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GSBarlan
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Posted - 2005.07.29 19:07:00 -
[1]
What is it that is trying to be achieved?
Are you trying to encourage players to go into 0.0?
Are you trying to encourage players to become Pirates?
Would u like people stay in Empire or expand to 0.0?
Are you trying to encourage players to Mine?
The list could go on and on but here's what I am getting at. Several Months ago 0.0 space was primarilly inhabited by Anti-Pirate Alliances (Yes there were a few Pirate alliances but not many). Almost ALL of the Anti-Pirate Alliances (to my knowlage) have been defeated or have been reduced to 1/10 the members and claimed space. In other words 0.0 primarilly belongs to the Pirates now. Several changes were made and the member base was about divided between if the changes benifited the Pirates or Benifited people trying to get into 0.0 space.
Is this just a trend that the Devs expect to tip back and forth between 0.0 being primarily controled by Pirates one month (or 6 months) and then tip back to Anti-Pirate Alliance for a month (or 6) and back and forth?
Now, some say that (and I agree) Dreadnaughts favor those trying to get to (invade) 0.0 space. Since a beacon must be activated for 1/2 an hour I believe it must either be SERIOUSLY guarded or placed in a system DEEP into 0.0 where others probably won't be able to get to in under 30 mins. For these reasons those currently defending 0.0 space couldn't respond with there own dreadnaught (for very obvious reasons). So I would say the Devs favor invasions in this sence.
But for the Average player in EvE 0.0 space is basically a deathwish. Those that haven't been there before are not likley to survive the 0.0 crossover jump. Since 0.0 is a no rules enviroment it is a natural place for 's that want to enjoy their profession without taking standing hits. Pirates generally call the majority of the member base carebears. I don't particularily like Empire space and would rather be in 0.0 but for the majority of the playerbase it is just smarter to stay plodding along in safty making a decent living then *trying* to survive in 0.0 which takes (if u don't want to be a pirate) Massive amounts of ISK, Ships, Manpower, pods (they will probably die quite a few times before getting used to 0.0), Finding a place to call your own and driving someone out of space u want or dealing with them or trying to slip past them. As well as risking all profits when trying to enter and exit 0.0 to drop off your products.
AND YES, I think it is worth it and YES I don't believe u have trully appreciated this game untill u spend a month at least, in 0.0
*Most* members just don't want to go thru all that hassle (not to mention having to be online most of the day everyday <if they want to claim space>).
So... I ask the Devs, what are your plans for the Future?
Is 0.0 space ment to be a haven or *Home* just for Pirates?
(Just thought of some others lol)
Is inflation of mineral prices benificial to the EvE econ?
Is ataining Large quantities of ISK via Mission Running still a viable option or is it slated to be slowly faded out?
Eventually will all the good rewards only be in 0.0 space, forcing the memberbase to expand and invade 0.0 in order to make a decent living?
Bottem Line Question here:
Are the Devs trying to encourage players to venture into 0.0 space by slowly removing the benifits of staying in Empire space?
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Balistic Void
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Posted - 2005.07.29 19:10:00 -
[2]
Quote: "omg omg teh pie rats are in control!?!?"
Stopped reading after that, don't be silly.
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Winterblink
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Posted - 2005.07.29 19:13:00 -
[3]
I don't think any benefits have been removed from empire space, I think benefits are being added to that make 0.0 space more accessible and interesting.
Personally, I've always enjoyed EVE because we weren't really ever subjected to The Plans of The Developers. It was more along the lines of them saying to us, "Here's a galaxy, some ships, guns, and stuff, now go play". Kind of like a giant sandbox to play in as we see fit.
___winterblink/warp_drive_active/eve_nature_vraie// |
GSBarlan
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Posted - 2005.07.29 19:51:00 -
[4]
Balistic, try reading thru before screaming "OMGSTFUHAXBBQ"!!!!!!!!!!
Mabey u missed this part:
Quote: Several changes were made and the member base was about divided between if the changes benifited the Pirates or Benifited people trying to get into 0.0 space.
Or...
Quote: Is this just a trend that the Devs expect to tip back and forth between 0.0 being primarily controled by Pirates one month (or 6 months) and then tip back to Anti-Pirate Alliance for a month (or 6) and back and forth?
OMG!!! Another One!!
Quote: Now, some say that (and I agree) Dreadnaughts favor those trying to get to (invade) 0.0 space.
I personally Don't care if Own 0.0 Anti-Pirates Own 0.0 Carebears Own 0.0 Or even if Devs in pink and yellow spaceships own 0.0
I am meerly curious as to what the future plans are in regards to 0.0
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Stuart85
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Posted - 2005.07.29 21:50:00 -
[5]
Edited by: Stuart85 on 29/07/2005 21:51:51 I'm lucky enough to be in a corp which is friends with a few alliances, so access to 0.0 space isn't a problem. But without the hefty supply of bookmarks I was supplied with upon joining, I wouldn't go near 0.0, and I would recommend no one else does either. It's a shame really, as there's lots of money to be made in 0.0. The ore up there makes mining in empire look like a mugs game, and you can earn enough isk to survive from simply killing rats, but in my opinion, without literally hundreds of bookmarks, you won't survive for long.
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fairimear
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Posted - 2005.07.29 21:54:00 -
[6]
i see small systems being sealed off by corps with mines and sentry guns evetualy. pvp a bit slower and items a bit cheaper and generaly a more RTS aproach to things.
(\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world Domination.
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Balistic Void
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Posted - 2005.07.30 00:11:00 -
[7]
I reread your post and I still have no idea what you are trying to say. What the hell is this pirate/anti-pirate balance tipping you are on about?
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Blacklight
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Posted - 2005.07.30 00:58:00 -
[8]
Are you nuts?
0.0 does not belong to pirates.
/bites tongue and refrains from using bad words to emphasise the overwhelming opinion of utter ignorance demonstrated by the original poster
Eve Blacklight Style
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Eva Cenlentay
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Posted - 2005.07.30 01:08:00 -
[9]
Originally by: fairimear i see small systems being sealed off by corps with mines and sentry guns evetualy. pvp a bit slower and items a bit cheaper and generaly a more RTS aproach to things.
I think a RTS approch would work well.... Its alot better then a battle of 3 seconds ----------
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GSBarlan
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Posted - 2005.07.30 18:06:00 -
[10]
What alliances own the Majority of 0.0 Space at the moment?
" last month " 3 months ago " 6 months ago " Last year
-Bout 3-5 months ago- Who owned 0.0 when Xetic was being invaded by 3-4 Pirate Alliances????
I can tell u for a fact that durring that period 0.0 was OWNED by Pirates...
Last Year I believe there was only 1 LARGE Pirate Alliance in all of 0.0 (which was in Curse if I'm not mistaken) and the rest were Anti-Pirate.
Use your heads. (Blacklight.... keep biting)
Hell nevermind, forget this post existed.
Thank you Winterblink, Stuart85, fairimear, & Eva Cenlentay for actually thinking about the question before posting.
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Balistic Void
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Posted - 2005.07.30 18:12:00 -
[11]
Edited by: Balistic Void on 30/07/2005 18:12:11 You are confusing PVP alliances with pirates for some bizarre reasons. Non-PVP alliances do not survive in 0.0 and never will.
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El Yatta
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Posted - 2005.07.30 18:19:00 -
[12]
Originally by: GSBarlan What alliances own the Majority of 0.0 Space at the moment?
" last month " 3 months ago " 6 months ago " Last year
-Bout 3-5 months ago- Who owned 0.0 when Xetic was being invaded by 3-4 Pirate Alliances????
I can tell u for a fact that durring that period 0.0 was OWNED by Pirates...
Last Year I believe there was only 1 LARGE Pirate Alliance in all of 0.0 (which was in Curse if I'm not mistaken) and the rest were Anti-Pirate.
Use your heads. (Blacklight.... keep biting)
Hell nevermind, forget this post existed.
Thank you Winterblink, Stuart85, fairimear, & Eva Cenlentay for actually thinking about the question before posting.
You are mistaken.
What about The Pirate Syndicate (and later Ganksta Nation, various incarnations of F-E, etc). Curse wasn't really (and wasn't the only) "pirate" alliance. These days, how is "everyone" a pirate alliance? Indeed, there are currently no alliances who describe themselves as pirate, really. You seem to have no idea, on both history and current affairs. Care to provide some explanation/reasoning? ---:::---
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Leshrac Shepherd
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Posted - 2005.07.30 18:27:00 -
[13]
Pirate alliances were very rare in the past, and I don't think there are any left.
It's simply against a pirate's business to claim space, it is far easier to kill people if you go attack them in their own space. This is the reason pirate alliances don't exist.
(\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world domination. |
Sosus Red
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Posted - 2005.07.30 20:12:00 -
[14]
I find it really funny when some idiots makes fun of another person for mentioning the fact that rats basically own 0.0. Ive been playing eve since may 2003. Every time I go in 0.0 im scared to death that some punk looking for ten seconds of fun is going to come gank me. Everyone know is very cautious about going in 0.0. It has always been a fact that rats own 0.0.. Now you may say rats dont own 0.0, there are allinaces that own some too. Well I say there is no difference between rats and alliances. Alliances will pod you just as quick for "going in their territory". ANd many times its not an organized rat or player allinance, its a few punks who just feel like ruining peoples day, "Oh wow man were 1337, lets go kill some miners".
People who complain about the rats are justified with thier feelings. Rats have always had it way to easy in this game. Get a group of digital thugs together, claim an area with rare mins, and gank anyones who wants to mine where you dont want them to mine. Gank anyone who wants to try to fly through your claimed space. Recipe for sucess in eve. --------------------------------------------
bullet got the wrong bloke... |
Hllaxiu
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Posted - 2005.07.30 20:28:00 -
[15]
The OP needs to define pirate for this thread to make any sense.
Proud member of Elite Academy. |
GSBarlan
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Posted - 2005.07.31 01:28:00 -
[16]
Define Pirate???
Corp 1 DNA Killer Clowns Euthanasia Miami Vice
Not giving warnings before fireing for trespassing, Gate camping and indiscriminatly killing whomever happens to jump in or pass by, Ransoming, pretty much the standerd deffinition of Pirate in this game wouldn't u say?
Again, Please dissregard all my other ?'s besides this one:
Are the Devs trying to encourage players to venture into 0.0 space by slowly removing the benifits of staying in Empire space?
Would it help if I just deleted all the rest of it and just kept that part in?
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Ander
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Posted - 2005.07.31 04:28:00 -
[17]
Originally by: Leshrac Shepherd Pirate alliances were very rare in the past, and I don't think there are any left.
It's simply against a pirate's business to claim space, it is far easier to kill people if you go attack them in their own space. This is the reason pirate alliances don't exist.
We pirates unofficially claim low sec space in empire instead :D More profit in claiming those, means less losses to fleet ganks.
http://www.eve-pirate.com |
Sadist
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Posted - 2005.07.31 05:19:00 -
[18]
Quote: What is The Future Goal in Eve (For the Devs)
Seeing as how it's for the devs.
1. Make money 2. Make more money 3. Make players stay in game, therefore read numbers 1 and 2 again. 4. Did i mention making money? ---------------
Originally by: Dark Shikari "One Trit to rule them all, One Trit to find them, One Trit to bring them all, and in the veldspar bind them"
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Shin Ra
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Posted - 2005.07.31 05:40:00 -
[19]
I believe the secondary goal is to nerf the game until we are fighitng with sticks and stones. ----------------------------------------- wts all new "burberry" warp core stab II's |
lindie
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Posted - 2005.07.31 11:19:00 -
[20]
bit of confusion i thought the 5=pirates
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aggro
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Posted - 2005.07.31 11:33:00 -
[21]
i live in 0.0 and have for awhile. we are not pirates,but we do kill anyone who should not be in our claimed space. for example if someone jump in your back yard armed, would you not try and shot them.
does this make you a pirate NO.
just get your facts right please.
Where there is trouble you will always find AGGRO |
Del Narveux
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Posted - 2005.07.31 11:40:00 -
[22]
Ostensibly they want more regular, non power gaming players out in 0.0 to build more empires and stuff, but in reality Ive no idea what CCP is up to or why. They keep adding toys to uber up megacorps/alliances, but statistically not that many people are involved in or even interested in being a part of such huge entities. Said megacorps/alliances do what some of them have discussed in this thread, i.e. shoot at intruders, which just discourages Joe Gamer even more, all the while not really doing anything to entice normal dudes out there since its still basically impossible for a smallish corp to run a deep-0.0 POS or hold a conquerable, and its still possible for a few dozen people in a dozen or so chokepoints to collectively seal off thousands of uninhabited 0.0 systems. _________________ [SAK] And Proud Of It! aka Cpt Bogus Is that my torped sig cloaking your base? |
lindie
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Posted - 2005.07.31 11:46:00 -
[23]
do you mean how you jumped in to our back yard and attacked our pos's and miners, camped the stations and all in 0.2 systems. who are you trying to convince here. by the way this is fine as its what eve is. Its just You are pirates who cares anyway play the game.
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lindie
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Posted - 2005.07.31 11:49:00 -
[24]
i vote the five for pirate kings of 00
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Cloue
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Posted - 2005.07.31 12:59:00 -
[25]
Originally by: aggro i live in 0.0 and have for awhile. we are not pirates,but we do kill anyone who should not be in our claimed space. for example if someone jump in your back yard armed, would you not try and shot them.
does this make you a pirate NO.
just get your facts right please.
So you wouldnt attack a shuttle then??
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Drilla
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Posted - 2005.07.31 13:11:00 -
[26]
Originally by: GSBarlan Not giving warnings before fireing for trespassing, Gate camping and indiscriminatly killing whomever happens to jump in or pass by, Ransoming, pretty much the standerd deffinition of Pirate in this game wouldn't u say?
Only Ransoming = piracy - the other is law enforcement of your space. Piracy is when you ransom or kill unprovoked in empire space. Gate camping the entry points to your alliance space is enforcing the law set out by the controller of said space.
Calling an alliance pirates because they defend their space and enforce a Curse Alliance policy (called NBSI or something today) is pure stupidity. Theres simply no logic connection calling people who fend off intruders in their own space, pirates.
Originally by: GSBarlan Are the Devs trying to encourage players to venture into 0.0 space by slowly removing the benifits of staying in Empire space?
I sure hope so - Empire is a starting grounds, it should be impossible to make isk enough for a cruiser in 0.5-1.0 - level 3 agents should ONLY be found in 0.1-0.4 and level 4 agents should be found in 0.0 space only.
EVE System Security - Killboard (still early alpha) |
Wendat Huron
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Posted - 2005.07.31 13:34:00 -
[27]
Originally by: Drilla ...Calling an alliance pirates because they defend their space and enforce a Curse Alliance policy (called NBSI or something today) is pure stupidity. Theres simply no logic connection calling people who fend off intruders in their own space, pirates.
By this logic pirates should claim the whole galaxy and by doing so whitewash themselves in your eyes?
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lindie
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Posted - 2005.07.31 13:57:00 -
[28]
also i never called them pirates for defending there own space. i called them pirates for doing what pirates do. general ganking, destruction on a needless basis. attack with out provacation and as i mentioned befor in 0.2 systems in EMPIRE get it, in EMPIRE.
they hit miners pos's people leaving stations.is it so hard to conseed that a large alliance is in it for the kill. in my eyes there is nothing wrong with that, not one bit just dont get offended when i again call you pirates he he.
vote the 5 for pirate kings of 00
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Drilla
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Posted - 2005.07.31 16:43:00 -
[29]
Originally by: Wendat Huron
Originally by: Drilla ...Calling an alliance pirates because they defend their space and enforce a Curse Alliance policy (called NBSI or something today) is pure stupidity. Theres simply no logic connection calling people who fend off intruders in their own space, pirates.
By this logic pirates should claim the whole galaxy and by doing so whitewash themselves in your eyes?
Let's play with your thought - if you win a war you decide what the history books write.
Simple as that.
And you honestly think that killing non-friendlies in your space is an act of piracy? Go look up the word before you roll you eyes.
EVE System Security - Killboard (still early alpha) |
Drosssk
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Posted - 2005.07.31 17:06:00 -
[30]
During the course of this thread some people may have come to notice that it is indeed us (the pie rats) that are indeed the good guys. At least you KNOW where we stand. All alliances are EBIL.
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