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Author |
Thread Statistics | Show CCP posts - 12 post(s) |
Mara Tessidar
Bat Country Goonswarm Federation
859
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Posted - 2013.05.03 00:39:00 -
[121] - Quote
This is actually a nerf to suicide ganking since regular security status gain is now slower and Tags4Sec will be obnoxiously inconvenient and/or not worth it because CCP felt like adding dumb complexity to it in the form of stupid restrictions on what tags you can use and where you can redeem them.
Thanks, CCP, I was really looking forward to using this new feature. Oh well. Reading the EVEO forums is like huffing gas or sniffing glue. Sure it's funny and you get high, but you pay a terrible, terrible price in the long run. |
Dyscordia
Super Elite Friendship Club
3
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Posted - 2013.05.03 01:05:00 -
[122] - Quote
Milton Middleson wrote:Hans Jagerblitzen wrote: CCP (Masterplan in particular) spent an entire year giving us a knockout system for Crime and Punishment, and yet it goes underutilized because criminals aren't committing frequent enough crime in high sec to begin with. Why? Because we can't operate there! What difference does it make if there's suspect flagging, criminal flagging, etc, if no one who is prone to committing those crimes ventures frequently into highsec space.
Maybe there also needs to be a greater range of 'criminal' activities in highsec.
Criminality in eve is really underdeveloped and could use some work.
Well said! Your actions should have consequences, and also high rewarding opportunities not open to players with ++ sec status - opportunities that also exist in HS. Pirates should be proud of a perfect negative sec status and have real reasons to go to HS.
Tags4Sec feels contrived and doesn't reward you for being a pirate, it rewards you for being having a one click blank slate feature so you can pretend to not be a pirate. The criminal watch system does me no good if you can't shoot at what should be a blinky red player. |
stoicfaux
2644
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Posted - 2013.05.03 01:05:00 -
[123] - Quote
-1 Eve is about consequences. Throwing isk at a self inflicted behavioral problem is weak game mechanics.
And given the population of low-sec, I don't think we'll miss the subs who can't be bothered to commit to the life of a pirate.
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Liz Laser
Deep Core Mining Inc. Caldari State
66
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Posted - 2013.05.03 02:09:00 -
[124] - Quote
Lowsec gets a product that is useful and timesaving to the customer who purchases it, and it is UNIQUE to lowsec?
I'll let everyone quibble on the details, but this sounds EXCELLENT.
As a very casual player, I hate when my null-sec FCs drag me into low-sec. There are months on end sometimes when I don't have time to rat to regain sec status. Now I can quit b*tching and deal with it.
Of course, the only downside for lowsec is if null industry gets as good as we dream of, players like me might have no need to raise sec status. Hey, we can dream, can't we?
Anyway it will be good to have options.
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OldWolf69
IR0N. SpaceMonkey's Alliance
27
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Posted - 2013.05.03 02:15:00 -
[125] - Quote
Holy gods of gank! When was the last time you guys saw a real ganker care about his -10 status? Rofl, another portion of dust in the eyes But some newbs might bite and spend a lot of isk for tags. |
Dalilus
Federal Navy Academy Gallente Federation
34
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Posted - 2013.05.03 04:11:00 -
[126] - Quote
Griefer's Paradise coming soon to a computer screen near you. |
Zostrallis
Ice Fire Warriors Late Night Alliance
3
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Posted - 2013.05.03 05:40:00 -
[127] - Quote
I like what has been proposed, it will probably be reasonably successful once it has been in play for a while and any wrinkles ironed out.
But I would also like to see a parallel system in use that allowed you to remain negative sec status, with the tags only providing you with a temporary pass into hisec.
The tag would only stop you from being attacked by police until such time as you commit a criminal act at which time concord would also warp in and pop you.
The tag would allow you to move about in hisec, but because you have bad sec status you could still be engaged by any player, but anyone engaging you in hisec would pick up a suspect timer which would also allow them to be engaged.
The mechanism to allow you into hisec could be similar to that used to check you for drugs, i.e. you get scanned and providing you have the tag the police don't attack you. You might require a tag for each gate or just one for the whole trip.
I would prefer to stay -10, even though I didn't actually plan on being -10, the circumstances of being in the FW warzone make it very difficult to not end up with a "pirate" sec status regardless of what mechanism there is for recovering it.
This difficulty stems purely from the number of armed neutrals who come into losec looking for fights so waiting for them to aggress is not always an option.
Come to think of it I'd prefer to see negative sec-status in losec only incurred for an "act of piracy" i.e. attacking a non-combat vessel. Any combat ship that comes into the warzone that is not militia or pirate has no business being there and should be a free target. |
Udonor
Native Freshfood Minmatar Republic
36
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Posted - 2013.05.03 06:19:00 -
[128] - Quote
Good to see CCP is giving pirates some love. A string of poddings really should not delay high sec access more than 15 minutes (length of global criminal status) if you can pay. Currently only a few elite players can wipe that -10 security standing out in less than an hour. Most pirates spend an entire 4 8 hours gaining back status in null sec ratting so that they can gank again tomorrow. Unfair! So many players choosing to be defenseless high sec targets and so few pirates.
Not so sure I like the part where fast status change is moved from merely stacking rat kills across many systems to ISK purchase.
Although I certainly see how this "continuous pirating as long as you can pay" might lead to better PLEX income for CCP.
Anything that increases CCP income is a good thing as it keeps our game provider healthy. Long live EVE.
To those who might complain -- this is just wardec idea on a pay per surprise attack basis.
I am sure CCP will point out that "victims" are just players who are too cheap to participate and pay to shoot first. |
Dorn Val
Probe Patrol Polarized.
133
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Posted - 2013.05.03 06:21:00 -
[129] - Quote
Hans Jagerblitzen wrote: *snip* ...Next stop on the train to awesome - separating Factional Navy enforcement of security status and moving them to standings-based enforcement, and allowing a combination of players and CONCORD to work together as the strong arm of the law. I hope this is something that CSM8 will pick up and run with, its the last piece of the puzzle in setting up a robust, easy-to-understand justice system for all of New Eden.
Have I told you lately how much I love you?
IMHO every form of PVP in Eve needs to have some form of risk associated with it, and for far too long high sec griefing was really nothing more than "mission running for gankers" (I consider all high sec griefers to be care bears in their own way). Unfortunately any time you talk about adding risk to high sec PVP the people who engage in it cry "Nerf!", and the same thing is going to happen with what you are proposing Hans. But it has to be done in order to balance out the risks in the game. Sandbox: An enclosed area filled with sand for children engaged in open-ended, unstructured, imaginative play. Also a place for cats to urinate and defecate... |
Alicia Maken
School of Applied Knowledge Caldari State
0
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Posted - 2013.05.03 07:43:00 -
[130] - Quote
Vincent Athena wrote:Vladimir Tinakin wrote:mkint wrote:Farewell to consequences in EVE. :(
At the very least, some of this should be in highsec or something so it's not just a casual stroll in the park. This won't attract players to lowsec on it's own. At least putting the agents in highsec would mean that criminals would have to fly in front of a lot of players' guns before they can "push button receive sec." As it's designed, it's way too easy and low risk. Two consequences: 1) ISK cost for the tags (likely not too cheap) and the ISK "handling fee" at the concord station itself. So Cost per Gank has to be taken into consideration if you want to do the easy ISK route. 2) These new rats are lowsec belt only. Meaning you have to be in very obvious places in a PVP freefire zone to try and farm these guys, who are probably going to be infrequent at best. Its an Actual Risk, not something I'd expect a mission runner to understand. Or: The consequence is I open my RL wallet, purchase a PLEX, sell in game for ISK and use the ISK to buy tags and pay CONCORD. In other words an individual can circumvent in game consequences via out of game wealth.
Yeah nice way to go CCP, "some players will actually stop playing due to the grind back to +sec status", what about the players who HAVE stopped playing due to the griefing of these crims? I think you have lost far more new player opportunites than you ever will older players and now you are just opening these offending players wallets further by offering this solution. Makes a mockery of those who have done the grind to get back to a neut/pos sec status too.
Theres plenty other things to fix in this game, do that instead of catering for outlaw chumps |
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Katja Norolyev
State War Academy Caldari State
10
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Posted - 2013.05.03 08:02:00 -
[131] - Quote
Alleviating the grind for players to get back to doing what they love, even if what they love is to be a complete sociopath, is a good thing, and I say that as a proud carebear.
Reducing the already paltry consequences for behaving like a homicidal lunatic is a VERY BAD IDEA, not least of all because it serves to dilute the accomplishment of committing a truly grand act of piracy.
The obvious solution is to introduce consequences that neither preclude continued misbehaving, nor simply require the expenditure of additional, meaningless isk. Something irreplaceable must be penalized that does not directly restrict gameplay for the villain. Fortunately, such a commodity exists in Eve.
I propose that any pilot who loses a ship to CONCORD within 30 days of having lost a ship to CONCORD have a percentage-based training speed penalty applied to their account for a short period of time. The severity and length of the penalty should be increased if the loss was due to aggression against a player, based on the victim's security status. (Higher security status means greater penalty for ganker. E.I. - shooting the cop's favorites hurts more)
Furthermore, each infraction after the first should reset the 30 day cooldown, and subsequent penalties should stack. Initial penalties should be very small, little more than a smack on the wrist. Penalties should ramp exponentially, however, to introduce some real consequence for the habitual ganker to consider. |
Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
651
|
Posted - 2013.05.03 08:30:00 -
[132] - Quote
Why nerf sec. ratting in the Deep Blue Sea when you could just remove sec. gain in law-less space wntirely and double tag drops?
You obviously read the thread made by the Veto bloke I can never remember the name of which called for sec.gain in LS only and decided to add a market facet to it, all well and good. But with per-character ticks of five minutes, sec.gain speed when chaining BS in null will decrease quite a lot .. so nuke it completely and do the right thing: Move ALL sec gain to LS!
Or, double tag drop rate in FW areas. Navy tags got nerfed hard when rats stopped spawning (plex NPC changes) and navy markets bottomed out ages ago leaving legitimate fighting men and women with diminished income opportunities, give FW the nod and make people want to have belts on OV again! |
Sparkus Volundar
Applied Creations The Fendahlian Collective
47
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Posted - 2013.05.03 09:04:00 -
[133] - Quote
CCP Masterplan wrote:Rhavas wrote:"CCP Masterplan" wrote:There will no longer be a way to have multiple ticks in parallel across different solar systems. The tick will now be an explicit 5-minute interval, starting with the first NPC kill that a character makes. We are also rebalancing the security status gains given by some NPCs as part of this change, so you might notice slightly different gains per tick.
So two questions based on this. 1) Will you be giving us a visual 5-minute timer? Please? 2) Are you rebalancing the gain upward (faster recovery) or downward (slower recovery)? Exact amounts are in development of course but general trend? 1) Unfortunately that is unlikely 2) A small number of NPCs that were giving very high rewards are being lowered. Overall everything else will average about the same if you're sampling across a reasonable number of spawns.
Thanks for the clarifications on this point and the other helpful replies.
Just to check, when you refer to a "small number of NPCs that were giving very high rewards", do you refer to rats in the sub-set of rats found in low sec, or all a larger pool including those in Null Sec?
As I understand things, Null Sec rats give the highest Sec gains currently and I wondered where we would find the rats that are having some Sec bonuses reduced.
Thanks in advance, Sparks
Applied Creations is recruiting. Mystic Volundar says, "It could be you! " |
Dav Varan
Spiritus Draconis Sicarius Draconis
25
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Posted - 2013.05.03 10:10:00 -
[134] - Quote
Wouldn't it make more sense to have these new spawns at planets rather than asteroid belts. How many Dust soldiers are out in the belts ?
Why are Concord standing being reset ? Are concord standing important for mission runners using concord agents ? Sorry If stupid I don't even look at running for concord, is that even possible ? |
Akturous
Immortalis Inc. Shadow Cartel
122
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Posted - 2013.05.03 11:08:00 -
[135] - Quote
So, still locking pirates out of half the game they pay for without any benefit hey? How about some low sec pirate missions for people with a sec status less than -5?
Buff to low sec non-FW bullsh1t, increased isk sinks (lp), provides some meaning to being flashy.
I'm not happy about the change in sec status ticks, as I most definitely kill more than one bs/5min when ratting sec status on my alt in a bomber. Vote Item Heck One for CSM8 |
admiral root
Red Galaxy SpaceMonkey's Alliance
514
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Posted - 2013.05.03 11:52:00 -
[136] - Quote
Dalilus wrote:Griefer's Paradise coming soon to a computer screen near you.
Griefing isn't permitted in this game and GMs quite rightly ban offenders. Would you care to try again? No, your rights end in optimal+2*falloff |
Silver Ott
Enterprise Estonia Northern Coalition.
2
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Posted - 2013.05.03 12:35:00 -
[137] - Quote
when i suggested tags for security here https://forums.eveonline.com/default.aspx?g=posts&m=1112317#post1112317 i got one measly like wheres my medal? i also accept donations if all medals are given out already |
Dav Varan
Spiritus Draconis Sicarius Draconis
25
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Posted - 2013.05.03 13:13:00 -
[138] - Quote
Your medal is in Rancer in a can
Top belt
at 0
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Vherana
Valkyrie Industries Valkyrie Coalition
2
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Posted - 2013.05.03 13:17:00 -
[139] - Quote
CCP Masterplan wrote:CONCORD corp standing will be reset to 0.0 Why 0.0 and not null? |
blue dehazon
Allice AVATAR Corporation RB Mining
0
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Posted - 2013.05.03 13:24:00 -
[140] - Quote
They want to make it better for hi-sec gankers,and must want to hawe more of them ,bacikly rewarding the grifers that more often than not gank solo miners and neew players.And at the same time CCP says that they want more miners and manufactors to low-space.so they ad som more ore yeld .thats fine for those that all redy live and mine whid a bigg corp to protect them ther.the onlye thing that will help to mowe more peopel at enny rate that will be noticed is the oposit of what they want to do her.most hi-sec dvelers live in hi-sec so not to be ganked to often,this is hardly a secret !!!..but maybe to CCP ? |
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Vaju Enki
Secular Wisdom
610
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Posted - 2013.05.03 13:32:00 -
[141] - Quote
Excellent change. It's a great buff to lowsec belt pvp. |
Meditril
T.R.I.A.D
268
|
Posted - 2013.05.03 13:41:00 -
[142] - Quote
This is a great feature, even though I am not a pirate. But many of my friends now will be able to follow me huting WT's in high sec again :-)
By the way... can you please implement this mechanics also for faction standings? It would be great to be able to fix your faction standings also by using a similar way. |
Cynthia Nezmor
Nezmor's Golden Griffins
203
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Posted - 2013.05.03 14:32:00 -
[143] - Quote
Finally I don't have to waste time in noobsec with my awoxing alts. Now if only there would be a way to buy faction standings, or just bribe the pesky faction cops. |
blue dehazon
Allice AVATAR Corporation RB Mining
0
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Posted - 2013.05.03 15:33:00 -
[144] - Quote
i think ther is a better way to do this.make ship clas like al non combatt ships are sivilian and incure the higest securety los of al ships if ganked ,,,For combatt ships the pennalty incrise if you gank a ship lower than the tier of the ship your jusing to gank,and a lower penalty for ganking higer tier ships than you jusing to gank....then combaind this whid gradual lowered penalty for sec stat 1.0-0.1, if balanced rigth the penalty for ganking sivilian ship will be so hige iven in som low-sec like say 0.4-0.3 that it migth not be an atraktive target if not carrying werry walubal cargo...this system migthe bring miners and manufactors to som of low-sec(and it dont reward the cowards ganker only those that are brave and challange a stronger oponent,so ganking a higer tier combat ship shud incure werry littel penalty iven in 0.5 space if i got it may way..... |
Silver Ott
Enterprise Estonia Northern Coalition.
2
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Posted - 2013.05.03 18:10:00 -
[145] - Quote
medal jokes aside
is there some sort of a tax transaction built in to this system aswell?
if no then why the heck not great opportunity to add a nice little sink! |
Linna Excel
Center for Advanced Studies Gallente Federation
98
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Posted - 2013.05.03 18:15:00 -
[146] - Quote
Sounds like a good idea. I hope you add something similar for people who want to improve their faction standing with an empire. For example, FW could have NPCs that drop tags that help your rating with empire X (ideally without impacting empire Y for the one who turns them in). Why FF7 not being remade right now is good |
cynthia greythorne
Twilight Labs Unsung Voices
22
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Posted - 2013.05.03 20:14:00 -
[147] - Quote
There are endless plaints that 'we need to get those who enjoy high-sec into low sec so they will enjoy the game OUR way'. This scheme will not do that for the simple reason that all the proposed tag-drop systems are controlled by various low-sec criminal corporations. Though the tags will not prove to be an endless money machine like moon materials, only criminal corporations will profit from this. And to what end? So criminals, who elected to lose sec status, will have an easier time entering high sec.
The sec-tag drops would therefore be better in high sec systems. Let the low sec-status criminals figure out how to gain the tags whilst evading the police and Concord, and whilst under fire from their long-time victims, the much loathed 'carebear'. I imagine that criminals would just create alts to harvest the tags, but why make it easy for them?
By the way, 'Sometimes you just need to do something that's a little bit outside the law' is not true of everyone. Actions have consequences, and one should labour to repair one's standings, and not be allowed to simply buy their way out. |
Dramaticus
Goonswarm Federation
389
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Posted - 2013.05.03 20:24:00 -
[148] - Quote
blue dehazon wrote:i think ther is a better way to do this.make ship clas like al non combatt ships are sivilian and incure the higest securety los of al ships if ganked ,,,For combatt ships the pennalty incrise if you gank a ship lower than the tier of the ship your jusing to gank,and a lower penalty for ganking higer tier ships than you jusing to gank....then combaind this whid gradual lowered penalty for sec stat 1.0-0.1, if balanced rigth the penalty for ganking sivilian ship will be so hige iven in som low-sec like say 0.4-0.3 that it migth not be an atraktive target if not carrying werry walubal cargo...this system migthe bring miners and manufactors to som of low-sec(and it dont reward the cowards ganker only those that are brave and challange a stronger oponent,so ganking a higer tier combat ship shud incure werry littel penalty iven in 0.5 space if i got it may way.....
Does WebTV not have a spell check bring back images |
Zappity
Kurved Space
49
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Posted - 2013.05.04 00:10:00 -
[149] - Quote
To all the highsec bears having a whinge: I have never ganked anyone in highsec on this character. This character has a negative sec status purely due to PvP in lowsec. I will probably want to go back to highsec some time.
I simply refuse to grind in a game - I don't have nearly enough time for EVE to justify it.
This is a good solution. See you soon. Hooray, I'm l33t! -á(Kil2: "The higher their ship losses...the better they're going to be.") |
Zappity
Kurved Space
49
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Posted - 2013.05.04 00:16:00 -
[150] - Quote
cynthia greythorne wrote:There are endless plaints that 'we need to get those who enjoy high-sec into low sec so they will enjoy the game OUR way'. This scheme will not do that for the simple reason that all the proposed tag-drop systems are controlled by various low-sec criminal corporations. Though the tags will not prove to be an endless money machine like moon materials, only criminal corporations will profit from this. And to what end? So criminals, who elected to lose sec status, will have an easier time entering high sec.
The sec-tag drops would therefore be better in high sec systems. Let the low sec-status criminals figure out how to gain the tags whilst evading the police and Concord, and whilst under fire from their long-time victims, the much loathed 'carebear'. I imagine that criminals would just create alts to harvest the tags, but why make it easy for them?
By the way, 'Sometimes you just need to do something that's a little bit outside the law' is not true of everyone. Actions have consequences, and one should labour to repair one's standings, and not be allowed to simply buy their way out.
Putting tags amidst a nest of highsec mission bears would make them so cheap it isn't funny. Would be great for me but I don't think you have thought it through.
You do realise that a high sec status doesn't exclude you from lowsec, right? Have you ever been there? I recommend a one month course of wormhole camping out of an Orca for you. If you survive the shock you will no longer be terrified of any k-space region. Hooray, I'm l33t! -á(Kil2: "The higher their ship losses...the better they're going to be.") |
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