|
Author |
Thread Statistics | Show CCP posts - 7 post(s) |
|
CCP Falcon
2740
|
Posted - 2013.05.28 15:05:00 -
[1] - Quote
Hello internet spaceships pilots,
Today we have a new blog for you from Team SuperFriends!
CCP SoniClover is here to tell you all about the new scanning and probing system that's coming with EVE Online: Odyssey.
You can read all about it in his new devblog here. CCP Falcon -á || -á EVE Community Team -á || -á EVE Illuminati -á || -á Live Events Organizer
@CCP_Falcon -á || -á-á@EVE_LiveEvents |
|
|
CCP Paradox
863
|
Posted - 2013.05.28 15:40:00 -
[2] - Quote
Vincent Athena wrote:Faction POS structure BPCs will drop... does that include towers?
Yes, the towers are included. CCP Paradox | EVE Quality Assurance | Team Super Friends @CCP_Paradox |
|
|
CCP Paradox
863
|
Posted - 2013.05.28 16:29:00 -
[3] - Quote
Utremi Fasolasi wrote:Desert Ice78 wrote:What happened to the plan to be able to access all POS structures from anywhere within the POS shields? Not sure why that would be in this dev blog about probes.
That is on Team Five O, another team in EVE Development. The POS features in this dev blog are just the ones Super Friends has done.
And being able to access any POS structures inside the shield is implemented for Odyssey (by aforementioned Team Five O). CCP Paradox | EVE Quality Assurance | Team Super Friends @CCP_Paradox |
|
|
CCP Paradox
869
|
Posted - 2013.05.28 18:14:00 -
[4] - Quote
Nar Tha wrote:Hi. In the devblog it says DSPs are changing into combat probes. In this post it says they are changing into core probes. Which one is correct?
We initially decided upon Core probes, but this is incorrect. Combat probes will be exchanged for the Deep Space Probe removal. Changing DSP into Core didn't seem right, as Combat probes could still locate ships/structures etc the same as a DSP could. CCP Paradox | EVE Quality Assurance | Team Super Friends @CCP_Paradox |
|
|
ISD Ezwal
ISD Community Communications Liaisons
298
|
Posted - 2013.05.29 00:20:00 -
[5] - Quote
I have removed some rule breaking posts and let some a lot of edgecases stay.
Please people, keep it constructive, on topic and above all civil!
2. Be respectful toward others at all times.
The purpose of the EVE Online forums is to provide a platform for exchange of ideas, and a venue for the discussion of EVE Online. Occasionally there will be conflicts that arise when people voice opinions. Forum users are expected to be courteous when disagreeing with others.
4. Personal attacks are prohibited.
Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not beneficial to the community spirit that CCP promote and as such they will not be tolerated.
5. Trolling is prohibited.
Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive and do not contribute to the sense of community that CCP promote.
22. Post constructively.
Negative feedback can be very useful to further improve EVE Online provided that it is presented in a civil and factual manner. All users are encouraged to honestly express their feelings regarding EVE Online and how it can be improved. Posts that are non-constructive, insulting or in breach of the rules will be deleted regardless of how valid the ideas behind them may be. Users are also reminded that posting with a lack of content also constitutes non-constructive posting.
26. Off-topic posting is prohibited.
Off-topic posting is permitted within reason, as sometimes a single comment may color or lighten the tone of discussion. However, excessive posting of off-topic remarks in an attempt to derail a thread may result in the thread being locked, or a forum warning being issued.
30. Abuse of CCP employees and ISD volunteers is prohibited.
CCP operate a zero tolerance policy on abuse of CCP employees and ISD volunteers. This includes but is not limited to personal attacks, trolling, GÇ£outingGÇ¥ of CCP employee or ISD volunteer player identities, and the use of any former player identities when referring to the aforementioned parties.
Our forums are designed to be a place where players and developers can exchange ideas in a polite and friendly manner for the betterment of EVE Online. Players who attack or abuse employees of CCP, or ISD volunteers, will be permanently banned from the EVE Online forums across all their accounts with no recourse, and may also be subject to action against their game accounts.
ISD Ezwal Lt. Commander Community Communication Liaisons (CCLs) Interstellar Services Department |
|
|
CCP Orion
C C P C C P Alliance
123
|
Posted - 2013.05.29 00:21:00 -
[6] - Quote
Dino Boff wrote:Nice changes. I've always been sad too few newbies started eve by running exploration. I hope it will bring more players to it.
I just hope w-space mag and radar won't be too messed up.
Also, can you still copy/paste the signature list? yes, copy to clipboard is unchanged.
Senior Programmer - Team Pony Express EVE Online, CCP Games |
|
|
CCP Orion
C C P C C P Alliance
126
|
Posted - 2013.05.30 13:07:00 -
[7] - Quote
Lexmana wrote:Alexander the Great wrote: Currently when I need to launch 1 probe I launch one probe. What you offer is "launch 8 probes then select 7 of them in the window, press right mouse button and recover them". Or I need to limit somehow the number of probes in the launcher, but of course there is no option "load X probes to the launcher". How does it make sense to you?
This one should be easy. Just unload the probes from your launcher and jettison all but one probe. Then reload the launcher and launch the single probe. And don't forget to loot the loot the can ... or you could shift drag one on the launcher... might be less wasteful. Senior Programmer - Team Super Friends EVE Online, CCP Games |
|
|
|
|