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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Jensaro Koraka
Hidden Squid Society
17
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Posted - 2013.03.04 06:57:00 -
[31] - Quote
Calathorn Virpio wrote:we have high sec and null sec currently, if you haven't played the game continuesly for a few years, you can't leave high sec. I've biomassed multiple mains thinking I'd never come back, but I always do. I've started several main characters and all of them (including my first) left high sec almost immediately. I know from first hand experience that a BC is plenty capable of null sec belt ratting with about a month of training. You might not be an awesome solo killing machine right off the bat, but you can contribute to PvP fleets pretty quickly. Your statement is objectively and demonstrably wrong.
sbreach wrote:We had warp to 0 fix a lot of low sec and maybe a little lag, but why not just have the jumpgates hurl us to where we want to go bypassing it entirely?
I think that would be the quickest the best solution. They already have that. It's called a cyno. "Every normal man must be tempted, at times, to spit on his hands, hoist the black flag, and begin slitting throats." -H.L. Mencken |
Calathorn Virpio
ZionTCD Legacy Rising
0
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Posted - 2013.03.04 07:01:00 -
[32] - Quote
Jensaro Koraka wrote:Calathorn Virpio wrote:we have high sec and null sec currently, if you haven't played the game continuesly for a few years, you can't leave high sec. I've biomassed multiple mains thinking I'd never come back, but I always do. I've started several main characters and all of them (including my first) left high sec almost immediately. I know from first hand experience that a BC is plenty capable of null sec belt ratting with about a month of training. You might not be an awesome solo killing machine right off the bat, but you can contribute to PvP fleets pretty quickly. Your statement is objectively and demonstrably wrong. sbreach wrote:We had warp to 0 fix a lot of low sec and maybe a little lag, but why not just have the jumpgates hurl us to where we want to go bypassing it entirely?
I think that would be the quickest the best solution. They already have that. It's called a cyno.
low sec pirates say no, can't do that unless i'm part of a null sec corporation |
Ranger 1
Ranger Corp
3658
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Posted - 2013.03.04 07:03:00 -
[33] - Quote
A few points:
1: I agree with the idea that Low Sec should have unique rewards available there.
2: However, currently Low Sec is busier and more populated than it ever has been in the past, FW has been a huge boon to it.
3: A noob in a rookie ship can enter low sec and do whatever he pleases, gate camps are only difficult to pass (for a lone player) if you are trying to bring in larger ships.
4: Gate camps are, and have always been, the absolute best way to get pirate kills. You are more vulnerable in a gate camp to attack from an organized group than most any other group activity in EvE, save mining fleets.
5: Anything goes in High Sec space as well. If you haven't figured that out yet, you will.
6: If you insist on playing solo, your game play options are going to be limited in comparison to the rest of the community. This is by design.
7: The map and it's various settings are your friend, if you are clever enough to use it.
8: Someone is bitter about getting snagged in a gate camp I see. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Jensaro Koraka
Hidden Squid Society
17
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Posted - 2013.03.04 07:04:00 -
[34] - Quote
Calathorn Virpio wrote:you omited the rest, i said in empire space, anything goes in null, i get that, that's a sandbox, but it shouldn't go from relativly safe to insta pop if not in a large corp. I've been running around in low for days. I died once to a gate camp. The other deaths were me intentionally picking a fight. Null is harder to get around in solo in hostile space, but why does that matter? This isn't a single player game. "Every normal man must be tempted, at times, to spit on his hands, hoist the black flag, and begin slitting throats." -H.L. Mencken |
Katran Luftschreck
Royal Ammatar Engineering Corps
1064
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Posted - 2013.03.04 07:16:00 -
[35] - Quote
Get eight friends with battleships together and show them what you think of their gate camp. EvE Forum Bingo |
Lucy Oreless
The Guardian Knights
122
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Posted - 2013.03.04 07:55:00 -
[36] - Quote
To op: What a load of total bs
First of all, read up on the game-history, intentions of game (from CCP) and then read up on mechanics.... Perhaps after that you will be back in here with half a clue
_____________________________________________________________________________________ -áI did not have sexual relations to THAT woman.... |
Mallak Azaria
GoonWaffe Goonswarm Federation
2573
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Posted - 2013.03.04 07:57:00 -
[37] - Quote
Calathorn Virpio wrote:a warning system that lets you know if there's a gate camp would be nice.
low sec is still empire space mostly, doesn't fit in the game that pirates can just do as they please in it
It already exists, it's called a scout.
Apparently booking your flight & accomodation to Iceland BEFORE you buy the tickets for the convention which is pretty much the only reason you wanted to go there in the first place is popular. |
dexington
Caldari Provisions Caldari State
590
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Posted - 2013.03.04 08:04:00 -
[38] - Quote
Mallak Azaria wrote:Calathorn Virpio wrote:a warning system that lets you know if there's a gate camp would be nice.
low sec is still empire space mostly, doesn't fit in the game that pirates can just do as they please in it It already exists, it's called a scout.
You can't expect the empire citizens to used advanced tactics like scouting, it's actually really hard and takes months of training. I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous. |
Complex Potential
Blackstar Privateer Consortium Enigma Project
229
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Posted - 2013.03.04 08:11:00 -
[39] - Quote
I hate gate camps too but they are an inevitable emergence of the game mechanics as they stand.
With a bit of thought they aren't difficult to deal with though. Here's a few ideas:
Check the number of ships killed the the last hour stats on your map. Anything higher than 5 should be warning bells.
Fit warp core stabs for travelling and then refit when you arrive.
Use interceptors.
Use cov ops.
Use wormhole space to bypass notorious choke points.
Fit a MWD so you have a chance at burning back to the gate.
Learn the MWD - cloak trick
If already in losec, warp to a nearby planet and d scan the gate to check it out before going through.
If already in losec, keep a good eye on local chat and watch for blinkies.
I haven't lost an expensive ship to a camp in a long time.
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Calathorn Virpio
ZionTCD Legacy Rising
3
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Posted - 2013.03.04 08:13:00 -
[40] - Quote
Lucy Oreless wrote:To op: What a load of total bs First of all, read up on the game-history, intentions of game (from CCP) and then read up on mechanics.... Perhaps after that you will be back in here with half a clue
a decade of game history, or play the actual game.....hmmm.....
all the stuff I've been hearing supports LARGE corporations, small ones would have trouble doing these suggestions 24/7
from what I've actually read(yes, i have done SOME homework) it's the large scale corporations that are stagnating the game, they can do everything, small corps would be pummeled in low sec just for ***** and giggles by the 8000+ corporations.
new players corps shouldn't have to experience the "relative" safety of high sec(since CCP told GOONSWARM year long hulkageddon was a no-no and buffed concord to splat anyone that tried pirating in anything above .5) and go into low sec with only a relatively small amount of eve experience and get splatted. burn people and they leave
(not leaving, i dream of the day i can help run a corp. that does nothing but grief pirates, foolish, i know, but a guy can dream) |
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Roime
Shiva Furnace
2132
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Posted - 2013.03.04 08:14:00 -
[41] - Quote
Amazing, OP seems to be involved only in hisec "pvp", and wants a safer lowsec.
-á- All I really wanted was to build a castle among the stars - |
Liafcipe9000
Smeghead Empire
282
|
Posted - 2013.03.04 08:33:00 -
[42] - Quote
Confirming lowsec is a myth and only pros leave hisec. |
Schmata Bastanold
Keep It Burning Stupid
661
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Posted - 2013.03.04 08:56:00 -
[43] - Quote
While I can agree that lowsec really need some love outside of FW gate guns and camps are definitely not a problem that needs fixing. Gate camps are relatively easy to avoid even without scouting alt (pro tip: map statistics) and if one cannot manage to do it that's not camper's fault.
Problem with low is that after static DEDs stealth removal big parts of it simply converted to ghost towns. Metrics of course show nothing because FW areas are bumping statistics.
I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |
Yolanta Geezenstack
GWA Corp Unified Church of the Unobligated
57
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Posted - 2013.03.04 09:03:00 -
[44] - Quote
Who finds the killmail that lead to this thread...? |
March rabbit
No Name No Pain
579
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Posted - 2013.03.04 09:06:00 -
[45] - Quote
Selene Nask wrote:Gatecamps can be annoying but part of playing in low-sec is dealing with them and playing with there existence. It means that sometimes what I plan on doing I can't so I do something different. It means each game day can be different depending on what other locals decide to do. It's great and so much more interesting all round.
in other words you are paying for this game to do what others make you do?
trolling aside: good attitude. Wish you well.
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Cyprus Black
The Learning Curve.
684
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Posted - 2013.03.04 09:09:00 -
[46] - Quote
Wow, I'm actively living and operating in an area of space that doesn't exist.
Either that or the OP is a moron. Trolling is like art. Anyone can finger paint, but it takes true talent to create a masterpiece. |
Tau Cabalander
Retirement Retreat Working Stiffs
1622
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Posted - 2013.03.04 09:16:00 -
[47] - Quote
Calathorn Virpio wrote:right now we have high and null sec, low doesn't really exist.
if gate guns in low can be tanked by anything BC and up, just get rid of them CCP, be honest, low sec and null are identical right now.
a small pirate fleet shouldn't be able to gate camp in low, let alone a single loki.
we have high sec and null sec currently, if you haven't played the game continuesly for a few years, you can't leave high sec.
CSM Minutes May-June 2012 wrote:CCP Greyscale moves on to explain his work on sentry guns. Sentry guns will now shoot anyone with a criminal flag, suspect or otherwise. Sentry guns will also start with smaller amounts of damage, and ramp up with time. Ideal tuning will be to where triage carriers will die at around 4 1/2 minutes. This way, if you want to use triage carriers in lowsec on gates you can, but you must commit to the cycle for a length of time before starting your reps, if you want to deactivate triage before the sentry guns kill you and jump out. CCP Greyscale also points out that another goal is to make it so that the first couple of hits won't kill an interceptor immediately, enabling a quick tackle, and then a warp out. |
Nikuno
Atomic Heroes The G0dfathers
116
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Posted - 2013.03.04 09:16:00 -
[48] - Quote
Calathorn Virpio wrote:a warning system that lets you know if there's a gate camp would be nice.
low sec is still empire space mostly, doesn't fit in the game that pirates can just do as they please in it
Because there are no RL criminals in areas with police? All those muggings, burglaries, rapes and murders are just made up. Where there's police everything is 100% safe, we all know that |
Angelique Duchemin
Deep Core Mining Inc. Caldari State
70
|
Posted - 2013.03.04 09:19:00 -
[49] - Quote
I sort of agree. Even the highest security parts of low sec come with gate camps. And not even good ones at that. Just cheaply fitted rag tag pirate bands that can tank the gate guns with ease.
I would welcome some sort of sliding scale for security.
it should take more to gate camp 0.4 than that. Does anyone know a good website to upload loudouts too that doesn't try to sell me plexes in between every line? |
Irya Boone
TIPIAKS
214
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Posted - 2013.03.04 09:25:00 -
[50] - Quote
Yes i'ma aggree with the fact that need to increase damage of the sentry a lot more 300Km radius because lowsec is more thah gate Camp.
But In the other hand .. remove sec status loss. Improve C2 class WH More anos more signs ...RENAME null sec system With the name Of REAL Universe Stellar Name like KOI-730 etc etc It xill be awesome-á |
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Solstice Project
Sebiestor Tribe Minmatar Republic
2822
|
Posted - 2013.03.04 09:38:00 -
[51] - Quote
lol so many cowards ... |
dexington
Caldari Provisions Caldari State
590
|
Posted - 2013.03.04 09:46:00 -
[52] - Quote
Solstice Project wrote:lol so many cowards ...
are you not the guy shooting capsules in hi-sec? I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous. |
March rabbit
No Name No Pain
579
|
Posted - 2013.03.04 10:19:00 -
[53] - Quote
dexington wrote:Solstice Project wrote:lol so many cowards ... are you not the guy shooting capsules in hi-sec? yes. he is not that guy.
cuz that guy is me |
Destru Kaneda
CTRL-Q Iron Oxide.
189
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Posted - 2013.03.04 10:19:00 -
[54] - Quote
I live in low and rarely see gate camps, so not sure if serious.
On average I hit one every 60 jumps or so. Just use your map and don't derp a Drake into a system with a ton of recent kills and you'll be fine.
Or you know, do it it anyway and take a couple down with you. Most camps are **** anyway. Music for robots, geeks, hackers, and nerds. Nerdiest homepage on the internet? |
Inxentas Ultramar
Ultramar Independent Contracting Home Front Coalition
374
|
Posted - 2013.03.04 10:20:00 -
[55] - Quote
Calathorn Virpio wrote:BadAssMcKill wrote:Calathorn Virpio wrote:Hurtini Hilitari wrote:what are you on about low sec is the best if gate camps were fewer, i would agree Get a scout alt or Gate camps aren't all that hard to avoid i shouldn't have to rely on others traveling in empire space, and a scout alt is just dum, by the time i switch back to my main toon, things will have changed
Man, you are such a carebear! You should have to rely on others in any activity outside of your hisec solo sandbox. Off course it entirely depends on your area, but looking from the inside out our system is uncamped for 95% of the time. Just scout yourself in a fast frig, jump back over the gate when it seems safe and go pickup your real ship. I think you totally overestimate the chance of a gatecamp forming up during that time.
When you cross the street in real life you look left and right. Any normal person would look in one direction, then the other, and accepts the realistic but negligible risk a vehicle may have appeared from the first, because the chance is quite small that some idiot will come around the corner with 100 Km/h. Do those people complain their head can only turn in one direction at a time?
HTFU applies as usual. |
Liafcipe9000
Smeghead Empire
283
|
Posted - 2013.03.04 10:38:00 -
[56] - Quote
Cyprus Black wrote:Wow, I'm actively living and operating in an area of space that doesn't exist.
Either that or the OP is a moron. this is why you must never divide by zero - doing so results in either one of the above. |
Carribean Queen
Vadimus Quarrier Works The Big Dirty
14
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Posted - 2013.03.04 11:17:00 -
[57] - Quote
Confirming OP is a highsec fairy. Lowsec should have warnings...
Oh wait. There's this box that pops up informing you that you are going ... where exactly?
Oh yeah. Into lowsec where Concord can't protect you.
Stay in highsec carebear. Just. Stay there. |
Bad Tsar
Royal Amarr Institute Amarr Empire
0
|
Posted - 2013.03.04 11:24:00 -
[58] - Quote
Calathorn Virpio wrote:if you haven't played the game continuesly for a few years, you can't leave high sec. Don't presume that everyone is as bad at EVE as you are! |
Lord Rixus
Turalyon Plus
23
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Posted - 2013.03.04 11:46:00 -
[59] - Quote
Look... you're just new and dont understand the game yet. Yes, gatecamps exist. What you dont realize though, is they are always on the same high traffic gates. Set those systems to avoid and take the long way around. Also, they ony camp the gates between high and low for the most part, once you get into low you're pretty safe. Just fit warp core stabs in all your lows when traveling in between, and refit once you get where you are going.
Its not as bad as you make it out. |
Mag's
the united Negative Ten.
14341
|
Posted - 2013.03.04 12:02:00 -
[60] - Quote
Calathorn Virpio wrote:i shouldn't have to rely on others traveling in empire space, and a scout alt is just dum, by the time i switch back to my main toon, things will have changed This is an MMO, which means you either have to rely on friends or a scout. Just because it's empire space, doesn't mean it's safe.
Calathorn Virpio wrote: i said in empire space, anything goes in null, i get that, that's a sandbox, but it shouldn't go from relativly safe to insta pop if not in a large corp. Empire isn't excluded from the sandbox, it just has more consequences.
Calathorn Virpio wrote:new players corps shouldn't have to experience the "relative" safety of high sec(since CCP told GOONSWARM year long hulkageddon was a no-no and buffed concord to splat anyone that tried pirating in anything above .5) and go into low sec with only a relatively small amount of eve experience and get splatted. burn people and they leave Not exactly sure what you're ranting on about here.
Calathorn Virpio wrote:a warning system that lets you know if there's a gate camp would be nice.
low sec is still empire space mostly, doesn't fit in the game that pirates can just do as they please in it You get a warning, before entering low sec. There is a reason for this.
Plus there already are ways to know if there is a camp, but you need to use them. Pirates live with the rules of low sec, why can't you? Malcanis for CSM 8. Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |
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