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Author |
Thread Statistics | Show CCP posts - 12 post(s) |
Gunner
Rage and Terror Against ALL Authorities
7
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Posted - 2013.05.12 10:12:00 -
[211] - Quote
CCP Fozzie wrote:Bexar Ying wrote:My response to that is the same as always. "You and I don't play the same game. We just use the same servers."
Have a nice day. Hate to break it to you, but you play the same game in different ways. There's a big difference between that and different games on the same servers, and if it's ever the latter we here at CCP have a problem that we need to fix.
Kinda pathetic that after all these years you clearly still do not understand your own game. Go fix Tech instead of this bullshit. |
OldWolf69
IR0N. SpaceMonkey's Alliance
37
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Posted - 2013.05.12 10:52:00 -
[212] - Quote
CCP Fozzie wrote:Bexar Ying wrote:My response to that is the same as always. "You and I don't play the same game. We just use the same servers."
Have a nice day. Hate to break it to you, but you play the same game in different ways. There's a big difference between that and different games on the same servers, and if it's ever the latter we here at CCP have a problem that we need to fix. Kind sir, you a God. But Gods do loose followers, because stupid moves. Earth has a full history to prove it. Like it's writen a lil upper, Tech might be a more worthy task for you. And this not because lack of profesionalism. Just because of too much hypochrisy.
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Elvis Preslie
NRDS Securities Apocalypse Now.
29
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Posted - 2013.05.12 22:54:00 -
[213] - Quote
This is kinda terrible; the new criminal system and immediate dropping to negative security, after one ghank, was suppose to help give an advantage to defending yourself, through thwarting ghanks.
The entire point of military in the real world is not to command and conquer anymore; it is to command and retain. As I've said it over and over, industrial ships should be easier to stay alive against one or two offending ships, while not bubbled, versus one offending ship against another offender. I'm not talking resists but able, skilled tactics to evade once you're tackled.
Seriously, the jump freighters, rorqual, and orca should have a -2 warp scramble strength, stock, and regular freighters should have a -4 or -6 at most.
The other industrial, subcap ships should have lower signatures, all the while having various electronic counter-measure bonuses, like to make ecm burst reach 15km or more but run out of cap, using the ecm burst, at the exact same time it takes for that ship to align to warp, the pilot having max skills for agility. This would make the ship's ability to evade, once tackled, be completely on skill and not luck. If you screw up the align or get bumped enough to make the align take longer, the offending ships will have you locked again before you can finish aligning.
As it is now, the game Is almost pointless; everyone in an industrial ship is being FORCED into combat, making them rage quit, and the people that took them out are being made think they accomplished something great when it was all about being at the right place at the right time.
Once someone has been tackled, the offender should be required skills to KEEP them tackled; not just web them and sit still until the ship is popped. All the while that freighter is aligning after its been discovered by a WT, the offender should be gathering up more tacklers to try to overcome the -6 warp scram strength of the regular freighter.
"Wahh, I want to be able to catch every freighter I come across with one scrambler or disruptor" Fine. we'll just stay as is and everyone will keep their freighters docked during war, instead of more people chancing it with the new -6 scram strength. The more people that feel comfortable flying their freighters during war, the better it is for the people trying to ghank them with their minds out of the box.
The reason ccp has the system the way it is now is because of kids that want everything handed to them on a silver spoon. |
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CCP Fozzie
C C P C C P Alliance
5821
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Posted - 2013.05.13 10:28:00 -
[214] - Quote
Gunner wrote:CCP Fozzie wrote:Bexar Ying wrote:My response to that is the same as always. "You and I don't play the same game. We just use the same servers."
Have a nice day. Hate to break it to you, but you play the same game in different ways. There's a big difference between that and different games on the same servers, and if it's ever the latter we here at CCP have a problem that we need to fix. Kinda pathetic that after all these years you clearly still do not understand your own game. Go fix Tech instead of this bullshit.
Good idea. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie |
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James Amril-Kesh
4S Corporation RAZOR Alliance
5000
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Posted - 2013.05.13 10:35:00 -
[215] - Quote
Gunner wrote:Kinda pathetic that after all these years you clearly still do not understand your own game. Go fix Tech instead of this bullshit. It would seem he understands EVE a lot better than you understand these changes. And oh by the way, they are fixing tech.
Also, 5000 likes. :P |
Soko99
Repercussus RAZOR Alliance
33
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Posted - 2013.05.13 12:37:00 -
[216] - Quote
Gunner wrote:CCP Fozzie wrote:Bexar Ying wrote:My response to that is the same as always. "You and I don't play the same game. We just use the same servers."
Have a nice day. Hate to break it to you, but you play the same game in different ways. There's a big difference between that and different games on the same servers, and if it's ever the latter we here at CCP have a problem that we need to fix. Kinda pathetic that after all these years you clearly still do not understand your own game. Go fix Tech instead of this bullshit.
Not to point out the obvious.. But I'm quite sure we all play a game called EvE |
Azrael Dinn
The 20th Legion Mildly Sober
100
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Posted - 2013.05.13 13:26:00 -
[217] - Quote
Malcanis wrote:
....
You missed it because I didn't make it. Ganking isn't consequence free now and it won't be after the tags come into effect.
The concequence was that you loose your ship and your secutiry status drops and you actualy need to work to get it back up. Now the ship part has already been removed cause you can choose the right targets and make the gangin cost effective and get profits from it. This way only the security status change was the real penalty people had on ganging. After the update they just choose right targets and sell the stuff as profit and they don't loose any sec status cause of the tags. Now tell me dear CMS man that I am about to start to hate from the bottom of my heart that how this is right to the person who is shot?
This new tag feature only looks like a way crappy way to get stuff blown up in high sec. And doing it this way is just plain wrong.
And for the other comment that you said about rl criminal things. There are always records of your deeds and something you can never erase. This is something that should be in eve also. Even if it means pirates and "criminals" would be removed from highsec.
The direction you are directing the game at this moment is terrible when you think about new players, high sec dwellers and the ones that get their ships blown up by gangers. |
EvilweaselSA
GoonWaffe Goonswarm Federation
744
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Posted - 2013.05.13 15:49:00 -
[218] - Quote
Azrael Dinn wrote: The concequence was that you loose your ship and your secutiry status drops and you actualy need to work to get it back up. Now the ship part has already been removed cause you can choose the right targets and make the gangin cost effective and get profits from it. This way only the security status change was the real penalty people had on ganging. After the update they just choose right targets and sell the stuff as profit and they don't loose any sec status cause of the tags. Now tell me dear CMS man that I am about to start to hate from the bottom of my heart that how this is right to the person who is shot?
the person who got shot got exactly what he deserved |
EvilweaselSA
GoonWaffe Goonswarm Federation
744
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Posted - 2013.05.13 15:50:00 -
[219] - Quote
if it's profitable to gank you in highsec and you let it happened you ****** up, and deserve to be ganked |
Lady Areola Fappington
New Order Logistics CODE.
201
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Posted - 2013.05.13 17:30:00 -
[220] - Quote
Azrael Dinn wrote:
The concequence was that you loose your ship and your secutiry status drops and you actualy need to work to get it back up. Now the ship part has already been removed cause you can choose the right targets and make the gangin cost effective and get profits from it. This way only the security status change was the real penalty people had on ganging. After the update they just choose right targets and sell the stuff as profit and they don't loose any sec status cause of the tags. Now tell me dear CMS man that I am about to start to hate from the bottom of my heart that how this is right to the person who is shot?
This new tag feature only looks like a way crappy way to get stuff blown up in high sec. And doing it this way is just plain wrong.
And for the other comment that you said about rl criminal things. There are always records of your deeds and something you can never erase. This is something that should be in eve also. Even if it means pirates and "criminals" would be removed from highsec.
The direction you are directing the game at this moment is terrible when you think about new players, high sec dwellers and the ones that get their ships blown up by gangers.
I think I covered this earlier. You want a PUNISHMENT for ganking. In your mind, the PUNISHMENT for ganking is performing mindless sec grind. "that's what they deserve" et al....
With Tags4Sec, you don't get to allow the "system" to exact punishment for you. You gotta do it yourself now. It's very EVEish.
Answer me this question, grasshopper....if grinding rats in nullsec ALSO generated a random plex, would we be having this discussion?
You want someone punished for their misdeeds, YOU go do it. If you can't...well, sorry, that's EVE. Not everyone is a winner.
Don't worry miners, I'm here to help!
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Marsan
Emergency and I
99
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Posted - 2013.05.13 19:21:00 -
[221] - Quote
Seems to me this will kill any sort of LS mining, but I guess it not that much of a loss as there wasn't much to kill. Former forum cheerleader CCP, now just a hopeful small portion of the community. |
Gunner
Rage and Terror Against ALL Authorities
8
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Posted - 2013.05.13 21:49:00 -
[222] - Quote
CCP Fozzie wrote:Gunner wrote:CCP Fozzie wrote:Bexar Ying wrote:My response to that is the same as always. "You and I don't play the same game. We just use the same servers."
Have a nice day. Hate to break it to you, but you play the same game in different ways. There's a big difference between that and different games on the same servers, and if it's ever the latter we here at CCP have a problem that we need to fix. Kinda pathetic that after all these years you clearly still do not understand your own game. Go fix Tech instead of this bullshit. Good idea.
I guess this missed my attention after three years waiting. |
db Deckard
Loc-Nar Support Services Rura-Penthe
8
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Posted - 2013.05.13 22:26:00 -
[223] - Quote
Sheena Tzash wrote:Its a great sounding idea but I wanna ask a few more questions:
1) With the next expansion you've said that ore belts are getting a buff; but with the addtion of these new NPCs to those sites it will obviously increase the chance of visitors to those belts. What is the incentive now for miners to mine in these belts now that they are going to soon become mini PvP play grounds for people to 'rat4tags'
2) Will we have some ability to see an audit of a players sec status? I can see some people abusing this system by going -10, ratting back to zero, joining a nooby corp, puts on the 'innocent look' to get into the corp and then runs off, causes trouble and gets the nooby corp war deced and quickly does a road runner impression from the nooby corp and leaves them to face the music.
Rince & repeat for tears.
Sheena is on target here. No one mines in low-sec because the pirates have such an advantage. Currently if I have 5.0 security status and someone warps in with -5 I better not shoot first or I'll lose security status. If you know much at all about PvP you'll also know that he who shots first normally wins. So a miner is in an expensive mining barge and he cant shoot first allowing the bad guys to bring in all the sharks. The miner would have to be a recent graduate from Gooberville-U!!!!
This tag thing is a really bad idea. Just give even more of an advantage to the low-sec pirates. Really they dont need more of an advantage!! I am still grinding rep from 2-3 because I wanted to experiment with low-sec rules from 2 years ago!!! |
Lady Areola Fappington
New Order Logistics CODE.
201
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Posted - 2013.05.13 23:08:00 -
[224] - Quote
db Deckard wrote:
Sheena is on target here. No one mines in low-sec because the pirates have such an advantage. Currently if I have 5.0 security status and someone warps in with -5 I better not shoot first or I'll lose security status. If you know much at all about PvP you'll also know that he who shots first normally wins. So a miner is in an expensive mining barge and he cant shoot first allowing the bad guys to bring in all the sharks. The miner would have to be a recent graduate from Gooberville-U!!!!
This tag thing is a really bad idea. Just give even more of an advantage to the low-sec pirates. Really they dont need more of an advantage!! I am still grinding rep from 2-3 because I wanted to experiment with low-sec rules from 2 years ago!!!
Wanna know how I know that you don't PVP in high/low?
-5.0 and below are outlaw. Shoot em to your hearts content, no sec status loss.
It would be nice if people engaged in a mechanic before they complained about a mechanic. Don't worry miners, I'm here to help!
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OldWolf69
IR0N. SpaceMonkey's Alliance
38
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Posted - 2013.05.14 00:28:00 -
[225] - Quote
The ideea is there's way too much isk in the game. Way to easy to get. What's so dificult to understand? A serious question is in wich hands are so much isk, but....nah, "our logs show the absolute truth", blabla. A real consequence of bad administration and idiocy. No problem with the fact they try to fix this. But be honest about, don't call it improvement. Hypochrisy is really annoying. And once u step down on that path...welcome to the Dark...errrrr.....Bark Side. |
Kusum Fawn
State War Academy Caldari State
314
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Posted - 2013.05.14 04:19:00 -
[226] - Quote
I don't see this adding anything useful o the game. If faction navies were to become several strengths higher and podded negative sec pilots then this would become a worth mechanic addition, but seeing as how the benefits of having a positive sec are virtually nothing while the impediments to negative sec are also virtually nothing, what value does adding the tag mechanic to the game bring?
This feels for the most part to be a reach to appease Fw plexers who have for a long time had to deal with bad fw mechanics and not a real problem within the eve game outside of that. If anyone at or within the plex area was flagged as a combatant or even within the fw system itself, then one of the problems with FW would be mitigated.
This new mechanic will also not affect many of the people that it is seemingly aimed at., those who are using alts to gank in hisec. The concord mechanics are known and documented, which parts are and arent exploits though the rulings are a little mixed. The rise and strategy of ice barge ganking has the manipulation of concord pretty well explained and demonstrated though defensive measures which use the same strategy in reverse is ruled an exploit. Because of this, being negative ten does not in any way shape or form change how the gank is carried out as the response to security status is not the same as the aggression status. Were sec of a player a factor in how fast and when concord responded or faction navies responded ot individuals then this mechanic could and would be used to great effect. however because an individuals sec itself does not impede these behaviors in any way the redemption of sec is not necessary.
People will still have to rat for hours to obtain tags be it lowsec status people, their alts or people just for tags. this changes nothing but whether or not you will lose sec firing on these collectors. If you have made a choice to get negative sec why should you have an easy alternative? live with your choice or work through fixing it. I agree that fixing ones sec is not fun, but it exposes one to risk, and thus more combat.
I expect to see a rise in noctis alts Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.
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DeMichael Crimson
Republic University Minmatar Republic
7487
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Posted - 2013.05.14 05:01:00 -
[227] - Quote
Vaju Enki wrote:
EvE Online is clearly not the game for you, since you hate the heart and soul of this game. Maybe try some kindergarten themepark mmo-rpg, you will be happy their.
About the Tags for Sec, it's a awesome change that's been request for age's. A great buff to lowsec belt PvP, it's going to be a shooting gallery. The people that cry about this features, you just don't have a clue. Do you also cry that gankers don't have to make their own ships since they can buy them in the market?
OMG,
Not another Weekend Killboard Kiddy Hore.
Spare us your crap-ton rhetoric spamming. I'm sure I've played this game a hell of a lot longer than you have, especially since that measly little paltry 1 million ISK bounty you placed on me definitely screams experience. One thing is for sure, I definitely have more of a clue than you do.
I would post a reply to the rest of you who posted smartass comments but I cba into wasting time on this bullsh*t anymore.
DMC |
Azrael Dinn
The 20th Legion Mildly Sober
101
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Posted - 2013.05.14 08:08:00 -
[228] - Quote
EvilweaselSA wrote:if it's profitable to gank you in highsec and you let it happened you ****** up, and deserve to be ganked
I always wondered why I wanted to infiltrate goons and kill them from inside out... now I know why
Lady Areola Fappington wrote:I think I covered this earlier. You want a PUNISHMENT for ganking. In your mind, the PUNISHMENT for ganking is performing mindless sec grind. "that's what they deserve" et al.... With Tags4Sec, you don't get to allow the "system" to exact punishment for you. You gotta do it yourself now. It's very EVEish. Answer me this question, grasshopper....if grinding rats in nullsec ALSO generated a random plex, would we be having this discussion? You want someone punished for their misdeeds, YOU go do it. If you can't...well, sorry, that's EVE. Not everyone is a winner.
I funny how narrow minded you point of view on this subject is.
And no... I do not see the grinding as punishment. I see the sec status loss as a punishment so everyone actualy knows you are a "criminal" and how the new system will work is that there wont even be a sec status penalty.
If I had my way "criminals" would be labeled as criminals for life. But I can't have my way I will say till end of EvE that this will be a insanely stupid idea if something else will not be done to balance this. Mayby something like kill rights market. But the way this is being implemented... this is just stupid and wrong. |
EvilweaselSA
GoonWaffe Goonswarm Federation
751
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Posted - 2013.05.14 15:23:00 -
[229] - Quote
Azrael Dinn wrote:EvilweaselSA wrote:if it's profitable to gank you in highsec and you let it happened you ****** up, and deserve to be ganked I always wondered why I wanted to infiltrate goons and kill them from inside out... now I know why everyone covets the space throne, but you come at the space king you best not miss~~~
however i happen to be a recruiter for goonswarm, we could use someone with your motivation. we'll require the standard background check and security deposit of course, just drop me an evemail |
EvilweaselSA
GoonWaffe Goonswarm Federation
753
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Posted - 2013.05.14 15:27:00 -
[230] - Quote
Azrael Dinn wrote:And no... I do not see the grinding as punishment. I see the sec status loss as a punishment so everyone actualy knows you are a "criminal" and how the new system will work is that there wont even be a sec status penalty. of course there's a penalty
i have to part with my hard-earned isk to buy tags, forcing me to gank you in a navy brutix instead of ganking you in a navy megathron when i choose to gank with the bling on |
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Adunh Slavy
794
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Posted - 2013.05.16 03:51:00 -
[231] - Quote
CCP Masterplan wrote: CONCORD corp standing will be reset to 0.0
Does that include DED? Shot up some of their haulers years ago, they didn't seem to like it much. |
DivineHero
University of Caille Gallente Federation
151
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Posted - 2013.05.29 05:07:00 -
[232] - Quote
http://pastebin.com/mDLBFA6u
From 3504 to 4138. -P-¦-¦-¦,-¦-¦-+-+ -¦-+-é -¦ -ç-æ-+.-P-¦-+-+ -+-+ -¦-¦-ü,-¦-ü-¦ -¦-ï -+-+-+,-+-+-¦-¦-é,-+-+-¦-é-+ -+-+ -¦-¦-ü -+-¦,-é-+-ç-+-+ -+-+-¦-¦-é,-ç-é-+ -é-â-é -+-Ç-+-+-ü-à-+-¦-+-é. |
Ramius Decimus
Providence Guard Templis Dragonaors
16
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Posted - 2013.06.04 06:00:00 -
[233] - Quote
Only 20 tags to get from -10 to 0? So what's the point of even having a security status for capsuleers, then?
The security status is suppose to be prove that you're a criminal or someone who performs bad actions against other capsuleers. It's the consequence for doing such actions. Being able to trade in a few tags to reset your security status despite the fact that you're a cyber sociopath completely negates that consequence. Especially if these tags can be sold. So why bother with the security status? It'll become as meaningless as bounties (considering you can oddly put a bounty on yourself).
"We capsuleers are just.... echoes of our original selves." - Falek Grange "We have suffered the betrayal of those who claim to want peace. But we are still here, a testament to our iron resolve."-á- State Executor Tibus Heth |
Dosperado
Denial of Service Freelancer Coalition
31
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Posted - 2013.06.04 08:59:00 -
[234] - Quote
CCP Masterplan wrote:DJ FunkyBacon wrote:Hah! Who needs lowsec CSM representation when we have CCP Masterplan? Love the change.
One thing though, I thought security status could only go up to +5, but the devblog mentions -10 to +10. Typo, troll, or for reals? CONCORD standing (like any other standing) has always ranged from -10 to +10. The reason that very few people have it above +5 is because NPCs have a 'max sec status bonus' attribute that is the maximum standing value that they can raise up to. There are no rats any more that have this value above +5, hence there is no way via ratting to get above this value. This won't change in the new system - the rats will still have this limit at which they stop giving sec-status increases. (Back in the first days of EVE, there used to be other ways to raise CONCORD standing above this level, but those are no longer possible. Hence there are still a few very old characters out there that have such high CONCORD standings - there is no way to achieve it any more, and if they lose it, they'll not be able to get it back) So, no troll, no typo, definitely for reals. Maybe we'll use this extra headroom one day for something interesting...
I hope this won't change anytime soon. It was a PITA and took me almost a few years to get up to 9.0 security status (with skills).
This is one of the very few things that make real eve veterans different from other players. |
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