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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
iskflakes
453
|
Posted - 2013.05.16 18:44:00 -
[31] - Quote
You were right to reconsider. Attribute implants are the wrong thing to take into a combat situation -- you need high grade slaves. Get an offgrid booster, then upgrade your rifter to a fleet of battleships and make sure your triage and batphones are primed. Warp to the lowsec gate, pop your boosters, do a last locator check on hostile fleet commanders and finally jump the gate. If you encounter a deadly pirate gatecamp you will have a mere 30 heart-pounding seconds to prioritize targets and assign a target call order. With the right preparation you will survive. If, in the overwhelming likely event that there is nothing on the other side of the gate, warp to station and dock up. You have now completed the "lowsec experience". You may now return to highsec with your achievement. - |
Domanique Altares
Rifterlings Point Blank Alliance
63
|
Posted - 2013.05.16 18:44:00 -
[32] - Quote
Yokai Mitsuhide wrote:Danni stark wrote:i don't pvp because i might lose +4s.
i simply prefer a faster training time to pvping. +4's are cheap. If I were were using just a set of those I wouldn't have this issue. You know just because this thread is in general discussion it doesn't mean it requires sarcastic idiotic replies.
This entire thread is idiotic every time someone starts it over again.
I'll bring a picture book of offenders, and you can show us which one of the bad men forced the +5 implants into your clone. |
Danni stark
290
|
Posted - 2013.05.16 18:45:00 -
[33] - Quote
Yokai Mitsuhide wrote:Danni stark wrote:i don't pvp because i might lose +4s.
i simply prefer a faster training time to pvping. +4's are cheap. If I were were using just a set of those I wouldn't have this issue. You know just because this thread is in general discussion it doesn't mean it requires sarcastic idiotic replies.
you seem very upset for no reason what so ever. Ice Mining Skill Plan. |
Yokai Mitsuhide
Smegnet Corp
4029
|
Posted - 2013.05.16 18:46:00 -
[34] - Quote
Domanique Altares wrote:Yokai Mitsuhide wrote:Danni stark wrote:i don't pvp because i might lose +4s.
i simply prefer a faster training time to pvping. +4's are cheap. If I were were using just a set of those I wouldn't have this issue. You know just because this thread is in general discussion it doesn't mean it requires sarcastic idiotic replies. This entire thread is idiotic every time someone starts it over again. I'll bring a picture book of offenders, and you can show us which one of the bad men forced the +5 implants into your clone.
Don't know why I thought a normal discussion could be held in General Discussion on this forum. Lesson learned. |
Domanique Altares
Rifterlings Point Blank Alliance
64
|
Posted - 2013.05.16 18:46:00 -
[35] - Quote
iskflakes wrote:You were right to reconsider. Attribute implants are the wrong thing to take into a combat situation -- you need high grade slaves. Get an offgrid booster, then upgrade your rifter to a fleet of battleships and make sure your triage and batphones are primed. Warp to the lowsec gate, pop your boosters, do a last locator check on hostile fleet commanders and finally jump the gate. If you encounter a deadly pirate gatecamp you will have a mere 30 heart-pounding seconds to prioritize targets and assign a target call order. With the right preparation you will survive. If, in the overwhelming likely event that there is nothing on the other side of the gate, warp to station and dock up. You have now completed the "lowsec experience". You may now return to highsec with your achievement.
LOL.
CCP Achievement Get: Not So Scary After All |
Thomas Builder
Center for Advanced Studies Gallente Federation
9
|
Posted - 2013.05.16 18:46:00 -
[36] - Quote
Six Six Six wrote:[quote=Domanique Altares]So you suggest leaving the NPC corp to get jump clones, it's always been the case before that if you leave an NPC starter corp to join a player corp when you leave that player corp you end up in a different NPC corp. So what makes you think I want to be in a different NPC corp?
Or has this changed and I didn't get the memo? It has not changed, you won't be able to get back to RMS.
But then, you are 8 month old - it really isn't that long (or hard) to get to 8.0 standing with one corp. E.g. you can easily get 8.0 with RMS in less than a month, just create an alt account and rerun the tutorials a couple of times while being fleeted.
And then, there are several people offering free Rorqual clones - no standing required.
Finally, you should not put in your head what you cannot afford to lose. If you put 5's in your head, either have another 500 millions lying around or be ready to buy another PLEX when you get podded. If that's a big deal for you then you should not be flying with them. (And you can get podded in high-sec also.) |
Xavier Liche
ACME Mineral and Gas
11
|
Posted - 2013.05.16 18:47:00 -
[37] - Quote
Yokai Mitsuhide wrote:Earlier today I wanted to go jump into a rifter and fly out to low sec and just see what happened. It's something I've never done and I thought it would be fun...this must be the 10th time or so I've thought of doing this and every single time I decide not to because of my attribute implants. I don't want to risk losing the faster training times by either using a jump clone or losing the clone with the implants. Anyone else have this issue? I feel like it's keeping me from playing the game lol. Also do you think the removal of attribute enhancing implants would be a good thing for the game? Just curious to hear from some others about this topic.
To me they smell like Learning Books, so I would not miss them. But not for the reasons you state, to me that is part of the risk model.
I do agree with others about the 8.0 JC, I hate "PvE Barriers to PvP Entry" which is what this seems like to me. |
Some Rando
University of Caille Gallente Federation
1077
|
Posted - 2013.05.16 18:48:00 -
[38] - Quote
Yokai Mitsuhide wrote:Anyone else have this issue? No. When I go out to roam in low-sec I don't worry about my implants because losing a pod in low- or high-sec is a very rare and specific circumstance unless you're a complete idiot.
As time went by I also just gave up on the whole worry about training times. I think the real switch to not caring was when I got an LG Slave set (I'm poor) for PvP. I'd end up sitting in that because we'd roam every other night and the JC timer was too much of a bother. Before that I switched to +3s because I'd lost a full set of +4s in a bubble camp and I was doing a bunch of WH work.
After a point you realize that these worries may be an impediment to your fun and they're kind of stupid. Or they could constitute part of the fun in the game for you, in which case you lose out on other certain parts of the game. vOv CCP has no sense of humour. |
silens vesica
Corsair Cartel
1756
|
Posted - 2013.05.16 18:48:00 -
[39] - Quote
iskflakes wrote:You were right to reconsider. Attribute implants are the wrong thing to take into a combat situation -- you need high grade slaves. Get an offgrid booster, then upgrade your rifter to a fleet of battleships and make sure your triage and batphones are primed. Warp to the lowsec gate, pop your boosters, do a last locator check on hostile fleet commanders and finally jump the gate. If you encounter a deadly pirate gatecamp you will have a mere 30 heart-pounding seconds to prioritize targets and assign a target call order. With the right preparation you will survive. If, in the overwhelming likely event that there is nothing on the other side of the gate, warp to station and dock up. You have now completed the "lowsec experience". You may now return to highsec with your achievement. You win +1 Interwebz. Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.
Didn't vote? Then you voted for NulBloc |
Danni stark
290
|
Posted - 2013.05.16 18:51:00 -
[40] - Quote
Yokai Mitsuhide wrote:Don't know why I thought a normal discussion could be held in General Discussion on this forum. Lesson learned.
because you thought every one would just agree with you and hail you as the second coming of jesus?
afraid you're not that much of a special snowflake. Ice Mining Skill Plan. |
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Frostys Virpio
Lame Corp Name
395
|
Posted - 2013.05.16 18:54:00 -
[41] - Quote
How many SP do you lose if you run a jump clone with lets say cheap +3 insetad of running your +5? I don't know the exact formula but it's only a difference of like 6 per seconds for 24 hours? If I am right with 6/secs, then you would lose about half a million SP. Something tells me I am way off for some reason... PLZ help me any of you math wizzards. |
Yokai Mitsuhide
Smegnet Corp
4029
|
Posted - 2013.05.16 18:58:00 -
[42] - Quote
Danni stark wrote:Yokai Mitsuhide wrote:Don't know why I thought a normal discussion could be held in General Discussion on this forum. Lesson learned. because you thought every one would just agree with you and hail you as the second coming of jesus? afraid you're not that much of a special snowflake.
No, all I wanted was to hear others views and opinions about it. A few have at least given normal responses whether they agreed or disagreed.
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Kult Altol
Viziam Amarr Empire
260
|
Posted - 2013.05.16 18:58:00 -
[43] - Quote
I do prefer faster training over the "pvp" experience of fighting toons from 2008.
I agree with OP I invested time isk and LP into my implants and I'm not going to lose them so someone can kill mail \/\/hore.
An open mind is like a fortress with its gates unbarred and unguarded. A narrow mind is a focused mind.
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Meytal
School of Applied Knowledge Caldari State
193
|
Posted - 2013.05.16 19:07:00 -
[44] - Quote
Snaggletooth Slackjaw wrote:Go fly into low sec wth your rifter. get blown up. Get podded.
Just buy some new implants and get on with playing EVE, and having fun.
What's the big deal? ISK is meaningless.....if you are stopping yourself from having fun because you might have to spend a few million ISK to replace stuff, then you're playing the wrong game. My first podding in W-space, I lost my head full of +5 learning implants. From then on, I just use +4 implants. I get 2610 SP/hr instead of 2700 SP/hr for my primary attribute. I probably lose more than the difference between the two by just being careless and inattentive to my skill plan, and breaks that I've taken over the years.
If you want to fly dangerously and take risks, do it. Replace what you lose, no big deal. If you don't, just admit it and stop making excuses. You're not impressing anyone by trying to appear tough. |
Danni stark
291
|
Posted - 2013.05.16 19:08:00 -
[45] - Quote
Yokai Mitsuhide wrote:Danni stark wrote:Yokai Mitsuhide wrote:Don't know why I thought a normal discussion could be held in General Discussion on this forum. Lesson learned. because you thought every one would just agree with you and hail you as the second coming of jesus? afraid you're not that much of a special snowflake. No, all I wanted was to hear others views and opinions about it. A few have at least given normal responses whether they agreed or disagreed.
which is what i did, until you started being rude *shrug*
perhaps if you weren't so rude then you'd be more well received. Ice Mining Skill Plan. |
Domanique Altares
Rifterlings Point Blank Alliance
67
|
Posted - 2013.05.16 19:09:00 -
[46] - Quote
Frostys Virpio wrote:How many SP do you lose if you run a jump clone with lets say cheap +3 insetad of running your +5? I don't know the exact formula but it's only a difference of like 6 per seconds for 24 hours? If I am right with 6/secs, then you would lose about half a million SP. Something tells me I am way off for some reason... PLZ help me any of you math wizzards.
4320 SP 'loss' per 24 hours between +3 and +5. |
Kult Altol
Viziam Amarr Empire
261
|
Posted - 2013.05.16 19:11:00 -
[47] - Quote
It's no big deal for players who can afford to lose isk. You can't so much with a million isk and a head with no implants.
Flying around with millions of isk in your pod, it's like flying a shuttle full of plex in faction warfare.
All the pvp fools are saying "go ahead fly, don't be scared" which really means "yeah more awesome LEET kills" An open mind is like a fortress with its gates unbarred and unguarded. A narrow mind is a focused mind.
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Six Six Six
Republic Military School Minmatar Republic
47
|
Posted - 2013.05.16 19:11:00 -
[48] - Quote
Thomas Builder wrote:Six Six Six wrote:[quote=Domanique Altares]So you suggest leaving the NPC corp to get jump clones, it's always been the case before that if you leave an NPC starter corp to join a player corp when you leave that player corp you end up in a different NPC corp. So what makes you think I want to be in a different NPC corp?
Or has this changed and I didn't get the memo? It has not changed, you won't be able to get back to RMS. But then, you are 8 month old - it really isn't that long (or hard) to get to 8.0 standing with one corp. E.g. you can easily get 8.0 with RMS in less than a month, just create an alt account and rerun the tutorials a couple of times while being fleeted. And then, there are several people offering free Rorqual clones - no standing required. Finally, you should not put in your head what you cannot afford to lose. If you put 5's in your head, either have another 500 millions lying around or be ready to buy another PLEX when you get podded. If that's a big deal for you then you should not be flying with them. (And you can get podded in high-sec also.)
Well don't go by the birth date, you could knock two months off of that as I didn't sub for two months whilst out of the country, didn't have long enough skills to train at the time.
I know had more than 8.0 on other characters in the past.
My circumstances are such that I can afford to lose what I wear and fly, but as usual I'm not just thinking about me in my present circumstances. I'm not a, I'm all right, tough luck mate type of person.
But I do remember years back when implants did stop me doing a lot of things, mainly because when you're newish there's so much to train and a lot of the early content becomes boring really fast. That may have changed slightly with things like exploration/scanning but it's still a lot of skills you have to wade through to be able to do more useful and rewarding things. Hence you don't really want to part with those implants that cost quite a bit compared to your income. Of course we don't have learning skill books anymore which is a help, but even when they took those out I didn't think that was enough.
So yeah I really do think learning implants should go and should have gone when the learning skill books went. Maybe replace them with different types of implants that do not effect training.
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Frostys Virpio
Lame Corp Name
395
|
Posted - 2013.05.16 19:14:00 -
[49] - Quote
Domanique Altares wrote:Frostys Virpio wrote:How many SP do you lose if you run a jump clone with lets say cheap +3 insetad of running your +5? I don't know the exact formula but it's only a difference of like 6 per seconds for 24 hours? If I am right with 6/secs, then you would lose about half a million SP. Something tells me I am way off for some reason... PLZ help me any of you math wizzards. 4320 SP 'loss' per 24 hours between +3 and +5.
Many thinks for correcting my WAY OFF math.
4k SP? That guy is bitching about a grand loss of 4k SP???? |
Kult Altol
Viziam Amarr Empire
263
|
Posted - 2013.05.16 19:17:00 -
[50] - Quote
Six Six Six wrote:Thomas Builder wrote:Six Six Six wrote:[quote=Domanique Altares]So you suggest leaving the NPC corp to get jump clones, it's always been the case before that if you leave an NPC starter corp to join a player corp when you leave that player corp you end up in a different NPC corp. So what makes you think I want to be in a different NPC corp?
Or has this changed and I didn't get the memo? It has not changed, you won't be able to get back to RMS. But then, you are 8 month old - it really isn't that long (or hard) to get to 8.0 standing with one corp. E.g. you can easily get 8.0 with RMS in less than a month, just create an alt account and rerun the tutorials a couple of times while being fleeted. And then, there are several people offering free Rorqual clones - no standing required. Finally, you should not put in your head what you cannot afford to lose. If you put 5's in your head, either have another 500 millions lying around or be ready to buy another PLEX when you get podded. If that's a big deal for you then you should not be flying with them. (And you can get podded in high-sec also.) Well don't go by the birth date, you could knock two months off of that as I didn't sub for two months whilst out of the country, didn't have long enough skills to train at the time. I know had more than 8.0 on other characters in the past. My circumstances are such that I can afford to lose what I wear and fly, but as usual I'm not just thinking about me in my present circumstances. I'm not a, I'm all right, tough luck mate type of person. But I do remember years back when implants did stop me doing a lot of things, mainly because when you're newish there's so much to train and a lot of the early content becomes boring really fast. That may have changed slightly with things like exploration/scanning but it's still a lot of skills you have to wade through to be able to do more useful and rewarding things. Hence you don't really want to part with those implants that cost quite a bit compared to your income. Of course we don't have learning skill books anymore which is a help, but even when they took those out I didn't think that was enough. So yeah I really do think learning implants should go and should have gone when the learning skill books went. Maybe replace them with different types of implants that do not effect training.
Maybe trainable skills that up attributes? I think implants are the hinge pin for a lot of missioners LP though. It would absolutely destroy the markets and people would biomass. An open mind is like a fortress with its gates unbarred and unguarded. A narrow mind is a focused mind.
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silens vesica
Corsair Cartel
1758
|
Posted - 2013.05.16 19:19:00 -
[51] - Quote
Kult Altol wrote:It's no big deal for players who can afford to lose isk. You can't so much with a million isk and a head with no implants.
Flying around with millions of isk in your pod, it's like flying a shuttle full of plex in faction warfare.
All the pvp fools are saying "go ahead fly, don't be scared" which really means "yeah more awesome LEET kills" Eh. Seriously, I've not seriously worried about ISK in years. I'm hardly space-rich - I think my main is under 1B ISK at the moment - But so what? ISK, like hulls, exists to be burned. Implants are mostly only a tool for getting into the next hull, or maybe expanding my ability to industrialize, or grant me a few more percentage points in some skill - In short, they also exist to burn.
The bottom line is this: Every resource in EVE exists to be used - to help me have more fun.
So - if something is preventing you from having fun, Burn It! Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.
Didn't vote? Then you voted for NulBloc |
Yokai Mitsuhide
Smegnet Corp
4037
|
Posted - 2013.05.16 19:20:00 -
[52] - Quote
Frostys Virpio wrote:Domanique Altares wrote:Frostys Virpio wrote:How many SP do you lose if you run a jump clone with lets say cheap +3 insetad of running your +5? I don't know the exact formula but it's only a difference of like 6 per seconds for 24 hours? If I am right with 6/secs, then you would lose about half a million SP. Something tells me I am way off for some reason... PLZ help me any of you math wizzards. 4320 SP 'loss' per 24 hours between +3 and +5. Many thinks for correcting my WAY OFF math. 4k SP? That guy is bitching about a grand loss of 4k SP????
Nobody is "bitching" It's a discussion. |
Kult Altol
Viziam Amarr Empire
263
|
Posted - 2013.05.16 19:24:00 -
[53] - Quote
silens vesica wrote:Kult Altol wrote:It's no big deal for players who can afford to lose isk. You can't so much with a million isk and a head with no implants.
Flying around with millions of isk in your pod, it's like flying a shuttle full of plex in faction warfare.
All the pvp fools are saying "go ahead fly, don't be scared" which really means "yeah more awesome LEET kills" Eh. Seriously, I've not seriously worried about ISK in years. I'm hardly space-rich - I think my main is under 1B ISK at the moment - But so what? ISK, like hulls, exists to be burned. Implants are mostly only a tool for getting into the next hull, or maybe expanding my ability to industrialize, or grant me a few more percentage points in some skill - In short, they also exist to burn. The bottom line is this: Every resource in EVE exists to be used - to help me have more fun.So - if something is preventing you from having fun, Burn It!
Your avatar kind of looks like the imp from game of thrones. The problem is that the implants are a huge hindrance to getting into pvp. Hulls are do exist to burn, implants not so much. The ship is an extension of your character. The implants and attributes are your character. An open mind is like a fortress with its gates unbarred and unguarded. A narrow mind is a focused mind.
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Brujo Loco
Brujeria Teologica
875
|
Posted - 2013.05.16 19:25:00 -
[54] - Quote
ian papabear wrote:I wish for a day where people on forums would post about real issues of the game, everything people complain about are just things that if fixed would make the game more convenient for them. most of the issues people post about actually do not hinder people's game in any way
Dont read GD, go to OOPE, we are fun loving and talk about anything BUT lame "plz fix 0.0/lo sec/nerm missions/ nerf this or that" all day long, instead we talk about the lizardmen, chemtrails, cats, sports, sci fi, new games, gneiss cruisers, music to hear, what food we eat and we sometimes talk about EVE ... but not much
We have great people, we are from a very varied multicultural group and our topic selection is broad, from ponies to cats.
Come to OOPE!
Its right here in Comm Center, from top to bottom, third from General Discussion! Inner Sayings of BrujoLoco: http://eve-files.com/sig/brujoloco |
Domanique Altares
Rifterlings Point Blank Alliance
67
|
Posted - 2013.05.16 19:27:00 -
[55] - Quote
Frostys Virpio wrote:Domanique Altares wrote:Frostys Virpio wrote:How many SP do you lose if you run a jump clone with lets say cheap +3 insetad of running your +5? I don't know the exact formula but it's only a difference of like 6 per seconds for 24 hours? If I am right with 6/secs, then you would lose about half a million SP. Something tells me I am way off for some reason... PLZ help me any of you math wizzards. 4320 SP 'loss' per 24 hours between +3 and +5. Many thinks for correcting my WAY OFF math. 4k SP? That guy is bitching about a grand loss of 4k SP????
Yes. Granted, it adds up. But I gladly trade 4k SP a day to be doing exactly what I want to do, where I want to be doing it, without fear of losing a implant set that I can't replace on the fly. |
Dalmont Delantee
EXPCS Corp SpaceMonkey's Alliance
134
|
Posted - 2013.05.16 19:28:00 -
[56] - Quote
Is this **** the new WiS thread from pre incarna?
Always feels like the same people posting the same rubbish.
Is it CCP Grayscale testing an idea? :P |
Six Six Six
Republic Military School Minmatar Republic
47
|
Posted - 2013.05.16 19:30:00 -
[57] - Quote
Kult Altol wrote: Maybe trainable skills that up attributes? I think implants are the hinge pin for a lot of missioners LP though. It would absolutely destroy the markets and people would biomass.
I'm sure you're right, those it causes less of a problem to are the ones that would like to keep them after all it is an isk gravy train to a degree.
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Kult Altol
Viziam Amarr Empire
265
|
Posted - 2013.05.16 19:34:00 -
[58] - Quote
Dalmont Delantee wrote:Is this **** the new WiS thread from pre incarna?
Always feels like the same people posting the same rubbish.
Is it CCP Grayscale testing an idea? :P
Yes cause you are brimming with eloquent responses to all the "rubbish" An open mind is like a fortress with its gates unbarred and unguarded. A narrow mind is a focused mind.
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Plyn
Aliastra Gallente Federation
59
|
Posted - 2013.05.16 20:15:00 -
[59] - Quote
You should go ahead and make the jump OP. You should never get podded in lowsec. When your ship starts to blow up spam warp to a celestial. Pods warp instantly, and there are no bubbles in low to keep you from warping. You'll be fine. Hossenfeffer. |
Barkaial Starfinder
Eixo do Mal
59
|
Posted - 2013.05.16 20:58:00 -
[60] - Quote
Damn.. You play long enough to have +5 but never left the empire? I think the problem lies in your mindset.
Soon you will realise that you are not gaining anything, and that you would have enjoyed your time in EVE much more if you had just let it go... Plug in some +3 and go have fun.
You can also stay in a clone without implants.. It's not a big difference in training time, unless you are on EVEmon planning for one year.
Also.. If you are not lagging, or have problems with your PC, it should be pretty safe to warp your pod out after a ship loss. |
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