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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Ace Uoweme
Republic Military School Minmatar Republic
37
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Posted - 2013.04.03 01:09:00 -
[91] - Quote
Galaxy Pig wrote:I give you, the modern carebear. He views the other players as the biggest issue with his favorite MMO.
They usually are, and you don't need to be a "carebear" to know that!
"In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
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Lady Naween
Immortalis Inc. Shadow Cartel
103
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Posted - 2013.04.03 01:11:00 -
[92] - Quote
tbh you have to be EXTREMELY unlucky to get podded in lowsec, and since you have gate invul when you jump through you can easily tell if you are about to be in brown trouser territory when your invul is over.
So just prepare for it, select a moon, get ready to spam that warp to button. your pod should be gone before even an insta locker can get you due to the way the server operates. |
Frank Doberman
7th Church of the Apocalyptic Lawnmower
7
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Posted - 2013.04.03 04:37:00 -
[93] - Quote
1. Hisec
2. Miners
3. Hisec Miners
4. Drakes.
5. Ravens
6. Navy Ravens.
7. Caldari Hisec.
8. People who fly Drakes and Ravens and Navy Ravens in Caldari Hisec
9. People who don't have the courtesy to blow up when I shoot them.
10. People who shoot me and blow me up. You could at least buy me dinner first. |
Xen Solarus
Inner 5phere
323
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Posted - 2013.04.03 09:29:00 -
[94] - Quote
I'd agree with:
Andy Landen wrote:1) Cyno's - many players gang up against single players. Instant movement of large super capital blobs across vast distances.. 3) Bumping - Many players gang up against single players. Doesn't even do damage. 6) POS POS's - What a pain. Single players cannot control these independent of the corp (many players).
Titan bridges are definately bad. I'd argue its the main reason for the blue donut. Who wants or can be bothered to deal with engagements of that magnitude, knowing they're just one click away from a massive blob landing directly onto your face?
I've always thought bumping was stupid, and makes no sense. Something huge with tons of mass shouldn't be effected by something tiny with tiny mass. Its extremely basic logic here. Sure, two ships of similar mass should bump from eachother, but a tiny nat should have little effect on something massive.
And POS'.... man, they need some love. Truely a nightmare to manage as things currently stand. Though that being said, if you were to form a corp it would be within the realms of possibility to set one up yourself. You don't need many players like you suggest.
The other points i can't agree with. Covert ops ability to engage from decloak is countered by them being mostly crap. Gates can be scouted ahead using a friend or another account. And Supers and Titans are supposed to be good at popping capitals. Thats their job! Post with your main, like a BOSS! |
Tara Read
The Bastards Shadow Cartel
291
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Posted - 2013.04.03 09:35:00 -
[95] - Quote
1. Carebears
2. Nullbears.
3. Wormbears.
4. Lowbears.
5. MWD trick.
6. Warp Core Stabs
7. Roleplayers without a fetish.
8. CONCORD
9. Khanid. No seriously I never want to go back because every time I heard banjo's I sobbed and docked. |
Frank Millar
133
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Posted - 2013.04.03 09:52:00 -
[96] - Quote
Drago Shouna wrote:Jonah Gravenstein wrote:Drago Shouna wrote:5: Blind gates, you can already see what's waiting for you on the other side of a gate, it's called a scout in a cheap cloaky ship, once again the mechanics are in place, and once again some people choose not to use them. You condescending bunch of pricks....why do always assume EVERYBODY can actually afford a second account? 8) Elitist wankers who think every other player is wrong. Who said it had to be a second account? I wrote that "condescending post" and I certainly didn't, and I certainly don't have one either, I have something better, it's called friends. A few weeks ago I was bored and thought about doing something different..So I decided to go have a look at LS just to see what all the fuss was about. Off I went to the nearest system I could find, it was a 0.4 system, not exactly hardcore null sec but it was scary enough just with the rating. I went in a cheap ship and warped to the gate and through it...then woke up in my medical station..........As soon as I had poked my nose through the gate I got locked, killed and podded, for absolutely no reason other than I had gone through the gate..And you seriously expect me to ask friends to risk the same fate? If you do then you're the worst kind of friend or corp mate there is. Ofcourse, one could check the starmap for "pilots in space", "ships destroyed" and "pods destroyed" in the last half hour and see if there's something going on, before making a "blind jump" into low.
But that's just silly. |
Demica Diaz
The Scope Gallente Federation
7
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Posted - 2013.04.03 09:53:00 -
[97] - Quote
There is only one thing I hate about EVE and that is players who criticize how other players chose to play EVE. |
Idicious Lightbane
Angry Mustellid Iron Oxide.
41
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Posted - 2013.04.03 10:39:00 -
[98] - Quote
Quote:2) Stealth ships - the untouchable vehicle for cynos.
Recently had a fight where a cyno went horribly wrong for the other side, we popped the cyno before the bridging was complete and the vast majority of their fleet ended up scattered over the system bouncing off celestials at insane speeds, we could easily pop them as they came in bits at a time Hotdropping can backfire, it doesn't often, but when it does hilarity ensues |
Captain Africa
GRIM MARCH SpaceMonkey's Alliance
34
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Posted - 2013.04.03 10:44:00 -
[99] - Quote
The humans in it ...................yea YOU! |
Carrelle Rouppon
Air Red Alliance
80
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Posted - 2013.04.03 11:11:00 -
[100] - Quote
I'm embarrassed to see the AIR tag on the OP.
This is why he hates Empire ganking:
http://eve-kill.net/?a=kill_detail&kll_id=17061423
This is why he hates cynos:
http://eve-kill.net/?a=kill_detail&kll_id=17054993
Without operations like mine it would be impossible for certain Alliances to conduct a respectable war. There are three basic types of arms deal: white, being legal, black, being illegal, and my personal favorite, gray. |
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Arronicus
Shadows of Vorlon The Marmite Collective
505
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Posted - 2013.04.03 11:24:00 -
[101] - Quote
Was getting ready to explain why your complaints are silly and irrational, when I realized, the only truly irrational course of action would be taking this thread seriously, and dignifying it with a thought out reply. Get real. This is a multiplayer game. You are in a big alliance. HTFU. |
Jonah Gravenstein
Khalkotauroi Defence Labs
7686
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Posted - 2013.04.03 14:35:00 -
[102] - Quote
Drago Shouna wrote: A few weeks ago I was bored and thought about doing something different..So I decided to go have a look at LS just to see what all the fuss was about. Off I went to the nearest system I could find, it was a 0.4 system, not exactly hardcore null sec but it was scary enough just with the rating. I went in a cheap ship and warped to the gate and through it...then woke up in my medical station..........As soon as I had poked my nose through the gate I got locked, killed and podded, for absolutely no reason other than I had gone through the gate..And you seriously expect me to ask friends to risk the same fate? If you do then you're the worst kind of friend or corp mate there is.
Did you somehow miss the warning from Concord that appears when you try to activate the lowsec gate?
I don't ask friends to scout for me, I'm generally the one scouting. There's this thing called a cloak, and another one called a microwarpdrive, both are exceptional items that will help you through a gate camp if fitted to a ship suited for the purpose, learn how to use them together to evade a goodly percentage of gate camps (do a google search for MWD Cloak trick, every result that comes back is related to Eve).
Don't blame others for your inexperience, use an empty clone, learn from your mistakes, ask your killers how you could have avoided exploding and treat getting out of lowsec alive as its own reward.
Death is not permanent in Eve, you always wake up in a med clone, all you lost was a cheap ship and possibly some cheap implants, get over it. Eve has a reputation for a brutal learning cliff, you fell off it, start climbing again, the rewards are worth it.
Eve in a nutshell, it's you vs the universe, and every machiavellian space bastard in it. MY CSM ballot is as follows, Psychotic Monk, Mangala Solaris, Malconis, Mynnna, Apricot Baby, Ali Aras, Steve Ronuken. |
Tian Toralen
State War Academy Caldari State
4
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Posted - 2013.04.03 14:50:00 -
[103] - Quote
Andy Landen wrote:Many players gang up against single players.
This is a problem of "honor", does not have to be solved by game mechanics. Maybe - add a number to each pilot, that represents "honor" - calculated by how many kills and deaths with nobody helping him? Need a smart way to calculate, else someone could raise it just by losing or killing frigates. Then other players interested in "honorable combat" can turn this on in the overview? |
Dave Stark
2351
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Posted - 2013.04.03 14:55:00 -
[104] - Quote
Tian Toralen wrote:Andy Landen wrote:Many players gang up against single players.
This is a problem of "honor", does not have to be solved by game mechanics. Maybe - add a number to each pilot, that represents "honor" - calculated by how many kills and deaths with nobody helping him? Need a smart way to calculate, else someone could raise it just by losing or killing frigates. Then other players interested in "honorable combat" can turn this on in the overview?
or you could get over it, and make some friends yourself. you waste time reading this? |
Josef Djugashvilis
Acme Mining Corporation
1107
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Posted - 2013.04.03 14:56:00 -
[105] - Quote
Ace Uoweme wrote:Kali Omega wrote:You started a thread about things you don't like about eve online. I just gave you what i dont like about eve you hypocritical ass Whoa, the hostility. And the tears are delicious. -- Top Things I Hate about EvE: 1. What to do between level 3 and level 4 missions -- as now the training isn't 1 day it's nearly 2 weeks per skill level. At the stage where you can't get into the next level ship as the skills lag behind to effectively fly and fight in it. You need the next level ship to do the level 4 missions or just roll over and die, die, die. 2. The mission system -- I had my qualms about WoW quests, but EvE's mission dialogue is horrible. H-o-r-r-i-b-l-e. That's the secret why EvE players PvP, too! 3. Right clicking -- I like right clicking but EvE takes it to new limits. Fleet Finder is the epitome of the w-o-r-s-t of it. 4. UI - When checking skills and certs; market/sales; fittings and having the hanger UI open...1920x1080 of the screen is totally filled up. I don't see my ship when docked, I see boxes...many, many, m-a-n-y boxes. Short, small, long, tall, wide...if it's a box it's open! 5. No actual flight ability - WASD doesn't exist in EvE, except to type. 6. Conditional PvP - Bombs are a legit weapon. If terrorists can blow up a RL capital, we should be able to blow up make believe Jita.
- This is not a signature. |
Ayuren Aakiwa
Wyvern Operations
60
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Posted - 2013.04.03 15:10:00 -
[106] - Quote
Tian Toralen wrote:Andy Landen wrote:Many players gang up against single players.
This is a problem of "honor", does not have to be solved by game mechanics. Maybe - add a number to each pilot, that represents "honor" - calculated by how many kills and deaths with nobody helping him? Need a smart way to calculate, else someone could raise it just by losing or killing frigates. Then other players interested in "honorable combat" can turn this on in the overview?
LMFAO pew pew 24/7 |
Akiyo Mayaki
153
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Posted - 2013.04.03 15:19:00 -
[107] - Quote
Meh.. Don't really agree with you at all. No |
Merouk Baas
608
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Posted - 2013.04.03 15:22:00 -
[108] - Quote
Andski wrote:
1) Cynos should be changed, yes - you shouldn't be able to fit them on anything from a rookie ship to a titan. 500k SP rookie ship cyno alts need to be a thing of the past.
Thing is, what would be the incentive to train for a cyno ship? I mean, people like interceptors so they train, or they like covops so they train, or logistics so they train, etc. The fact that your alliance or your main needs cynos isn't an incentive; it's a chore. People will do it because it's a needed thing, but there isn't any fun in it. And so, requiring specialized training just to do this chore seems counterproductive.
Maybe if deploying cynos was a perk of a ship that's already "fun," that may work. You still aren't doing what you like, and you're risking your more expensive interceptor or logistics ship to cyno, but hey at least once it's over you can go do what you like (intercept or heal).
I'd like to see the cyno be a deployable: vulnerable, expensive beacon that sits in space so that you don't have to be immobile, and you can defend it with your ship if you wish.
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Rune Ainur
Tribal Liberation Force Minmatar Republic
6
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Posted - 2013.04.03 15:43:00 -
[109] - Quote
I pretty much can't stand people with asperger's syndrome. I've come to find out that New Eden is full of them, so now I've resigned myself to watch it burn. |
Khoul Ay'd
Blue Republic RvB - BLUE Republic
47
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Posted - 2013.04.03 19:31:00 -
[110] - Quote
Andy Landen wrote:So much going for Eve Online, but quite a few really stupid and game breaking mechanics. Top 7 things I hate about Eve Online:
1) Cyno's - many players gang up against single players. Instant movement of large super capital blobs across vast distances. 2) Stealth ships - the untouchable vehicle for cynos. Instant-locking-after-decloak stealth bombers. 3) Bumping - Many players gang up against single players. Doesn't even do damage. 4) HS Wars - Many players ganging up against single players. 5) Blind gates - Many players gang up against single players, who cannot see the other side of the gate. 6) POS POS's - What a pain. Single players cannot control these independent of the corp (many players). 7) Titans and Supers - DD ista-pop carrier. Motherships with insane ehp and damage compared to their carrier counterparts.
Eve Online is designed to the advantage of the largest aggressive blob by the very mechanics themselves. These 7 things make Eve Online awful, unless you can a) ALWAYS fly with the biggest blob or b) ALWAYS stay in HS and out of every war. CCP needs to immediately address the very overdue issues with more than just promises.
Yada-yada-yada........
Remember when a group of rather large bearded guys with Icelandic accents showed up on your doorstep, held a gun to your head and made you subscribe to Eve-O for life. Guess what, that never happened, it was just a dream! L2P
Vote for Malcanis for CSM8 https://forums.eveonline.com/default.aspx?g=posts&t=192717
Mangala Solaris for CSM 8 https://forums.eveonline.com/default.aspx?g=posts&t=210535 |
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Chandaris
Immortalis Inc. Shadow Cartel
295
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Posted - 2013.04.03 19:38:00 -
[111] - Quote
Op is basically hating on multiplayer aspect and whining that game should somehow be 'slanted' to be 'fair' for players who choose to play solo
it's a multiplayer game, it's meant to be played WITH others.. if you choose to go it alone, the road should be harder. |
Kali Omega
Immortalis Inc. Shadow Cartel
67
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Posted - 2013.04.03 20:02:00 -
[112] - Quote
Chandaris wrote:Op is basically hating on multiplayer aspect and whining that game should somehow be 'slanted' to be 'fair' for players who choose to play solo
it's a multiplayer game, it's meant to be played WITH others.. if you choose to go it alone, the road should be harder.
You need to stop making sense...now..no making sense here. |
Ginger Barbarella
Caldari Provisions Caldari State
1237
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Posted - 2013.04.03 20:14:00 -
[113] - Quote
OP, seriously: Hello Kitty Online is that way... ----->> "Blow it all on Quafe and strippers." --- Sorlac |
Fredfredbug4
Eve Defence Force Tribal Band
646
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Posted - 2013.04.03 20:24:00 -
[114] - Quote
If you want to play a spaceship game by yourself there are much better options than EVE. Nexus: The Jupiter Incident comes to mind, it's gameplay is practically identical to EVE just with a single player focus.
The whole point of an MMO is to have both positive and negative encounters with a wide variety of players in a persistent online world. What it sounds like you want is a space theme park where people can play with each other, but only nicely.
While it's fine to play EVE by yourself (half of my time in the game was spent by myself) you are really missing out on the main aspects of the game and are intentionally putting yourself at a disadvantage. If that's fun for you then do it, but don't complain about people who don't find it fun. I accidentally my assets, is this bad?-á |
Seetesh
Moon In Scorpio The Kadeshi
28
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Posted - 2013.04.03 20:33:00 -
[115] - Quote
The one thing I hate about Eve is simply people like you who don't appreciate the scope and depth of Eve, I recommend you go and play a nice "simple" game like WOW if you dislike this game so much, the developers work very hard to make this game what it is, its not perfect but its always evolving and changing. |
Andy Landen
Air Red Alliance
107
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Posted - 2013.04.04 04:11:00 -
[116] - Quote
I love the multiplayer aspect and my suggestions prove that multiplayer can still exist with game mechanics improvements. I am constantly surprised at how many pvpers are really just risk-adverse carebears in disguise. A pvper who prefers blobbing solo pve ships is just a carebear with a disruptor; brave in numbers, scared of his own shadow. |
Cazador 64
Nightmare Logistics
140
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Posted - 2013.04.04 04:42:00 -
[117] - Quote
In communist New Eden EVE hates you. |
James Amril-Kesh
4S Corporation RAZOR Alliance
4511
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Posted - 2013.04.04 04:53:00 -
[118] - Quote
Tonto Auri wrote:Not a problem. The jump distance, however, makes EVE small. Needs to be fixed. IMO. Let's just nerf jump range so it takes longer to get anywhere and it's less fun to do anything all because a few people think it makes the game too small. K. Malcanis for CSM 8 Module activation timers are buggy - CCP please fix |
Jake Warbird
Republic Military School Minmatar Republic
2324
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Posted - 2013.04.04 06:31:00 -
[119] - Quote
You know a thread is terribad when the mods move it TO General Discussion. |
Tuttomenui II
Aliastra Gallente Federation
35
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Posted - 2013.04.04 06:55:00 -
[120] - Quote
RE: 6 - POS
A POS is simple to run. Should be even easier now that there are fuel blocks than what it was when I had one 3 years ago. I ran a large faction tower in hisec with a partner using my research alt, was a 2 man corp operating the tower, yeah we had my main (the char writing this) to help using an orca on refueling day which we did when the tower was at 50%.
The thing is we kind of went over kill on our POS you don't even have to have guns. A regular tower is so cheap really that if you get war deced you can use an outside of corp alt to clear out what you want and let them destroy the tower if they really want to waste time. Our research alts only went to the pos to switch out blue prints or to transfer fuel from a fueling ship, Otherwise they never undocked. Not really worth war decing that type of corp. And we never got war deced while I was involved. Later my partner got deced but dismantled the POS to avoid losing it. Wasn't really any strategic purpose for the dec hi sec moons aren't worth anything since you can't mine them.
It's incredibly hard to kill large towers in hisec.
Not many ways to fix that type of greifing though. Better to just let them take the tower and ignore em. While they shoot it use and alt to pick up mods within the shield. And laugh as they complain they cant shoot the alt, other than using suicide gankers =). |
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