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Angen Oskold
Pator Tech School Minmatar Republic
0
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Posted - 2013.04.06 04:09:00 -
[1] - Quote
What is the point of making auto pilot so slow?
It is already quite dangerous as the user isn't paying close attention. Speeding it up would help alleviate the tedium of traveling distances - and reduce a pointless frustration for players. At the same time, it wouldn't have a serious impact on the safety of traveling either. |
Ace Uoweme
Republic Military School Minmatar Republic
77
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Posted - 2013.04.06 04:12:00 -
[2] - Quote
Risks vs convenience.
If a pilot wants to AFK travel, there's risks for doing so. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
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Doc Fury
Furious Enterprises
1441
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Posted - 2013.04.06 04:12:00 -
[3] - Quote
Not sure what you are doing, but i can set and activate my AP in about a second.
It don't get much faster than that.
The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'Hodor'. |
Frying Doom
2188
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Posted - 2013.04.06 04:13:00 -
[4] - Quote
To increase the likelihood of your death. You chose to go AFK so that is the cost. Vote Now My recommendations are:-á 1.James Arget 2.Ayeson 3.Nathan Jameson 4.Cipreh 5.Chitsa Jason 6. Malcanis 7. Mike Azariah 8. Ripard Teg 9. Mangala Solaris 10. Ali Aras |
Surfin's PlunderBunny
Sebiestor Tribe Minmatar Republic
10011
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Posted - 2013.04.06 04:22:00 -
[5] - Quote
Doc Fury wrote:Not sure what you are doing, but i can set and activate my AP in about a second.
It don't get much faster than that.
Maybe he has lag?
"Little ginger moron" ~David Hasselhoff-á |
Slymah
33 RD Rebel Alliance of New Eden
83
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Posted - 2013.04.06 04:30:00 -
[6] - Quote
Angen Oskold wrote:What is the point of making auto pilot so slow?
It is already quite dangerous as the user isn't paying close attention. Speeding it up would help alleviate the tedium of traveling distances - and reduce a pointless frustration for players. At the same time, it wouldn't have a serious impact on the safety of traveling either.
If it makes you feel any better there used to be no warp to zero on gates at all unless you created a bookmark on the opposite side of the gate for every single gate you fly to.
So in a way .. it's not that using autopilot is slower, it's that manual piloting got a speed buff ! |
Mayhaw Morgan
State War Academy Caldari State
68
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Posted - 2013.04.06 04:35:00 -
[7] - Quote
Why make autopilot at all? It's bad enough that you can move so many m3's in a freighter, but that you don't even have to be at the computer is even worse. The only thing that would make it harder for people trying to interdict you would be if your freighter just teleported to where it wanted to go without having to travel the intervening space at all.
Some of us would prefer that CCP took the nerf bat and beat autopilot to within an inch of its life. |
Andski
GoonWaffe Goonswarm Federation
7382
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Posted - 2013.04.06 04:37:00 -
[8] - Quote
hiseccers get crimewatch, the "last nerf" to 'unwanted' hisec aggression
dissatisfied, hiseccers demand more nerfs to hisec aggression mine quotes from my posts at your peril, badposters TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |
Ace Uoweme
Republic Military School Minmatar Republic
78
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Posted - 2013.04.06 04:41:00 -
[9] - Quote
Andski wrote:hiseccers get crimewatch, the "last nerf" to 'unwanted' hisec aggression
dissatisfied, hiseccers demand more nerfs to hisec aggression
How do we know it's a high-sec poster? I mean I really don't hear them complaining about this issue. They'd more complain about the gatecamps at chokepoints just trying to play the game, though. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
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Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
1168
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Posted - 2013.04.06 05:28:00 -
[10] - Quote
Ace Uoweme wrote:How do we know it's a high-sec poster?
Angen Oskold wrote:Pator Tech School |
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Ace Uoweme
Republic Military School Minmatar Republic
78
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Posted - 2013.04.06 05:36:00 -
[11] - Quote
Vimsy Vortis wrote:Ace Uoweme wrote:How do we know it's a high-sec poster? Angen Oskold wrote:Pator Tech School
<-- Republic Military School -- doesn't mean the player is actually a high-sec poster, let alone someone who started today. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
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Andski
GoonWaffe Goonswarm Federation
7382
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Posted - 2013.04.06 06:01:00 -
[12] - Quote
Ace Uoweme wrote:How do we know it's a high-sec poster? I mean I really don't hear them complaining about this issue. They'd more complain about the gatecamps at chokepoints just trying to play the game, though.
you're not really playing the game if your freighter is on autopilot and you're making dinner hth mine quotes from my posts at your peril, badposters TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |
Josef Djugashvilis
Acme Mining Corporation
1110
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Posted - 2013.04.06 06:28:00 -
[13] - Quote
Andski wrote:hiseccers get crimewatch, the "last nerf" to 'unwanted' hisec aggression
dissatisfied, hiseccers demand more nerfs to hisec aggression
There you go again Andski, just whinging about hi-sec for the sake of it.
Had you bothered to check, you would have noticed that the OP is a new player and probably knows little about the space mechanics in Eve and why they are the way they are. This is not a signature. |
Zaraz Zaraz
Imperial Planetology Academy
94
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Posted - 2013.04.06 06:43:00 -
[14] - Quote
To provide diversity in the ways that non-consensual pvp can happen.
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SmilingVagrant
GoonWaffe Goonswarm Federation
1538
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Posted - 2013.04.06 06:46:00 -
[15] - Quote
Ace Uoweme wrote:Andski wrote:hiseccers get crimewatch, the "last nerf" to 'unwanted' hisec aggression
dissatisfied, hiseccers demand more nerfs to hisec aggression How do we know it's a high-sec poster? I mean I really don't hear them complaining about this issue. They'd more complain about the gatecamps at chokepoints just trying to play the game, though.
Because autopilot is generally seen as excessively risky in nullsec/lowsec? |
Ace Uoweme
Republic Military School Minmatar Republic
79
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Posted - 2013.04.06 06:52:00 -
[16] - Quote
SmilingVagrant wrote:Because autopilot is generally seen as excessively risky in nullsec/lowsec?
Which still doesn't address the question. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
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Tau Cabalander
Retirement Retreat Working Stiffs
1684
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Posted - 2013.04.06 07:01:00 -
[17] - Quote
Angen Oskold wrote:What is the point of making auto pilot so slow?
It is already quite dangerous as the user isn't paying close attention. Speeding it up would help alleviate the tedium of traveling distances - and reduce a pointless frustration for players. At the same time, it wouldn't have a serious impact on the safety of traveling either. Auto-pilot isn't slow. You travel just as fast.
If you are asking why you are dropped 15 km from a gate, then CCP have answered that as being to allow ships time to recover capacitor. CCP later also claimed that auto-pilot isn't supposed to be as efficient. |
Montevius Williams
Eclipse Industrial Inc
432
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Posted - 2013.04.06 07:06:00 -
[18] - Quote
Mayhaw Morgan wrote:Why make autopilot at all? It's bad enough that you can move so many m3's in a freighter, but that you don't even have to be at the computer is even worse. The only thing that would make it harder for people trying to interdict you would be if your freighter just teleported to where it wanted to go without having to travel the intervening space at all.
Some of us would prefer that CCP took the nerf bat and beat autopilot to within an inch of its life.
Nothing wrong with AP at all. One of the better changes that the game has made.
Spaceships without autopilot...hahahaha..no thanks.
And what the hell is wrong with Freighters? I mean, they are freighters. They have one role and they do that role well...whats you issue with them? "The American Government indoctrination system known as public education has been relentlessly churning out socialists for over 20 years". - TravisWB |
Sentient Blade
Walk It Off
881
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Posted - 2013.04.06 08:07:00 -
[19] - Quote
Angen Oskold wrote:What is the point of making auto pilot so slow?
This is EVE, developed by CCP.
CCP believes that anyone that wishes to play their game should be punished by being made to sit at their desk performing the same repetitive set of mouse clicks time after time after time.
See also: - Trading & Selling mission loot - Research & Manufacture - Planetary Interaction - Mining - Solo PVE
I jest, of course. I suspect the real reason is that making proper UI and dynamic, interactive in-space things is hard. Manual jumping is one of those particularly annoying ones in that there is an enforced period of time between actions (click click wait for warp... click click wait for warp) that makes a significant number of people reach for the "Automate this. I have better things to do with my day" button. |
baltec1
Bat Country
5813
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Posted - 2013.04.06 08:11:00 -
[20] - Quote
Ace Uoweme wrote:Andski wrote:hiseccers get crimewatch, the "last nerf" to 'unwanted' hisec aggression
dissatisfied, hiseccers demand more nerfs to hisec aggression How do we know it's a high-sec poster? I mean I really don't hear them complaining about this issue. They'd more complain about the gatecamps at chokepoints just trying to play the game, though.
People dont tend to last long outside of high sec when using auto pilot. |
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Frying Doom
2191
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Posted - 2013.04.06 08:12:00 -
[21] - Quote
Andski wrote:hiseccers get crimewatch, the "last nerf" to 'unwanted' hisec aggression
dissatisfied, hiseccers demand more nerfs to hisec aggression Last Nerf? You mean latest nerf, after all Trebor is running for CSM 8 Yes I saw the " " but couldn't resist Vote Now My recommendations are:-á 1.James Arget 2.Ayeson 3.Nathan Jameson 4.Cipreh 5.Chitsa Jason 6. Malcanis 7. Mike Azariah 8. Ripard Teg 9. Mangala Solaris 10. Ali Aras |
Pepper Mind
Spicy Enterprises
18
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Posted - 2013.04.06 08:15:00 -
[22] - Quote
Mayhaw Morgan wrote:Why make autopilot at all? It's bad enough that you can move so many m3's in a freighter, but that you don't even have to be at the computer is even worse. The only thing that would make it harder for people trying to interdict you would be if your freighter just teleported to where it wanted to go without having to travel the intervening space at all.
Some of us would prefer that CCP took the nerf bat and beat autopilot to within an inch of its life.
I switch on my Autopilot, because i am not a capsuleer. I am handling the ship with an entire crew, and if my computer can assist my maybe-wrong calculations, i'm very happy to safe hundrets of lifes, including mine.
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Stray Bullets
Perkone Caldari State
40
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Posted - 2013.04.06 10:04:00 -
[23] - Quote
Sentient Blade wrote:Angen Oskold wrote:What is the point of making auto pilot so slow? This is EVE, developed by CCP. CCP believes that anyone that wishes to play their game should be punished by being made to sit at their desk performing the same repetitive set of mouse clicks time after time after time. See also: - Trading & Selling mission loot - Research & Manufacture - Planetary Interaction - Mining - Solo PVE I jest, of course. I suspect the real reason is that making proper UI and dynamic, interactive in-space things is hard. Manual jumping is one of those particularly annoying ones in that there is an enforced period of time between actions (click click wait for warp... click click wait for warp) that makes a significant number of people reach for the "Automate this. I have better things to do with my day" button.
If you have better things to do with your day, log off and go do those things! Why are you insisting on playing a game when you really want to do something better with your day?
Bellow: Your logic in a nutshell! "Guy chooses to play a game. Complains game is too slow as he wants to do something better with his day. Proceeds to insinuate he should automate the game he doesn't want to play using that same fact as an excuse!"
What you really want is to bypass game mechanics that are there to provide some sort of risk / reward (you're actually at the keyboard you travel faster!). You think freighter travel is slow? So why did you train for a freighter in the first place? It's align time and warp speed are known. You made a choice, deal with it.
You want the cake and you want to eat all ... plus the cherry!
TL;DR; entitlement <- look it up! |
Abrazzar
Vardaugas Family
1229
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Posted - 2013.04.06 10:24:00 -
[24] - Quote
Things that EVE tends to go by:
Effort vs Reward Risk vs Reward Investment vs Reward Friends vs Reward Smart vs Reward Mining Overhaul Nothing changed since 2008. |
Zaraz Zaraz
Imperial Planetology Academy
94
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Posted - 2013.04.06 10:47:00 -
[25] - Quote
Stray Bullets wrote:Sentient Blade wrote:Angen Oskold wrote:What is the point of making auto pilot so slow? This is EVE, developed by CCP. CCP believes that anyone that wishes to play their game should be punished by being made to sit at their desk performing the same repetitive set of mouse clicks time after time after time. See also: - Trading & Selling mission loot - Research & Manufacture - Planetary Interaction - Mining - Solo PVE I jest, of course. I suspect the real reason is that making proper UI and dynamic, interactive in-space things is hard. Manual jumping is one of those particularly annoying ones in that there is an enforced period of time between actions (click click wait for warp... click click wait for warp) that makes a significant number of people reach for the "Automate this. I have better things to do with my day" button. If you have better things to do with your day, log off and go do those things! Why are you insisting on playing a game when you really want to do something better with your day? Bellow: Your logic in a nutshell! "Guy chooses to play a game. Complains game is too slow as he wants to do something better with his day. Proceeds to insinuate he should automate the game he doesn't want to play using that same fact as an excuse!"TL;DR; entitlement <- look it up!
I want a game where I can leave the keyboard any time I want without risk of losing anything particularly valuable in the game.
People are entitled to have fun and lives as well. Eve discourages people from leaving their keyboards while playing. Therefore, Eve is against life.
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Consumed Soul
LPL8
0
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Posted - 2013.04.06 10:50:00 -
[26] - Quote
My personal opinion is that the Autopilot button should put folks in suspect status until it's turned off. That's just me though. |
Mayhaw Morgan
State War Academy Caldari State
68
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Posted - 2013.04.06 10:56:00 -
[27] - Quote
Montevius Williams wrote:{I love autopilot.} Cool.
Montevius Williams wrote:{internet} Spaceships...hahahaha..no thanks. Do you realize that when your ship is automatically traveling through the EVE universe, you are not actually playing EVE Online? And, since that is the case, why should you reap any sort of benefit apart from accumulating skillpoints?
Montevius Williams wrote:And what the hell is wrong with Freighters? I mean, they are freighters. They have one role and they do that role well...whats you issue with them? We might even say that they do that role TOO well, given that travelling in EVE via jump gates only costs time, and that might be my issue with them. Now, if a freighter used way more fuel or was as balanced against a battleship as an 18 wheeler is against a tank . . . |
Zaraz Zaraz
Imperial Planetology Academy
94
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Posted - 2013.04.06 11:02:00 -
[28] - Quote
Mayhaw Morgan wrote:Now, if a freighter used way more fuel or was as balanced against a battleship as an 18 wheeler is against a tank . . .
If the ammo that the freighter was carrying could detonate when it rams the battleship, I'd say that was on the way to 'balanced'!
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Prince Kobol
688
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Posted - 2013.04.06 11:04:00 -
[29] - Quote
Angen Oskold wrote:What is the point of making auto pilot so slow?
It is already quite dangerous as the user isn't paying close attention. Speeding it up would help alleviate the tedium of traveling distances - and reduce a pointless frustration for players. At the same time, it wouldn't have a serious impact on the safety of traveling either.
If I had my way if you decide to use AP you would land at 30km from any gate or station
Also I would love it if when you undocked it kicked you out at like 15km away.. that would making station games a lot more interesting :) |
Zaraz Zaraz
Imperial Planetology Academy
94
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Posted - 2013.04.06 11:08:00 -
[30] - Quote
Prince Kobol wrote:Angen Oskold wrote:What is the point of making auto pilot so slow?
It is already quite dangerous as the user isn't paying close attention. Speeding it up would help alleviate the tedium of traveling distances - and reduce a pointless frustration for players. At the same time, it wouldn't have a serious impact on the safety of traveling either. If I had my way if you decide to use AP you would land at 30km from any gate or station Also I would love it if when you undocked it kicked you out at like 15km away.. that would making station games a lot more interesting :)
Because then people using AP will be far more likely to be afk and therefore easier kills!
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