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Thread Statistics | Show CCP posts - 6 post(s) |
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CCP Fozzie
C C P C C P Alliance
6103

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Posted - 2013.05.27 17:11:00 -
[1] - Quote
Hey guys, I expect this will be the last sticky I place there for Odyssey 1.0. Smaller change, although I couldn't find anywhere better to put it. 
We're making some changes to the availability of Navy Cap boosters, adding Navy versions of all the remaining cap booster sizes and slightly adjusting the costs of the 100s and 150s to bring them into line with the rest.
We're adding Navy 25, 50 and 75 boosters available in all the FW LP stores. These should be especially useful for users of small and medium ASBs.
We are also increasing the LP and isk costs of the 100 and 150 sizes, with 100s rising from 100LP and 100000isk to 250LP and 250000isk, and 150s rising from 250LP and 250000isk to 375LP and 375000isk. This change brings them in line with the scaling applied to the costs of the other Navy cap boosters.
All of these changes are on SISI now. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie |
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ExAstra
Echoes of Silence
122
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Posted - 2013.05.27 17:13:00 -
[2] - Quote
Good lord please don't sticky this one you're crowding up our think space.
Aside from that, +1 to adding extra boosters. And the cost increase doesn't seem big enough for me to complain about it so, not bad.
Edit: Oh my god you stickied it. Save the drones! |
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CCP Fozzie
C C P C C P Alliance
6103

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Posted - 2013.05.27 17:15:00 -
[3] - Quote
ExAstra wrote:Good lord please don't sticky this one you're crowding up our think space.
Aside from that, +1 to adding extra boosters. And the cost increase doesn't seem big enough for me to complain about it so, not bad.
Edit: Oh my god you stickied it.
They'll be gone soon. Sorry.  Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie |
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Pertuabo Enkidgan
Center for Advanced Studies Gallente Federation
36
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Posted - 2013.05.27 17:28:00 -
[4] - Quote
Can you give us a hint of when you're going to balance out ASB's as well?
Bit off topic, my bad. |

Oddsodz
The Ministry of Ungentlemanly Warfare
58
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Posted - 2013.05.27 17:33:00 -
[5] - Quote
This is all well and good. but for the Love of pants. Tweak the AAR so as it uses less dam cap and REPs faster and for more. It is still no good when you compare it to a ASB. Numbers are all well and good. But real world use shows it is a poor performer. |

Jureth22
Mind Games. Suddenly Spaceships.
86
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Posted - 2013.05.27 17:42:00 -
[6] - Quote
Pertuabo Enkidgan wrote:Can you give us a hint of when you're going to balance out ASB's as well?
Bit off topic, my bad.
it was nerfed already |

Jack bubu
GK inc. Pandemic Legion
446
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Posted - 2013.05.27 17:43:00 -
[7] - Quote
dual ASB hawks supreme |

Jureth22
Mind Games. Suddenly Spaceships.
86
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Posted - 2013.05.27 17:55:00 -
[8] - Quote
Jack bubu wrote:dual ASB hawks supreme
that is because idk,you are bad and you try to solo them?the same thing you could say about maelstroms or 10mn hawks with c-type booster and super expensive fitts |

Drake Doe
SVER True Blood Unclaimed.
214
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Posted - 2013.05.27 18:01:00 -
[9] - Quote
I don't seen a need to sticky threads like this, it's not something people would be in a major disagreement over. "The homogenization of EVE began when Gallente and Caldari started sharing a weapon system."---Vermaak Doe-- "Ohh squabbles ohh I love my dust trolls like watching an episode of Maury with less " Is he my Dad " but more of " My Neighbor took a dump on my lawn " good episode! *pops more corn*" ---Evernub-- |

Jack bubu
GK inc. Pandemic Legion
446
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Posted - 2013.05.27 18:27:00 -
[10] - Quote
Jureth22 wrote:Jack bubu wrote:dual ASB hawks supreme that is because idk,you are bad and you try to solo them?the same thing you could say about maelstroms or 10mn hawks with c-type booster and super expensive fitts i wasnt complaining |

James Amril-Kesh
4S Corporation RAZOR Alliance
5185
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Posted - 2013.05.27 18:34:00 -
[11] - Quote
CCP Fozzie wrote:Hey guys, I expect this will be the last sticky I place there for Odyssey 1.0. Smaller change, although I couldn't find anywhere better to put it.  We're making some changes to the availability of Navy Cap boosters, adding Navy versions of all the remaining cap booster sizes and slightly adjusting the costs of the 100s and 150s to bring them into line with the rest. We're adding Navy 25, 50 and 75 boosters available in all the FW LP stores. These should be especially useful for users of small and medium ASBs. We are also increasing the LP and isk costs of the 100 and 150 sizes, with 100s rising from 100LP and 100000isk to 250LP and 250000isk, and 150s rising from 250LP and 250000isk to 375LP and 375000isk. This change brings them in line with the scaling applied to the costs of the other Navy cap boosters. All of these changes are on SISI now. Good god, this has been sorely needed. Thank you. -áMy (mostly boring) Youtube channel. |

Karsa Egivand
Sebiestor Tribe Minmatar Republic
192
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Posted - 2013.05.27 18:54:00 -
[12] - Quote
Bought all the stock in Jita and Rens. (Navy Cap Boosters 100 @12/13k)
Thank you CCP Fozzie for posting just at the right moment. That should keep me PLEXed a bit longer. ;) |

PavlikX
You are in da lock
58
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Posted - 2013.05.27 19:05:00 -
[13] - Quote
Another one indirect buff of shield tank. It was not me who said about ancillary shield booster  When we will see something positive to the armor tank? |

Aglais
Liberation Army Li3 Federation
282
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Posted - 2013.05.27 19:08:00 -
[14] - Quote
>last sticky before odyssey >haven't touched Torpedoes
I give up |

Deerin
Murientor Tribe Defiant Legacy
173
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Posted - 2013.05.27 19:10:00 -
[15] - Quote
I could say many things but summing it in two words would be
HELL YEAH |
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CCP Fozzie
C C P C C P Alliance
6106

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Posted - 2013.05.27 19:13:00 -
[16] - Quote
Aglais wrote:>last sticky before odyssey >haven't touched Torpedoes
I give up
We're not touching torpedoes for Odyssey, we never said we were.
In fact Torpedoes are nowhere near the top of our backlog, since they're very strong in their current state. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie |
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Aglais
Liberation Army Li3 Federation
282
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Posted - 2013.05.27 19:16:00 -
[17] - Quote
CCP Fozzie wrote:Aglais wrote:>last sticky before odyssey >haven't touched Torpedoes
I give up We're not touching torpedoes for Odyssey, we never said we were. In fact Torpedoes are nowhere near the top of our backlog, since they're very strong in their current state.
Huh. Could've sworn you said you were going to work on battleship missiles, which includes both cruise missiles (which you've addressed) and torpedoes. Maybe I misread.
(also terribly sorry about the off-topic here but torpedoes don't seem very strong to me on the Raven- mostly because the Raven is not very strong.)
On topic: perhaps this is about time I start looking into active tanking frigates. |

Kagura Nikon
Mentally Assured Destruction Whores in space
357
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Posted - 2013.05.27 19:19:00 -
[18] - Quote
Sorry fozie but you guys did said that. Check Typhoon in the minmatar thread. As posted by CCP Rise:
" It should also be mentioned that we hope to have a look at cruise missiles and torpedos in time for the summer expansion as well." |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
260
|
Posted - 2013.05.27 19:19:00 -
[19] - Quote
Did you just unnerf MASBs? If so, why? I don't even get why this size of cap boosters exists, should just delete anything sub-200 for being 'micro' and pointless, outside of overpowered shield boosters. Even 200s are pretty weird. Cap boosters in general could do with a rethink, they're silly. Either you have basically no cap, or you fit a cap booster and have infinite cap. |

Commander Ted
Caldari Provisions Caldari State
707
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Posted - 2013.05.27 19:23:00 -
[20] - Quote
Can we get a new forum for dev posts? I mean seriously these stickies are insane https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

MeBiatch
Republic University Minmatar Republic
1042
|
Posted - 2013.05.27 19:50:00 -
[21] - Quote
CCP Fozzie wrote:Aglais wrote:>last sticky before odyssey >haven't touched Torpedoes
I give up We're not touching torpedoes for Odyssey, we never said we were. In fact Torpedoes are nowhere near the top of our backlog, since they're very strong on stealth bombers only in their current state.
Fyp Ok, so you've corrected my spelling,do you care to make a valid point? -áThere are no stupid Questions... just stupid people... |

Jonas Sukarala
Deep Core Mining Inc. Caldari State
206
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Posted - 2013.05.27 20:04:00 -
[22] - Quote
CCP Fozzie wrote:Aglais wrote:>last sticky before odyssey >haven't touched Torpedoes
I give up We're not touching torpedoes for Odyssey, we never said we were. In fact Torpedoes are nowhere near the top of our backlog, since they're very strong in their current state.
I agree i think the problem with them is that HAMS make them look worse than they are ... same range why?????
So Fozzie when are we getting the TE/TD/TC changes for missiles? And presumably a missile re-balance to go with it Things like - rocket range being too high - rocket explosion radius being far too low - HAMS battleship like range being nerfed down to cruiser range ... i.e. lasers are meant too have better range.
'Tech3 ships need to be put down, like a rabid dog drooling everywhere in the house, they are out of line' CCP Ytterbium Nerf missile range into place where is the TD missile change?-á ..projectiles should use capacitor. ABC's should be T2 HABC and nerf web strength its still too high |

MeBiatch
Republic University Minmatar Republic
1042
|
Posted - 2013.05.27 20:15:00 -
[23] - Quote
Jonas Sukarala wrote:CCP Fozzie wrote:Aglais wrote:>last sticky before odyssey >haven't touched Torpedoes
I give up We're not touching torpedoes for Odyssey, we never said we were. In fact Torpedoes are nowhere near the top of our backlog, since they're very strong in their current state. I agree i think the problem with them is that HAMS make them look worse than they are ... same range why????? So Fozzie when are we getting the TE/TD/TC changes for missiles? And presumably a missile re-balance to go with it Things like - rocket range being too high - rocket explosion radius being far too low - HAMS battleship like range being nerfed down to cruiser range ... i.e. lasers are meant too have better range.
torps on a stealth bomber 60km
torps on a raven 30 km
torps on a phoon 20 km
to fix this i would remove the flight time bonus for torps for stealth bombers and reduce the velocity bonus to standard 10% like a raven
then i would increase the flight time of base torps so that on a phoon they shoot out to 40 km
oh and small navy boosters yay good job fozz Ok, so you've corrected my spelling,do you care to make a valid point? -áThere are no stupid Questions... just stupid people... |

Jonas Sukarala
Deep Core Mining Inc. Caldari State
206
|
Posted - 2013.05.27 20:45:00 -
[24] - Quote
yes cos 40km on an unbonused ship makes sense for a short range weapon system  'Tech3 ships need to be put down, like a rabid dog drooling everywhere in the house, they are out of line' CCP Ytterbium Nerf missile range into place where is the TD missile change?-á ..projectiles should use capacitor. ABC's should be T2 HABC and nerf web strength its still too high |

John 1135
47
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Posted - 2013.05.27 20:49:00 -
[25] - Quote
CCP Fozzie wrote:Hey guys, I expect this will be the last sticky I place there for Odyssey 1.0. Smaller change, although I couldn't find anywhere better to put it.  We're making some changes to the availability of Navy Cap boosters, adding Navy versions of all the remaining cap booster sizes and slightly adjusting the costs of the 100s and 150s to bring them into line with the rest. We're adding Navy 25, 50 and 75 boosters available in all the FW LP stores. These should be especially useful for users of small and medium ASBs. We are also increasing the LP and isk costs of the 100 and 150 sizes, with 100s rising from 100LP and 100000isk to 250LP and 250000isk, and 150s rising from 250LP and 250000isk to 375LP and 375000isk. This change brings them in line with the scaling applied to the costs of the other Navy cap boosters. All of these changes are on SISI now. Sounds useful. WRT ASBs I was wondering if using those is at price parity with the armour equiv. Anyone know? |

Warde Guildencrantz
TunDraGon Drunk 'n' Disorderly
708
|
Posted - 2013.05.27 20:57:00 -
[26] - Quote
god forbid my scroll wheel needs to go about 3 notches further down |

Alara IonStorm
5045
|
Posted - 2013.05.27 21:10:00 -
[27] - Quote
Please fix the Cap Booster System instead of piling more sh*t on top.
Standardize the system to use a certain charge size instead of having a whole bunch of garbage charges.
Small Cap Booster II / 1 Navy 400 or 200's Medium Cap Booster / 1 800 sometimes Navy Heavy Cap Booster / 800's sometimes Navy
There is no reason too go down, only ASB's use some of the smaller ones and those can be changed to use larger ones in the same amount.
How about instead for T2 Cap Boosters you do it like this.
4 / 200's for Smalls and 5 / 200's for Navy 4 / 400's for Mediums and 5 / 200's for Navy 4 / 800's for Heavies and 5 / 800's for Navy
You can't fit in larger charges and Cycles decreases for higher meta Boosters.
For ASB Small / Medium uses 200's, Large 400's, XL 800's. Just make them load the most cycles you plan to fit on now with this update, no one will use anything but the best anyway.
Please get rid of 25's 50's 100's and 150's and while your at it 50mm and 100mm plates and buff small shield extenders.
These useless modules and ammo do nothing but confuse newbies and get reprocessed by vets. |

MeBiatch
Republic University Minmatar Republic
1042
|
Posted - 2013.05.27 21:50:00 -
[28] - Quote
Jonas Sukarala wrote:yes cos 40km on an unbonused ship makes sense for a short range weapon system 
neutrons with null 31km easy 40 with te and tc
pulse with scorch 55km without te/tc
800's with barrage 42km without te/tc... Ok, so you've corrected my spelling,do you care to make a valid point? -áThere are no stupid Questions... just stupid people... |

Grunnax Aurelius
luna Oscura Clandestina Armada The Nightingales of Hades
132
|
Posted - 2013.05.27 21:57:00 -
[29] - Quote
Pertuabo Enkidgan wrote:Can you give us a hint of when you're going to balance out ASB's as well?
Bit off topic, my bad.
ASB were ballanced you fool when they nerfed how much they rep and how many caps they carry, quit whining that, Hawks, Cyclones, Sleipnirs and any other shield boost bonused ship comes along and eats you because you don't know how to deal with the ship!!!
FOZZIE!!! NAVY CAPS OF ALL KINDS!!! HERMAGERD!!!!!!!!!! TYVM its about time <3 Two Teir Carriers-áhttps://forums.eveonline.com/default.aspx?g=posts&t=207604&find=unread |

Grunnax Aurelius
luna Oscura Clandestina Armada The Nightingales of Hades
132
|
Posted - 2013.05.27 22:00:00 -
[30] - Quote
Alara IonStorm wrote:Please fix the Cap Booster System instead of piling more sh*t on top.
Standardize the system to use a certain charge size instead of having a whole bunch of garbage charges.
Small Cap Booster II / 1 Navy 400 or 200 Medium Cap Boosters / 1 800 sometimes Navy Heavy Cap Boosters / 800's sometimes Navy
There is no reason to go down, only ASB's use some of the smaller ones. That makes only the largest you can fit good for cap boosters and the smallest good for ASB's.
How about instead for T2 Cap Boosters you do it like this.
4 / 200's for Smalls and 5 / 200's for Navy 4 / 400's for Mediums and 5 / 200's for Navy 4 / 800's for Heavies and 5 / 800's for Navy
You can't fit larger charges in smaller boosters and cycle time decreases for higher meta boosters to T2.
For ASB Small / Medium uses 200's, Large 400's, XL 800's. Just make them load the number of cycles you plan to fit on now with this update, no one will use anything but the best anyway so standardize it.
Please get rid of 25's, 75's, 50's, 100's and 150's and while your at it 50mm and 100mm plates and buff small shield extenders.
These useless modules and ammo do nothing but clutter menus, confuse newbies and get reprocessed by vets.
BE QUIET, i like carrying 2000 odd rockets accompanied by 200 Cap Booster 50's in my Hawk, soon to be more caps because of Navy, I like tanking for a good 10+ minutes depending on how many im fighting!!! Two Teir Carriers-áhttps://forums.eveonline.com/default.aspx?g=posts&t=207604&find=unread |
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