Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Budrick3
Federal Defense Union Gallente Federation
9
|
Posted - 2013.04.09 07:40:00 -
[1] - Quote
Whether you agree / disagree or are oblivious to the new "balancing" changes for Battleships in the next patch, you owe it to yourself to voice your opinion at the following thread.
https://forums.eveonline.com/default.aspx?g=topics&f=270
Some changes are good, some you have to wonder who in their right mind would propose such a terrible idea.
*Cough Hyperion change in particular.
In my personal opinion, I find it very ironic that the previous patch seemed to boost t1 cruisers so much. It was an awesome patch, and provided PVP at a fun and affordable level. But this patch seems that CCP is just dying to nerf Battleships by removing bonuses to resistances, and switching around fitting slots in some upsetting and drastic ways.
Battleships are supposed to be beefy brawlers, not watered down from their current state. So once again, voice your opinion at your race's thread.
|
Alice Saki
Suddenly Spaced Out Suddenly Spaceships.
43236
|
Posted - 2013.04.09 08:01:00 -
[2] - Quote
Most of the changes are a bloody sham!
|
Kerdrak
D00M. Northern Coalition.
35
|
Posted - 2013.04.09 08:06:00 -
[3] - Quote
Being honest I like the changes (the new geddon is sexy). But, on the other hand, I hope they leave faction navy battleships as they are for the sake of variability. |
pussnheels
The Fiction Factory
1106
|
Posted - 2013.04.09 08:27:00 -
[4] - Quote
Budrick3 wrote:Whether you agree / disagree or are oblivious to the new "balancing" changes for Battleships in the next patch, you owe it to yourself to voice your opinion at the following thread. https://forums.eveonline.com/default.aspx?g=topics&f=270Some changes are good, some you have to wonder who in their right mind would propose such a terrible idea. *Cough Hyperion change in particular. In my personal opinion, I find it very ironic that the previous patch seemed to boost t1 cruisers so much. It was an awesome patch, and provided PVP at a fun and affordable level. But this patch seems that CCP is just dying to nerf Battleships by removing bonuses to resistances, and switching around fitting slots in some upsetting and drastic ways. Battleships are supposed to be beefy brawlers, not watered down from their current state. So once again, voice your opinion at your race's thread.
i don't see any big nerfs i see CCP pushing ships into a more clear role than they had before only shame that the hyperion sees so little love , a damn good looking ship obvious a pve oriented ship but i never found it comfortable flying one I do not agree with what you are saying , but i will defend to the death your right to say it...... Voltaire |
Tub Chil
Last Men Standing
43
|
Posted - 2013.04.09 08:39:00 -
[5] - Quote
I just want to know how prices will be adjusted now t3 is 2 times more expensive than t1
how is it going to be after patch? |
Kerdrak
D00M. Northern Coalition.
35
|
Posted - 2013.04.09 08:50:00 -
[6] - Quote
Tub Chil wrote:I just want to know how prices will be adjusted now t3 is 2 times more expensive than t1
how is it going to be after patch?
-+Offer/demand? |
Debora Tsung
The Investment Bankers Guild
77
|
Posted - 2013.04.09 09:39:00 -
[7] - Quote
I saw the changes proposed to the Raven and started crying with joy.
That Speed Boost was sorely needed, aside from the PG/CPU Boost for my Torp setup There's nothing a million chinese guys can't do cheaper. |
Cypherous
Liberty Rogues Aprilon Dynasty
1
|
Posted - 2013.04.09 09:53:00 -
[8] - Quote
Kerdrak wrote:Being honest I like the changes (the new geddon is sexy). But, on the other hand, I hope they leave faction navy battleships as they are for the sake of variability.
Stop putting drones and missiles on my amarr ships i trained lasers for a reason >.<
We dont all need borderline identical ships, what next giving the other 3 races a set of EW ships just to completely remove the fact that you picked a race and have to deal with what it does or doesn't have -.- |
Kerdrak
D00M. Northern Coalition.
36
|
Posted - 2013.04.09 10:12:00 -
[9] - Quote
Cypherous wrote: Stop putting drones and missiles on my amarr ships i trained lasers for a reason >.<
Cypherous wrote: We dont all need borderline identical ships,
Want me to list all the amarr ships that use lasers? |
Cypherous
Liberty Rogues Aprilon Dynasty
1
|
Posted - 2013.04.09 10:17:00 -
[10] - Quote
Kerdrak wrote:Want me to list all the amarr ships that use lasers?
Thats not really the point here, look at how many amarr ships dont use the right racial weapons, then look at the other races and compare the number of ships they have that don't follow the racial normal either :P
Only race that has a large difference now is amarr due to all the missile boats and drone boats they have been adding, if you want drones train for a drone race like gallente who have always had numerous ships based on drones |
|
Whisperen
Handsome Millionaire Playboys RISE of LEGION
22
|
Posted - 2013.04.09 10:40:00 -
[11] - Quote
Its not like any other races potential laser boats are going to be better then amarr laser boats at shooting lasers. TBH Amarr needs the flexibility on damage type selection the Dragoon, Prophecy and Armageddon offer.
|
Kerdrak
D00M. Northern Coalition.
36
|
Posted - 2013.04.09 10:41:00 -
[12] - Quote
Cypherous wrote:Kerdrak wrote:Want me to list all the amarr ships that use lasers? Thats not really the point here, look at how many amarr ships dont use the right racial weapons, then look at the other races and compare the number of ships they have that don't follow the racial normal either :P Only race that has a large difference now is amarr due to all the missile boats and drone boats they have been adding, if you want drones train for a drone race like gallente who have always had numerous ships based on drones
Drones are not exclusive of Gallente Missiles are not exclusive of Caldari
Learn the difference between "exclusive of" and "specialized in"
Amarr ships are specialized in lasers. Most amarr ships have laser bonus, but some ships are also missile ships (khanid ships are specialized in short range missiles) and also drone ships (arbitrator is one of the oldest drone ships)
Why you want 3 laser battleships?
They are adding a reason to train further and having more flexibility. |
ACE McFACE
Radical Astronauts Plundering Eve Hopeless Addiction
1168
|
Posted - 2013.04.09 11:19:00 -
[13] - Quote
Cypherous wrote:Kerdrak wrote:Want me to list all the amarr ships that use lasers? Thats not really the point here, look at how many amarr ships dont use the right racial weapons, then look at the other races and compare the number of ships they have that don't follow the racial normal either :P Only race that has a large difference now is amarr due to all the missile boats and drone boats they have been adding, if you want drones train for a drone race like gallente who have always had numerous ships based on drones Ships that use lasers: Harbinger Punisher Oracle Absolution Armageddon (But not when Odyssey comes along) Apocalypse Abbadon Redeemer Paladin Omen Maller Zealot Devoter Legion Coercer Crucifier Executioner Tormentor Retribution Crusader Avatar Revelation
Ships that don't use lasers: Arbitrator Curse Pilgrim Purifier (But you can't really have a stealth bomber that shoots lasers) Prophecy Damnation Dragoon Both carriers (Obviously) Vengeance Malediction Heretic Sacrilege
Ships I didn't include: Industrial ships EWar ships that only have guns/missiles for show/drone defence. Purifier (You can't really have a stealth bomber that shoots lasers) Navy ships. Sansha and Blood Raider ships
I'm not going to do a list of ALL the factions because I can't be bothered doing what I just did 3 more times, but you'll find the same thing with Minmatar ships. Gallente and Caldari are a bit more focused on their main weapon systems (Drones, hybrids and missiles)
Edit: Drones are the Amarrs secondary weapon system anyway so its not like its out of place for an Amarr ship to use them, like missiles for Minmatar. Also most missile ships are Khanid anyway, and their main weapon system is missiles. DUST514 isn't on PC because CCP wants 2 different communities influencing each other, not people tabbing out to give themselves Orbital Strikes. (Also they don't want to cannibalise their existing playerbase) |
Zenos Ebeth
People Who Don't Like People
74
|
Posted - 2013.04.09 11:41:00 -
[14] - Quote
Quote: The armageddon: Amarr Battleship Skill Bonuses: +10% to Drone damage and Hit Points (replaced large energy turret rate of fire) +10% Energy Neutralizer and Energy Vampire range (replaced large energy turret cap use)
Alas , armageddon , i kwew thee well.
Seriously , why did you do that ccp ? Now if i need a brawling BS i'm going to have to buy the much more expensive abbadon ? i hope you guys are going to keep tabs on the popularity of the ship before and after the patch , because i think it will change drastically. |
Random Majere
Epsilon Lyr Nulli Secunda
65
|
Posted - 2013.04.09 11:43:00 -
[15] - Quote
It would be interesting if we could be able to make a selection between different "versions" of the same hull. For example, when "unpackaging" your Megathron, a pop up menu could appear and enable you to select between versions 1, 2 or 3 (at no additional cost). These versions could have different bonuses, different number of H, M and L slots. Differences in CPU, powergrid, and so on. People who love a particular race would then have the luxury to fly their favourite ships, in more types of situations.
Ship re-balances such as this would have less negative impacts on the players who love to fly and fit T1 battleships the way they always used to. This would also enable you CCP to either remove, modify or even add a new "version" of the same hull.
Think about it CCP. |
Magormor
Arch Angels Assault Force Mildly Sober
10
|
Posted - 2013.04.09 11:46:00 -
[16] - Quote
Zenos Ebeth wrote:Quote: The armageddon: Amarr Battleship Skill Bonuses: +10% to Drone damage and Hit Points (replaced large energy turret rate of fire) +10% Energy Neutralizer and Energy Vampire range (replaced large energy turret cap use)
Alas , armageddon , i kwew thee well. Seriously , why did you do that ccp ? Now if i need a brawling BS i'm going to have to buy the much more expensive abbadon ? i hope you guys are going to keep tabs on the popularity of the ship before and after the patch , because i think it will change drastically.
alass someone does not know how to read, all ship prices will be the same. |
Dave Stark
2504
|
Posted - 2013.04.09 11:49:00 -
[17] - Quote
Magormor wrote:Zenos Ebeth wrote:Quote: The armageddon: Amarr Battleship Skill Bonuses: +10% to Drone damage and Hit Points (replaced large energy turret rate of fire) +10% Energy Neutralizer and Energy Vampire range (replaced large energy turret cap use)
Alas , armageddon , i kwew thee well. Seriously , why did you do that ccp ? Now if i need a brawling BS i'm going to have to buy the much more expensive abbadon ? i hope you guys are going to keep tabs on the popularity of the ship before and after the patch , because i think it will change drastically. alass someone does not know how to read, all ship prices will be the same.
considering the mineral requirements, as far as i'm aware, haven't been announced yet... nobody has any idea what the price will be post balance pass. Maggie Thatcher. |
Jenn aSide
STK Scientific Initiative Mercenaries
1594
|
Posted - 2013.04.09 12:36:00 -
[18] - Quote
All I see with the BS changes is CCP taking ship people hardly use and giving people a reason to use them. No reason for any outrage imo. |
Tub Chil
Last Men Standing
44
|
Posted - 2013.04.09 12:49:00 -
[19] - Quote
Jenn aSide wrote:All I see with the BS changes is CCP taking ship people hardly use and giving people a reason to use them. No reason for any outrage imo. BS class does not really have "hardly used" ships, unlikely to cruisers and frigates. maybe except hyperion that will stay same anyway |
I Love Boobies
All Hail Boobies
419
|
Posted - 2013.04.09 13:08:00 -
[20] - Quote
Please note the forum section those changes are posted in. Ideas and Features. Meaning it's what they want to do, are asking for feedback, and want to know what people think. Doesn't mean you should get your panties in a bunch about it yet because they are not set into concrete. Relax... breathe... *removed inappropriate signature* - CCP Eterne |
|
Jace Errata
Ghosts That Linger
396
|
Posted - 2013.04.09 13:29:00 -
[21] - Quote
I Love Boobies wrote:Please note the forum section those changes are posted in. Ideas and Features. Meaning it's what they want to do, are asking for feedback, and want to know what people think. Doesn't mean you should get your panties in a bunch about it yet because they are not set into concrete. Relax... breathe... Honestly I doubt they'll change the plans. Everything from UnInv to cap V3 has received "tough, you're getting it this way lol" responses to criticism.
*cough* Anyway. I'm not sure I like this whole "each ship has a specific niche" thing. IMO ships should be able to do more than one thing well, otherwise there's not really much point in being able to fit them differently.
Also for ****'s sake stop calling that ship line "combat". It's a redundant name, especially since you've already got one called "attack". Something like "heavy" would be much better. Stealth OST puns and blatant lies since 2009 Jace Errata on Twitter
One day they woke me up so I could live forever It's such a shame the same will never happen to you |
Jame Jarl Retief
Murientor Tribe Defiant Legacy
1056
|
Posted - 2013.04.09 13:39:00 -
[22] - Quote
They seem to be wishy-washy and all over the place without any consistency when it comes to ship balancing.
Consider the change of the Dominix. OK, ignore that out of the entire Gallente lineup, Dominix was one of the very few ships that actually worked well, was versatile and didn't really NEED changing. But anyway, they turned it into a dedicated drone boat with no more turret bonuses? Fine, excellent. But what about the smaller "drone boats" like the Algos and the Vexor? Why aren't they dedicated drone boats without turret bonuses? Why do those ships remain split weapon systems, while Dominix goes full-drone? Where's the consistency?
Sloppy balancing is sloppy, that's all I'm going to say. |
Jenn aSide
STK Scientific Initiative Mercenaries
1594
|
Posted - 2013.04.09 13:57:00 -
[23] - Quote
Jame Jarl Retief wrote:They seem to be wishy-washy and all over the place without any consistency when it comes to ship balancing.
Consider the change of the Dominix. OK, ignore that out of the entire Gallente lineup, Dominix was one of the very few ships that actually worked well, was versatile and didn't really NEED changing. But anyway, they turned it into a dedicated drone boat with no more turret bonuses? Fine, excellent. But what about the smaller "drone boats" like the Algos and the Vexor? Why aren't they dedicated drone boats without turret bonuses? Why do those ships remain split weapon systems, while Dominix goes full-drone? Where's the consistency?
Sloppy balancing is sloppy, that's all I'm going to say.
Different ships are different, just because they are in the same "line" doesn't mean they have to be identical. I don't see any sloppy ness, ships need to be balanced with intheir class, not against smaller or larger ships. A all drone bonues Vexor or Algos might be over powered because of their small size and speed, where as an all drone domi (relying on sentries) is not.
i very happy about the changes, the new Domi will be an improvement for me as I don't ever use guns on a domi (I use the ship as a swiss army knife with remote reppers and such), and the New 'Phoon will be nicer now for PVE.
|
Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
132
|
Posted - 2013.04.09 14:08:00 -
[24] - Quote
The new Tempest is just horrible. Massively increasing its sig and reducing its speed simply is making it into a poor mans maelstrom. Every role it was once good has now been superseded by other ships, the one thing it had left going for it was its low signature and speed, now that has gone, I don't see what other role it will be good for. |
Lili Lu
726
|
Posted - 2013.04.09 14:13:00 -
[25] - Quote
I Love Boobies wrote:Please note the forum section those changes are posted in. Ideas and Features. Meaning it's what they want to do, are asking for feedback, and want to know what people think. Doesn't mean you should get your bras in a bunch about it yet because they are not set into concrete. Relax... breathe... fixed to be more boobie focused
As per the quote, these things are somewhat fluid and might be changed. The balancing team is open to feedback. Just don't whine like the oft heard "**** you ccp you hate my beloved (insert race here, usually seems caldari centric pilots love this particular whine) ships". Be specific and suggest alternatives. That way everyone can see how reasoned your position is, or how unreasoned it is.
For instance, asking for a role bonus for your particular ship or race (amarr chauvinists often fall into this flaw) that no other ships in the class will get is not reasonable. Or asking for things that are way outside or contrary to the particular backstory of the race such as speed and mobility to go with already having great ranged damage application and tank (caldari chauvinists love this flaw too). If you are going to ask for a change against history or backstory distribute such across the races using a ship role argument. For instance there is no reason for tanking bonuses on blockade runners, because these ships want speed, agility, and cargo space. Do this so it does not become just another obvious buff my particular ship or race plea, coming from someone with no experience of other races or weapons systems. To do such is to engage in the grass is always greener so fertilize my lawn flawed argument that unfortunately we see too much of on these forums. |
Muad 'dib
The Imperial Fedaykin Amarrian Commandos
832
|
Posted - 2013.04.09 14:26:00 -
[26] - Quote
as a fW player i havnt seen a BS since inferno so it can only be a good change! :D
adapt or die.... (crying about it) http://img299.imageshack.us/img299/4375/mynewsig2.jpg |
Muad 'dib
The Imperial Fedaykin Amarrian Commandos
832
|
Posted - 2013.04.09 14:27:00 -
[27] - Quote
Jace Errata wrote: Honestly I doubt they'll change the plans. Everything from UnInv to cap V3 has received "tough, you're getting it this way lol" responses to criticism.
you say that but they have realized some stupid stuff before and changed it, remember the talos with a 90% web? http://img299.imageshack.us/img299/4375/mynewsig2.jpg |
Budrick3
Federal Defense Union Gallente Federation
11
|
Posted - 2013.04.09 14:30:00 -
[28] - Quote
Random Majere wrote:It would be interesting if we could be able to make a selection between different "versions" of the same hull. For example, when "unpackaging" your Megathron, a pop up menu could appear and enable you to select between versions 1, 2 or 3 (at no additional cost). These versions could have different bonuses, different number of H, M and L slots. Differences in CPU, powergrid, and so on. People who love a particular race would then have the luxury to fly their favourite ships, in more types of situations.
Ship re-balances such as this would have less negative impacts on the players who love to fly and fit T1 battleships the way they always used to. This would also enable you CCP to either remove, modify or even add a new "version" of the same hull.
Think about it CCP.
That is a really cool idea. Props to you. Sort of like a T3 without as many options. I like it. |
Caldari 5
The Element Syndicate
55
|
Posted - 2013.04.09 14:32:00 -
[29] - Quote
Looks at the page counts for the 4 Threads https://forums.eveonline.com/default.aspx?g=posts&t=223610&find=unread - Gallente - 37 https://forums.eveonline.com/default.aspx?g=posts&t=223607&find=unread - Amarr -21 https://forums.eveonline.com/default.aspx?g=posts&t=223611&find=unread - Minmatar - 9 https://forums.eveonline.com/default.aspx?g=posts&t=223608&find=unread - Caldari - 8
Seems that there is more to discuss on that Gallente and Amarr BS Balancing that the other 2 races combined :) |
Ranger 1
Ranger Corp
3914
|
Posted - 2013.04.09 14:35:00 -
[30] - Quote
Budrick3 wrote:Whether you agree / disagree or are oblivious to the new "balancing" changes for Battleships in the next patch, you owe it to yourself to voice your opinion at the following thread. https://forums.eveonline.com/default.aspx?g=topics&f=270Some changes are good, some you have to wonder who in their right mind would propose such a terrible idea. *Cough Hyperion change in particular. In my personal opinion, I find it very ironic that the previous patch seemed to boost t1 cruisers so much. It was an awesome patch, and provided PVP at a fun and affordable level. But this patch seems that CCP is just dying to nerf Battleships by removing bonuses to resistances, and switching around fitting slots in some upsetting and drastic ways. Battleships are supposed to be beefy brawlers, not watered down from their current state. So once again, voice your opinion at your race's thread. No bonuses to resistances were removed.
The only change along that line was ships that had a resistance bonus got a slight nerf from 5% per level to 4% per level... an obvious move to try and balance the advantages of resistance bonuses (mainly due to remote reps being so effective) vs active tanks.
This only affects a couple of ships, and if I remember correctly was the only change those particular ships got. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |