for their whiskered kind?
This is not more intelligent AI, it is broken AI that was never implemented properly. But please, carebears, tell us more stories where your arch enemy staunchly defends you against anyone coming in to violence you.
They're not defending the ratters... they're just attacking you too. Same as if you had warped in first and then they warped in.
It's not like they're repping the ratter now. They may be splitting attention or paying attention to you now, but don't worry, they'll be back on the ratter full time as soon as you're dead or gone.
And in your scenario, how long should they wait for you to attack? They didn't wait on the ratter to fire first. When the ratter got within range they start firing.
Just think of rats as really strict with their not-blue kill it rules. Maybe if your forsake all and go become a mindless drone the Sansha will take you in. But I imagine that would be pretty boring. |

Iminent Penance
Interstellar Military Assistance Corporation Black Core Alliance
34
|
Posted - 2013.02.22 03:50:00 -
[152] - Quote
Dear ccp i have a solution, make it so you can generate killmails, or create "pve" play ships people can shoot, but make sure they dont fight back at all thatl make it hard so the gankers can kill and fill important.
Problem solved. Pve can pve and deal with rat aggro, and people who want easy kills get bottlefed as they wish |

L0rdF1end
Mainly AFK
66
|
Posted - 2013.02.22 14:48:00 -
[153] - Quote
Yep, no need to mix PVE with PVP in regards to Rat AI. Game is broken for us that enjoyed the solo hunt.
Complaining to thin air is what it feels like but I hold the hope that someone important is reading and listening. |

Buzzy Warstl
The Strontium Asylum
480
|
Posted - 2013.02.22 16:37:00 -
[154] - Quote
L0rdF1end wrote:Yep, no need to mix PVE with PVP in regards to Rat AI. Game is broken for us that enjoyed the solo hunt.
Complaining to thin air is what it feels like but I hold the hope that someone important is reading and listening. Sorry, but EvE is a PvE game as well as a PvP game.
All isk in the game comes from PvE. No matter how it ended up in your pocket it originated from some mission runner or ratter. If you want to engage those people on their turf you need to adapt your tools and techniques to survive there as well. http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs |

L0rdF1end
Mainly AFK
66
|
Posted - 2013.02.22 17:42:00 -
[155] - Quote
Buzzy Warstl wrote:L0rdF1end wrote:Yep, no need to mix PVE with PVP in regards to Rat AI. Game is broken for us that enjoyed the solo hunt.
Complaining to thin air is what it feels like but I hold the hope that someone important is reading and listening. Sorry, but EvE is a PvE game as well as a PvP game.
Really? crap, I didnt know that. Thanks Mr. Obvious.
PVP and PVE coexist clearly otherwise no one would be able to buy a ship. You are bringing nothing to the conversation.
|

Buzzy Warstl
The Strontium Asylum
482
|
Posted - 2013.02.22 18:02:00 -
[156] - Quote
L0rdF1end wrote:Buzzy Warstl wrote:L0rdF1end wrote:Yep, no need to mix PVE with PVP in regards to Rat AI. Game is broken for us that enjoyed the solo hunt.
Complaining to thin air is what it feels like but I hold the hope that someone important is reading and listening. Sorry, but EvE is a PvE game as well as a PvP game. Really? crap, I didnt know that. Thanks Mr. Obvious. PVP and PVE coexist clearly otherwise no one would be able to buy a ship. You are bringing nothing to the conversation. You seemed to be misinformed on the topic, or you wouldn't have said what you did.
Since you claim to have known this already I can just assume that you are malfunctioning in some odd way that you don't recognise the need to deal with the environment you wish to PvP in. http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs |

Nikk Narrel
Infinite Improbability Inc Unclaimed.
1340
|
Posted - 2013.02.22 18:10:00 -
[157] - Quote
Nikk Narrel wrote:How about this?
You can get the rats AI to ignore you in a fight, but the consequences are that you take a security hit. After all, you are assisting pirates, and as such bear responsibility for their victory against forces attempting to reduce their number.
Enemy combatants... tsk tsk, the empires frown on that.
Now, if you stick around after, and betray your new allies by trying to kill them, they call in reinforcements against you. (A full spawn that drops no added loot, they had no time to pick up any on the way over) Think of it as the reinforcements hate double crossers more than honest enemies. I think this idea is a real winner here, myself.
And the empires would know about your actions, the same way they know to pay bounties on rats. Rats die because of player = bounty to player Rats live because of player = sec hit on player Rats die afterwards = sec hit stays, but they get the bounty too... welcome to ratting! Cloaking being on a ten minute manual cycle timer? (Author: Bree Okanata) Fine. As long as there is a ten minute timer for being docked in a station. Also, you can't stop moving in the game. Just add in a way so every ten minutes you are randomly warped to the nearest other player. Keeps people from going AFK. |

Onomerous
Shockwave Innovations Shockwave Sovereign Industries
7
|
Posted - 2013.02.22 19:12:00 -
[158] - Quote
This thread is great entertainment... PVP'ers asking CCP to make it safer for them to gank PVE'ers. In NS no less!! Along with the cries about AFK cloaking, I'm beginning to think the concept of NS being for the 'real men' is just a bunch of smoke and mirrors!! ;)
Systems appears to be working just fine. Adapt so you can get your kills some other way. |

L0rdF1end
Mainly AFK
66
|
Posted - 2013.02.23 11:36:00 -
[159] - Quote
Onomerous wrote:This thread is great entertainment... PVP'ers asking CCP to make it safer for them to gank PVE'ers. In NS no less!! Along with the cries about AFK cloaking, I'm beginning to think the concept of NS being for the 'real men' is just a bunch of smoke and mirrors!! ;)
Systems appears to be working just fine. Adapt so you can get your kills some other way.
Glad you enjoy the entertainment, meanwhile I'll continue to request "actual" AI.
If that can't be achieved then a ruleset that doesn't assist one party over the other.
|

Kleen Enkook
FREE GATES HUN Reloaded
4
|
Posted - 2013.02.23 13:22:00 -
[160] - Quote
+1 to OP. This behavior by the AI is completely illogical and should be fixed. Simply because it's plain stupid. |

Quintessen
Nakamori Ventures
37
|
Posted - 2013.02.23 14:42:00 -
[161] - Quote
L0rdF1end wrote:Onomerous wrote:This thread is great entertainment... PVP'ers asking CCP to make it safer for them to gank PVE'ers. In NS no less!! Along with the cries about AFK cloaking, I'm beginning to think the concept of NS being for the 'real men' is just a bunch of smoke and mirrors!! ;)
Systems appears to be working just fine. Adapt so you can get your kills some other way. Glad you enjoy the entertainment, meanwhile I'll continue to request "actual" AI. If that can't be achieved then a ruleset that doesn't assist one party over the other.
It's not assisting one party of the other. It's treating you equally as the space scum they believe you to be. You go into a bad part of town as an outsider and expect the people there to treat you as one of their own because you're also beating on the person they're beating on... No. You're still an outside and should still be burned at the stake.
The thing is now they're finally treating you the same. It's already like what you're asking for. What you want is for it to go back to the way it was before where the first person on scene was treated differently. |

L0rdF1end
Mainly AFK
67
|
Posted - 2013.02.23 15:46:00 -
[162] - Quote
Quintessen wrote: The thing is now they're finally treating you the same. It's already like what you're asking for. What you want is for it to go back to the way it was before where the first person on scene was treated differently.
No, that's not what im asking for, Im asking for actual AI.
If I was killing your friend and some random showed up, you had a gun, who would you shoot? |

Quintessen
Nakamori Ventures
37
|
Posted - 2013.02.23 22:23:00 -
[163] - Quote
L0rdF1end wrote:Quintessen wrote: The thing is now they're finally treating you the same. It's already like what you're asking for. What you want is for it to go back to the way it was before where the first person on scene was treated differently.
No, that's not what im asking for, Im asking for actual AI. If I was killing your friend and some random showed up, you had a gun, who would you shoot?
You need to get into the mindset of the criminal. The pirates aren't good guys. They're the ones robbing the bank. Anyone new who wasn't part of the original rob-the-bank crew is going to be considered the enemy. They're not going to wait for you to get into optimum position. They're going to take you out immediately based on who in front of them looks nastier. While not perfect, it's alright.
|

L0rdF1end
Mainly AFK
67
|
Posted - 2013.02.25 13:06:00 -
[164] - Quote
Quintessen wrote:L0rdF1end wrote:Quintessen wrote: The thing is now they're finally treating you the same. It's already like what you're asking for. What you want is for it to go back to the way it was before where the first person on scene was treated differently.
No, that's not what im asking for, Im asking for actual AI. If I was killing your friend and some random showed up, you had a gun, who would you shoot? You need to get into the mindset of the criminal. The pirates aren't good guys. They're the ones robbing the bank. Anyone new who wasn't part of the original rob-the-bank crew is going to be considered the enemy. They're not going to wait for you to get into optimum position. They're going to take you out immediately based on who in front of them looks nastier. While not perfect, it's alright.
I dont need to get into the mindset of anything. Its not logical or AI and its game breaking. |

Onomerous
Shockwave Innovations Shockwave Sovereign Industries
23
|
Posted - 2013.02.25 13:15:00 -
[165] - Quote
There's nothing wrong with the current system. Adapt and continue to prosper. |

Drake Doe
SVER True Blood Unclaimed.
31
|
Posted - 2013.02.25 13:18:00 -
[166] - Quote
So you're attacking a ship that's obviously already going to be damaged yet you expect CCP's sympathy?
Good luck with that. |

Quintessen
Nakamori Ventures
39
|
Posted - 2013.02.25 15:09:00 -
[167] - Quote
L0rdF1end wrote:Quintessen wrote:L0rdF1end wrote:Quintessen wrote: The thing is now they're finally treating you the same. It's already like what you're asking for. What you want is for it to go back to the way it was before where the first person on scene was treated differently.
No, that's not what im asking for, Im asking for actual AI. If I was killing your friend and some random showed up, you had a gun, who would you shoot? You need to get into the mindset of the criminal. The pirates aren't good guys. They're the ones robbing the bank. Anyone new who wasn't part of the original rob-the-bank crew is going to be considered the enemy. They're not going to wait for you to get into optimum position. They're going to take you out immediately based on who in front of them looks nastier. While not perfect, it's alright. I dont need to get into the mindset of anything. Its not logical or AI and its game breaking.
So you don't need to think about the mindset of the intelligence that you're trying to model artificially? Sounds like a recipe for success.
There's nothing big wrong with the burn the world NPCs. Perhaps the hi-sec factions should behave differently, but pirates who hate you both, should kill you both.
Also basic logic dictates that if everyone is your target, then you take down the easiest to kill first.
Also technically you're a pirate too right? You're competition. Frankly you should be shoot on site just for being a pirate who doesn't belong to their faction who is honing in on their territory.
Rival gangs may both hate the cops, but they also hate each other right? Let's just say if you're not wearing their particular gang colors you're the enemy. |

Iminent Penance
Interstellar Military Assistance Corporation
37
|
Posted - 2013.03.02 04:42:00 -
[168] - Quote
Quintessen wrote:L0rdF1end wrote:Quintessen wrote:L0rdF1end wrote:Quintessen wrote: The thing is now they're finally treating you the same. It's already like what you're asking for. What you want is for it to go back to the way it was before where the first person on scene was treated differently.
No, that's not what im asking for, Im asking for actual AI. If I was killing your friend and some random showed up, you had a gun, who would you shoot? You need to get into the mindset of the criminal. The pirates aren't good guys. They're the ones robbing the bank. Anyone new who wasn't part of the original rob-the-bank crew is going to be considered the enemy. They're not going to wait for you to get into optimum position. They're going to take you out immediately based on who in front of them looks nastier. While not perfect, it's alright. I dont need to get into the mindset of anything. Its not logical or AI and its game breaking. So you don't need to think about the mindset of the intelligence that you're trying to model artificially? Sounds like a recipe for success. There's nothing big wrong with the burn the world NPCs. Perhaps the hi-sec factions should behave differently, but pirates who hate you both, should kill you both. Also basic logic dictates that if everyone is your target, then you take down the easiest to kill first. Also technically you're a pirate too right? You're competition. Frankly you should be shoot on site just for being a pirate who doesn't belong to their faction who is honing in on their territory. Rival gangs may both hate the cops, but they also hate each other right? Let's just say if you're not wearing their particular gang colors you're the enemy.
QUIT LOSING LOGIC. Eve is about killboards, capital ships, and making it easier for bad pvpers who cry the loudest.
You are a fool for DARING to suggest anything otherwise |

Mag's
the united Negative Ten.
14332
|
Posted - 2013.03.02 09:15:00 -
[169] - Quote
L0rdF1end wrote:Quintessen wrote: The thing is now they're finally treating you the same. It's already like what you're asking for. What you want is for it to go back to the way it was before where the first person on scene was treated differently.
No, that's not what im asking for, Im asking for actual AI. If I was killing your friend and some random showed up, you had a gun, who would you shoot? If I was shooting someone, not getting very far and a weaker ship showed up, I'd shoot the weaker ship. Sounds like it's working right tbh.
While the going was good, many took full advantage of NPC none AI before. Now it's time to adapt to the new AI in town and change your MO. Malcanis for CSM 8. Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Omnathious Deninard
Extrinsic Operations
574
|
Posted - 2013.03.02 09:30:00 -
[170] - Quote
Haven't read the whole thread but What if the shoe is on the other foot? A neutral warps in with you and starts shooting the rats, what will you do? Allow them to continue to shoot the rats with you or attack them? Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Drake Doe
SVER True Blood Unclaimed.
45
|
Posted - 2013.03.02 11:36:00 -
[171] - Quote
Omnathious Deninard wrote:Haven't read the whole thread but What if the shoe is on the other foot? A neutral warps in with you and starts shooting the rats, what will you do? Allow them to continue to shoot the rats with you or attack them? Since most pve ships don't carry points they're better off moving or continuing to rat |

nat longshot
The RedNeck Posse
160
|
Posted - 2013.03.02 18:22:00 -
[172] - Quote
the ai change is just fine.
If you want to attack someone in a site guess what you have to deal with the rats. The rats now will change targets tot he ship they think might die before they are taken out.
IT no more of the ill hold this person here and let the rats do the work. You ganker have to work more on kill that person now so what stop your crying no one cares.
Grow up move on ccp changed the ai for many reason and well live it with no more its safe to warp in and get a free kill mail.
-á[13:12:18] CCP Punkturis nat longshot you're a cutie.. OH YAH I WIN!! |
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