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Tarmiko
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Posted - 2005.09.30 17:57:00 -
[1]
Edited by: Tarmiko on 30/09/2005 17:57:55 Edited by: Tarmiko on 30/09/2005 17:57:37 Edited by: Tarmiko on 30/09/2005 17:56:45 First thing first : I am a newb..... (soryà. Happened to everyone )
If this has been answered before, I excuse myself. Just direct me to the right thread please.
Now with my dilemma: To blast or to rail à..
When I look at the stats for the blaster turret they do not look THAT much more powerful that a rail gun while the range look way to short (I start to feel insecure under 10km).
I have 3 questions
1) Is it possible to effectively use Blasters ???
2) How are you supposed to get in range without being shoot to deathà I mean I started my lvl 2 agent missions and some NPC start blasting me at over 20km
3)Is there something I did not understand in the blaster stats??? Are they really more powerful???
My character is still new (under 500K SP). Right now am using a Tristan and plan to move to Galante Cruiser in the next week. Probably a Vexorà Ill wait a bit before I go for a Thorax (read somewhere you need to have goods skill to effectively use a Thorax)
Thx in advance for the answers
(and sory for the gramar ... English is not my natural language)
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Tarmiko
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Posted - 2005.09.30 17:57:00 -
[2]
Edited by: Tarmiko on 30/09/2005 17:57:55 Edited by: Tarmiko on 30/09/2005 17:57:37 Edited by: Tarmiko on 30/09/2005 17:56:45 First thing first : I am a newb..... (soryà. Happened to everyone )
If this has been answered before, I excuse myself. Just direct me to the right thread please.
Now with my dilemma: To blast or to rail à..
When I look at the stats for the blaster turret they do not look THAT much more powerful that a rail gun while the range look way to short (I start to feel insecure under 10km).
I have 3 questions
1) Is it possible to effectively use Blasters ???
2) How are you supposed to get in range without being shoot to deathà I mean I started my lvl 2 agent missions and some NPC start blasting me at over 20km
3)Is there something I did not understand in the blaster stats??? Are they really more powerful???
My character is still new (under 500K SP). Right now am using a Tristan and plan to move to Galante Cruiser in the next week. Probably a Vexorà Ill wait a bit before I go for a Thorax (read somewhere you need to have goods skill to effectively use a Thorax)
Thx in advance for the answers
(and sory for the gramar ... English is not my natural language)
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jbob2000
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Posted - 2005.09.30 18:06:00 -
[3]
Go for rails first as they are a bit more flexible in terms of range.
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Sadist
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Posted - 2005.09.30 18:21:00 -
[4]
Depends on the ship, duh.
AF's - rails only Cruisers - rails on all, except the thorax. BC - rails (im assuming brutix here) Inties - versatile, could play around with both.
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VIP member of the [23] Sadist - harsh to the idiots, kind to the smart |
Resin Kadir
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Posted - 2005.09.30 18:28:00 -
[5]
Always blasters unless dealing with multiple entities then it's to strategics. Brute force in 1on1 is always good and people rarely expect an up close confrontation. You do damage, they can't touch you. Surpise, buh bye pod. _-_-_-_-_-_-_-_-_-_-_-_ You sank my battleship! -_-_-_-_-_-_-_-_-_-_-_-
Vertigo Coalition - Shoot Squelch first, it was his idea! |
Rex Wolfen
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Posted - 2005.09.30 18:28:00 -
[6]
Howdy
well, im in a thorax myself and like u pretty new player ( round 1 million sp, mostly in learning )
i use the folowing setup :
highs : 5 X small neutron balster meds : cap recharger, webber and ab lows : 2 hardeners, 1600er plate, cap power relay, med armor repper
..replaced the hardener already for some mag stabs since its alot hp and the damage i recieve its not that much anyway..
and only 4 drones ( hammerheads ) mostly named stuff but anyway.
this setup seems overkill for lvl 2 missions...u have alot of armor hitpoints and small weapons really come along with good tracking and damge versus the tons of frigs u facing in lvl 2 missions. cap usage of smalls is also damn nice with low cap skills. using with AM ammo u can run repper, guns and ab good amount of time. ive also tested with some dual 150 rails and 400er plate and felt its not that powerfull against those frigs. small balster with that inherent good trackin and sig resolution making a damn good job. thers no single mission i came into trouble and its getting boring sometimes :)
anyway...if u aim for a thorax u dont need that many millions of points spent in order to do lvl 2 missions...tho u can make lot more out of that ship with high skills, its working perfectly already with lower skills is what i found out for myself.
hope that makes some things clear and was kinda helpfull
regards Wolfen
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Tarmiko
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Posted - 2005.09.30 18:45:00 -
[7]
Thx for those who answer ....
I am starting to get the feeling : "Just do what you feel is good for you"
Look like ill have to experiment and see for myself
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RedlegSA
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Posted - 2005.09.30 19:23:00 -
[8]
In general I use the following,
Vexor - rails. It is slower and sluggish. I use the drones to deal with close in threats, the bonus is nice in this regard. I try to keep my distance and pound away at the target with railguns. I ussually have a webber to slow targets that get close so they are easier to hit with medium railguns.
Thorax - Blasters + cap killers (PvP only) + MWD. In this setup you have to close as quickly as possible as you can do no damage at all until in under ~10Km. Once in ~10Km activate Nos+Energy Destabilizer+webbers+warp scram, deactivte MWD and continue to close on the target. Once in Blaster range activate those. I have rendered equivelant and lower ships helpless fairly quick in this setup by attacking the Capacitior. The damage is lower, as small blasters will only fit going this route, but when the targets cap is down they cease fire anyway. In PvE, drop the cap killers and fit medium blasters, but otherwise the same tactics. The faster you close, the less damage you potentially take, although with the MWD you are easier to hit, I still would rather get there sooner.
Bruitx - Same as the Vexor, but with more rails and less drones.
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Hellraiza666
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Posted - 2005.09.30 19:25:00 -
[9]
BLASTERS OFC!!!! --------------------------------------------
In War There Are No Runners Up...
Image by Denrace |
Wolverine PL
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Posted - 2005.10.01 14:14:00 -
[10]
I was using blasters on my megathron on npc and Im dissapointed. DMG they deal sucks, I was hitting avarange for 100, and 200 for structure with AM ammo. I got same DMG using Long range setup for megathron with 425 rails. I dont see point using blasters. I coundnt hit cruisers 3km from me (they were webed). And I had cap problems.
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Liu Kaskakka
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Posted - 2005.10.01 14:43:00 -
[11]
Originally by: Wolverine PL I was using blasters on my megathron on npc and Im dissapointed. DMG they deal sucks, I was hitting avarange for 100, and 200 for structure with AM ammo. I got same DMG using Long range setup for megathron with 425 rails. I dont see point using blasters. I coundnt hit cruisers 3km from me (they were webed). And I had cap problems.
Then your skills suck. I can hit a webbed frig with my ion II's.
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Alekzander
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Posted - 2005.10.01 14:57:00 -
[12]
The major differances between railguns and blasters are:
Railguns: Excelent versatility in range using various ammo's, good damage over that range, downsides are once something gets inside that optimal range, the bad tracking on them makes things impossible to hit without a webbifer.
Blasters: Extremely high damage, (I've had light neutron IIs hit for over 300), very good tracking. Tradeoff for extremely high damage is the extremely short range, with antimatter loaded those light neutrons have an optimal of 2900m and the falloff gives another 2500m before you cant hit anything.
So, rails if you want flexibility and good overall damage, or blasters when you want to be up in their face (closer than 5km) and blasting them to bits.
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RedWyvern
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Posted - 2005.10.01 17:34:00 -
[13]
Nothing wrong with blasters, but trying to do lvl 2 missions in most frigates is difficult at the best of times.
You said you're going to get a cruiser - the Vexor is probably the best Gal cruiser for the job, because of its drone bay and large cargo space (nobody likes loot runs ^^). Here's the setup I used to use:
HI: 3 200mm railguns MED: 10mn ab, target painter, Cap recharger I LO: 1 Kinetic Armour hardener, 1 Thermic, Medium Armor repairer, damage mod.
Make sure you train up your drone skills to get the most out of the ship. Meds are the best imo because you'll mostly be flying against frigates.
It's a little skill intensive for a new player, but with this, you can do all lvl 2 missions in your sleep. =)
Loyalty, Integrity, Honour. |
Mangus Thermopyle
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Posted - 2005.10.01 18:50:00 -
[14]
Blasters works best against cruisers or bigger, since you deal more damage, and from a close distance so they cant hit you. But against frigates, especially webbing frigates, rails usually works better.
I did all level 2 missions in a Daredevil with 2 * ion blasters, rockets and nos in high slots, I doubt I could have made it with 2 * rail + standard launcher.
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fisho
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Posted - 2005.10.01 18:51:00 -
[15]
Obviously 2 very different weapons here. And as everyone has said different situations call for different weapons. That said, if i was to choose between the two (and i have) i would go for rail guns. They are so much more versatile, and hence can be used in so much more situations. Wether that be PVE or PVP rails are generally > blasters.
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Taketa De
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Posted - 2005.10.01 19:56:00 -
[16]
If you can afford to get shot while getting into range, blasters are nice.
If the ship you are flying can't take the punishment go for rails and use range as an additional shield.
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Esrevatem Dlareme
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Posted - 2005.10.01 21:07:00 -
[17]
The problem with blasters is you need to be able to get in and tank everything until you get it all dead. With rails you can outrange the NPC's and avoid any damage.
From a mission standpoint, it's possible to use blasters and tank everything up to lvl 3 missions (some lvl 3's would prove to be difficult however). In lvl 4 missions, some of them simply put out too much damage. There are certain situations in lvl 4 missions where you get "ambushed" as soon as you come thru an accel gate, so blasters might be a good choice in those situations, but for the most part you're going to want to use rails.
It's funny, when I was running lower lvl missions (pre exodus) I used a thorax with blasters and my friend fit his with rails. Now that I've moved on to BS's and running lvl 4's, I use rails and when my friend comes along he uses blasters for more damage.
______________________________________________ As I stand, dazzled by the shattered twilight, I think back... I think back to all the events that have brought me here. And I realize... I realize I was ment to come here. Someone wanted me to come here. And now, I have come here. |
Dreez
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Posted - 2005.10.02 00:07:00 -
[18]
Small Blasters > Small Rails. Medium Blasters > Medium Rails. Large Rails > Large Blasters. (Large Blasters suxx)
I might have ATUKO in my tag, but i have OC in my DNA
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Kyle Caldrel
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Posted - 2005.10.02 00:10:00 -
[19]
Women love the long rail... but they like to be blasted in the end...
hope that helps.
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MuffinsRevenger
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Posted - 2005.10.02 00:14:00 -
[20]
it's like comparing a shotgun to a rifle
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Denrace
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Posted - 2005.10.02 01:06:00 -
[21]
Originally by: Kyle Caldrel Women love the long rail... but they like to be blasted in the end...
hope that helps.
LMFAO!
____________________________________________
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stoicfaux
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Posted - 2005.10.02 03:12:00 -
[22]
In my experience as a newbie, level 2 security missions are a cakewalk/boring in a vexor, and easy/tedious in a destroyer.
I say compromise and use Dual 150s.
- Both rails and blasters have _huge_ power requirements. Dual 150s don't. Blasters may have damage mods of 3.5 to 4.0, but if I can fit two Dual 150s with 1.9 damage in place of one blaster, then what's the difference? (Trying to fit more than 2 ion or neutron blasters is problematic.) Nosferatus, armor and ABs are also power hogs.
- Dual 150s with AM rounds are perfect for the 10km sweet spot when fighting frigates in level 2 missions. At 10km you're in Nosferatu and Webifier range. You're well inside the Dual 150s accuracy dropoff range. And most NPC damage doesn't pick up until around 5km.
- Dual 150s have twice the tracking speed of 'real' medium railguns. Webbed frigates are easy for the guns to hit.
- Med Rails have a huge range advantage over anything in a level 2 mission. However, you don't need a huge range advantage. Plus you will be jumped at short range many times after warping in. Worst case, you can use iron charges to get a 21+ km attack range.
My Vexor is outfitted on the cheap with 4 x Dual 150mm and AM ammo 1 x Med Nosferatu AB, Webifier, Cap Recharger 400mm armor, Med Armor Repair, the other two low slots are up to you.
The 150s were named loot drops (scout and carbide) the rest are cheap non-named components.
It's a breeze to do all the level 2 security missions. (Boring acutally.)
On a side note, a destroyer with 8 125mm rails can also do all the level 2 security missions but with a little more excitment.
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Dreez
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Posted - 2005.10.02 03:44:00 -
[23]
Originally by: MuffinsRevenger it's like comparing a shotgun to a rifle
In this case, the "Shotgun" shoots paintballs instead of lead .
I might have ATUKO in my tag, but i have OC in my DNA
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