Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 [17] 18 19 20 .. 20 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Solstice Project
Sebiestor Tribe Minmatar Republic
3018
|
Posted - 2013.03.27 07:30:00 -
[481] - Quote
Pelea Ming wrote:everyone, including the GMs, can be wrong. Perhaps I am wrong, though I don't believe I am. Regardless, I am not trolling nor attempting to misinform anyone, simply relating what conclusions I have drawn about this based upon my own observations... ever hear of the scientific method? Hey, i'm not saying you're trolling. Did i ? No.
I have met plenty of people who got the impression that the skill somehow changes the loot, but i've also met a lot more people who didn't notice any of this.
There's a high possibility that the loot-fairy was nice to you, for whatever reasons. I clearly remember my ninja-salvaging and exploration times and i can't say that i saw evidence supporting your claim.
Of course, GMs can be wrong too ... but this topic is older than most of us (ingame-wise) and has been chewed through countless times already. All i can say is that, if you want to analyze this, then please go ahead and then post your findings publicly. I have no issue with admitting when i'm wrong. So far, though, the ball is on your side to prove that higher skills give better loot, because that's neither what the skill description says (which isn't really an argument and i know that), nor what most people have experienced.
Anyhow ... good luck with that and keep us informed ! |
Captain Africa
GRIM MARCH SpaceMonkey's Alliance
34
|
Posted - 2013.03.27 07:41:00 -
[482] - Quote
Captain Africa wrote:https://forums.eveonline.com/default.aspx?g=posts&t=29191 1. DEEP SPACE !!!!!!!! ? 2. New Wormholes to Deep Space ? 3. New Exploration Ships ( Cap T3 LOL) 4. New Scanning System to accommodate Deep Space ? 5. Player owned stations you can deploy in deep space? 6. Environmental challenges in deep space? Am I on track here or just jumping to conclusions ? .... I know This sounds amazing lol
I don't think the scanning system is going to be changed, just improved to be able to scan in deep space.
I think we are ALL going to be pleasantly surprised by this expansion , really beyond our wildest expectations.
To give you an idea read that post , its a very good read...if only that z |
Ambasador Spock
Sons of Viagra
0
|
Posted - 2013.03.27 09:07:00 -
[483] - Quote
Last time I lost love for EvE (did not log for almost a year) was when they changed probing system to present version.
Each time tjey make a step forward towards ******** simplfied consumerism (called nerfing) I lose a bit of love permanently.
WORST SCENARIO: Obviously DUST isn't performing nowhere near as expected or dreamed about so I sense that this is a new huge step forward to WOW style gaming and players market segment. When they will finally recognize their players market segment and drop unrealistic and not sustainable business agendas? If thats another try then we will have probing system even more simplified and added instances with nice graphics and sounds presenting apparently misteris of undiscovered universe (no brainer BS). I willl leave forever.
BEST SCENARIO: They will repair and balance present plexes. Tons of them have no meaning at all. Expeditions are broken. Rewarding system needs lot of fixes and balancing. Higher SP should make difference, better quipent should make difference, better player skills should make difference, sec lvl of space should make difference. Cosomos space needs lot of love (missions are broken, storyine items are worthless, while hardest to get).
Before adding new content they should focus on fixing stuff and balancing it. Announced skill change is right way of making game experince more appealing to new players. I am totally against simplifing things we like this game because its hard. I fully support it. I support overall ship overhaul and rebalancing as well.
PS Who was the tard who suggested black ops JB range boost? |
Krixtal Icefluxor
INLAND EMPIRE Galactic
3843
|
Posted - 2013.03.27 10:40:00 -
[484] - Quote
Ambasador Spock wrote: WORST SCENARIO: Obviously DUST isn't performing nowhere near as expected or dreamed about
That's the only time I've heard this at all. What exactly were the number expectations as stated ? And where are they now ?
Articles, Dev Blogs, numbers ? There is much to be said in favour of modern journalism. By giving us the opinions of the uneducated, it keeps us in touch with the ignorance of the community.-á-á-á-á - Oscar Wilde |
Athena Maldoran
Special Nymphs On A Mission
1246
|
Posted - 2013.03.27 10:41:00 -
[485] - Quote
if theres no modular pos in this, i'm gonna go cry me a river.. |
Athena Maldoran
Special Nymphs On A Mission
1246
|
Posted - 2013.03.27 10:42:00 -
[486] - Quote
Krixtal Icefluxor wrote:Ambasador Spock wrote: WORST SCENARIO: Obviously DUST isn't performing nowhere near as expected or dreamed about
That's the only time I've heard this at all. What exactly were the number expectations as stated ? And where are they now ? Articles, Dev Blogs, numbers ?
Dust is fuc*ing hillarious, I never had so much fun with a shooter since Doom and Duke Nukem.. |
Krixtal Icefluxor
INLAND EMPIRE Galactic
3843
|
Posted - 2013.03.27 10:46:00 -
[487] - Quote
Athena Maldoran wrote:if theres no modular pos in this, i'm gonna go cry me a river..
well, get ready to unleash the Mississippi from your face, guaranteed as CCP has already stated where this is at. There is much to be said in favour of modern journalism. By giving us the opinions of the uneducated, it keeps us in touch with the ignorance of the community.-á-á-á-á - Oscar Wilde |
Solstice Project
Sebiestor Tribe Minmatar Republic
3020
|
Posted - 2013.03.27 10:57:00 -
[488] - Quote
Athena Maldoran wrote:Krixtal Icefluxor wrote:Ambasador Spock wrote: WORST SCENARIO: Obviously DUST isn't performing nowhere near as expected or dreamed about
That's the only time I've heard this at all. What exactly were the number expectations as stated ? And where are they now ? Articles, Dev Blogs, numbers ? Dust is fuc*ing hillarious, I never had so much fun with a shooter since Doom and Duke Nukem.. Care to elaborate ? I'm genuinly interested ! :D |
Eugene Kerner
TunDraGon Drunk 'n' Disorderly
627
|
Posted - 2013.03.27 11:01:00 -
[489] - Quote
Athena Maldoran wrote:Krixtal Icefluxor wrote:Ambasador Spock wrote: WORST SCENARIO: Obviously DUST isn't performing nowhere near as expected or dreamed about
That's the only time I've heard this at all. What exactly were the number expectations as stated ? And where are they now ? Articles, Dev Blogs, numbers ? Dust is fuc*ing hillarious, I never had so much fun with a shooter since Doom and Duke Nukem.. Because of the outdated graphics or the engine? (just trolling)
"Also, your boobs " -á CCP Eterne, 2012
|
Pelea Ming
Prostitutes Are Always Wlling
27
|
Posted - 2013.03.27 14:30:00 -
[490] - Quote
Alia Gon'die wrote:Pelea Ming wrote:Zircon Dasher wrote:Beekeeper Bob wrote:Lots of assumptions about the mechanics, when the real problem is, even CCP doesn't know how it works... Why does this not sound very implausible to me? because they've pretty much admitted to similar things before? ie, a few years ago when they made a comment about fixing POSs, they backed off by flat out admitting the coding as it was originally done was too complex for them, and the guy who had originally written the code no longer worked for them so they couldn't just assign him to work on it :P Actually as I've come to understand it, it was more that one of the original programmers decided to obfuscate his code. So sorry, but you're kinda wrong. funny, but, as I understand it, that whole debacle happened before this account of yours was even created, and I was active within the game when it happened, I'll trust my memory over your idle commentary.
Though even if it was a matter of deliberate obfuscation, it still stands that the code was too complex :P
---edited to add last line--- |
|
Krixtal Icefluxor
INLAND EMPIRE Galactic
3845
|
Posted - 2013.03.27 14:35:00 -
[491] - Quote
Did you not know that what Pelea Ming says is virtually the Word of God now apparently ? There is much to be said in favour of modern journalism. By giving us the opinions of the uneducated, it keeps us in touch with the ignorance of the community.-á-á-á-á - Oscar Wilde |
Pelea Ming
Prostitutes Are Always Wlling
27
|
Posted - 2013.03.27 14:51:00 -
[492] - Quote
Jelani Akinyemi Affonso wrote:really interesting read: http://massively.joystiq.com/2013/03/25/pax-east-2013-an-interview-with-eve-onlines-jon-lander/article is based on an interview with Jon Lander. Quote 1: "This also plays into the redistribution of resources. As it stands now, getting resources isn't necessarily easy, but it is tedious. Knowledge about where to get things is all very public. No one needs to explore or find new ways to get certain metals. It leads to a static game state, and that's the opposite of what EVE should be about."
This looks like it should be really interesting, particularly the line near the end about the new ships being added to be a "horizontal" progression to give more options.
-edited to fix quote- |
Xavier Quo
Ashfell Celestial Corporation POD-SQUAD
36
|
Posted - 2013.03.27 17:37:00 -
[493] - Quote
Hopefully this expansion is more towards content rather than reworking the mechanics totally. I love exploration but the content has always been a bit meh
dscan distance presets (AU & km) and the ability to group groups of probes allowing independent alt- and shift moving would be nice.
Things like dscan autorepeat and other simplifying mechanics I am not sure about, I have done lowsec exploration for a while and it is exciting because you do have to be on top of things & paying attention, in some cases in a complex situation, in order to get an idea of what people are doing on dscan whilst scanning and possibly hacking, salvaging & tanking damage as well.
Whenever I try to do cosmic anoms however, I usually get some attention and am unable to compete the site. It would be interesting to use both dscan and the onboard site scanner, with a few jumps around the system to make these not so completely simple to access. Or maybe have much larger sites (and small and medium MJD)
Also deep space probes or a core deep space probe variant might be interesting in using for finding higher level sites. I remember starting the game years ago and upon seeing deep space probes, immediately trained to astro V, thinking there were sites to run beyond what the standard probes show. Was very disappointed to learn that deep space probes are not really for exploration at all (bar the signal strength trick)
The mention of new modules is interesting, as are some of the ship rumours, but I hope the selection is not just the one jove cruiser, rather a few racial vars (and of course the jove crusier as well )
The screenshots from the presentation look lovely!
ps. sisters of eve exploration orca (with fitted ship bay taking over the ore hold space) plz |
Herzog Wolfhammer
Sigma Special Tactics Group
2520
|
Posted - 2013.03.27 17:38:00 -
[494] - Quote
Pelea Ming wrote:Jelani Akinyemi Affonso wrote:really interesting read: http://massively.joystiq.com/2013/03/25/pax-east-2013-an-interview-with-eve-onlines-jon-lander/article is based on an interview with Jon Lander. Quote 1: "This also plays into the redistribution of resources. As it stands now, getting resources isn't necessarily easy, but it is tedious. Knowledge about where to get things is all very public. No one needs to explore or find new ways to get certain metals. It leads to a static game state, and that's the opposite of what EVE should be about." This looks like it should be really interesting, particularly the line near the end about the new ships being added to be a "horizontal" progression to give more options. -edited to fix quote-
Are resources about to become..... limited?
Oooooh lordy.
CCP should arrange to link the game to the forums, so that the more tears there are in the forums, the more ice there will be in space (water freezes, etc). |
Pelea Ming
Prostitutes Are Always Wlling
27
|
Posted - 2013.03.27 18:11:00 -
[495] - Quote
Herzog Wolfhammer wrote:
Are resources about to become..... limited?
Oooooh lordy.
CCP should arrange to link the game to the forums, so that the more tears there are in the forums, the more ice there will be in space (water freezes, etc).
lols |
Beekeeper Bob
Beekeepers Anonymous
559
|
Posted - 2013.03.27 18:15:00 -
[496] - Quote
Captain Africa wrote:Captain Africa wrote:https://forums.eveonline.com/default.aspx?g=posts&t=29191 1. DEEP SPACE !!!!!!!! ? 2. New Wormholes to Deep Space ? 3. New Exploration Ships ( Cap T3 LOL) 4. New Scanning System to accommodate Deep Space ? 5. Player owned stations you can deploy in deep space? 6. Environmental challenges in deep space? Am I on track here or just jumping to conclusions ? .... I know This sounds amazing lol I don't think the scanning system is going to be changed, just improved to be able to scan in deep space. I think we are ALL going to be pleasantly surprised by this expansion , really beyond our wildest expectations. To give you an idea read that post , its a very good read...if only that z Oh and btw who cares about WIS if you can have WIS (walk in ship) lolz - Im calling my capital exploration ship - Odyssey 1
1. Fixing mechanics that have been broken for years <> Expansion
2. With all the current issues in game, I can hardly see anyone being "pleasantly surprised" by any update that CCP puts out... Unless you are part of the fluff and mirrors crowd that's all about Shiney, and don't care about actual gameplay......
The single biggest danger to EVE is the proliferation of ALTS! Kill an alt today!
Petition for a Minimum bounty of 10 mil. Prevent useless bounties!
|
Herzog Wolfhammer
Sigma Special Tactics Group
2520
|
Posted - 2013.03.27 18:50:00 -
[497] - Quote
Ambasador Spock wrote:Last time I lost love for EvE (did not log for almost a year) was when they changed probing system to present version.
Each time tjey make a step forward towards ******** simplfied consumerism (called nerfing) I lose a bit of love permanently.
WORST SCENARIO: Obviously DUST isn't performing nowhere near as expected or dreamed about so I sense that this is a new huge step forward to WOW style gaming and players market segment. When they will finally recognize their players market segment and drop unrealistic and not sustainable business agendas? If thats another try then we will have probing system even more simplified and added instances with nice graphics and sounds presenting apparently misteris of undiscovered universe (no brainer BS). I willl leave forever.
BEST SCENARIO: They will repair and balance present plexes. Tons of them have no meaning at all. Expeditions are broken. Rewarding system needs lot of fixes and balancing. Higher SP should make difference, better quipent should make difference, better player skills should make difference, sec lvl of space should make difference. Cosomos space needs lot of love (missions are broken, storyine items are worthless, while hardest to get).
Before adding new content they should focus on fixing stuff and balancing it. Announced skill change is right way of making game experince more appealing to new players. I am totally against simplifing things we like this game because its hard. I fully support it. I support overall ship overhaul and rebalancing as well.
PS Who was the tard who suggested black ops JB range boost?
Nice rug (re: your avatar)
Yeah the simplification of scanning killed lowsec mission running, and even the gate campers suffered for it as well as the forum warriors having to endure thread after thread of gate campers' tears calling for high sec nerfs or anything that would arbitrarily force people into their camps.
This is why there must be improvements to the directional scanner and I have no doubt that if the ability to counter being scanned down is via a module, people will use it and even do so in place of a cloaking device. Presently, the only way to be un-scannable (because they nerfed using a mid rack loaded with ECCMS) is to cloak, but you can't do jack squat while cloaked. So this would solve TWO problems: being able to do anything other than cloak to remain not-gankeed AND this could separate the mission runner from the AFK cloaker. When the patrol ( or gank squad) sees a ship on D-Scan and in local, they know it's not a safed-cloaked bot or AFK/Spy (possibly - and that's the good part: your judgement could work or fail) , and they could make a try for it, and chance this is not a player who is paying attention and equipped to detect a scan-down.
Simply put, it would reduce the guarantee of being hunted down and bring back mission running, and those who forgo cloaking (and doing nothing) are not instantly invincible to being hunted (so I am working from the viewpoints of the hunter and the hunted here).
Looking at the link to the exploration ship and its heinous boost to probe scan strength means a wider AU range on probes, and if the line of maximum D-scan range and minimum Probe range is crossed, meaning you can get 100 percent warpable hit on probes far enough away not to be seen on D-Scan, it's only going to be the final nail in the coffin for lowsec, and the end of doing anything in wormholes beyond cloaking and hiding behind a POS shield.
( could be mistaken about what kind of probes are boosted). |
Pelea Ming
Prostitutes Are Always Wlling
27
|
Posted - 2013.03.27 23:49:00 -
[498] - Quote
https://forums.eveonline.com/default.aspx?g=posts&m=2797415#post2797415
A little bit of hard facts about what we will be seeing with Oddyssey
specifically, nerfs to TE and RESEBO |
Captain Africa
GRIM MARCH SpaceMonkey's Alliance
34
|
Posted - 2013.03.28 06:23:00 -
[499] - Quote
Beekeeper Bob wrote:Captain Africa wrote:Captain Africa wrote:https://forums.eveonline.com/default.aspx?g=posts&t=29191 1. DEEP SPACE !!!!!!!! ? 2. New Wormholes to Deep Space ? 3. New Exploration Ships ( Cap T3 LOL) 4. New Scanning System to accommodate Deep Space ? 5. Player owned stations you can deploy in deep space? 6. Environmental challenges in deep space? Am I on track here or just jumping to conclusions ? .... I know This sounds amazing lol I don't think the scanning system is going to be changed, just improved to be able to scan in deep space. I think we are ALL going to be pleasantly surprised by this expansion , really beyond our wildest expectations. To give you an idea read that post , its a very good read...if only that z Oh and btw who cares about WIS if you can have WIS (walk in ship) lolz - Im calling my capital exploration ship - Odyssey 1 1. Fixing mechanics that have been broken for years <> Expansion 2. With all the current issues in game, I can hardly see anyone being "pleasantly surprised" by any update that CCP puts out... Unless you are part of the fluff and mirrors crowd that's all about Shiney, and don't care about actual gameplay......
I hear you bro , but wtf cant we have both ? I mean really , were talking CCP here . We have really been fixing **** for the last two years .....this game has to grow to survive.
We need something fresh , we need deep space.
|
Lybra
Aliastra Gallente Federation
0
|
Posted - 2013.03.28 11:02:00 -
[500] - Quote
Pelea Ming wrote:No, in all likely hood, CCP was using the name in it's classic reference, ala Greek mythology one of Homer's works, and if I recall correctly, it's part of his great work (one of history's greatest works of all time) the Illyiad (btw, if I'm wrong it's cause I was too lazy to google about it to confirm before posting this :P)
Odyssey is the second epic Homer wrote and it's the story of Ulysses's return to Ithaka after the Trojan war (covered in the Iliad). It's in Odyssey that you first read about Cyclopean tribes, Sirens, the Lotus eaters, Scylla & Charybde and a whole bunch of other epic stuff. You might say it's one of the first "explorer's favourites" ever written.
Ahhh.... Greece was fun back then...
Now, I don't mean to sound offensive or anything, here. Most of the posts raise interesting points, others are pure speculation while others are pure whining. The old saying was "Can I have your stuff when you quit?". (Do people still use it?)
I've been on and off EVE since its last stage of beta back in 2003. And while I'm probably less skilled, rich and informed than a vast number of players out there, I've been having fun with this game continuously for the past 10 years. The only reasons that drove me away for some time were personal and rarely had anything to do with the game itself.
Don't get me wrong, I'm not saying EVE is flawless, and would never go as far as to contradict someone who has a specific gripe with some of the game's mechanics. The ONLY thing I can offer genuinely is personal experience. And you can imagine that I have done a lot of everything as long as I've been playing. (Hell, I was pvping mOo members back in the day when there were maybe 10 Domis in the whole server and hybrid ammo had zero range penalty)
My very humble point is: Odyssey is an expansion focusing (besides the rebalancing and streamlining UIs, ships, modules and POSs) on exploration. If you've been around as much as myself, you absolutely DROOL over content like this. The opportunity to be one of the first pilots to land on a system? It's like playing the game in its early stages when corps and alliances first made for 0.0 space. Vast, unknown and loaded with resources (well, it was mostly rats and bistot back then). If you've never had that experience, this expansion seems to be your chance. Plus you get to do it with graphics and interfaces and practical controls that people playing in 2003 had not even dreamed of.
I don't like walls of text - I mostly lurk - so if I had to say one thing I hope people can remember it's this:
EVE has evolved with every expansion. Sometimes people were discouraged because their way of doing things had to be modified, or their favourite ship got nerfed to crap (mine was always the Eos...). But in the long run everything that was added to the game found its place and eventually made it more complete. Not necessarily "better" or "friendlier" but it was made "fuller". Having seen the huge changes made since Apocrypha, I'm very very confident that Odyssey will do anything but harm the game itself or drive players away, or distort the balance that keeps EVE running. I've been adapting for 10 years and I'm still having fun. If you've reached the point where you whine about potential changes, months before the expansion is even released, you're not having much fun...
Sorry for the outburst, going to re-cloak now.
|
|
LHA Tarawa
Pator Tech School Minmatar Republic
541
|
Posted - 2013.03.28 17:36:00 -
[501] - Quote
"A New "Spacescape"
A rebalance of major areas of space from highsec to nullsec include changes in exploration sites, industrial resources, some types of NPC loot and moreGǪ"
DETAILS!!!!!
As a high sec carebear, how many of my alt mining accounts will I be unsubscribing with this "industrial resource rebalance"?
Come on CCP.... give us some 411 on what may possibly be the biggest change to the carebear play style in half a decade or more.
we're less than 3 months away. Should I cancel my re-subs now? I guess I really should. No reason to auto-resub for 6 month subscription in May if in June I won't be playing anymore.
|
Rek Seven
DEEP-SPACE CO-OP LTD Polarized.
656
|
Posted - 2013.03.28 17:40:00 -
[502] - Quote
LHA Tarawa wrote:"
As a high sec carebear, how many of my alt mining accounts will I be unsubscribing with this "industrial resource rebalance"?
Hopefully all of them you whiny man child... But i guess just like everyone else, you have to wait and see. Is my bitter vet membership card in the mail? |
Dave Stark
2249
|
Posted - 2013.03.28 18:27:00 -
[503] - Quote
Rek Seven wrote:LHA Tarawa wrote:"
As a high sec carebear, how many of my alt mining accounts will I be unsubscribing with this "industrial resource rebalance"?
Hopefully all of them you whiny man child... But i guess just like everyone else, you have to wait and see.
indeed. it's about time high sec mining wasn't an isk printing machine and null was worth mining in once again. Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |
Quintessen
Jalepeno Self Sabatoge
57
|
Posted - 2013.03.28 18:57:00 -
[504] - Quote
Dave Stark wrote:Rek Seven wrote:LHA Tarawa wrote:"
As a high sec carebear, how many of my alt mining accounts will I be unsubscribing with this "industrial resource rebalance"?
Hopefully all of them you whiny man child... But i guess just like everyone else, you have to wait and see. indeed. it's about time high sec mining wasn't an isk printing machine and null was worth mining in once again.
So why isn't null worth mining? |
LHA Tarawa
Pator Tech School Minmatar Republic
542
|
Posted - 2013.03.28 19:06:00 -
[505] - Quote
Quintessen wrote: So why isn't null worth mining?
AFK cloakies Null rents and politics Stress Others can dictate to you, your play style Difficulty transporting, lack of trade hubs, hassles converting mins to ISK Too much boom
I want to log in, do my thing for a couple hours, be left alone, no stress, make some ISK, then log out.
EVE may be life to you. It is a casual escape from the stresses of my life for me. I don't need a game that is more work than fun, thanks.
|
Quintessen
Jalepeno Self Sabatoge
57
|
Posted - 2013.03.28 19:12:00 -
[506] - Quote
LHA Tarawa wrote:Quintessen wrote: So why isn't null worth mining?
AFK cloakies Null rents and politics Stress Others can dictate to you, your play style Difficulty transporting, lack of trade hubs, hassles converting mins to ISK Too much boom I want to log in, do my thing for a couple hours, be left alone, no stress, make some ISK, then log out. EVE may be life to you. It is a casual escape from the stresses of my life for me. I don't need a game that is more work than fun, thanks.
Lack of industry in general seems to be the problem, not that null mining isn't worthwhile. It seems the fundamental problem is that you can't see locally which causes the miners/industrialists to be even bigger targets causing more stress. The other stuff is just a part of null and isn't going to change (e.g. politics, dictating play style).
Though that's partly, but not entirely, due to the major null alliance's opinion of industrialists. The first and overriding criteria of a lot of null alliances is, do you have lots of PvP experience and can you fly the ships if our PvP fleet doctrines.
Easier industry would be good, but so would null sec alliance adjusting their attitudes towards industrialists (some not all have this problem). |
Brooks Puuntai
Solar Nexus.
1263
|
Posted - 2013.03.28 19:17:00 -
[507] - Quote
Quintessen wrote:
Easier industry would be good, but so would null sec alliance adjusting their attitudes towards industrialists (some not all have this problem).
It depends on the type of industrialist. If its a industrialist who is actually willing at times to participate in combat(either to defend home terf, or help the corp/alliance) then usually that's not a issue. If it's a industrialist who wants everything handed to them on a silver platter, and whines when something doesn't go their way, then no.
Also due to the limitations of null industry currently, anything outside of super production is too much of a hassle then its worth. When it comes to managing it.
Don't Vote for Malcanis
New Eden Training Simulation. -áIdea to improve NPE. |
LHA Tarawa
Pator Tech School Minmatar Republic
542
|
Posted - 2013.03.28 19:21:00 -
[508] - Quote
Quintessen wrote:The other stuff is just a part of null and isn't going to change (e.g. politics, dictating play style).
And is sufficient to make me not be a null industrialist.
Right now, I can play EVE as a high-sec, carebear industrialist.
I can log in, find belts to mine, mine them with little to no stress, convert my mins to ISK with little hassle, log out... all with low stress and few hassles. In fact, i can even easily do this on 4 accounts, so I run 4 accounts.
If the Odyssey changes eliminate my ability to play this casual, no stress, no hassle, always something profitable to do, play style, then CCP will have eliminated me, and my four accounts, from the game.
In preparation for this possibility, I thought it only prudent to cancel the auto-renewal of my 4 subscriptions that were scheduled for May.
|
Dave Stark
2249
|
Posted - 2013.03.28 19:24:00 -
[509] - Quote
Quintessen wrote:So why isn't null worth mining?
ignoring the other ******** answers above; it's worth less isk/hour than high sec mining. that's the short version. Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |
LHA Tarawa
Pator Tech School Minmatar Republic
542
|
Posted - 2013.03.28 19:28:00 -
[510] - Quote
Brooks Puuntai wrote: It depends on the type of industrialist. If its a industrialist who is actually willing at times to participate in combat(either to defend home terf, or help the corp/alliance) then usually that's not a issue. If it's a industrialist who wants everything handed to them on a silver platter, and whines when something doesn't go their way, then no.
I'm the latter. I'm not willing to fight, to put up with hassles. It is a game, and is supposed to be fun. I'm not going to play if it is work, a hassle, high stress.
I'm a casual player. I've embraced, and owned, the role of high-sec carebear.
If so many players want me out of the game, and CCP is hinting they may be moving that direction, then how can it be anything but prudent for me to cancel my auto-renewal of subscriptions?
I can't see how urging other high-sec carebears to do the same is a rant or rumor mongering.
Perhaps if CCP would give us some details on what they are thinking with this "remove tediousness" and "industrial resource rebalance" talk, then maybe it wouldn't be prudent to prepare to unsub all those accounts. With lack of details, it has to be considered prudent to not have multiple accounts auto-renew their subscription, for extended periods of time, a month or two before what could possibly be a significant change to the high-sec, carebear play style. |
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 [17] 18 19 20 .. 20 :: one page |
First page | Previous page | Next page | Last page |