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Thread Statistics | Show CCP posts - 0 post(s) |

Aluminy
Psyonic Vanguard
3
|
Posted - 2013.08.09 18:45:00 -
[871] - Quote
the cron is successfully kicking people from forum and disabling account however, not removing them from their TS groups that are attached to their registration?
any ideas? |

ILLADEN
Biohazard.
5
|
Posted - 2013.08.09 23:14:00 -
[872] - Quote
Aluminy wrote:the cron is successfully kicking people from forum and disabling account however, not removing them from their TS groups that are attached to their registration?
any ideas?
Lucky you. My cron fails because of TS error handling. |

Dex Thiesant
Concordiat Spaceship Samurai
4
|
Posted - 2013.08.10 00:56:00 -
[873] - Quote
Aluminy wrote:the cron is successfully kicking people from forum and disabling account however, not removing them from their TS groups that are attached to their registration?
any ideas?
Do those accounts have valid teamspeak unique id's?
Are any of those TS groups marked as being immune to API checks? |

Dex Thiesant
Concordiat Spaceship Samurai
4
|
Posted - 2013.08.10 00:59:00 -
[874] - Quote
Subsparx wrote:I would love it if at some point there was a config/install guide that wasn't a Youtube video, or at the very least if links were put in the Youtube video to specific sections, mostly because I've just spent the last 30 minutes skipping around in your videos and haven't found an answer to how to set the minimum required access mask yet. Is there a configuration section for this or do I have to manually edit a file?
If you need to change it from the default you'll have to find and edit it in the php file. There is not a setting for it. |

Sharker2k3
Black Storm Cartel Blackguard Mercenaries
1
|
Posted - 2013.08.10 02:03:00 -
[875] - Quote
Thank you! I'll look into this. |

Aluminy
Psyonic Vanguard
3
|
Posted - 2013.08.11 06:29:00 -
[876] - Quote
Dex Thiesant wrote:Aluminy wrote:the cron is successfully kicking people from forum and disabling account however, not removing them from their TS groups that are attached to their registration?
any ideas? Do those accounts have valid teamspeak unique id's? Are any of those TS groups marked as being immune to API checks?
no immunities -- and yes they have UID's
|

Gehnster
Seniors Clan Get Off My Lawn
0
|
Posted - 2013.08.12 20:05:00 -
[877] - Quote
Is there a step by step guide somewhere on how to setup the ejabberd side? I haven't figured it out yet.
Thanks |

Amy Park
State War Academy Caldari State
0
|
Posted - 2013.08.12 20:53:00 -
[878] - Quote
Any group I add a teamspeak number to doesn't save that number. Any idea why not? Permissions work for the groups added on the alliance and corporation screen but say if I create a FC group in phpBB, then add a number for a TS group to that phpBB group, the TS number doesn't save after hitting submit. |

farraguat
Decimation. Tribal Band
6
|
Posted - 2013.08.12 23:46:00 -
[879] - Quote
I am also having this problem but it doesnt save at all even under corporations but it does work for the corp ones creating fc and officer it doesnt. also teamspeak Unique ID should be on registration page |

Sugar Von MurdererTits
D'reg The Methodical Alliance
65
|
Posted - 2013.08.14 14:15:00 -
[880] - Quote
Cyerus wrote:Hereby I'm releasing version 6.2.3 ....
The HTTP 403 issue (continued) ; This has to do with the recent API server update that now sends back an HTTP 403 message if you are not allowed to see the content (API page) with the credentials you are providing. This is very bad behaviour as you now see a HTTP 403 page without any information as to what has gone wrong. I'm against this change and replied to the thread that I'd like to see it removed (read: reverted back to the old behaviour). More details (and a bigger explanation of the issue) can be found in this thread. If you agree with me, please show it by liking that post.
Liked! May I ask how you solved this in the end? Do you purge users whenever the 403 error is returned? |

Shedemei Silfar
Kid's Logistics Inc Moose Alliance
82
|
Posted - 2013.08.15 19:53:00 -
[881] - Quote
Kentaro Fukuta wrote:Thanks for providing this great mod!
Everything works like a charm, except.... for EVE Systems (e.g. Jita), the "Information" and "Show on Map" buttons work, but the "Set Destination" and "Add Waypoint" buttons don't work - they're there, but nothing happens when you click on them in the Ingame Broswer.... did I miss anything?
This is also occurring for me... what are we missing?
|

Juno Libertas
Pawnstars INC The Fendahlian Collective
379
|
Posted - 2013.08.16 06:37:00 -
[882] - Quote
Okay I want to do some custom coding here but not sure how I want to achieve this. I went API info for "All Characters" instead of just one character that the new member wants to register with. I don't think the access mask changes whether you select for one specific character or all characters so I think a simple IF designation of whether the API pull contained more than one character would work. Problem is I am not a great coder and would love some help on this anyone out there? You are my only hope :P |

ILLADEN
Biohazard.
5
|
Posted - 2013.08.16 09:32:00 -
[883] - Quote
farraguat wrote:I am also having this problem but it doesnt save at all even under corporations but it does work for the corp ones creating fc and officer it doesnt. also teamspeak Unique ID should be on registration page
You can easily do this. Just open your theme's template files for the UCP Acc and find the UID input field. Then copy the dd to the template file for UCP Reg.
I would love to see correct groups order (previous pages), a fix for TS error handling, and as cherry on the top it would be awesome to see the TS group value's saving & working for individual groups. |

Go0fBall
Pwn 'N Play Nulli Secunda
3
|
Posted - 2013.08.17 04:49:00 -
[884] - Quote
Just recently upgraded to the latest version, thanks for that. Any news on the actual database update? Not sure if I did something wrong as I am not seeing any of the new Odyssey mods . |

Yugo Reventlov
Hax. Game Over.
21
|
Posted - 2013.08.18 10:47:00 -
[885] - Quote
Just an FYI for anyone using the Ejabberd integration provided by this mod: at the moment anyone who has a forum account on your forum will have access to Jabber.
The biggest problem here is that people who lose their forum access because they leave your corp/alliance/faction, still have the ability to connect to your Jabber server.
I hope Cyerus can fix this soonish, because this could be a security concern for anyone using this feature. |

Cyerus
Galactic Dominion Eternal Strife
207
|
Posted - 2013.08.18 16:46:00 -
[886] - Quote
ILLADEN wrote:Please do. As the cronjobs utterly fail due to this :) It should simply catch, and skip over to the next user.
However, I have a couple of users (around 30) where it simply throws the error back, even though the user has clearly connected or is connected before. You can see their identity being registered in the Teamspeak userlist, and sqlite db. Removing and re-adding on the teamspeak side yields no results.
P.S. I can confirm the group bug aswell.
I can't find any indication which would make you see an error message, unless you manually changed some stuff in the code. The TeamSpeak integration is suppose to silently fail on errors, and have been doing that on the test environment I've set up to test this issue.
Can you double (triple) check to make sure you haven't enabled the error reporting (debug) within the mod yourself? If not, I'll have to see the fails in action by using teamviewer or software alike.
Yugo Reventlov wrote:Indeed, this fixes the drones with tech 3 ships. I was just copy-pasting fits from EFT. It seems to export Tech 3 fits with 2 empty lines between subsystems and drones, while Zkillboard for example only puts 1 empty line. Bug in EFT then? Yes, that would indicate EFT in this case is wrong (ironically EFT 'invented' this way of importing/exporting fits).
Kentaro Fukuta wrote:Thanks for providing this great mod!
Everything works like a charm, except.... for EVE Systems (e.g. Jita), the "Information" and "Show on Map" buttons work, but the "Set Destination" and "Add Waypoint" buttons don't work - they're there, but nothing happens when you click on them in the Ingame Broswer.... did I miss anything? You'll need to set your forum as trusted within the IGB to make these links work. In version 5.2.4 I've added this to be done on forum load, which should make it easier as no manual step is needed anymore.
Kentaro Fukuta wrote:The more I work with the mod, the more I like it  Two feature proposals:
- Can you provide a version of eveapi_cron.php that doesn't create a fully styled and formatted HTML page, but the same contents as plain text? The reason is that when I run this as a cronjob on my domain, my hosting providers supports providing any cronjob output as email. With the current setup, in the email I see the entire HTML code of the created page. Of course it is feasible to extract the desired information, but it's cumbersome. Thus, having the output as plain text would be great!
- In the same way as you can add links to items, systems and fittings, could you provide a mechanism (bbcode) to create links to pilots?
- I'll consider it.
- I'll consider that one aswell. Problem is that for every character on every page load you'd need to query the API servers. If some dumbass decides to link to non-existing characters, you're forum might become banned from the API servers. I could add a check for valid characters to only query once, but it's a risk nonetheless.
|

Cyerus
Galactic Dominion Eternal Strife
207
|
Posted - 2013.08.18 18:18:00 -
[887] - Quote
Kashada Kumato wrote:I am having a problem when trying to enable teamspeak 3 integration,
i have the correct settings i am certain but i keep getting
TeamSpeak error: 111 -> Connection refused
any idea why? There could be multiple things wrong with the configuration. I've just updated the eveapi_check.php page to give a little bit more insight in what could be wrong.
Kashada Kumato wrote:found the logs and nothing is showing relating to the server
Where are the settings for TS stored?
I have tried manually editing some settings in the DB in the config section but it doesnt change the values on the forum page, i have searched the database and the files for any trace of where it is reading the info from but cant find anything.
I think the reason for the problem is i need to tell the forums to connect to the specific virtual server we are using, but so far i can find nothing Use eveapi_check.php to figure out what's wrong. If you need further help, please include a screenshot of eveapi_check.php. (Can also be send to me as an email if you don't want your information to be public.) |

Cyerus
Galactic Dominion Eternal Strife
207
|
Posted - 2013.08.18 18:30:00 -
[888] - Quote
Amy Park wrote:Any group I add a teamspeak number to doesn't save that number. Any idea why not? Permissions work for the groups added on the alliance and corporation screen but say if I create a FC group in phpBB, then add a number for a TS group to that phpBB group, the TS number doesn't save after hitting submit. Should be fixed in 6.2.4. Let me know if it's not.
farraguat wrote:I am also having this problem but it doesnt save at all even under corporations but it does work for the corp ones creating fc and officer it doesnt. also teamspeak Unique ID should be on registration page Many forums (including mine) have the TeamSpeak information stored on the forums only viewable by members. Having the TeamSpeak UID field on the registration page wouldn't work, as the user would have no way of connecting to TeamSpeak to receive his permissions. Besides, UCP is only a small step to set up the TeamSpeak UID.
Sugar Von MurdererTits wrote:Liked! May I ask how you solved this in the end? Do you purge users whenever the 403 error is returned? Thanks. I check for HTTP errors, 403 in particular. If a HTTP 403 is found, the user is disabled. If any other HTTP is found, nothing is done to the user as the other HTTP could hint towards degradation of the EVE API service. A ****** solution, for a ****** 'HTTP-on-API-error' implementation.
Shedemei Silfar wrote:This is also occurring for me... what are we missing? Set the forum as trusted in the IGB, as those functions only work on trusted pages. |

Cyerus
Galactic Dominion Eternal Strife
207
|
Posted - 2013.08.18 18:39:00 -
[889] - Quote
Go0fBall wrote:Just recently upgraded to the latest version, thanks for that. Any news on the actual database update? Not sure if I did something wrong as I am not seeing any of the new Odyssey mods  . Updated in 6.2.4.
Yugo Reventlov wrote:Just an FYI for anyone using the Ejabberd integration provided by this mod: at the moment anyone who has a forum account on your forum will have access to Jabber.
The biggest problem here is that people who lose their forum access because they leave your corp/alliance/faction, still have the ability to connect to your Jabber server.
I hope Cyerus can fix this soonish, because this could be a security concern for anyone using this feature. I can't find any indication of this to be true. I checked the forum_side.php script and it correctly checks whether or not an user is disabled (it correctly returns false if disabled). I also checked ejabberd_side.php and also that file sends back the correct response.
Can you triple check all your logs and mail them if possible?
Hereby I'm releasing version 6.2.4
- NOTE! Remember to update your Special Group permissions in each of the Group settings screen, as the main Special Group checks from the EVE API General tab will be removed shortly!
- The Groups-settings page has now been fixed to actually store the values (sorry about that!).
- Updated the database to Odyssey 1.0.9. (Fuzzysteve's Odyssey 1.0.12 database dump seems to be corrupt, so using an older one instead.)
- Split the installation script into different files to give my IDE a bit more breathing room.
- The forum should now ask to be set as trusted when using the IGB. This is mainly done for the people having problems understanding they have to set the forum as trusted in order to use the navigation links. (When linking systems mainly, like setDestination())
- Added basic TeamSpeak integration debugging to eveapi_check.php. Check that file for more information. (In order to see the page, you'll need to be logged in as admin.)
Default installation/upgrade instruction apply.
Download can be found in the first post of this topic as usual. Let me know if you come across any other issues. |

Yugo Reventlov
Hax. Game Over.
21
|
Posted - 2013.08.18 19:39:00 -
[890] - Quote
I sent you a mail.
Cyerus wrote:Yugo Reventlov wrote:Just an FYI for anyone using the Ejabberd integration provided by this mod: at the moment anyone who has a forum account on your forum will have access to Jabber.
The biggest problem here is that people who lose their forum access because they leave your corp/alliance/faction, still have the ability to connect to your Jabber server.
I hope Cyerus can fix this soonish, because this could be a security concern for anyone using this feature. I can't find any indication of this to be true. I checked the forum_side.php script and it correctly checks whether or not an user is disabled (it correctly returns false if disabled). I also checked ejabberd_side.php and also that file sends back the correct response. Can you triple check all your logs and mail them if possible?
|

Aluminy
Psyonic Vanguard
3
|
Posted - 2013.08.19 01:39:00 -
[891] - Quote
lol manage groups still does not store the value - yes i have updated to version .4
cleared cache / sessions... restarted database etc...  |

Juno Libertas
Pawnstars INC
379
|
Posted - 2013.08.19 07:53:00 -
[892] - Quote
Aluminy wrote:lol manage groups still does not store the value - yes i have updated to version .4 cleared cache / sessions... restarted database etc...  edit - goin in manually to the DB and adding the TS3 server group number directly worked >< however non efficient lolol
Funny I can't get my Teamspeak UID to save...how did you fix it? |

Yugo Reventlov
Hax. Game Over.
21
|
Posted - 2013.08.19 08:45:00 -
[893] - Quote
Cyerus wrote:Yugo Reventlov wrote:Just an FYI for anyone using the Ejabberd integration provided by this mod: at the moment anyone who has a forum account on your forum will have access to Jabber.
The biggest problem here is that people who lose their forum access because they leave your corp/alliance/faction, still have the ability to connect to your Jabber server.
I hope Cyerus can fix this soonish, because this could be a security concern for anyone using this feature. I can't find any indication of this to be true. I checked the forum_side.php script and it correctly checks whether or not an user is disabled (it correctly returns false if disabled). I also checked ejabberd_side.php and also that file sends back the correct response. Can you triple check all your logs and mail them if possible?
I retract my statement, it is very likely my own doing :D |

Kentaro Fukuta
Verteidiger des wahren Bloedsinns Universal Constant Alliance
0
|
Posted - 2013.08.19 17:54:00 -
[894] - Quote
Cyerus wrote:You'll need to set your forum as trusted within the IGB to make these links work. In version 5.2.4 I've added this to be done on forum load, which should make it easier as no manual step is needed anymore. Thank you for the help; it indeed works with the Trusted Site setting I need to see when I'll find the time to update to the new version.
Cyerus wrote:
- I'll consider it.
- I'll consider that one aswell. Problem is that for every character on every page load you'd need to query the API servers. If some dumbass decides to link to non-existing characters, you're forum might become banned from the API servers. I could add a check for valid characters to only query once, but it's a risk nonetheless.
- Thank you, that would be much appreciated.
- I didn't realize those implications. Thank you for considering it, but it might not be a high priority.
|

feedmi iskies
School of Applied Knowledge Caldari State
0
|
Posted - 2013.08.20 17:35:00 -
[895] - Quote
is there another link? getting a 404  |

Durp Vader
Eclipse Navy. Test Alliance Please Ignore
2
|
Posted - 2013.08.22 08:31:00 -
[896] - Quote
Mmm, when I upload version 6.2.4, I get following error:
The directory structure of the uploaded MOD archive is unrecognized. Check if the zip archive you uploaded is corrupt or missing any files/directories, or contact the MOD Author. |

Juno Libertas
Pawnstars INC
379
|
Posted - 2013.08.24 22:15:00 -
[897] - Quote
I am still having problem saving Teamspeak UIDs through ACP and UCP anyone have any hints? |

Durp Vader
Eclipse Navy. Test Alliance Please Ignore
2
|
Posted - 2013.08.26 15:13:00 -
[898] - Quote
Juno Libertas wrote:I am still having problem saving Teamspeak UIDs through ACP and UCP anyone have any hints?
I can't update the Teamspeak 3 user group of my groups on the board. |

Dex Thiesant
Concordiat Spaceship Samurai
4
|
Posted - 2013.08.26 17:41:00 -
[899] - Quote
Juno Libertas wrote:I am still having problem saving Teamspeak UIDs through ACP and UCP anyone have any hints?
It may be an issue communicating with your teamspeak server. Go under the maintenance section of the forum and check for any errors. |

Durp Vader
Eclipse Navy. Test Alliance Please Ignore
2
|
Posted - 2013.08.26 18:21:00 -
[900] - Quote
Well after some digging through the scripts it looked like a permission error, but for some reason people on the teamspeak server are still not getting the correct permissions. Instead, they have their permissions removed. |
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