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June Deal
University of Caille Gallente Federation
0
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Posted - 2013.03.10 18:02:00 -
[1] - Quote
o7
I havent missioned since 2007 or so, and have a quick question. What kind of isk pr hr can I expect doing highsec missions lvl 4 or 5, and missions in 0.0 pirate space?
I have access to lvl 4 agents both in highsec and in 0.0 pirate space.
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Kiwis23
Kiwis Corp
27
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Posted - 2013.03.10 18:11:00 -
[2] - Quote
everything depends on LP exchange rate. Do the math. |
Tsukino Stareine
EVE University Ivy League
34
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Posted - 2013.03.10 18:47:00 -
[3] - Quote
high sec level 4 missions can get you realistically about 80m/hour counting with the LP/isk ratio i have.
you'll get more in low and null obviously but i think you can probably earn more in low/null through exploration and anoms |
June Deal
University of Caille Gallente Federation
0
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Posted - 2013.03.10 19:15:00 -
[4] - Quote
Thank you Tsukino Stareine for answering my question, And thank you Kiwis23 for nothing. |
Orlacc
305
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Posted - 2013.03.10 22:38:00 -
[5] - Quote
Also, no level 5 missions in high sec. |
Crash Lander
Imperial Academy Amarr Empire
39
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Posted - 2013.03.11 00:47:00 -
[6] - Quote
A few days ago I was thinking about the same thing and was meaning to ask a similar question on the forums. I am/was interested in concrete numbers so I decided to do a test: "Whats the absolute most isk I can make with L4s if I played like a zombie". Note: this is not recommended for your health.
So I did two sessions (highsec) and used the journal data to get a figure: result
Session one was 77.2 minutes and netted 42,751,651 isk/hr in bounties and mission rewards. Session two was 121.65 minutes and netted 45,907,494.94 isk/hr in bounties and mission rewards.
Loot was salvaged on a second character "ONLY when possible," that means if the primary character had to have idle time (traveling, from/to the agent, etc). LP obviously goes on top of it. If that wasn't in the mix I think I could make a few mil more/hr but that loot is worth more.
In terms of pure isk income I doubt you can do much better (though I would love to be proven wrong). In terms of fun gameplay lets just say I'm not going to play it that way ever again. Its an extremely un-fun way to play the game. It needs way too much concentration and those 1-2 hour sessions are the max time I'm willing to spend in a session of eve.
If someone else has similar concrete data they would like to share on other activities it would be nice.
Cheers! |
Tsukino Stareine
EVE University Ivy League
34
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Posted - 2013.03.11 01:29:00 -
[7] - Quote
does the data include LP as well? Also loot and salvage usually ends up being the lion's share of the reward. I got an estimated 70m haul off one level 4 mission a few hours ago that took about 20 minutes to clear and then another 10 to loot with my noctis.
faction mission, so no bounties, but still very worth my time. 70m is on the high end for that particular mission, I have gotten as low as 50 before. |
Crash Lander
Imperial Academy Amarr Empire
39
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Posted - 2013.03.11 04:01:00 -
[8] - Quote
No as I mentioned pure ISK income from the agent and bounties. LP and salvage are substantiation but obviously harder to liquidate. Though I should have mentioned I decline faction missions for the standing hit.
That means my runs have higher 'pure isk' numbers and lower loot value.
I wasn't keeping track of the exact LP or ISK though from memory the isk estimate in the inventory window for the two sessions overall was somewhere between 150-250 mil but I'd take that estimate with a grain of salt as the estimate is usually inflated. |
l0rd carlos
Friends Of Harassment
346
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Posted - 2013.03.11 10:41:00 -
[9] - Quote
Machariel + 0.5 system + blitzing = ~50000 lp/h 50000lp * 2000 ISK/lp item = ~100mio ISK/h just from the lp (and there are even better items out there) + bounty + mission reward.
German blog about smallscale lowsec pvp: http://friendsofharassment.wordpress.com |
l0rd carlos
Friends Of Harassment
346
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Posted - 2013.03.11 10:44:00 -
[10] - Quote
Crash Lander wrote: If someone else has similar concrete data they would like to share on other activities it would be nice.
Cheers!
A mate made a statistic out of .. 200(?) missions he had flown. I can't remember the excat numbers by head. The conclusion was ~50k LP/h.
If you want to know the exact number write me a mail. German blog about smallscale lowsec pvp: http://friendsofharassment.wordpress.com |
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Tsukino Stareine
EVE University Ivy League
35
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Posted - 2013.03.11 11:18:00 -
[11] - Quote
l0rd carlos wrote:Machariel + 0.5 system + blitzing = ~50000 lp/h 50000lp * 2000 ISK/lp item = ~100mio ISK/h just from the lp (and there are even better items out there) + bounty + mission reward.
problem with 0.5 systems is that they border low sec and a lot of missions end up sending you to low sec which is not a fun place for a mach to be |
Schmata Bastanold
Keep It Burning Stupid
671
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Posted - 2013.03.11 11:26:00 -
[12] - Quote
Tsukino Stareine wrote:l0rd carlos wrote:Machariel + 0.5 system + blitzing = ~50000 lp/h 50000lp * 2000 ISK/lp item = ~100mio ISK/h just from the lp (and there are even better items out there) + bounty + mission reward.
problem with 0.5 systems is that they border low sec and a lot of missions end up sending you to low sec which is not a fun place for a mach to be
Maybe it depends on agent/faction/region/system but I run L4s for an agent in 0.5 system and really really small fraction is in lowsec. And by that I mean for nearly 50 missions I run on weekend only 2 or 3 were in lowsec. And out of those 1 was storyline and others were some I would not run anyway. I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |
l0rd carlos
Friends Of Harassment
346
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Posted - 2013.03.11 11:42:00 -
[13] - Quote
Tsukino Stareine wrote:
problem with 0.5 systems is that they border low sec and a lot of missions end up sending you to low sec which is not a fun place for a mach to be
Not every 0.5 system ;-) And what i posted was not theoretically, that was statistically. So someone was getting 50k lp in a 0.5 system. German blog about smallscale lowsec pvp: http://friendsofharassment.wordpress.com |
ExcalibursTemplar
Citadel Enterprises
0
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Posted - 2013.03.11 13:07:00 -
[14] - Quote
l0rd carlos wrote:Tsukino Stareine wrote:
problem with 0.5 systems is that they border low sec and a lot of missions end up sending you to low sec which is not a fun place for a mach to be
Not every 0.5 system ;-) And what i posted was not theoretically, that was statistically. So someone was getting 50k lp in a 0.5 system.
Which mission are you running ?
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l0rd carlos
Friends Of Harassment
348
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Posted - 2013.03.12 10:20:00 -
[15] - Quote
ExcalibursTemplar wrote: Which mission are you running ?
Not my statistic, but i run in a similar fashion and allmost the same missions: Please look her.
38/81 means he got the mission 81 times from an agent, but only accepted 28 times. Oh, and i did not remember correctly, his conclusion was 60k lp/h, that means 120mio ISK/h from LP German blog about smallscale lowsec pvp: http://friendsofharassment.wordpress.com |
Grombutz
Treasures Collectors Solar Citizens
50
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Posted - 2013.03.12 15:53:00 -
[16] - Quote
Last time I've chained Enemies Abound 3/5, I got arround 50 mil in loot/salvage in about 25 minutes (CNR @ arround 800 DPS).
Guess you can do it in 15 with a mach.
It all depends on your skills, the missions you do, the system your agent is in, the LP conversation ratio, blitzing or not, looting or not.. --> to much variables in there, but 40 mil/ hour with the right missions, looting and salvaging but without LP seems reasonable - atleast that's close to what I did with one BS and a noctis-alt. Obviously, all that LP I got turned into nice iskies would have bumped that. |
Kara Books
Deal with IT.
441
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Posted - 2013.03.13 11:31:00 -
[17] - Quote
Pulse MWD 1500 cap boosted Pally plus any other ship with 1100+ DPS blitz fleet, average mission lasts 5 min, dock reload repair, 2-3 min BIO etc.
Id put the isk per hour for each person accounting for everything at about 140-150M per hour per head.
P.S. you can find my fitting for pally on battleclinic, P.S.S. MWD only thing your really interested in is the less cap it takes from capacitor, the better. -10 is alll you really need, -8 wouldn't hurt, less cap charges you use the faster.
Also, don't be afraid to overload guns short bursts strategically, it can make noticeable difference. Example: You land on gurista ships that want to move out to 50KM, you load up Canflag ammo and blap them between 8000 meters and 24KM, you can even MWD towards them if you know your cap will be fine for the rest of the time before you dock up (practice makes perfect) |
Josef Djugashvilis
Acme Mining Corporation
1072
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Posted - 2013.03.13 12:09:00 -
[18] - Quote
Tsukino Stareine wrote:l0rd carlos wrote:Machariel + 0.5 system + blitzing = ~50000 lp/h 50000lp * 2000 ISK/lp item = ~100mio ISK/h just from the lp (and there are even better items out there) + bounty + mission reward.
problem with 0.5 systems is that they border low sec and a lot of missions end up sending you to low sec which is not a fun place for a mach to be
Find a level 4 agent in a dead-end 0.5 system. This is not a signature. |
Bi-Mi Lansatha
Tactical Universal Research and Development Caldari Industrialist Association
7
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Posted - 2013.03.13 12:13:00 -
[19] - Quote
June Deal wrote:o7
I havent missioned since 2007 or so, and have a quick question. What kind of isk pr hr can I expect doing highsec missions lvl 4 or 5, and missions in 0.0 pirate space?
I have access to lvl 4 agents both in highsec and in 0.0 pirate space.
My view: less than 40M per hour per toon on average running L4 in Highsec.
I have seen some claim +100M per hour, and while that might be true... I have my doubts. Mission/bounty payout for ISK on average is no more than 15-20 million. Salvage and loot can average more, but you have to factor in the time to acquire, sort transport and sell. Loyalty points can easily bring you more ISK than bounties/mission rewards and loot, but it also takes time. Time to convert/move/sell. If you want the greatest return on you Loyalty Points then you have to know the market and make sell orders, plus adjust when under-bid. Time.
It depends on how you what to calculate per hour: from the moment you leave station until the moment you return or from the moment you start working on the mission (survival, loadouts, etc) until the ISK is in your wallet.
Your millage may vary.
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dexington
Caldari Provisions Caldari State
602
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Posted - 2013.03.13 12:48:00 -
[20] - Quote
Bi-Mi Lansatha wrote:I have seen some claim +100M per hour, and while that might be true... I have my doubts.
Most of the time it's because people claim 2 : 1 or better conversion ratio on loyalty points to isk, while constantly blitzing only the most profitable missions at close to impossible speed, flying a 15B pimped out faction battleship or tengu. Often it's nothing more then epeen flexing form "hardcore" mission runners, who see the lvl 4 isk/time ratio as a direct indication of now good they are at playing eve, and they like to think they make 2-3 times as much as anyone else.
I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous. |
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l0rd carlos
Friends Of Harassment
354
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Posted - 2013.03.13 16:34:00 -
[21] - Quote
^ true
But i also have fun to try to get the most out of something. To see what it takes. I don't like PvE that much, i rather spend my time on PvP. So a high ISK/h value is good for my killboard ;-) (Good as in activity) German blog about smallscale lowsec pvp: http://friendsofharassment.wordpress.com |
Kara Books
Deal with IT.
441
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Posted - 2013.03.13 17:59:00 -
[22] - Quote
Bi-Mi Lansatha wrote:June Deal wrote:o7
I havent missioned since 2007 or so, and have a quick question. What kind of isk pr hr can I expect doing highsec missions lvl 4 or 5, and missions in 0.0 pirate space?
I have access to lvl 4 agents both in highsec and in 0.0 pirate space.
My view: less than 40M per hour per toon on average running L4 in Highsec. I have seen some claim +100M per hour, and while that might be true... I have my doubts. Mission/bounty payout for ISK on average is no more than 15-20 million. Salvage and loot can average more, but you have to factor in the time to acquire, sort transport and sell. Loyalty points can easily bring you more ISK than bounties/mission rewards and loot, but it also takes time. Time to convert/move/sell. If you want the greatest return on you Loyalty Points then you have to know the market and make sell orders, plus adjust when under-bid. Time. It depends on how you what to calculate per hour: from the moment you leave station until the moment you return or from the moment you start working on the mission (survival, loadouts, etc) until the ISK is in your wallet. Your millage may vary.
average bounty is close to 12M isk SOLO if you accept every mission discluding faction and drop lowsec missions. average bounty per head in a 2 man blitz fleet closer to 5M isk
Some missions like Angel extrava and that one against OeM, can easily yield 50M isk worth of loot alone, not to be scaffed at.
On a side note, the pally I use has 400M isk of fittings, 1500 DPS 924M/S tank 700~ with mission specific hardeners, + all marauders can loot and salvage on the fly. So no, if you mess around with EFT long enough you will eventually find that expensive isnt always good. |
Mer88
Royal Amarr Institute Amarr Empire
3
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Posted - 2013.03.16 03:57:00 -
[23] - Quote
i a bunch of gone beserks each takes 10mins 10million bounty another 5 min to salvage 25m in loot that is 35million in 15 mins = 140 m /hr before the lp . but my lp store suck about 1000isk/lp
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Mer88
Royal Amarr Institute Amarr Empire
3
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Posted - 2013.03.16 04:01:00 -
[24] - Quote
Kara Books wrote:Bi-Mi Lansatha wrote:June Deal wrote:o7
I havent missioned since 2007 or so, and have a quick question. What kind of isk pr hr can I expect doing highsec missions lvl 4 or 5, and missions in 0.0 pirate space?
I have access to lvl 4 agents both in highsec and in 0.0 pirate space.
My view: less than 40M per hour per toon on average running L4 in Highsec. I have seen some claim +100M per hour, and while that might be true... I have my doubts. Mission/bounty payout for ISK on average is no more than 15-20 million. Salvage and loot can average more, but you have to factor in the time to acquire, sort transport and sell. Loyalty points can easily bring you more ISK than bounties/mission rewards and loot, but it also takes time. Time to convert/move/sell. If you want the greatest return on you Loyalty Points then you have to know the market and make sell orders, plus adjust when under-bid. Time. It depends on how you what to calculate per hour: from the moment you leave station until the moment you return or from the moment you start working on the mission (survival, loadouts, etc) until the ISK is in your wallet. Your millage may vary. average bounty is close to 12M isk SOLO if you accept every mission discluding faction and drop lowsec missions. average bounty per head in a 2 man blitz fleet closer to 5M isk Some missions like Angel extrava and that one against OeM, can easily yield 50M isk worth of loot alone, not to be scaffed at. On a side note, the pally I use has 400M isk of fittings, 1500 DPS 924M/S tank 700~ with mission specific hardeners, + all marauders can loot and salvage on the fly. So no, if you mess around with EFT long enough you will eventually find that expensive isnt always good.
angel extravaganza loot worth 50million isk? or did i mis understand something. that seems awfully high |
Goldiiee
Superior Ratio High Sec Dropouts
291
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Posted - 2013.03.16 04:23:00 -
[25] - Quote
Mer88 wrote:
angel extravaganza loot worth 50million isk? or did i mis understand something. that seems awfully high
No thats about right, of course i have been scr***d by the silo implant drop on many occasion and only got 20 mil or so. Reason and logic never wins over Stubborn and Convinced (But I still try..) |
Mer88
Royal Amarr Institute Amarr Empire
3
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Posted - 2013.03.16 04:36:00 -
[26] - Quote
Goldiiee wrote:Mer88 wrote:
angel extravaganza loot worth 50million isk? or did i mis understand something. that seems awfully high
No thats about right, of course i have been scr***d by the silo implant drop on many occasion and only got 20 mil or so.
what silo? in the bonus room?? 20 million in loot and salvage seems right to me, so does that meant the implant that may drop is worth 30million? |
Goldiiee
Superior Ratio High Sec Dropouts
291
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Posted - 2013.03.16 04:50:00 -
[27] - Quote
Mer88 wrote:Goldiiee wrote:Mer88 wrote:
angel extravaganza loot worth 50million isk? or did i mis understand something. that seems awfully high
No thats about right, of course i have been scr***d by the silo implant drop on many occasion and only got 20 mil or so. what silo? in the bonus room?? 20 million in loot and salvage seems right to me, so does that meant the implant that may drop is worth 30million? No the silo in Pocket 4, right where the first rats spawn, there is always an Implant in there, been really lucky and got a few 45 mil implants but usually just a 25 mil, and of course there's the depressing 1-5 mil way more often than the 45mil. Reason and logic never wins over Stubborn and Convinced (But I still try..) |
Mer88
Royal Amarr Institute Amarr Empire
3
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Posted - 2013.03.16 04:58:00 -
[28] - Quote
Goldiiee wrote:Mer88 wrote:Goldiiee wrote:Mer88 wrote:
angel extravaganza loot worth 50million isk? or did i mis understand something. that seems awfully high
No thats about right, of course i have been scr***d by the silo implant drop on many occasion and only got 20 mil or so. what silo? in the bonus room?? 20 million in loot and salvage seems right to me, so does that meant the implant that may drop is worth 30million? No the silo in Pocket 4, right where the first rats spawn, there is always an Implant in there, been really lucky and got a few 45 mil implants but usually just a 25 mil, and of course there's the depressing 1-5 mil way more often than the 45mil.
omg i cant believe i missed this. All i know is dread scarlet pirate drops implant 8m if u kill her before she warp away in room 3.
Are there any orther l4 mission with such goodies? |
Goldiiee
Superior Ratio High Sec Dropouts
291
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Posted - 2013.03.16 05:21:00 -
[29] - Quote
Mer88 wrote:
omg i cant believe i missed this. All i know is dread scarlet pirate drops implant 8m if u kill her before she warp away in room 3.
Are there any orther l4 mission with such goodies?
I have heard of someone getting a low grade slave from serpentis extrav, but i dont know if it's true or where it was hidden if it is true. Since i haven't ever found one I will stick that with 'legend' rather than 'fact'. Reason and logic never wins over Stubborn and Convinced (But I still try..) |
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