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Angelic Resolution
The Arcanum
3
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Posted - 2013.03.19 04:14:00 -
[1] - Quote
2 Fold reason for this: 1) It does away with botters pretty well as they'd need to scan down a site prior to actually using it. 2) As an aussie logging in after roid respawn DT, there's nothing left. I've gone 5 systems over scouting for a belt and it's all gone.
Make the Grav sites more challenging if needed but by mining out a Grav Site have another one spawn 4-8 hours later so it can be regulated - and won't drive mineral prices down.
And for those wondering, no it won't affect noobies, they're taught to use scanner probes from the get-go now. |
Angelic Resolution
The Arcanum
4
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Posted - 2013.03.19 04:47:00 -
[2] - Quote
Oddly enough this has been mentioned as far back as 2008: http://community.eveonline.com/ingameboard.asp?a=topic&threadID=677923
For something that's such a simple idea, I wonder where the progress has been over the last 4 years? |
DataRunner Attor
Independent Confederacy of Worlds
36
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Posted - 2013.03.19 06:19:00 -
[3] - Quote
At the moment I can't support this idea as the amount of effort to scan down certain grav sites can cause mineral prices to sky rocket even further. "It strange really, you high secers think that every extra second you spend mining something you can increase prices, even though you have a much smaller change of dieing and losing all said minerals." |
Angelic Resolution
The Arcanum
4
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Posted - 2013.03.19 07:20:00 -
[4] - Quote
Effort? it takes 2-5 minutes to scan a site down. Hell you could even have it so the easy to find Grav sites are more accessible where as the harder to find Grav Sites take longer. |
Banana1x
The Scope Gallente Federation
14
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Posted - 2013.03.19 07:47:00 -
[5] - Quote
I support and/or endorse this product.
+1 |
Vi'ach
16
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Posted - 2013.03.19 09:53:00 -
[6] - Quote
This sounds more like a "I'm a miner and want to be harder to find in high sec" request. I personally would like more spawns of grav sites in (lower) high sec space, but only because I'm greedy. Your "new" grav belts would have to have the same or similar quantities of resources to ensure the markets don't implode, which means the number of scans needed wouldn't be a limiting factor.
I doubt it will kill off botters, just make the programmers rewrite their code to do a scan and bm first.
-1 |
Angelic Resolution
The Arcanum
4
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Posted - 2013.03.19 10:25:00 -
[7] - Quote
Vi'ach wrote:This sounds more like a "I'm a miner and want to be harder to find in high sec" request. I personally would like more spawns of grav sites in (lower) high sec space, but only because I'm greedy. Your "new" grav belts would have to have the same or similar quantities of resources to ensure the markets don't implode, which means the number of scans needed wouldn't be a limiting factor.
I doubt it will kill off botters, just make the programmers rewrite their code to do a scan and bm first.
-1
In actually given the Botters wouldn't be able to script or program finding of a belt - comes back to 3d modeling within a 2d environment which would be easily traceable by CCP - it'd drive up mineral prices a crap load.
However I'll agree that the belts wouldn't need better quantities, given they'd respawn 4-8 hours once the belt went dry; anyone could find a belt without having to make a huge trek. Ergo supply would technically increase |
Velicitia
Arma Artificer
1263
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Posted - 2013.03.19 10:51:00 -
[8] - Quote
Angelic Resolution wrote:Remove High-Sec Belts
Stopped reading there. I support this product and/or service. One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia Malcanis for CSM8 |
sabre906
Old Spice Syndicate Sailors of the Sacred Spice
876
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Posted - 2013.03.19 11:37:00 -
[9] - Quote
Yeah, because botters can't scan a site before booting up the bot.
Here's a hint for you: botters can and do farm highsec grav sites already. Standings Improvement Service https://forums.eveonline.com/default.aspx?g=posts&t=19454 |
Angelic Resolution
The Arcanum
4
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Posted - 2013.03.19 12:05:00 -
[10] - Quote
sabre906 wrote:Yeah, because botters can't scan a site before booting up the bot. Here's a hint for you: botters can and do farm highsec grav sites already.
You mean to say a human being scans the site down, sets up the book mark - as suggested above - and then gets the bots to move around in? Forced player interaction you might say =\ |
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Omnathious Deninard
Extrinsic Operations
702
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Posted - 2013.03.19 12:10:00 -
[11] - Quote
I support the concept, but not this specific application, to respawn every 4~8 hours would drive minerals up considerably, instead the gravimetric sites that would be used to replace belts would need to respawn shortly after one is depleted. To achieve this the system should have a number of static gravimetric sites equal to the number of belts the system use to have, the sites should contain no more than about 120,000m3 of ore in them. This would mean mining a site would be fairly quick, and thus deter bots.
saber906 wrote: Yeah, because botters can't scan a site before booting up the bot. Lol
Here's a hint for you: botters can and do farm highsec grav sites already.
This is because normal gravimetric sites can take several hours to deplete. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |
Velicitia
Arma Artificer
1266
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Posted - 2013.03.19 13:47:00 -
[12] - Quote
Omnathious Deninard wrote:I support the concept, but not this specific application, to respawn every 4~8 hours would drive minerals up considerably, instead the gravimetric sites that would be used to replace belts would need to respawn shortly after one is depleted. To achieve this the system should have a number of static gravimetric sites equal to the number of belts the system use to have, the sites should contain no more than about 120,000m3 of ore in them.
Just under an hour to clear it.
so, respawn an hour after the site despawns*? Kinda like a POS tick then?
*despawn in this case means: 1. there are no more ships on grid with the site 2. there are no more rocks on grid for some length of time (to keep people from putting a cloaky alt in the belts to completely interdict a system til DT ... not that this is a "bad" thing -- I just don't want to see the hundreds of forum threads this would cause).
Alternatively, belts go back to 2x weekly spawns ... make the ore worth something ... convince people to move to more backwater systems, or lowsec, or nullsec, or w-space... One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia Malcanis for CSM8 |
De'Veldrin
East India Ore Trade The East India Co.
1195
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Posted - 2013.03.19 13:54:00 -
[13] - Quote
Nevermind. Malcanis for CSM 8
Eve Online: The full-contact sport for your brain. Twitter --á@DeVeldrin |
Omnathious Deninard
Extrinsic Operations
703
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Posted - 2013.03.19 13:56:00 -
[14] - Quote
De'Veldrin wrote:Because all new characters know the scanning skills and how to do so, right? yes, it they follow the tutorials for longer than 10 min Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |
Corben Arctus
EVE University Ivy League
6
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Posted - 2013.03.19 14:28:00 -
[15] - Quote
Make the game even less accessible for n00bs? Yeah, good idea... |
Omnathious Deninard
Extrinsic Operations
703
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Posted - 2013.03.19 14:29:00 -
[16] - Quote
Corben Arctus wrote:Make the game even less accessible for n00bs? Yeah, good idea... How? They are given the skill books and modules to start scanning. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |
Velicitia
Arma Artificer
1266
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Posted - 2013.03.19 14:30:00 -
[17] - Quote
Omnathious Deninard wrote:Corben Arctus wrote:Make the game even less accessible for n00bs? Yeah, good idea... How? They are given the skill books and modules to start scanning.
This. One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia Malcanis for CSM8 |
Seranova Farreach
Friendship is Missles
437
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Posted - 2013.03.19 15:26:00 -
[18] - Quote
Angelic Resolution wrote:2 Fold reason for this: 1) It does away with botters pretty well as they'd need to scan down a site prior to actually using it. 2) As an aussie logging in after roid respawn DT, there's nothing left. I've gone 5 systems over scouting for a belt and it's all gone.
Make the Grav sites more challenging if needed but by mining out a Grav Site have another one spawn 4-8 hours later so it can be regulated - and won't drive mineral prices down.
And for those wondering, no it won't affect noobies, they're taught to use scanner probes from the get-go now.
i feel that botters would just buy a scanner alt scan and sick the bots onto the site. |
Onomerous
Shockwave Innovations Shockwave Sovereign Industries
44
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Posted - 2013.03.19 15:43:00 -
[19] - Quote
Stop botting... yes OP idea... no |
mynnna
GoonWaffe Goonswarm Federation
648
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Posted - 2013.03.19 15:49:00 -
[20] - Quote
Grav sites should be something you can find with the system scanner anyway, and that requires no skills to use whatsoever. Newbie problem solved. Mynnna for CSM8 |
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Shahai Shintaro
Caldari Colonial Defense Ministry Templis Dragonaors
8
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Posted - 2013.03.19 16:06:00 -
[21] - Quote
New players may be given the books and what not, but I personally hate the scanning system. Maybe I just don't get it, but I even had issues with the scanning tutorial. I am against anything that makes me use probes. If I can find them the same way I can find an FW plex then I'm ok with it |
Angelic Resolution
The Arcanum
5
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Posted - 2013.03.20 03:45:00 -
[22] - Quote
Shahai Shintaro wrote:New players may be given the books and what not, but I personally hate the scanning system. Maybe I just don't get it, but I even had issues with the scanning tutorial. I am against anything that makes me use probes. If I can find them the same way I can find an FW plex then I'm ok with it
Agreed however the difficulty of finding 1 site could increase depending on the minerals available within the site, thus effort = reward. Up the level of rats that are in there, based on difficulty to scan down and risk = reward.
Both covered. What's more is because the sites aren't easily find-able by people, I'd also put forward that Concord couldn't show up as easily. A multiplier of 10% for response times as an example per security level would probably do it. |
Tarn Kugisa
Infinite Covenant Tribal Band
397
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Posted - 2013.03.20 05:05:00 -
[23] - Quote
Velicitia wrote:Angelic Resolution wrote:Remove High-Sec Belts Stopped reading there. I support this product and/or service.
I Endorse this Product and/or Service EVE Online Battle Recorder When I press F1 I get ISK |
tankus2
The Peace Keepers
106
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Posted - 2013.03.20 05:24:00 -
[24] - Quote
I'll support this regardless of requiring a probing ship or not, since its easy enough to move the probing ship about (typically being frigates and all)
Of course, requiring that they need a probing ship to find makes them some-what safer to mine in while at war, though this is still a foolhardy task unless you are in a 100+ AU system, which even then its risky.
I'd actually do this in two parts: first is to have belts scannable via ship scanner, though these belts will only yield veld/scord in empire, veld/scord/faction 0.8/ faction0.6 (so a combination of pyroxeres/kernite/omber/plagioclas) in low sec, then all of that plus the (current) low sec ores for nul. second is to have belts that require probing, and these would be more like the ones we currently have and are self-explanatory, though the ores missing from their more-easily located cousins are in considerably greater abundance.
but why would we go through all of that? Simply put; if you work harder, you should get better stuff. If you don't want to work harder, then sorry you've got veld and scord to munch on have fun. Or go into more dangerous space to get better ores. Or get probes and stop being lazy. Where the science gets done |
Azrael Dinn
The 20th Legion Mildly Sober
68
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Posted - 2013.03.20 06:59:00 -
[25] - Quote
mynnna wrote:Grav sites should be something you can find with the system scanner anyway, and that requires no skills to use whatsoever. Newbie problem solved.
Well this could be a nice idea. Still keep the bigger grav sites, remove normal belts and add sites that can be scanned down by normal onboard scanner. |
Angelic Resolution
The Arcanum
6
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Posted - 2013.03.20 07:40:00 -
[26] - Quote
Would be pretty sweet, 3 levels of sites. Ones to get to using a ship scanner, another that it 50% easier to get using probes and another that's 100% harder than scanner to get to also using probes.
It'd also stand to reason that each different level gets different yields, ship scanner gets normal, 50% easier gets 10% and the 100%'s get the 20% good stuff. |
Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
78
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Posted - 2013.03.20 09:22:00 -
[27] - Quote
I think this is a great idea. Make it like a complex, mine enough ordinary ore then get an escalation that takes you to the really good stuff several jumps away in a random location.
I don't know anything about botting, but I imagine it would be hard to program a bot to do all of that, especially as you are then into the logistics of storing all of that valuable ore somewhere, this might be a challenge if the target system doesn't have a station or a decent market to sell the stuff through. It's even more problematic if the escalation is in low or null. It would make miners work for their money and no one could ever say that mining is dull again. It might even force some cooperative gameplay if they've got the guts to get the goodstuff. |
Tonto Auri
Vhero' Multipurpose Corp
31
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Posted - 2013.03.20 09:29:00 -
[28] - Quote
Angelic Resolution wrote:2 Fold reason for this: 1) It does away with botters pretty well as they'd need to scan down a site prior to actually using it. 2) As an aussie logging in after roid respawn DT, there's nothing left. I've gone 5 systems over scouting for a belt and it's all gone.
Make the Grav sites more challenging if needed but by mining out a Grav Site have another one spawn 4-8 hours later so it can be regulated - and won't drive mineral prices down.
And for those wondering, no it won't affect noobies, they're taught to use scanner probes from the get-go now. 1. Won't affect them even slightly. 2. Leave highsec? |
Angelic Resolution
The Arcanum
7
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Posted - 2013.03.20 10:01:00 -
[29] - Quote
Tonto Auri wrote:Angelic Resolution wrote:2 Fold reason for this: 1) It does away with botters pretty well as they'd need to scan down a site prior to actually using it. 2) As an aussie logging in after roid respawn DT, there's nothing left. I've gone 5 systems over scouting for a belt and it's all gone.
Make the Grav sites more challenging if needed but by mining out a Grav Site have another one spawn 4-8 hours later so it can be regulated - and won't drive mineral prices down.
And for those wondering, no it won't affect noobies, they're taught to use scanner probes from the get-go now. 1. Won't affect them even slightly. 2. Leave highsec?
1. Yes it will, any program that's able to faciliate the scanning of a probe would have to have a hook into the EVE Client in order to tell where the location of the site is. If you read the thread, I believe I stated it as 3d mapping within a 2d environment.
2. So you're saying because I'm in a location where by I can't get on after down time due to commitment the next day, others should have it better by default?
Sorry dude, I don't think you're adding anything to the topic at all. Post something with a bit more relevance otherwise thanks for the bump =) |
Mike Whiite
Cupid Stunts. Casoff
154
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Posted - 2013.03.20 11:05:00 -
[30] - Quote
This sounds abit like DRM.
We have a problem with people doing something that isn't allowed, so lets come with a solution that makes it harder for every one??
Result, those that do things that aren't allowed come with a solution and those that where doing it acordingly still have a harder time doing it.
attack botters not the path they use, that was made for everyone.
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