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Edah Puss
State War Academy Caldari State
2
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Posted - 2013.02.25 20:37:00 -
[1] - Quote
Eve needs moar wormholes going to null space.
It would be a good way to get more players to go and experience nullsec, which is pretty difficult to go to due to the excessive bottlenecking, gatecamps, lolblobs etc etc etc. WH's are a great way to experience a random peice of nullsec, but they are too rare, we need moar of them.
Moar people get to have fun, and nullbears have people to shoots at when they can be bothered to leave their botting operation.
Nullsec space is mostly empty, according to the nullbears, so what better way to get people out of high and low sec and into null than this?
This is a classic definition of a win-win situation. Check in the Oxford Dictionary, you'll see im right.
Discuss.
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Whitehound
1001
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Posted - 2013.02.25 20:38:00 -
[2] - Quote
WHs are technically null-sec only without gates. Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling. |
Edah Puss
State War Academy Caldari State
2
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Posted - 2013.02.25 20:39:00 -
[3] - Quote
Whitehound wrote:WHs are technically null-sec only without gates.
LOL
Please read my poast, you obviously did not. |
Whitehound
1001
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Posted - 2013.02.25 20:44:00 -
[4] - Quote
Edah Puss wrote:Whitehound wrote:WHs are technically null-sec only without gates. LOL Please read my poast, you obviously did not. I did and you are not making a lot of sense and all while you failed to post your suggestion into the right forum section: Features & Ideas Discussion.
Maybe you want to try again? Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling. |
Nicolo da'Vicenza
Air Red Alliance
3218
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Posted - 2013.02.25 20:46:00 -
[5] - Quote
Eliminates all the hassle of moving stuff back and forth between 0.0 stations and trade hubs, I agree, let's do it. Having to pay for sov and an ihub to get more wormholes was a crap idea anyway, as part of a crap expansion |
Unsuccessful At Everything
The Troll Bridge
2463
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Posted - 2013.02.25 20:47:00 -
[6] - Quote
Once again..just ran from Rens to N3-JBX and back with an unskilled toon in an unfit Noobship. wtf is 140+ FA and razor doing in E02-IK... whatever.. anyways... Gates all seem to work fine.
Tell me again how Nullsec isnt accessable and too many bottlenecks..blah blah...etc etc...? Since the cessation of their usefulness is imminent, may I appropriate your belongings? |
Tomcio FromFarAway
Singularity's Edge
245
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Posted - 2013.02.25 20:57:00 -
[7] - Quote
Whitehound wrote:WHs are technically null-sec only without gates.
Not really. There is a lot more differences than gates and only about 3 or 4 common features but that's completely beyond the scope of this thread.
@OP
Getting to nullsec is quite easy actually. Try studying the star map for a while, plenty of access points into most null areas ( both NPC and sov ). When you are inside, it's even easier.
As for the wormholes - there's plenty of those already. If you can't find direct connections try looking for indirect ones. Moving larger fleet will be easiest if you get there in nullified covops T3 and find a wormhole connection from there. No need to increase the number of direct connections. |
Felicity Love
STARKRAFT
294
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Posted - 2013.02.25 21:01:00 -
[8] - Quote
As long as there's a "Duty Free" station setup with each WH... I'm all for it.
Proud Beta Tester for "Bumping Uglies for Dummies" |
James Amril-Kesh
4S Corporation RAZOR Alliance
4059
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Posted - 2013.02.25 21:05:00 -
[9] - Quote
Edah Puss wrote: Nullsec space is mostly empty, according to the nullbears, so what better way to get people out of high and low sec and into null than this?
Utility is the problem, not access. Malcanis for CSM 8 Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm |
James Amril-Kesh
4S Corporation RAZOR Alliance
4059
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Posted - 2013.02.25 21:05:00 -
[10] - Quote
Unsuccessful At Everything wrote:wtf is 140+ FA and razor doing in E02-IK... Fighting a proxy war. Malcanis for CSM 8 Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm |
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Whitehound
1002
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Posted - 2013.02.25 21:08:00 -
[11] - Quote
Tomcio FromFarAway wrote:Whitehound wrote:WHs are technically null-sec only without gates. Not really. There is a lot more differences than gates and only about 3 or 4 common features but that's completely beyond the scope of this thread. OP suggested to add more WHs to null-sec, because she says, "It would be a good way to get more players to go and experience nullsec".
Now gate camps and bottlenecks are a part of null-sec and as such are a part of the null-sec experience. Going around it means avoiding the experience she wants for new players to have.
But if this is what she wants to avoid for new players then really does she only need to realize that WHs are the perfect solution to her "new player" problem and that it does not need more wormholes when we have wormhole space, which is technically null-sec without any gates.
If you are reffering to sov. mechanics then I am a little bit lost as to what new players should be doing with that. What is the point of getting new players into null-sec when they do not find any support there and only hostile gate camps anyway? Perhaps OP is just asking for more noobs to shoot at... Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling. |
Captain Tardbar
NEWB ALERT
166
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Posted - 2013.02.25 21:09:00 -
[12] - Quote
Whitehound wrote:Edah Puss wrote:Whitehound wrote:WHs are technically null-sec only without gates. LOL Please read my poast, you obviously did not. I did and you are not making a lot of sense and all while you failed to post your suggestion into the right forum section: Features & Ideas Discussion. Maybe you want to try again?
Didn't we get into an argument about an idea you posted to a GD thread? "Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby". If you fantasize about being immoral it means you enjoy being immoral deep down. |
Whitehound
1002
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Posted - 2013.02.25 21:11:00 -
[13] - Quote
Captain Tardbar wrote:Didn't we get into an argument about an idea you posted to a GD thread? No. Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling. |
Captain Tardbar
NEWB ALERT
166
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Posted - 2013.02.25 21:14:00 -
[14] - Quote
Whitehound wrote:Captain Tardbar wrote:Didn't we get into an argument about an idea you posted to a GD thread? No.
Sorry. I get into fights all the time and your avatar looked familiar.
Truth be told though... People need to stop using GD to post idea threads. I mean there is like 4 active threads now that should belong in the other section. "Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby". If you fantasize about being immoral it means you enjoy being immoral deep down. |
Whitehound
1002
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Posted - 2013.02.25 21:18:00 -
[15] - Quote
Captain Tardbar wrote:Whitehound wrote:Captain Tardbar wrote:Didn't we get into an argument about an idea you posted to a GD thread? No. Sorry. I get into fights all the time and your avatar looked familiar. Truth be told though... People need to stop using GD to post idea threads. I mean there is like 4 active threads now that should belong in the other section. I do flag threads for being in the wrong section, but it does not stop me from posting on topic, if this is what you mean. It is good pointing out when people start threads in the wrong section, but it is nice when you can say something on the topic, too. Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling. |
Tomcio FromFarAway
Singularity's Edge
245
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Posted - 2013.02.25 21:38:00 -
[16] - Quote
Whitehound wrote:Tomcio FromFarAway wrote:Whitehound wrote:WHs are technically null-sec only without gates. Not really. There is a lot more differences than gates and only about 3 or 4 common features but that's completely beyond the scope of this thread. OP suggested to add more WHs to null-sec, because she says, "It would be a good way to get more players to go and experience nullsec". Now gate camps and bottlenecks are a part of null-sec and as such are a part of the null-sec experience. Going around it means avoiding the experience she wants for new players to have. But if this is what she wants to avoid for new players then really does she only need to realize that WHs are the perfect solution to her "new player" problem and that it does not need more wormholes when we have wormhole space, which is technically null-sec without any gates. If you are reffering to sov. mechanics then I am a little bit lost as to what new players should be doing with that. What is the point of getting new players into null-sec when they do not find any support there and only hostile gate camps anyway? Perhaps OP is just asking for more noobs to shoot at...
Wormhole systems have different dynamics when compared to null. It's being influenced mainly by the lack of local and dynamic connections. It's an inherently more dangerous space for visitors unlike null, which is only dangerous for those, who are completely incompetent ( bad luck can happen even for the competent ones of course but it's not really that common ).
It's also about resources, which can be acquired in those spaces. Wormholes are not that attractive to casual day trippers like null is. Wormhole systems are just better suited for living. Remember that OP is opting for more movement in those areas not that there should be more people living there.
All the mechanics are in place however and null expeditions from Empire space are more than possible. We organize them quite often ( mainly through wormholes ). Fleet plexing, anoms, booster gas harvesting ( Venture makes that so much easier now ) and high grade ores mining. Much more fun that way |
Naes Mlahrend
KINGS OF EDEN Sev3rance
55
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Posted - 2013.02.25 21:48:00 -
[17] - Quote
We should do away with jump gates entirely and take WH's everywhere and just hope we make it to where we need to go. |
silens vesica
Corsair Cartel
867
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Posted - 2013.02.25 21:50:00 -
[18] - Quote
Didn't we just have this conversation recently - Like a week ago?
No. Zone-bridging WHs are rare, and thus valuable and memorable. You want to find one? Go out and do your spadework. Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.
Malcanis for CSM8 |
Vincent Athena
V.I.C.E.
1639
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Posted - 2013.02.25 21:56:00 -
[19] - Quote
Whitehound wrote:WHs are technically null-sec only without gates. Er...no. A WH is a connection between two systems. One or both of those systems could be a W-space system where the sleepers live, or WS for short. Yes the WS is like null. But the WH could also connect a high sec system to a traditional null sec system, providing a shortcut to Null.
Now about the idea: WHs are the vermin of the sky. Explorers find them more than any other signature, which is a draining drag when you are looking for anything else. Add still more? Ick Ick Ick, and run away! Unless there was a way to identify signatures as WHs much earlier in the scanning process. (And no a deep space probe does not do it. Yes it helps. A little.) http://vincentoneve.wordpress.com/ |
silens vesica
Corsair Cartel
867
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Posted - 2013.02.25 22:03:00 -
[20] - Quote
Vincent Athena wrote: Now about the idea: WHs are the vermin of the sky. Explorers find them more than any other signature, which is a draining drag when you are looking for anything else. Add still more? Ick Ick Ick, and run away! Unless there was a way to identify signatures as WHs much earlier in the scanning process. (And no a deep space probe does not do it. Yes it helps. A little.)
Generally, the harder to pin a signature down, the more likely it is to be valuable. So start with the low % hits, and work towards the easier ones, you should find that usually does the trick.
Anyway, I like finding WHs - 'cause you never know what kind of insanity you're going to find on the other side. WH's are like a box o' Gumps: You never know what you're going to find, but there are high odds it's something stupid and rich.
Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.
Malcanis for CSM8 |
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Whitehound
1002
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Posted - 2013.02.25 22:03:00 -
[21] - Quote
Tomcio FromFarAway wrote:Wormhole systems have different dynamics when compared to null. It's being influenced mainly by the lack of local and dynamic connections. It's an inherently more dangerous space for visitors unlike null, which is only dangerous for those, who are completely incompetent ( bad luck can happen even for the competent ones of course but it's not really that common ). It's also about resources, which can be acquired in those spaces. Wormholes are not that attractive to casual day trippers like null is. Wormhole systems are just better suited for living. Remember that OP is opting for more movement in those areas not that there should be more people living there. All the mechanics are in place however and null expeditions from Empire space are more than possible. We organize them quite often ( mainly through wormholes ). Fleet plexing, anoms, booster gas harvesting ( Venture makes that so much easier now ) and high grade ores mining. Much more fun that way I am not arguing over the difference of null-sec and WH-space. I am pointing out that the OP's suggestion is not making a lot of sense with respect to the reasons given.
If this is just about faster ways in and out of null-sec - the new players are only used by OP as an excuse and for a lack of violins - then what is wrong with using jump bridges and jump drives? Also what about black ops and covert ops ships when it suddenly becomes easier to go in and out of null-sec? The suggestion means to defy these ships' existences and roles as well as that of other mechanics and it might be easier to just ask for using cynos in high-sec. Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling. |
silens vesica
Corsair Cartel
868
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Posted - 2013.02.25 22:05:00 -
[22] - Quote
Whitehound wrote: If this is just about faster ways in and out of null-sec - the new players are only used by OP as an excuse and for a lack of violins - then what is wrong with using jump bridges and jump drives? Also what about black ops and covert ops ships when it suddenly becomes easier to go in and out of null-sec? The suggestion means to defy these ships' existences and roles as well as that of other mechanics and it might be easier to just ask for using cynos in high-sec.
What has happened to the fine art of gate-running? No one likes adrenaline anymore? Feh. Kids these days...
Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.
Malcanis for CSM8 |
Takseen
University of Caille Gallente Federation
293
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Posted - 2013.02.25 22:23:00 -
[23] - Quote
Whitehound makes a good point.
If I, or any other player, can't handle taking a gate into Null, how are we going to handle operating IN null?
The other thing is that getting into null ain't nearly as hard as I thought. Just sooooo time consuming. I suppose it could be fun to have a one jump shortcut into null. It'd be like jumping into a wormhole. With local. And no sleepers. And no mysterious abandoned POSes. Yeah. |
silens vesica
Corsair Cartel
869
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Posted - 2013.02.25 22:31:00 -
[24] - Quote
Takseen wrote:Whitehound makes a good point.
If I, or any other player, can't handle taking a gate into Null, how are we going to handle operating IN null?
The other thing is that getting into null ain't nearly as hard as I thought. Just sooooo time consuming. I suppose it could be fun to have a one jump shortcut into null. It'd be like jumping into a wormhole. With local. And no sleepers. And no mysterious abandoned POSes. Yeah. Heh. Thus missing much of the entrancing ambiance you expect from your typical WH.
So long as you avoid the Torrinos NulSec-Empire gate, you've got decent odds. If you know what you're doing. Hell, I run Torrinos gate anyway - both directions, with decent success. Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.
Malcanis for CSM8 |
Tomcio FromFarAway
Singularity's Edge
246
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Posted - 2013.02.25 22:32:00 -
[25] - Quote
Whitehound wrote: I am pointing out that the OP's suggestion is not making a lot of sense with respect to the reasons given.
Actually the OP's suggestion in not making any sense whatsoever. I pointed that out in my first post and then again in the post you quoted.
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Whitehound
1002
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Posted - 2013.02.25 22:43:00 -
[26] - Quote
Takseen wrote:Whitehound makes a good point. If I made a good point then where are my Likes?? I see no Likes! Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling. |
Tomcio FromFarAway
Singularity's Edge
246
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Posted - 2013.02.25 22:46:00 -
[27] - Quote
silens vesica wrote: So long as you avoid the Torrinos NulSec-Empire gate, you've got decent odds. If you know what you're doing. Hell, I run Torrinos gate anyway - both directions, with decent success.
Torrinos is a fine example of your typical null entry point used by the hardcore carebears to scare other soon-to-be-carebears pilots ( I remember those days well, good thing is I didn't listen to those 5 years old NPC corp dwellers ).
Making only a few additional jumps and entering through Saranen is all that one needs to get safely into this null region. One can safely enter most nullsec areas. All that is needed is a star map. Sometimes **** will hit the fan sure but in most cases it's like a walk in the park. |
Black Cadelanne
Center for Advanced Studies Gallente Federation
1
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Posted - 2013.02.25 22:56:00 -
[28] - Quote
Jita: 40 WH 's to wherever sec.
Jita closed because too many suizide ganker's!
Have a nice day!
OP: No |
James Amril-Kesh
4S Corporation RAZOR Alliance
4059
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Posted - 2013.02.26 00:46:00 -
[29] - Quote
Black Cadelanne wrote:Jita: 40 WH 's to wherever sec.
Jita closed because too many suizide ganker's!
Have a nice day!
OP: No WAT Malcanis for CSM 8 Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm |
Nicolo da'Vicenza
Air Red Alliance
3219
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Posted - 2013.02.26 04:31:00 -
[30] - Quote
Tomcio FromFarAway wrote: Wormhole systems have different dynamics when compared to null. It's being influenced mainly by the lack of local and dynamic connections. It's an inherently more dangerous space for visitors unlike null
http://scaurus.com/wp-content/uploads/2012/02/Pop-vs-Kills-Jan-2012.jpg
lol
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