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Author |
Thread Statistics | Show CCP posts - 58 post(s) |
Ras Blumin
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Posted - 2005.09.15 17:25:00 -
[61]
Stop making the min ships slower please
p - l - u - r |
Ticondrius
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Posted - 2005.09.15 17:29:00 -
[62]
Edited by: Ticondrius on 15/09/2005 17:32:00
Originally by: Tuxford Cruisers
Logistic Augoror
- Existing bonuses replaced with 150% bonus to range and 10% bonus to remote armor repairer cap efficiency per level
Exequror *NO! We want that cargo bonus! The Exequror is a great bulk cargo cruiser as it's generally a LOT faster than any indy that a new player can fly. It's also great for us veterans who need an oversized cargo for making speed hauling runs through lowsec and 0.0. It already excells in the logistics role...as logistics transport!
- Bonuses replaced with 150% bonus to range and 5% bonus to effect of tracking links per level
EWAR
Celestis *Didn't you guys just do that in the EW changes? Oh, right, you did. Just add a med slot, don't rearriange it again. I used to like using this ship as an oversized Tristan for missions/belt ratting. Give me a Thorax with 5/2 turrets/launchers, or stop nerfing my Celestis!
- High slot changed to a med slot
Assault
Maller *Evil...heh
- Poweroutput increased to 900MW
- CPU output decreased to 270tf
Moa *Nice, but it needs a touch of grid as well thanks to the launcher grid nerf in the missile changes. New players don't have time to invest 17 days of training to be able to fit the launchers. Same issue with the Kestrel
- Shield boost bonus changed to 5% shield resists per level
- CPU output increased to 400tf
Thorax *I'm a Thorax Pilot. I'm also a Vigilant and Deimos Pilot. Having tried the other two ships in the role that the Thorax was meant to fill, all I can say is WHOOT! Vigilant needs a 100m3 dronebay to bring it in-line with the other 2 Thorax-class ships, and you might want to consider a 150m3 drone bay for the Deimos. Also, can we get that MWD cap bonus changed to 10% less MWD signature penalty per level and extend that to the other Thorax-class ships? Cap's not as big of a problem anymore, that dratted signature penalty is.
- Dronebay decreased to 100m^3
- Poweroutput increased to 850MW
Caracal *Erm...Caldari need MORE grid, not less. You guys brought the launchers to be in-line with turrets as far as grid goes, and yet you want to further nerf missile boats' grid? The logic escapes me.
- Poweroutput decreased to 530MW
- CPU output increased to 350tf
Vexor *Give it the 200m3 drone bay you took from the Thorax, and we'll all love you.
- Poweroutput increased to 675MW
- CPU output decreased to 270tf
Comments are in-line
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Tinweasel
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Posted - 2005.09.15 17:30:00 -
[63]
I have a quick question, and i dont even fly one. How long has the thorax had its current drone bay? And why exactly is it suddenly a problem?
otherwise..i dont fly enough of those boats to tell, but grats to frigate and most cruiser pilots :)
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Hakera
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Posted - 2005.09.15 17:33:00 -
[64]
Originally by: Tinweasel I have a quick question, and i dont even fly one. How long has the thorax had its current drone bay? And why exactly is it suddenly a problem?
Its a combination of boosts and additions, boosts to hybrids, initial boosts to cruisers, boost to 1600mm plates, boosts to drones and addition of t2 drones, nerf to double speed mods and changes to missiles which made other cruisers worse.
Dumbledore - Eve-I.com |
Vicarrah
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Posted - 2005.09.15 17:34:00 -
[65]
Originally by: Ras Blumin Stop making the min ships slower please
quoted for truth. why oh why oh why are the minny ships losing their speed bonuses? aren't we supposed to be the fast raiders? this goes against all the tenets previously stated for matari ships, and I for one will be protesting this MOST strongly.
Vicarrah Tahiri Protector |
Hakera
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Posted - 2005.09.15 17:35:00 -
[66]
The bellicose changes are weird, as I liked the low slot setup to be able to fit plates to them.
Agree with the executioner changes and the long awaited thorax changes, the moa boost is interesting though.
Dumbledore - Eve-I.com |
NoLock LetsNegociate
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Posted - 2005.09.15 17:36:00 -
[67]
Comments
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Derron Bel
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Posted - 2005.09.15 17:39:00 -
[68]
100 m3 is still 10 medium drones, hardly paltry damage dealing. The Thorax will also have only slightly less powergrid than the Maller (its apparent nemesis), so it will be faster (esp considering mwd bonuses) and a superior damage dealer but not as good of a tanker. (As well, far better protected against frigates.)
*****
Tuxford's Dev Blog indicates that yes, they are aware that the executioner's med slot is an issue. (Although if so it's a mystery why a proposed change isn't listed.) -==- Holy-Jim> as you know, surprise is the key to victory.....surprise! LooseCannoN> ahh! LooseCannoN> my plans have been foiled! |
Futher Bezluden
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Posted - 2005.09.15 17:43:00 -
[69]
Minmatar ships are suppose to be the fast, hit and run ships... if taking way velocity bonuses, please compensate the base speed so they maintain the tradition of being quick.
Give some love to the Cyclone and Brutix. Give them shield and armor resistance bonuses respectively. Maybe even give the cyclone the ability to mount 6 720mm and be a wicked gunboat along the line of the thrasher.
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Derron Bel
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Posted - 2005.09.15 17:44:00 -
[70]
^According to the Dev Blog they're still looking at the BCs, so keep your hopes up. -==- Holy-Jim> as you know, surprise is the key to victory.....surprise! LooseCannoN> ahh! LooseCannoN> my plans have been foiled! |
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Garreck
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Posted - 2005.09.15 17:44:00 -
[71]
Originally by: Hippey Edited by: Hippey on 15/09/2005 17:04:36 Okay seriously, what is it with the CCP obsession on the thorax? It's still going to be THE ship. a 150MW increase in power output?? ARE YOU CRAZY?
The thing is gonna be able to armor tank even better then before! Who cares if it has half the drone space, it's gonna live twice as long.
Seriously, the rax needs a nerf. No bonuses anywhere, straight up, NERF!
Wrong. What made the thorax so much more powerful from a "tank" perspective was that it could fit a 1600mm plate and still bring 8 heavy drones to bear.
That tanked firepower has now been halved.
So now thorax pilots can choose: "do I want lame firepower and a tough ship? or do I want decent firepower and a decent tank?" Losing 4 heavy drones is quite a cut in firepower.
Meanwhile, the maller now has even more grid to work with, and against a thorax it will have less firepower coming at it.
Besides, looks like the rupture got nicely amped as well.
Garreck Aeternus Crusade
Aku. Soku. Zan. |
Deka Kador
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Posted - 2005.09.15 17:46:00 -
[72]
Merlin is totally kickass for a t1 frigate.
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Vaux
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Posted - 2005.09.15 17:49:00 -
[73]
The Gallente Navitas should be the scout ship and the Imicus should be the mining ship. Any new player comparing the stats will see that the Imicus has more power/CPU and more cargo and drone space. They will then choose this ship to mine with, just as they do now. The Navitas will remain unused. Give it some speed, a better drone bay, a scan probe bonus, and then it could become a scout. ---------- Vaux CEO, Red Frog Investments |
Alex Harumichi
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Posted - 2005.09.15 17:50:00 -
[74]
All, in all, looks nice. Some quick comments:
- Not sure about the Exeq change into a Logistics cruiser, the cargo bonus was nice. Oh well.
- Thorax drone nerf long overdue, hooray (and I fly the things :).
- Maybe up the Vexor drone bay to 150m2, to make it a proper drone carrier from the "drone race"?
- The Celestis move of a high slot into a med slot is excellent, makes it a true EW cruiser like the Blackbird. Me likes.
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Guardian Alpha
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Posted - 2005.09.15 17:50:00 -
[75]
Quote: Losing 4 heavy drones is quite a cut in firepower.
And brings it down to earth. Just like the megathron versus the domi (vexor versus the thorax) there is no reason that an assult-tactic ship should have more drones than a drone ship. ------------
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Ticondrius
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Posted - 2005.09.15 17:50:00 -
[76]
Edited by: Ticondrius on 15/09/2005 17:52:17
Originally by: Vaux The Gallente Navitas should be the scout ship and the Imicus should be the mining ship. Any new player comparing the stats will see that the Imicus has more power/CPU and more cargo and drone space. They will then choose this ship to mine with, just as they do now. The Navitas will remain unused. Give it some speed, a better drone bay, a scan probe bonus, and then it could become a scout.
Quoted for truth, he went into it more than I did. Give the Imicus a dronebay big enough for up to 15 mining or light drones, and give it a +1 to drones controlled per level bonus in place of the hybrid damage bonus.
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craptacular
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Posted - 2005.09.15 17:52:00 -
[77]
Originally by: Derron Bel 100 m3 is still 10 medium drones, hardly paltry damage dealing. The Thorax will also have only slightly less powergrid than the Maller (its apparent nemesis), so it will be faster (esp considering mwd bonuses) and a superior damage dealer but not as good of a tanker. (As well, far better protected against frigates.)
Superior damage dealer? Far better protection against frigates?
In order to be such a superior damage dealer, you'd have to fit med blaster with an optimal of less than 2km.
Tell me how you're going to get there alive, or how you're going to hit frigs.
If we're left with only with blasters boats, please give those damn hybrid some lub. Or nerf lasers
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Futher Bezluden
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Posted - 2005.09.15 17:52:00 -
[78]
Originally by: Derron Bel ^According to the Dev Blog they're still looking at the BCs, so keep your hopes up.
does the happy dance and crosses fingers
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craptacular
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Posted - 2005.09.15 17:56:00 -
[79]
Originally by: Alex Harumichi - Thorax drone nerf long overdue, hooray (and I fly the things :).
- Maybe up the Vexor drone bay to 150m2, to make it a proper drone carrier from the "drone race"?
Welcome to 2005 where the vexor already has a 150m3 drone bay.
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Sabbott
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Posted - 2005.09.15 17:57:00 -
[80]
I really dislike augorer changed to logistics role, thats mainly what i fly and use it as these roles.
- Support for frigates:
nice Armor and low cost makes it perfect to tag along in frigate fleet with small sized guns & nice armor, would be nice if had missle slot added or nosfuratu range/bonus or webber bonus for range, maybe +10% drained per lvl or +10% webber range per lvl. instead of capacitor for guns. & leave armor bonus
- Long range beam fire support:
I use with heavy beams and can hit things well at 50km+ in battles, very nice role as fire support, maybe change bonus for capacitor usage to long range platform? +10% range/ falloff for med lasers ?
Just some idea's from a Augoror user..
Our website http://www.blood-inquisition.net
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Alex Harumichi
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Posted - 2005.09.15 18:01:00 -
[81]
Originally by: craptacular
Welcome to 2005 where the vexor already has a 150m3 drone bay.
Duh. So it does. I blame too little coffee in bloodstream :)
Oh well, scratch my comment on Vexor then. It's fine.
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dirty thief
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Posted - 2005.09.15 18:01:00 -
[82]
I'm seriously getting tired of the nerfs. Please quit CCP, just leave things alone and fix some bugs....please,,,,,pretty please....with pod goo on top.
/waves goodbye to rax until everything else goes through the flavor of the month, and its your turn again.
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Sable Terrick
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Posted - 2005.09.15 18:01:00 -
[83]
Correct me if im wrong but Vexor gets a +1 drone control bonus per level doesnt it?
if so a drone bay of 150 should be fine...15 Med drones....seems pretty good from that standpoint. Oh yes...and for all those whining about the Thorax not being overpowered because of the drone bay....now is your oppurtunity to prove it *grin*
Some changes i have to disagree with tho....taking away the speed bonuses of the minmatar ships...why?
Also....for gods sakes give the caldari a all missle type bonus instead of just kinetic....it really gets ridiculous.
Oh....and love what you have done to the merlin....
Just remember to do the increases for the T2 ships that ya do for the T1...*pats a deimos with a full rack of T2 neuts and giggles like a maniac* [img http://www.djstora.co.uk/images/sableterrick.jpg /img]
I know its just a game but i really wonder how many of these mouthy F*cks would have the stones to say that sort of thing in real life. |
Letouk Mernel
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Posted - 2005.09.15 18:06:00 -
[84]
It would be nice to designate a cruiser for mining for every race, not just the two. People still stick to their beginner race as they get to cruisers, and thus will need to mine in their racial ship. They probably de-specialize later on, and pick other races ships, but the upgrade to a mining cruiser happens early, and so I think each race needs its own mining cruiser.
Second, what are you doing about the overall problem that cruisers have, that they can't rely on speed (like frigates) or tanking (like battleships) to survive damage from battleships? Least used type of cruiser: straight-damage, especially the long range ones that suck for missions. Most used: mining.
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Derron Bel
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Posted - 2005.09.15 18:08:00 -
[85]
Edited by: Derron Bel on 15/09/2005 18:09:40
Quote:
In order to be such a superior damage dealer, you'd have to fit med blaster with an optimal of less than 2km.
10 medium drones more than compensate for any supposed lack in railgun performance. :)
The drones are what makes it more capable against frigates.
Ack! I'll stop now. Don't want this whole thread to be just arguing about the Thorax.
-==- Holy-Jim> as you know, surprise is the key to victory.....surprise! LooseCannoN> ahh! LooseCannoN> my plans have been foiled! |
Garreck
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Posted - 2005.09.15 18:10:00 -
[86]
Originally by: Guardian Alpha there is no reason that an assult-tactic ship should have more drones than a drone ship.
Until these changes are finalized, the thorax IS the drone ship. Always has been. Previously, though drones were part and parcel with "assault tactics." Now it seems that the devs see fit for that to change. Maybe because tech II drones are just that much more powerful. Maybe because of previous nerfs to other cruisers that left the thorax sticking out (I don't think that's the case, but there it is.)
Either way, I'll continue to make the thorax my cruiser of choice, and in all likelihood folks that fly against my thorax will continue to think it's overpowered.
Garreck Aeternus Crusade
Aku. Soku. Zan. |
Alex Harumichi
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Posted - 2005.09.15 18:19:00 -
[87]
Edited by: Alex Harumichi on 15/09/2005 18:20:18 All, in all, looks nice. Some quick comments:
- Not sure about the Exeq change into a Logistics cruiser, the cargo bonus was nice. Oh well.
- Thorax drone nerf long overdue, hooray (and I fly the things :).
- The Celestis move of a high slot into a med slot is excellent, makes it a true EW cruiser like the Blackbird. Me likes.
- Arbitrator now has drones and EW? Interesting. I think I like it.
- Seems like one of the big points of minmatar ships (speed) has been nerfed, with nothing that much in return. Maybe some boosts to base speeds of the ships where the per-level speed bonus was removed?
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Alex Harumichi
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Posted - 2005.09.15 18:20:00 -
[88]
Originally by: Vaux The Gallente Navitas should be the scout ship and the Imicus should be the mining ship.
Agree with this. Imicus clearly seems to be a mining ship to me, too.
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Ysolde Xen
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Posted - 2005.09.15 18:23:00 -
[89]
Amarr do everything best. I'm sick of this BS. Amarr are slow and heavy and solid armour/laser paltforms. WTF are they now doing with the *fastest* tackling frigate? Why is the Slasher losing it's speed bonus as well as having a lower tops speed? And who on Earth uses scan probes (which are very high spec and high reqs) on basic T1 frigates? Leave the Probe (ship) speed bonus alone! It's wonderful for what it does already and needs no changes! I also note that the Vigil has lost it's speed bonus as well. Oh look - so has the Rifter! So it's lack of slots/HP/cargo/mass because it kind of sort of had a bit of an overdrive/nanofibre/miniAB compared to the others because Minmatar ships are meant to be fast, now has all that taken away with NONE of the losses recouped.
Anyone who thinks minmatar ships should be fast - just get a load of how we've been not so much nerfed as totally nuked.
And the others... well the Breacher again gets nothing. It's nearly useless as it is. Too fragile to get up close, too limited to operate at long range. I love that poor thing and try as I might it's just not able to compete with the likes of, well, any of the so-called 'assault' T1 frigates.
What a pile of sh*te for us Minmatar frigate users. |
Elve Sorrow
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Posted - 2005.09.15 18:24:00 -
[90]
The fastest tackling frigate which cannt equip any tackling gear, yes.
Clearly the best of all tacklers.
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