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Olga Ivanovna
Science and Trade Institute Caldari State
36
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Posted - 2013.02.10 00:52:00 -
[1] - Quote
Paladin? Or do I need to take it that far? Could it be a faction BS? Please advise, and post some fitting. |

Daniel Plain
Science and Trade Institute Caldari State
825
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Posted - 2013.02.10 01:18:00 -
[2] - Quote
nightmare.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings" -MXZF |

vyshnegradsky
Organized-Chaos Apocalypse Now.
56
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Posted - 2013.02.10 01:24:00 -
[3] - Quote
I've heard the search function is pretty good This one's a bit over the edge guys.
Locked for breaking... well, pretty much all the rules.
- CCP Falcon |

Dato Koppla
Rage of Inferno Malefic Motives
121
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Posted - 2013.02.10 01:36:00 -
[4] - Quote
Tachyon Nightmare. |

Kasutra
Tailor Company Hashashin Cartel
139
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Posted - 2013.02.10 02:00:00 -
[5] - Quote
With all the complaining about NPC TDs that's been going on lately, I'd try a sentry Rattlesnake, or maybe even the Golem or CNR. That is, if you're going to run all missions with the same boat. If it weren't for that, I'd be on the Nightmare bandwagon.
(Caveat: Haven't run missions in a year)
EDIT: All of these ships have fairly standard fittings. I suggest you search! |

sabre906
Old Spice Syndicate Sailors of the Sacred Spice
681
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Posted - 2013.02.10 04:27:00 -
[6] - Quote
N. Geddon. Guns with 25% rof bonus (aka 33% dps bonus) plus bandwidth for a full flight of 5 sentries along with spare room for 5 mid/small drones. 1.3k dps. Cost around 70mil more than an Abaddon.
NM works too... Standings Improvement Service https://forums.eveonline.com/default.aspx?g=posts&t=19454 |

Sasha Khaine
Dr. Wolfgang
112
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Posted - 2013.02.11 10:22:00 -
[7] - Quote
I am currently flying an Abaddon for level 4's. I've tried the Apoc and Napoc as well but always find myself going back to the Abaddon despite its cap issues :)
Here is my fit.
Mega Pulse Laser II Mega Pulse Laser II Mega Pulse Laser II Mega Pulse Laser II Mega Pulse Laser II Mega Pulse Laser II Mega Pulse Laser II Mega Pulse Laser II
Cap Recharger II Cap Recharger II Tracking Computer II Large Micro Jump Drive (can swap this for afterburner/mwd depending on mission)
Heat Sink II Heat Sink II Heat Sink II Heat Sink II Large Armor Repairer II Armor EM Hardener II Armor Thermic Hardener II
Large Capacitor Control Circuit I Large Capacitor Control Circuit I Large Capacitor Control Circuit I
742.9 dps without drones, 51km optimal range with an optimal range script. As for the best ship, I'm about a week away from being able to fly the nightmare properly and will switch to it once the skills are good enough. Gotta use Tachys on the NM though.
"The entire British empire was built on cups of tea... and if you think I'm going to war without one mate. You're mistaken." |

NoNah
Hyper-Nova
45
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Posted - 2013.02.11 10:38:00 -
[8] - Quote
Mach, more dps, better mobility all in all simply better than the rest. |

ChromeStriker
The Riot Formation Unclaimed.
478
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Posted - 2013.02.11 12:58:00 -
[9] - Quote
NoNah wrote:Mach, more dps, better mobility all in all simply better than the rest.
Accept for the Nightmare... for amarr space - Nulla Curas |

Hulasikaly Wada
G.P.S. Global Private Security Agency
9
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Posted - 2013.02.11 13:16:00 -
[10] - Quote
ChromeStriker wrote:NoNah wrote:Mach, more dps, better mobility all in all simply better than the rest. Accept for the Nightmare... for amarr space
Quoting
Hula |
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NoNah
Hyper-Nova
45
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Posted - 2013.02.11 13:17:00 -
[11] - Quote
ChromeStriker wrote:NoNah wrote:Mach, more dps, better mobility all in all simply better than the rest. Accept for the Nightmare... for amarr space
Wish that was the case. It's not. |

bloodknight2
Talledega Knights PLEASE NOT VIOLENCE OUR BOATS
58
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Posted - 2013.02.11 14:40:00 -
[12] - Quote
Faction fit nightmare with faction tach (less cap than T2).
Once you go nightmare, you never go back. |

ChromeStriker
The Riot Formation Unclaimed.
479
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Posted - 2013.02.11 14:52:00 -
[13] - Quote
NoNah wrote:ChromeStriker wrote:NoNah wrote:Mach, more dps, better mobility all in all simply better than the rest. Accept for the Nightmare... for amarr space Wish that was the case. It's not.
It is... Compare like for like n the nightmare will out dps and out tank the mach. - Nulla Curas |

Tanith YarnDemon
Hypernet Inc. Umbrella Chemical Inc
48
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Posted - 2013.02.11 15:49:00 -
[14] - Quote
bloodknight2 wrote:Faction fit nightmare with faction tach (less cap than T2).
Once you go nightmare, you never go back.
Funny, cause I'be been there and done just that. Sad truth is the nightmare is fairly bad nowadays. Yes, it excells at extreme ranges, however there are virtually no missions that require long ranges, the few that do end up requiring mobility rather than range.
For anything other than missions, albeit possibly going somewhat off topic, the nightmare again lacks. Plexes are somewhat out of the question as there are few it's very apt to do thanks to it's massive sig and relatively poor tank compared to other options(Such as sleip or loki, or even paladin). For belts mobility is once again key and range is suddenly virtually useless. For anomalies it's a bit closer, the nightmare can do really well, but again the paladin tends to come out on top, here due to tracking being less important than tank, and well, the free em harderner from armor tanking is to much to pass on.
I still have a nightmare or two lying around, there just isn't any use at all for it anymore. It's one of those myths. |

Paikis
Vapour Holdings
632
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Posted - 2013.02.11 16:25:00 -
[15] - Quote
Another voice for the Nightmare. In Amarr space the Nightmare is King, Queen and all of the Princes all in one ship. Anyone trying to tell you the Machariel is better in Amarr space doesn't understand falloff mechanics.
Faction Tachyons with IN Multifrequency crystals on a Nightmare do more DPS than a Machariel, and at longer ranges. |

Daniel Plain
Science and Trade Institute Caldari State
826
|
Posted - 2013.02.11 17:12:00 -
[16] - Quote
Paikis wrote:Another voice for the Nightmare. In Amarr space the Nightmare is King, Queen and all of the Princes all in one ship. Anyone trying to tell you the Machariel is better in Amarr space doesn't understand falloff mechanics.
Faction Tachyons with IN Multifrequency crystals on a Nightmare do more DPS than a Machariel, and at longer ranges. this. i can warp in @100 into blockade and start projecting ~800 effective dps as soon as i have locked the first target. the mach will only be better between 0 and ~25-30km and even then it's mostly because of better tracking.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings" -MXZF |

Infamous ElGuapo
Brave Newbies Inc.
0
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Posted - 2013.02.11 21:12:00 -
[17] - Quote
Nightmare hands down. |

Olga Ivanovna
Science and Trade Institute Caldari State
36
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Posted - 2013.02.12 20:36:00 -
[18] - Quote
Thanks for all the answers! I'll go try the nightmare! |

ACE McFACE
Holy Amarrian Battlemonk I Whip My Slaves Back and Forth
1124
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Posted - 2013.02.13 01:37:00 -
[19] - Quote
NoNah wrote:ChromeStriker wrote:NoNah wrote:Mach, more dps, better mobility all in all simply better than the rest. Accept for the Nightmare... for amarr space Wish that was the case. It's not. It is DUST514 isn't on PC because CCP wants 2 different communities influencing each other, not people tabbing out to give themselves Orbital Strikes. (Also they don't want to cannibalise their existing playerbase) |

Elizabeth Norn
Tax Evasion Haven
0
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Posted - 2013.02.13 13:23:00 -
[20] - Quote
Personally I prefer a Pulse Paladin. I tried a Tach Nightmare for a while, but just couldn't get on with it. Scorch offers the perfect range for tractor beams, and switching to a couple of optimal scripts puts that up to 65km or so optimal if needed. At the time salvaging/looting (while not increasing mission times) felt like it was worth it over the tracking bonus and extra damage mod the Nightmare offered so I ruled out a Pulse Nightmare too.
I ran this, with a spare low slot for damage mod/hardener/damage control depending on the mission.
[Paladin, Pulse] Heat Sink II Heat Sink II Heat Sink II Armor Thermic Hardener II Armor EM Hardener II Large Armor Repairer II [empty low slot]
Federation Navy Stasis Webifier Tracking Computer II, Optimal Range Script Tracking Computer II, Optimal Range Script 100MN Afterburner II
Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Small Tractor Beam II Small Tractor Beam II Salvager II
Large Semiconductor Memory Cell I Large Auxiliary Nano Pump I
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Inkarr Hashur
Sine Nobilitatis
186
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Posted - 2013.02.13 14:07:00 -
[21] - Quote
Isn't NPC TD still broken and haxx? Should be recommending sentry boats. |

Carniflex
StarHunt
34
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Posted - 2013.02.15 10:44:00 -
[22] - Quote
Inkarr Hashur wrote:Isn't NPC TD still broken and haxx? Should be recommending sentry boats.
Well that NPC TD affects all ships that use turrets, not only nightmare. However, Nightmare can deal with it most of the time, couple faction tracking computers / enchancers and carry a bit longer range ammo just in case - most Sansha use the optimal range scripts in their TD devices if I remember correct. Takes 2 sec to switch crystals in lasers if heavily disrupted.
Otherwise NM is running usually navy multifreq up to around 70 - 80 km range.
Marachiel would outdps Nightmare even against Sansha/Bloods up to approx 30 km mark when using republic EMP. While thats nice in many Sansha/Blood missions the bastards start at ~100 km from you so you will spend a while flying around or do suboptimal amount of damage. Marachiel is pretty fast in zipping around but not as fast as just locking and deleting NPC's from where you sit at.
Both are very good ships, just a different style. And ofc Nightmare is not as universal as its locked into EM/Therm damage types.
Here, sanity... niiiice sanity, come to daddy... okay, that's a good sanity... *THWONK!* GOT the bastard. |

Luskaie
Dalax Pty Ltd Get Off My Lawn
0
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Posted - 2013.02.15 10:53:00 -
[23] - Quote
Gotta be the nightmare. |

sabre906
Old Spice Syndicate Sailors of the Sacred Spice
738
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Posted - 2013.02.15 12:18:00 -
[24] - Quote
Carniflex wrote:Inkarr Hashur wrote:Isn't NPC TD still broken and haxx? Should be recommending sentry boats. Well that NPC TD affects all ships that use turrets, not only nightmare. However, Nightmare can deal with it most of the time, couple faction tracking computers / enchancers and carry a bit longer range ammo just in case - most Sansha use the optimal range scripts in their TD devices if I remember correct. Takes 2 sec to switch crystals in lasers if heavily disrupted. Otherwise NM is running usually navy multifreq up to around 70 - 80 km range. Marachiel would outdps Nightmare even against Sansha/Bloods up to approx 30 km mark when using republic EMP. While thats nice in many Sansha/Blood missions the bastards start at ~100 km from you so you will spend a while flying around or do suboptimal amount of damage. Marachiel is pretty fast in zipping around but not as fast as just locking and deleting NPC's from where you sit at. Both are very good ships, just a different style. And ofc Nightmare is not as universal as its locked into EM/Therm damage types.
Used to be only optimal, the new and improved npc td affects both. NM used to handle them in falloff, which was unaffected. No longer. Both gets killed off. It's no better off than a pulseboat nowdays against td. Standings Improvement Service https://forums.eveonline.com/default.aspx?g=posts&t=19454 |

Domer Pyle
Sebiestor Tribe Minmatar Republic
33
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Posted - 2013.02.16 17:21:00 -
[25] - Quote
Mach is great for any space. Its fast, has a good tank, and does good dps. Not to mention its not limited to only em/thermal damage. |

Paikis
Vapour Holdings
645
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Posted - 2013.02.16 17:30:00 -
[26] - Quote
Domer Pyle wrote:Mach is great for any space. Its fast, has a good tank, and does good dps. Not to mention its not limited to only em/thermal damage.
And its still not as good as a Nightmare in Amarr space. |
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