Pages: 1 2 3 4 5 6 7 [8] 9 10 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Drogdasan
Center for Advanced Studies Gallente Federation
0
|
Posted - 2013.04.17 03:32:00 -
[211] - Quote
This carebear drinks the tears of the crying PvPers and loves it. This carebear is getting full on your tears. This carebear will now go and run afk missions to burn it all off. |
bufnitza calatoare
Nex Angelus. Unclaimed.
96
|
Posted - 2013.04.17 04:55:00 -
[212] - Quote
Drogdasan wrote:This carebear drinks the tears of the crying PvPers and loves it. This carebear is getting full on your tears. This carebear will now go and run afk missions to burn it all off.
how the **** do you come to that conclusion? |
Chokichi Ozuwara
Sons Of Alexander AL3XAND3R.
496
|
Posted - 2013.04.17 05:08:00 -
[213] - Quote
LHA Tarawa wrote:TLDR: Anyone that doesn't play the way you want them to is playing wrong. Maybe you're just playing the game badly.
bufnitza calatoare wrote:its all about meta mechanics 99% of carebears are unaware this game has any meta mechanics. Tears will be shed and pants will need to be changed all round. |
bufnitza calatoare
Nex Angelus. Unclaimed.
96
|
Posted - 2013.04.17 05:17:00 -
[214] - Quote
LHA Tarawa wrote:Marlona Sky wrote:My opinion of what needs to happen for missions HERE. TLDR: Anyone that doesn't play the way you want them to is playing wrong. .
so by your very own statement.. anyone NOT playing the game your way is doing it wrong too... |
LHA Tarawa
Pator Tech School Minmatar Republic
572
|
Posted - 2013.04.17 05:50:00 -
[215] - Quote
bufnitza calatoare wrote:LHA Tarawa wrote:Marlona Sky wrote:My opinion of what needs to happen for missions HERE. TLDR: Anyone that doesn't play the way you want them to is playing wrong. . so by your very own statement.. anyone NOT playing the game your way is doing it wrong too...
Nothing can be further from the truth.
I don't think that those that want to trade ammo in space are playing wrong. I don't think people that manage hundreds of orders or run market manipulations are playing wrong. I don't think those that grind sov are playing wrong. I don't think those that put up gate camps in low thinking themselves great pirates, are playing wrong. I could go on..
Play how you want. Let me play how I want. And stop this arrogant, ignorant Bull Dung that I'm only a carebear because I just don't know any better.
The people that I think are wrong, are the people so arrogant, that they think they know what I would enjoy more than I know what I enjoy. |
LHA Tarawa
Pator Tech School Minmatar Republic
572
|
Posted - 2013.04.17 05:51:00 -
[216] - Quote
Mei Sui wrote:Marlona Sky wrote:My opinion of what needs to happen for missions HERE. Great article Marlona. I enjoyed reading it and I think we're on the same page even with different methods. I think the crux of the argument is still the same, the lack of a scale in risk along with the rewards.
You can never balance risk with reward, because the risk creates large chunks of time that you can't be generating ISK, destroying the reward.
|
Marlona Sky
D00M. Northern Coalition.
3439
|
Posted - 2013.04.17 05:57:00 -
[217] - Quote
Well the idea I talked about in the article would royally **** up mission bots. Is that what you are worried about LHA Tarawa?
Remove local, structure mails and revamp the directional scanner! |
LHA Tarawa
Pator Tech School Minmatar Republic
572
|
Posted - 2013.04.17 06:05:00 -
[218] - Quote
Marlona Sky wrote:Well the idea I talked about in the article would royally **** up mission bots. Is that what you are worried about LHA Tarawa?
Not at all.
I am mostly a miner these days... and no, I don't bot that either.
What I'm worrid about is the arrogance and ignorance displayed in your article, and all over these boards, that anyone that plays differently that you is "playing wrong".
Go play how ever you want. But, QUIT telling me how I should play!
You do NOT know my subjective tastes, better than I do!
Let this sink into you tiny little brain. I actually know what I enjoy (harvesting resources, making ISK, hanging out with friends, low stress, avoiding conflict) and what I do NOT enjoy (stress, conflict, immature punks looking for easy kills worried about KB stats and epeen).
I play EVE for the cooperative elements, NOT the conflict elements. AND, not because someone "miss trained me". |
bufnitza calatoare
Nex Angelus. Unclaimed.
96
|
Posted - 2013.04.17 06:12:00 -
[219] - Quote
speaking f bots and you are playing the game wrong..
being a 2004 player my self.
I have seen many a solo player who refuses to play the game as a mmo and as a single player game, they end up not getting anywhere in the game.. buy isk from isk sellers and items.. then they lose it to Captain CCP.
now if "those" solo mmo'ers had at least made an attempt to play the game as a MMO that is ment to be based around pvp in all its forms.. then maybe they will see the game in a new light.
I my self truly started to see the game as a mmo when I started camping 3/10s in high sec.
it was a race to the last room with around 20 players all racing to the final room. we would fit our ships to get there ahead of everyone else.
from there I went to proper pvp .
rest is history |
Marlona Sky
D00M. Northern Coalition.
3439
|
Posted - 2013.04.17 06:43:00 -
[220] - Quote
LHA Tarawa wrote:Let this sink into you tiny little brain. I actually know what I enjoy (harvesting resources, making ISK, hanging out with friends, low stress, avoiding conflict) and what I do NOT enjoy (stress, conflict, immature punks looking for easy kills worried about KB stats and epeen).
I play EVE for the cooperative elements, NOT the conflict elements. AND, not because someone "miss trained me". "Easy kills" would apply far less than they do now. Why do you hate the idea of learning something new and change?
Remove local, structure mails and revamp the directional scanner! |
|
Dave Stark
2628
|
Posted - 2013.04.17 06:44:00 -
[221] - Quote
LHA Tarawa wrote:I am mostly a miner these days...
actually, you're a chronic whiner. |
Josef Djugashvilis
Acme Mining Corporation
1136
|
Posted - 2013.04.17 06:46:00 -
[222] - Quote
Marlona Sky wrote:Well the idea I talked about in the article would royally **** up mission bots. Is that what you are worried about LHA Tarawa?
Suspect some folk are mission botting?
Report them to CCP they will deal with it.
Mission locations are fine as they are. This is not a signature. |
Moneta Curran
Lunar Industries Ltd
24
|
Posted - 2013.04.17 12:12:00 -
[223] - Quote
I believe you are misreading the motive here. I don't think anybody here is looking for you to change. Your attitude and personality is what makes the idea of ganking your precious ships or at least inconveniencing your play style so attractive.
|
Eisen Kern
Center for Advanced Studies Gallente Federation
6
|
Posted - 2013.04.17 12:22:00 -
[224] - Quote
If there's a change to the accessibility of agent missions, it should be to add level 5's to high sec rather than to remove level 4's. Removing content from players rarely goes down as well as adding content. |
Mayhaw Morgan
State War Academy Caldari State
72
|
Posted - 2013.04.17 12:37:00 -
[225] - Quote
Three words: Level 6 Missions
Put those babies in null. Make the payout stupidly high. Watch the null sec alliances be crushed by a tidal wave of ISK-hungry carebears stampeding into their space to get at the ultimate carebear experience. |
Moneta Curran
Lunar Industries Ltd
24
|
Posted - 2013.04.17 12:51:00 -
[226] - Quote
The funny thing is that it's not even that simple to tackle a mission runner in a dead space room. More often than not the acceleration gate lands you miles and miles away, with no way to warp on top of him (dead space).
This leaves you with the option to burn to him, with rats deciding to dps/neut the newcomer, giving your target ample time to warp off. If that's not a level playing field, I don't know what is... it is actually far easier to gank an explorer.
Of course, few carebears actually realize this, as they are simply to cowardly to try.
|
Aracimia Wolfe
The Cursed Navy
236
|
Posted - 2013.04.17 12:58:00 -
[227] - Quote
I endorse the OP's product and/or service.
Also confirming I just want to watch the world burn Malcanis for CSM 8 https://forums.eveonline.com/default.aspx?g=posts&t=192717 \o/ \o/ \o/ \o/ m8m8m8m8m8m8m8 o7
|
March rabbit
epTa Team Inc.
628
|
Posted - 2013.04.17 13:16:00 -
[228] - Quote
Moneta Curran wrote:The funny thing is that it's not even that simple to tackle a mission runner in a dead space room. the funny thing is: you don't need to tackle, kill or anything carebear. You just need to make his mission impossible to complete and you win.
Scan him and visit in his mission -> he warps away wait for him to return visit him in his mission -> he warps away
repeat this a couple of times and you killed all profit from mission. You didn't kill carebear (it matters to you) but you killed his profit (it matters to him). And carebear has nothing to protect himself from killing his profit by pirates. Which is plain stupid |
Moneta Curran
Lunar Industries Ltd
24
|
Posted - 2013.04.17 13:25:00 -
[229] - Quote
I see your point, but if he warps off he kills my profit too: the loot from his wreck.
Another way to deal with harassment is to trap the pirate on the gate, but I guess I should know better than to imagine that a likely course of action for your dedicated mission runner...
What is it about isk that makes it the sole driving force that trumps any other consideration for you? Really.... |
Indahmawar Fazmarai
1503
|
Posted - 2013.04.17 13:38:00 -
[230] - Quote
Marlona Sky wrote:My opinion of what needs to happen for missions HERE.
So, every player should be forced to learn to be like you? Play your way or go away? Is that the best you can come with?
The fix to PvE is better PvE, not PvP. There is no way to force into PvP someone not willing to. They will rather quit than play your way.
And something may be really wrong with PvP, provided the amounts of whine the PvP bunch drops on the forums. The Greater Fool Bar-áis now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden!-áIngame chat channel: The Greater Fool Bar |
|
Bi-Mi Lansatha
Tactical Universal Research and Development Caldari Industrialist Association
83
|
Posted - 2013.04.17 13:50:00 -
[231] - Quote
Moneta Curran wrote:The funny thing is that it's not even that simple to tackle a mission runner in a dead space room... It isn't! I didn't know that.
Awhile back my Corp was wardec by a pirate corp. Since I believe in know your enemy, I began following the killboard (wins, losses and loadouts) and putting them all on contacts... to watch and learn. While many of them were impressive in their abilities one stood out over the others. This toon was killing mission runners on the order of six a day. Faction battleship, Tengus, etc. While my knowledge of what it takes to do this is limited at best, I had to believe this is a player with a strong understanding of the game and very good combat skills. Impressive.
You are telling me that it is even harder than I thought?
All I can say.
|
Moneta Curran
Lunar Industries Ltd
24
|
Posted - 2013.04.17 13:54:00 -
[232] - Quote
Bi-Mi Lansatha wrote: Impressive. You are telling me that it is even harder than I thought? All I can say.
I don't know who or where he was hunting and certainly, killboards don't tell you where he caught them beyond the system.. be it on a gate or in dead space or wherever.
What I can safely say is that you should consider the possibility that his victims were extremely ignorant and/or stupid. |
Bi-Mi Lansatha
Tactical Universal Research and Development Caldari Industrialist Association
83
|
Posted - 2013.04.17 14:01:00 -
[233] - Quote
Marlona Sky wrote:"...The reason why most players avoid and/or hate PvP is due to a lack of knowledge brought about via missioning..." The reason most players avoid active PvP... is that isn't what they want to do. Trying to force them to seek it out will fail. You would be better off advocate helping those who want to or might want PvP, but are unable to find that path. You are pushing the concept that 'those people' don't know what is good for them, but you do. Change the game to force them to play a 'style'.
There are people in this game that no interest in seeking out PvP... they never will.
Note: There is huge difference in the game allowing ganking (PvP) and trying to force people into combat ships that have no interest. |
Bi-Mi Lansatha
Tactical Universal Research and Development Caldari Industrialist Association
83
|
Posted - 2013.04.17 14:08:00 -
[234] - Quote
Moneta Curran wrote:
I don't know who or where he was hunting and certainly, killboards don't tell you where he caught them beyond the system.. be it on a gate or in dead space or wherever.
What I can safely say is that you should consider the possibility that his victims were extremely ignorant and/or stupid.
Rats were on the kill mails in highsec, so I guessed while ratting. I could be wrong.
I will not comment on the intelligence on the thousands killed, just the skill of this player. You indicated it was harder than I thought... I am more impressed with that players abilities.
|
Capt Retard
Federal Navy Academy Gallente Federation
29
|
Posted - 2013.04.17 14:15:00 -
[235] - Quote
Shouldnt it be a case of some missions send you to lowsec - those should be 'doubly' rewarded? Lets say you get 5k LP for 'The Assault' in 0.5 - then make it 20k in 0.4, 30k 0.2 etc. Not specifically all missions, but enough to 'tease' those in that want the rewards. |
Moneta Curran
Lunar Industries Ltd
24
|
Posted - 2013.04.17 14:16:00 -
[236] - Quote
Bi-Mi Lansatha wrote:[quote=Moneta Curran] I will not comment on the intelligence on the thousands killed, just the skill of this player. You indicated it was harder than I thought... I am more impressed with that players abilities.
That's cool, no arguing with you there.
Was his the solo ship on these mails? Was he flying something cloaked? Regardless of sec status of the particular systems the ganks occured in, one would think they should have been aware of his presence.. AFAIK there are no missions in WH space. |
March rabbit
epTa Team Inc.
630
|
Posted - 2013.04.17 14:56:00 -
[237] - Quote
Moneta Curran wrote:I see your point, but if he warps off he kills my profit too: the loot from his wreck. I don't consider it a "win" if he doesn't explode.
yes, this is your point
Moneta Curran wrote:What is it about isk that makes it the sole driving force that trumps any other consideration for you? Really.... this is carebear point: you spend some time on mission. If you haven't got any profit - you lost.
Using pirate language: you spend some hours roaming and returned without any fights. This is lost.
Question "what is it about ISK that makes ...." towards carebear is like "what is it about KILLS that makes ..." towards pirate. |
Sentamon
825
|
Posted - 2013.04.17 15:00:00 -
[238] - Quote
Mayhaw Morgan wrote:Three words: Level 6 Missions
Watch the null sec alliances be crushed by a tidal wave of ISK-hungry carebears stampeding into their space to get at the ultimate carebear experience.
and then you woke up ~ Professional Forum Alt -á~ |
Ginger Barbarella
Caldari Provisions Caldari State
1244
|
Posted - 2013.04.17 15:12:00 -
[239] - Quote
Mei Sui wrote:Ready the flamethrowers, but I think it's time to consider moving the level 4 agents to low sec. One of the key tenants of the EVE universe has been the risk to reward scale going from hi-sec to low-sec to null-sec. The farther you go, the greater the rewards. When it comes to mining for example, the base ores are in high sec with the most valuable in null sec. Added to that the population density in high sec and all of the belts are picked clean with the need to either move farther out into the frontier or into low sec. This shows a good example of the risk to reward escalation. Missions on the other hand are different. While there are better paying missions in the lowsec/null sec areas, they are a small increase versus the change in risk that is associated. Level 4 missions in high sec give a substantial, multi-million ISK reward for practically no risk at all. And a character can easily get to level 4 agents in a few weeks with good Social skills. While I do agree that new pilots need a foothold when they join EVE, this mechanic should scale with the rewards offered and I believe that by moving the level 4 agents into low sec, the risk can match the reward more effectively. (While keeping Level 1-3 agents in high sec) There is another reason for this and that is to fight the large influx of ISK entering the EVE economy from missions. During last years Fanfest in 2012, it was pointed out that 26 Trillion ISK enters the EVE economy via missions. I believe this will go a long way in curbing inflation as pilots must now truly asses the risk of entering low sec with the greater rewards that level 4 and 5 agents offer. Anyways, that's my idea. Flame away!
You really don't get it, do you? Or you're just trolling the same, tired line...
It's almost cute. Almost. "Blow it all on Quafe and strippers." --- Sorlac |
Anunzi
High House Of Shadows Tribal Band
103
|
Posted - 2013.04.17 15:18:00 -
[240] - Quote
Indahmawar Fazmarai wrote:
[...] The fix to PvE is better PvE, not PvP. There is no way to force into PvP someone not willing to. They will rather quit than play your way. [...]
I think a solution to lot of EvEGÇÖs issues from my perspective would be to make pve play more like pvp.
Its something that has always baffled me about EvE, why should the same hull require a completely different setup to fight ships controlled by players and ships controlled by npcs.
When you really think about it, it makes very little sense.
That way ratters/mission runners/explorers would not be at a inherent disadvantage against pvp fit ships.
Malcanis for CSM8, Its about damn time.
A vote for Malcanis is a vote for bacon! |
|
|
|
|
Pages: 1 2 3 4 5 6 7 [8] 9 10 :: one page |
First page | Previous page | Next page | Last page |