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Author |
Thread Statistics | Show CCP posts - 7 post(s) |
Akturous
Immortalis Inc. Shadow Cartel
102
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Posted - 2013.04.11 04:02:00 -
[121] - Quote
James Amril-Kesh wrote:CCP Fozzie wrote:I was leading team Myrm but I'm also super excited to fly the Navy Brutix. Also don't let the looks fool you, under its skin the future Eos is going to be the T2 Myrm you guys have always wanted. I'm really concerned about the direction you're going with command ships, what with giving them combat focused roles and with forcing them on-grid. If you're going to give a command ship a focused combat role you're going to have to nerf its EHP pretty heavily considering how ridiculous some of them can get. A standard T2 fit Damnation can reach 240k EHP without even boosting itself or getting boosts from anywhere else. This is also with T1 rigs and no implants. If you want to give them a combat role you'd have to nerf this if you want to keep the ship from becoming overpowered. At the same time if you force them ongrid with a nerfed tank you're going to have problems and a tremendous amount of complaints because these will become the ships that die first in any engagement. Fleet boosting will become a thing of the past because they won't last long enough to help except in much smaller engagements, or engagements where you have a significant number advantage (and that's DEFINITELY something we want to avoid). The only way I can see you dealing with this is you either create a ship that can fit the same tank it has now only if you forgo fitting weapons and if you fit weapons you can't do fleet boosts or fit said tank, or people will just start making entire fleets of command ships just so that their enemy won't know which ship is giving boosts and I don't think that's something we want to happen.
Very easy solution, give a hull damage bonus of 100% and drop high slots in half, hey presto, you fit links or weapons, not both. Vote Item Heck One for CSM8 |
Roime
Shiva Furnace
2492
|
Posted - 2013.04.11 05:29:00 -
[122] - Quote
Well, pretty awesome news. Frutix looks boss. Very nice to see the navy ships brought up to par with T1!
But why still that awful camo? :sadpanda:
Haven't we complained enough, it's just so terribly inappropriate and chav for navy spaceships.
-á- All I really wanted was to build a castle among the stars - |
Nessa Aldeen
The Sword and The Shield
16
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Posted - 2013.04.11 05:34:00 -
[123] - Quote
[/quote]
We went with the ships we considered to be the most "iconic" BCs for each race. There was lots of internal debate about Brutix vs Myrm but Brutix won out.[/quote]
So who's side were you on in this debate eh? Team Myrm or Team Brutix?[/quote]
I was leading team Myrm but I'm also super excited to fly the Navy Brutix. Also don't let the looks fool you, under its skin the future Eos is going to be the T2 Myrm you guys have always wanted.[/quote]
Woah, hold on there Fozzie Bear. What are you saying here .. the EOS is going to be remodeled as T2 Myrmidon ? |
James Amril-Kesh
4S Corporation RAZOR Alliance
4546
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Posted - 2013.04.11 06:26:00 -
[124] - Quote
Akturous wrote:James Amril-Kesh wrote:CCP Fozzie wrote:I was leading team Myrm but I'm also super excited to fly the Navy Brutix. Also don't let the looks fool you, under its skin the future Eos is going to be the T2 Myrm you guys have always wanted. I'm really concerned about the direction you're going with command ships, what with giving them combat focused roles and with forcing them on-grid. If you're going to give a command ship a focused combat role you're going to have to nerf its EHP pretty heavily considering how ridiculous some of them can get. A standard T2 fit Damnation can reach 240k EHP without even boosting itself or getting boosts from anywhere else. This is also with T1 rigs and no implants. If you want to give them a combat role you'd have to nerf this if you want to keep the ship from becoming overpowered. At the same time if you force them ongrid with a nerfed tank you're going to have problems and a tremendous amount of complaints because these will become the ships that die first in any engagement. Fleet boosting will become a thing of the past because they won't last long enough to help except in much smaller engagements, or engagements where you have a significant number advantage (and that's DEFINITELY something we want to avoid). The only way I can see you dealing with this is you either create a ship that can fit the same tank it has now only if you forgo fitting weapons and if you fit weapons you can't do fleet boosts or fit said tank, or people will just start making entire fleets of command ships just so that their enemy won't know which ship is giving boosts and I don't think that's something we want to happen. Very easy solution, give a hull damage bonus of 100% and drop high slots in half, hey presto, you fit links or weapons, not both. I guess that works. Malcanis for CSM 8 Module activation timers are buggy - CCP please fix |
Hoarr
Asgard. Exodus.
134
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Posted - 2013.04.11 06:29:00 -
[125] - Quote
Nessa Aldeen wrote:I was leading team Myrm but I'm also super excited to fly the Navy Brutix. Also don't let the looks fool you, under its skin the future Eos is going to be the T2 Myrm you guys have always wanted.
Woah, hold on there Fozzie Bear. What are you saying here .. the EOS is going to be remodeled as a T2 Myrmidon ?
Not a ship remodel; it's going to look like the Brutix but fly like a Myrm. |
Roime
Shiva Furnace
2495
|
Posted - 2013.04.11 06:50:00 -
[126] - Quote
Hoarr wrote:Nessa Aldeen wrote:I was leading team Myrm but I'm also super excited to fly the Navy Brutix. Also don't let the looks fool you, under its skin the future Eos is going to be the T2 Myrm you guys have always wanted.
Woah, hold on there Fozzie Bear. What are you saying here .. the EOS is going to be remodeled as a T2 Myrmidon ? Not a ship remodel; it's going to look like the Brutix but fly like a Myrm.
Which is imho just lazy. I know art assets are very resource-intensive, but a T2 Myrmidon that looks like a T1 Brutix is not really ideal.
Still, I have Eos hulls waiting patiently for that day, for a T2 Myrm is definitely the ship I want to fly in everyday PVP.
-á- All I really wanted was to build a castle among the stars - |
Claire Raynor
NovaGear Limitless Inc.
103
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Posted - 2013.04.11 07:11:00 -
[127] - Quote
:)
Pure awesome. I don't care what it costs. I get my Hurricane back. A shame my old researched BPO for the hurricane doesn't make the one's I'll use anymore. But at least I get to fly them again. . .And Iove the camo paint jobs.
Camo'Caine.
I'm so happy. P.S. Please don't wreck the RF Typhoon, (i.e. do what you did to the standard 'phoon) |
Sarmatiko
1024
|
Posted - 2013.04.11 07:26:00 -
[128] - Quote
Athena Maldoran wrote:CCP Fozzie wrote: I was leading team Myrm but I'm also super excited to fly the Navy Brutix. Also don't let the looks fool you, under its skin the future Eos is going to be the T2 Myrm you guys have always wanted. this is more news worthy than the dev blog o.O
Actually this was announced in devblog 6 months ago. http://cdn1.eveonline.com/www/newssystem/media/63522/1/Commandshipchanges2.jpg
Also I think that "under its skin" doesn't mean that all Myrm lovers will get Eos hull change. Just leave Myrmidon (also Ferox and Prophecy) hull to pirate battlecruisers.
|
St Mio
Imperial Academy Amarr Empire
1216
|
Posted - 2013.04.11 07:46:00 -
[129] - Quote
The absence of the Caldari Navy Ferox truly breaks my heart. |
Parsan Achamaenid
Frozen-Avatars Boondock Saints.
0
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Posted - 2013.04.11 08:01:00 -
[130] - Quote
A Navy Harbinger is something i-¦ve been Praying for :D THX CCP |
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Freelancer117
So you want to be a Hero
59
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Posted - 2013.04.11 08:26:00 -
[131] - Quote
St Mio wrote:The absence of the Caldari Navy Ferox truly breaks my heart.
http://i.imgur.com/0Al8V.jpg
Agreed, since playing this game never ever flown a drake yet, even got a few for free and immediatly sold them all.
A missed opportunity indeed. Chris Roberts - I think the CCP guys did a very nice job, what they do on eve online, but it is not the style of game the first person visceral-áWing Commander, Privateer, Freelancer style (was).
Scource:-áhttp://www.youtube.com/watch?v=7vhRQPhL1YU#t=16m35s |
Dp Wiz
Iron Hands Flight School
0
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Posted - 2013.04.11 08:31:00 -
[132] - Quote
Such a shame everyone gets their [ex]tier-2 BC pimped except gallenties. I'm so disappointed |
Chi'Nane T'Kal
Interminatus Aeterna Anima
60
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Posted - 2013.04.11 08:44:00 -
[133] - Quote
CCP Fozzie wrote:
I was leading team Myrm but I'm also super excited to fly the Navy Brutix. Also don't let the looks fool you, under its skin the future Eos is going to be the T2 Myrm you guys have always wanted.
Then how about using the Myrm model for it? Shouldn't be too hard to add a few textures and link the ship ID to another model? |
Dav Varan
Spiritus Draconis Sicarius Draconis
11
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Posted - 2013.04.11 10:09:00 -
[134] - Quote
Finally after 8 years of waiting we get a 8 ml Drake to match the model.
Such a pity its a flying turd with 2 really useless bonuses.
Swap 1 of the useless bonuses I care not which to the 5% resists per level of the standard drake and It would be half decent and something to get existed about.
|
Goran Konjich
Shiva Furnace
56
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Posted - 2013.04.11 10:26:00 -
[135] - Quote
just sayin' about silly decision that brutix is gallente "iconic" ship ... which is not.
it's MYRMIDON. Yes. -+-+-+~~~-¥-¥-¦-¦^^^-¦-¦-¥-¥~~~-+-+-+~~~-¥-¥-¦-¦^^^-¦-¦-¥-¥~~~-+-+-+~~~-¥-¥-¦-¦^^^-¦-¦-¥-¥~~~-+-+-+~~~-¥-¥-¦-¦^^^-¦-¦-¥-¥~~~-+-+-+~~~-¥-¥-¦-¦^^^-¦-¦-¥-¥~~~-+-+-+ |
Malcanis
Vanishing Point. The Initiative.
8616
|
Posted - 2013.04.11 10:29:00 -
[136] - Quote
Dav Varan wrote:Finally after 8 years of waiting we get a 8 ml Drake to match the model.
Such a pity its a flying turd with 2 really useless bonuses.
Swap 1 of the useless bonuses I care not which to the 5% resists per level of the standard drake and It would be half decent and something to get existed about.
By this I take it you mean "a bloo bloo it's not good for doing anomalies"?
Because as a PvP ship it's a big bag of murder
PS: It's obviously designed to be either a HAM platform or a long range skirmish drake. Both of which it will be awesome at. Please vote for me for CSM8-áhere
My recommended voting list |
Dav Varan
Spiritus Draconis Sicarius Draconis
11
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Posted - 2013.04.11 10:31:00 -
[137] - Quote
Malcanis wrote:Dav Varan wrote:Finally after 8 years of waiting we get a 8 ml Drake to match the model.
Such a pity its a flying turd with 2 really useless bonuses.
Swap 1 of the useless bonuses I care not which to the 5% resists per level of the standard drake and It would be half decent and something to get existed about.
By this I take it you mean "a bloo bloo it's not good for doing anomalies"? Because as a PvP ship it's a big bag of murder PS: It's obviously designed to be either a HAM platform or a long range skirmish drake. Both of which it will be awesome at.
No by this I mean boo-hoo a 250m Navy Faction BC that will get owned by its standard variant.
|
James Amril-Kesh
4S Corporation RAZOR Alliance
4547
|
Posted - 2013.04.11 11:14:00 -
[138] - Quote
Dav Varan wrote:Malcanis wrote:Dav Varan wrote:Finally after 8 years of waiting we get a 8 ml Drake to match the model.
Such a pity its a flying turd with 2 really useless bonuses.
Swap 1 of the useless bonuses I care not which to the 5% resists per level of the standard drake and It would be half decent and something to get existed about.
By this I take it you mean "a bloo bloo it's not good for doing anomalies"? Because as a PvP ship it's a big bag of murder PS: It's obviously designed to be either a HAM platform or a long range skirmish drake. Both of which it will be awesome at. No by this I mean boo-hoo a 250m Navy Faction BC that will get owned by its standard variant. Only if the pilot is an idiot. HAM navy drake can easily kite a regular drake, and it can use any damage type equally. Navy drake will get 25 km range with Rage and 30 km with faction HAM, whereas the regular drake will get 20km with faction and 30 km with Javelin at significantly reduced DPS. Rage with 8 effective launchers (navy drake) > faction or javelin with 9 effective launchers. It also has more tank than the regular drake. Malcanis for CSM 8 Module activation timers are buggy - CCP please fix |
Malcanis
Vanishing Point. The Initiative.
8617
|
Posted - 2013.04.11 11:20:00 -
[139] - Quote
Dav Varan wrote:Malcanis wrote:Dav Varan wrote:Finally after 8 years of waiting we get a 8 ml Drake to match the model.
Such a pity its a flying turd with 2 really useless bonuses.
Swap 1 of the useless bonuses I care not which to the 5% resists per level of the standard drake and It would be half decent and something to get existed about.
By this I take it you mean "a bloo bloo it's not good for doing anomalies"? Because as a PvP ship it's a big bag of murder PS: It's obviously designed to be either a HAM platform or a long range skirmish drake. Both of which it will be awesome at. No by this I mean boo-hoo a 250m Navy Faction BC that will get owned by its standard variant.
The standard varient with 1/3 less range and that's slower so it can't control range?
OK. Please vote for me for CSM8-áhere
My recommended voting list |
Walextheone
The Red Circle Inc.
30
|
Posted - 2013.04.11 11:29:00 -
[140] - Quote
Looks way to expensive if the 180-190 level is true. |
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Celeste Taylor
Ruby Dynasty
143
|
Posted - 2013.04.11 13:05:00 -
[141] - Quote
Sarmatiko wrote:Just leave Myrmidon (also Ferox and Prophecy) hull to pirate battlecruisers.
Indeed! Although I would have also wanted to see a Navy Myrmidon the Navy Domi and Navy Vexor currently exist, and while I love my Vindicator I wouldn't mind having a pirate faction ship using one of the classic Gallente drone boat hulls. |
Dav Varan
Spiritus Draconis Sicarius Draconis
13
|
Posted - 2013.04.11 14:54:00 -
[142] - Quote
James Amril-Kesh wrote:Dav Varan wrote:Malcanis wrote:Dav Varan wrote:Finally after 8 years of waiting we get a 8 ml Drake to match the model.
Such a pity its a flying turd with 2 really useless bonuses.
Swap 1 of the useless bonuses I care not which to the 5% resists per level of the standard drake and It would be half decent and something to get existed about.
By this I take it you mean "a bloo bloo it's not good for doing anomalies"? Because as a PvP ship it's a big bag of murder PS: It's obviously designed to be either a HAM platform or a long range skirmish drake. Both of which it will be awesome at. No by this I mean boo-hoo a 250m Navy Faction BC that will get owned by its standard variant. Only if the pilot is an idiot. HAM navy drake can easily kite a regular drake, and it can use any damage type equally. Navy drake will get 25 km range with Rage and 30 km with faction HAM, whereas the regular drake will get 20km with faction and 30 km with Javelin at significantly reduced DPS. Rage with 8 effective launchers (navy drake) > faction or javelin with 9 effective launchers. It also has more tank than the regular drake.
Rage is going to do nothing against a target that is not Scramed and webbed down, meaning your Range benifit is worth preciselly nothing. Therory crafting a mythical 1v1 where a Standard drake has to downgrade to javs/fact in order to hit shows the very limited nature of the benifits of the ND whereas a SD supperior tank and dps will win out in 99% of encounters. |
James Amril-Kesh
4S Corporation RAZOR Alliance
4551
|
Posted - 2013.04.11 16:40:00 -
[143] - Quote
Dav Varan wrote:Rage is going to do nothing against a target that is not Scramed and webbed down, meaning your Range benifit is worth preciselly nothing. You have absolutely no idea what you're talking about. Rage heavy missiles will always hit a Drake for full damage, even if that drake is moving at top speed with MWD off or on. You could fit an AB to the Drake which can mitigate about 10 DPS but that will ensure that it's even less able to control range.
Go plug it into EFT and use the DPS graph, or better yet find the missile damage formula and plug it in yourself. Malcanis for CSM 8 Module activation timers are buggy - CCP please fix |
Nightfox BloodRaven
Caldari Colonial Defense Ministry Templis Dragonaors
1
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Posted - 2013.04.11 17:19:00 -
[144] - Quote
At those prices 180-230mil a hull... i d rather fly a BS... ... no reason to fly any of these ships.. unless u have too much isk lol |
James Amril-Kesh
4S Corporation RAZOR Alliance
4552
|
Posted - 2013.04.11 17:22:00 -
[145] - Quote
Nightfox BloodRaven wrote:At those prices 180-230mil a hull... i d rather fly a BS... ... no reason to fly any of these ships.. unless u have too much isk lol A lot of people are going to fly them. Trust me. Malcanis for CSM 8 Module activation timers are buggy - CCP please fix |
Alx Warlord
SUPERNOVA SOCIETY
394
|
Posted - 2013.04.11 17:47:00 -
[146] - Quote
CCP Fozzie wrote:Krell Kroenen wrote:CCP Fozzie wrote:
We went with the ships we considered to be the most "iconic" BCs for each race. There was lots of internal debate about Brutix vs Myrm but Brutix won out.
So who's side were you on in this debate eh? Team Myrm or Team Brutix? I was leading team Myrm but I'm also super excited to fly the Navy Brutix. Also don't let the looks fool you, under its skin the future Eos is going to be the T2 Myrm you guys have always wanted.
Hey CCPFozzie, I'm with you in this one! The Myrm is much more Iconic! Can't you guys change the look of the EOS to look like a Myrm? It is sad to fly a ship dreaming that it look different. ( It is almost like sleeping with a girl imagining that she looks prettier... and you wake up and she looks like a goat!!! Ok, you can love her for her personality, but she keeps ugly as hell... ) Please read this! > New POS system (Block Built) Please read this! > Refining and Reprocess Revamp |
Andreus Ixiris
Mixed Metaphor
2446
|
Posted - 2013.04.11 21:58:00 -
[147] - Quote
I'm unsure as of yet whether this will make the Navy Issue Drake scam harder or easier. Mane 614
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Arronicus
Shadows of Vorlon The Marmite Collective
515
|
Posted - 2013.04.11 23:25:00 -
[148] - Quote
From the blog
"Like the sweet, yummy sugar and cherry frosting on that desert you are about to eat,"
Rather apt, considering reading these changes was like chewing on a mouthful of sand. "We're going to nerf your ships, or their weapon systems, then we're going to undo the nerfs, in the form of faction battlecruisers. So you can still have the same ship as before, provided you aren't a new player, and can afford the higher price tag."
+1 for a simple spelling mistake +1 for increasing the old player/new player gap in the form of making a new weaker subset of battlecruisers, and bumping the tech 1 variants down into that subset. |
Madbuster73
Shadows Of The Federation Drunk 'n' Disorderly
39
|
Posted - 2013.04.11 23:44:00 -
[149] - Quote
CCP please explain this:
A faction Frigate costs 10.000 LP in the FW store.
A faction Cruiser costs 50.000 LP in the FW store.
A faction Battleship costs 150.000 LP in the FW store.
so the most sensible thing would be to make a faction Battlecruiser 100.000 LP.
so why did you make it 125.000 LP?? it makes no sense to make a BC almost the same price as the BS. |
James Amril-Kesh
4S Corporation RAZOR Alliance
4555
|
Posted - 2013.04.12 01:11:00 -
[150] - Quote
Arronicus wrote:From the blog
"Like the sweet, yummy sugar and cherry frosting on that desert you are about to eat,"
Rather apt, considering reading these changes was like chewing on a mouthful of sand. "We're going to nerf your ships, or their weapon systems, then we're going to undo the nerfs, in the form of faction battlecruisers. So you can still have the same ship as before, provided you aren't a new player, and can afford the higher price tag."
+1 for a simple spelling mistake +1 for increasing the old player/new player gap in the form of making a new weaker subset of battlecruisers, and bumping the tech 1 variants down into that subset. Except that the nerfs were necessary. Malcanis for CSM 8 Module activation timers are buggy - CCP please fix |
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