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Infinion
Awesome Corp
6
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Posted - 2011.10.15 09:42:00 -
[1] - Quote
excluding warfare activities (sov, FW, incursions) and broken game mechanics, should CCP focus on releasing new ship content with unique roles, or does eve need some new pvp mechanics for players to take advantage of in both large and small-scale combat?
I for one think we have more than enough ships in the game, and not enough sandbox-like tactics to complement them with. I'd like to see CCP develop new combat mechanics to expand on the 8 year old system, something like targetable ship subsystems, smarter orbits, fleet formations that offer some advantage over independent movement, smarter missiles: defender and FoF, smarter drones....there's so much to suggest
How about you?
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Andski
GoonWaffe Goonswarm Federation
161
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Posted - 2011.10.15 09:54:00 -
[2] - Quote
game changing stuff has to be trickled in, can't just drop the whole package on the players
amateur hour best hour |
Jennifer Starling
Imperial Navy Forum Patrol
58
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Posted - 2011.10.15 09:55:00 -
[3] - Quote
Infinion wrote:excluding warfare activities (sov, FW, incursions) and broken game mechanics, should CCP focus on releasing new ship content with unique roles, or does eve need some new pvp mechanics for players to take advantage of in both large and small-scale combat?
I for one think we have more than enough ships in the game, and not enough sandbox-like tactics to complement them with. I'd like to see CCP develop new combat mechanics to expand on the 8 year old system, something like targetable ship subsystems, smarter orbits, fleet formations that offer some advantage over independent movement, smarter missiles: defender and FoF, smarter drones....there's so much to suggest
How about you?
I'd rather keep the ships we already have but have all the tiers re-balanced so they're all viable alternatives.
Personally I'd like practice grounds like arenas (where you still lose your ship) to be able to jump into action a bit easier. The tedium of finding a good fight is really underwhelming in EVE, we don't have all have seas of spare time. It will not only boost the economy but also give more casual players a way to learn and a bit more self-confidence to engage in PvP. |
Sadayiel
Inner Conflict
8
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Posted - 2011.10.15 10:10:00 -
[4] - Quote
Infinion wrote:excluding warfare activities (sov, FW, incursions) and broken game mechanics, should CCP focus on releasing new ship content with unique roles, or does eve need some new pvp mechanics for players to take advantage of in both large and small-scale combat?
I for one think we have more than enough ships in the game, and not enough sandbox-like tactics to complement them with. I'd like to see CCP develop new combat mechanics to expand on the 8 year old system, something like targetable ship subsystems, smarter orbits, fleet formations that offer some advantage over independent movement, smarter missiles: defender and FoF, smarter drones....there's so much to suggest
How about you?
New content ships with new roles can change the whole current tactics used right now in both low sec or null sec.
New space activities,need a fixed idea and usually takes a lot of development, and should take a hell lot more of work.
So it's way easier to fix some current FiS pvp mechanics (FW,POS basing) than just develop a new one just out of nowhere |
Alara IonStorm
Caldari State
1
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Posted - 2011.10.15 10:18:00 -
[5] - Quote
Jennifer Starling wrote: I'd rather keep the ships we already have but have all the tiers re-balanced so they're all viable alternatives.
Personally I'd like practice grounds like arenas (where you still lose your ship) to be able to jump into action a bit easier. The tedium of finding a good fight is really underwhelming in EVE, we don't have all have seas of spare time. It will not only boost the economy but also give more casual players a way to learn and a bit more self-confidence to engage in PvP.
Been on about an Arena System for a long time.
A Tier Re-balance would be heaven:
T1 Logi's that are actually good. Cruisers meeting the standard set up by the Rupture, Arby and Vexor. Ferox's, Prophs, Brutix's and Cyclones taking the heat of the big 4 BC's T1 Interceptors flown as something besides shuttles with a bigger cargo hold. Battleships in line with each other.
Ships of the same class based on roles not ranks.
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zzzczyzoznzoz
School of Applied Knowledge Caldari State
13
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Posted - 2011.10.15 13:42:00 -
[6] - Quote
.
Personally I'd like practice grounds like arenas (where you still lose your ship) to be able to jump into action a bit easier. The tedium of finding a good fight is really underwhelming in EVE, we don't have all have seas of spare time. It will not only boost the economy but also give more casual players a way to learn and a bit more self-confidence to engage in PvP.[/quote]
test server that way----------> |
Alara IonStorm
Caldari State
3
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Posted - 2011.10.15 13:56:00 -
[7] - Quote
zzzczyzoznzoz wrote: test server that way---------->
Cool you can go hang out there after they add Arena's. Don't forget a long Whine Post about how this game is now World of Warcraft in Space followed by a fake rage quit.
So I am thinking Scimitar, Hugiin, Nighthawk, Nighthawk, Torp Raven for the 5v5 but a Minmatar Commandship Rush Team does not sound bad ether.
Perhaps a Sentry Nuet Domi Blob running Damps, I really don't know yet.
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Russell Casey
One Ton THREE WOLF
25
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Posted - 2011.10.15 14:34:00 -
[8] - Quote
Game Mechanics > Ships.
And if arena-style PvP is so bad for the EVE verse, why do we have it every year in the form of the Alliance tournament? |
Barbelo Valentinian
The Scope Gallente Federation
68
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Posted - 2011.10.15 17:22:00 -
[9] - Quote
I think Arena games would be a spiffy idea. There's lore precedent for it in one of the Epic arcs (where you have to do a combat "show" for spectators). It would also introduce some new kind of ranking system for achievers to get their teeth into.
Every day on the forums there are people who complain about the lack of good solo PvP and how rare it is. EVE isn't geared towards the "knightly" style of honourable combat, it's geared towards a more "realistic" thing of "biggest gang wins".
But surely"knightly" combat is still a lot of fun, and a good challenge? (PvP, PvPP, or even PvPPP, or PPPPvPPPP like in the tournaments)
I guess a worry might be that people would desert the open world PvP? But I doubt that, I think this sort of thing would appeal to a sizeable minority, and might take them out of the larger PvP world, but on the other hand, it's quite normal for MMOs to try to cater to minority tastes if they can, everyone's money is as good as everyone else's. |
Astor Daeoli
Eye of God Moon Warriors
4
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Posted - 2011.10.15 17:38:00 -
[10] - Quote
Is there a way for CCP to change the existing PVE ratting and mining isk model and to make it more immersive and less easily exploitable from BOTs?
I would like this to be one of the core focuses of changes to FiS. I wish is to see CCP focus on making FiS fun-in-space again with more immersive content and the removal, if possible of bot friendly grind content.
I don't think CCP should be the focused on adding new ships (they still need to better balance the existing ones!). I would like to see CCP work more on the mechanics of PVE and mining to try to make it more immersive and not profitable to bot.
CCP spent so much effort over the last year and a half on either adding grind to the game via planet-vile or adding content that does nothing to increase FiS game immersion.
I hope CCP will now refocus on the games core PVE mechanics and PVP-sov-moon-goo mechanics. |
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Velicitia
Open Designs
0
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Posted - 2011.10.15 17:42:00 -
[11] - Quote
Russell Casey wrote:Game Mechanics > Ships. Having to grind/cross-train into the new Flavor of the Expansion is less appealing to me than having new ways to play and new strategies to learn.
Also, if arena-style PvP is so bad for the EVE verse, why do we have it every year in the form of the Alliance tournament?
It's a yearly tournament for the alliances -- i.e. fun for all.
If you put "Arena" fights into the game, it would likely detract from PvP in general, in that players would be more willing to go to the "arena" than to go slug it out in low/null (in some instances, current low/null pilots likely excepted). so, less non-sov fights...
Now, this isn't to say that a PLAYER-DRIVEN arena tournament would be a bad thing (say in the winter, about 6 mos after the AT) -- but it has to wholly be done by the players. No CCP-generated "Arena Space", no CCP-generated prizes, no CONCORD-less hisec, not one thing from CCP for this. It's not impossible, it just takes some logistics, and getting people to NOT shoot at one another long enough to allow the stuff to get where it needs to go...
Alternatively, work inside of your corporation/alliance to get a tournament of some sort started... |
Angelo Doelman
Bacon Diplomacy Project
0
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Posted - 2011.10.15 17:48:00 -
[12] - Quote
At EVE Vegas 2011, CCP devs spoke to game balance, and it was said that balance = bad.
If all ships were level with ships in the same class, then pvp would be a stalemate, expecially at 1v1 level, which everyone seems to want.
CCP WANTS you to cross train. How else could they make you keep on ponying up monthly for your sub, year after year after year? |
MeBiatch
Republic University Minmatar Republic
40
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Posted - 2011.10.15 17:54:00 -
[13] - Quote
off the top of my head if you want to counter the blob why not make stacking penitlies for attacking and RR?
that way its more then just shoot primary and so on its more tacktics to maximise your damage potential...
like two armies attack each other you dont have 500 tanks shooting just one tank you end up with a glory field of smaller combat and almost 1v1 on a massive level |
Alara IonStorm
Caldari State
10
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Posted - 2011.10.15 17:59:00 -
[14] - Quote
Velicitia wrote:Now, this isn't to say that a PLAYER-DRIVEN arena tournament would be a bad thing (say in the winter, about 6 mos after the AT) -- but it has to wholly be done by the players. No CCP-generated "Arena Space", no CCP-generated prizes, no CONCORD-less hisec, not one thing from CCP for this. It's not impossible, it just takes some logistics, and getting people to NOT shoot at one another long enough to allow the stuff to get where it needs to go... Alternatively, work inside of your corporation/alliance to get a tournament of some sort started... A mechanic to help that along is not really a bad thing.
I RvB, then I quit and do Missions(Rinse and Repeat), makes finding a corp hard because I am in one month gone the next. I can do lol sec and nap sec fine but I just don't like it. Something with little commitment on my time when I can actually log in to do when I am not doing other things. Roams for me are special, try my patients but are special. I know I won't be doing anything long this week, had to return home and take care of my mum who busted her arm/shoulder/ribs on top of everything else.
Casual enjoyment when I have little time to log on is not a bad thing for me. More dedicated players will always be more out there but I still love EVE in my own half hour way. Building a Corp around it this Arena thing is just to much prep for me to have fun with it.
So that is why I would like a Casual Arena Option. PvP Roams will be a different kind of fun for me, but I would enjoy this.
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Velicitia
Open Designs
0
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Posted - 2011.10.15 18:38:00 -
[15] - Quote
Alara IonStorm wrote: A mechanic to help that along is not really a bad thing.
I RvB, then I quit and do Missions(Rinse and Repeat), makes finding a corp hard because I am in one month gone the next. I can do lol sec and nap sec fine but I just don't like it. Something with little commitment on my time when I can actually log in to do when I am not doing other things. Roams for me are special, try my patients but are special. I know I won't be doing anything long this week, had to return home and take care of my mum who busted her arm/shoulder/ribs on top of everything else.
Casual enjoyment when I have little time to log on is not a bad thing for me. More dedicated players will always be more out there but I still love EVE in my own half hour way. Building a Corp around it this Arena thing is just to much prep for me to have fun with it.
So that is why I would like a Casual Arena Option. PvP Roams will be a different kind of fun for me, but I would enjoy this.
perhaps not something to make it a permanent arena system/area/whatever ... but yeah, maybe something to make it easier for players to organise/promote/etc. |
Steveir
Hagukure Empire Industry
1
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Posted - 2011.10.16 00:58:00 -
[16] - Quote
I think that there should be two elements to improving FiS. One would be make smaller ship more viable. This could be via some advanced skills, advanced rigs that only fit small craft, and some micro-drones (knife missles) for anti-drone defence. The main objective would be to counter large fleets by tying them up, jamming, neuting etc, but shoudn't by themselves reduce Battleship survivability just bollocks up calling primary etc. as well as increasing the survivalbility of Frigates and Distroyers The second part would be around piloting the ship. I'm not suggesting a twitch based but something better than the point and click nightmare that is the current system. Done properly this could add another layer of gameplay to Eve fights and a layer of pilot skill which would again help smaller ship in the game and give new players a real role in the game. |
Joseph Dreadloch
Dread Space Inc.
0
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Posted - 2011.10.16 01:07:00 -
[17] - Quote
I just want CCP to flesh out its current content. Making it so that 1/2 the ships in the game aren't underpowered as others have mentioned would be a good start.
Also:
Fix FW Expand on the T3 platform Expand on wormhole content Expand on Incursion content Add something unique to lowsec that will give players a reason to go there Fix the Bounty System ect...
So I guess my answer to the original question is... no? |
eatsbabies cienfuegos
Chernovan
1
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Posted - 2011.10.16 03:05:00 -
[18] - Quote
i'm a noob, but there seems to be a shortage of destroyer class hulls. |
Nova Fox
Novafox Shipyards
68
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Posted - 2011.10.16 03:34:00 -
[19] - Quote
New mechanics can cause new ships to find roles. |
ACE McFACE
Blue Republic RvB - BLUE Republic
19
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Posted - 2011.10.16 03:39:00 -
[20] - Quote
zzzczyzoznzoz wrote:Quote:]Personally I'd like practice grounds like arenas (where you still lose your ship) to be able to jump into action a bit easie[/b]r. The tedium of finding a good fight is really underwhelming in EVE, we don't have all have seas of spare time. It will not only boost the economy but also give more casual players a way to learn and a bit more self-confidence to engage in PvP. test server that way---------->
All there is in singularity is 1 combat area everyone goes to and its full of carriers and other fleets against who ever warps in. Hardly a fair place to test fits.
ZE GOGGLES, ZEY DO NOTHING! (Not wearing them so don't waste your time reading this sig) |
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