Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 [17] 18 .. 18 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 11 post(s) |
Tanya Powers
Science and Trade Institute Caldari State
59
|
Posted - 2011.10.26 13:17:00 -
[481] - Quote
Neo Agricola wrote:Imryn Xaran wrote: As for the ships - huge dps, paper thin tanks, low speed and agility, no drones - can anyone think of a use for them APART from high sec ganking?
Pos Bashing TCU Bashing Killing Supers Killing Carriers a.s.o.... btw: low speed and agility? Hurricane: 165 / Tornado 225.0 (current stat)
The pro of station/gate hugging is still the gallente version, web bonus is an excellent improvement for gallente pilots who can find in fleets some serious job to do now -like protect the 60/80km +short range fellah's
Doesn't change the paper thin tank proper to those hulls and the armor speed drawbacks cumulated to such short range of blasters, stil slight improvement.
|
Kern Walzky
x13 Raiden.
5
|
Posted - 2011.10.26 13:17:00 -
[482] - Quote
cant see the need for this Wannabe BC.
Why dont you just fix this broken game. Fix POS and Sovreignity etc. all this new **** we dont need...
BS wannabe BC. omg.. really?!? |
Digital Gaidin
Manetheren Rising
1
|
Posted - 2011.10.26 15:28:00 -
[483] - Quote
What the hell is with all this bitching?
These ships look awesome, and there are many of us who are excited to see what the remaining 3 are going to look like. These ships are likely going to pack *near* BS firepower, be *near* their price, but be flimsier and faster. I've been around long enough to know that whatever CCP releases causes some to irrevicably feel the need to whine, *****, and moan... but seriously? This type of stuff is great, and if you can't get excited about this then what?
Calling it now, these ships end up with either Marauder style double weapon bonuses and 3 turrets, or normal 6 turret setups. Minmatar will probably be a split weapon system. Caldari is a toss up between another gun platform or a missile platform, though a high end Railgun platform with the new changes might be interesting (a pocket Rohk maybe?). At least one will probably be min/maxed to have some crazy tank and at least 2 of them will likely be generally ignored by the masses due to inherent weaknesses in the tank. Odds are, they will relatively invalidate current Tier 2 BC's for all but throw-away setups, but not stand up to properly fit Battleships.
If you really are interested in getting these ships properly balanced, wouldn't the best way to be to log in to SiSi when these ships go up, grab some data, maybe analyze it a little, and then provide feedback to CCP in a clean, non-emo manner? I know everyone has their emo button stuck lately, but isn't the time to rage when an inbalanced feature is planning to LEAVE SiSi and go live, not when it goes ONTO SiSi for initial testing? |
Phantomania
Alien Ship Builders Caedite Eos
0
|
Posted - 2011.10.26 15:47:00 -
[484] - Quote
Digital Gaidin wrote:What the hell is with all this bitching?
These ships look awesome, and there are many of us who are excited to see what the remaining 3 are going to look like. These ships are likely going to pack *near* BS firepower, be *near* their price, but be flimsier and faster. I've been around long enough to know that whatever CCP releases causes some to irrevicably feel the need to whine, *****, and moan... but seriously? This type of stuff is great, and if you can't get excited about this then what?
Calling it now, these ships end up with either Marauder style double weapon bonuses and 3 turrets, or normal 6 turret setups. Minmatar will probably be a split weapon system. Caldari is a toss up between another gun platform or a missile platform, though a high end Railgun platform with the new changes might be interesting (a pocket Rohk maybe?). At least one will probably be min/maxed to have some crazy tank and at least 2 of them will likely be generally ignored by the masses due to inherent weaknesses in the tank. Odds are, they will relatively invalidate current Tier 2 BC's for all but throw-away setups, but not stand up to properly fit Battleships.
If you really are interested in getting these ships properly balanced, wouldn't the best way to be to log in to SiSi when these ships go up, grab some data, maybe analyze it a little, and then provide feedback to CCP in a clean, non-emo manner? I know everyone has their emo button stuck lately, but isn't the time to rage when an inbalanced feature is planning to LEAVE SiSi and go live, not when it goes ONTO SiSi for initial testing?
If your interested, this is the latest clue to what looks like the New Gallente BC "Talos" ! " |
Duchess Starbuckington
Starbuckington Manor
9
|
Posted - 2011.10.26 16:14:00 -
[485] - Quote
Quote: Calling it now, these ships end up with either Marauder style double weapon bonuses and 3 turrets, or normal 6 turret setups. Minmatar will probably be a split weapon system. Caldari is a toss up between another gun platform or a missile platform, though a high end Railgun platform with the new changes might be interesting (a pocket Rohk maybe?)
You really need to read back a few pages. |
Imryn Xaran
Coherent Light Enterprises
0
|
Posted - 2011.10.26 16:17:00 -
[486] - Quote
Digital Gaidin wrote:What the hell is with all this bitching?
These ships look awesome, and there are many of us who are excited to see what the remaining 3 are going to look like. These ships are likely going to pack *near* BS firepower, be *near* their price, but be flimsier and faster. I've been around long enough to know that whatever CCP releases causes some to irrevicably feel the need to whine, *****, and moan... but seriously? This type of stuff is great, and if you can't get excited about this then what?
Calling it now, these ships end up with either Marauder style double weapon bonuses and 3 turrets, or normal 6 turret setups. Minmatar will probably be a split weapon system. Caldari is a toss up between another gun platform or a missile platform, though a high end Railgun platform with the new changes might be interesting (a pocket Rohk maybe?). At least one will probably be min/maxed to have some crazy tank and at least 2 of them will likely be generally ignored by the masses due to inherent weaknesses in the tank. Odds are, they will relatively invalidate current Tier 2 BC's for all but throw-away setups, but not stand up to properly fit Battleships.
If you really are interested in getting these ships properly balanced, wouldn't the best way to be to log in to SiSi when these ships go up, grab some data, maybe analyze it a little, and then provide feedback to CCP in a clean, non-emo manner? I know everyone has their emo button stuck lately, but isn't the time to rage when an inbalanced feature is planning to LEAVE SiSi and go live, not when it goes ONTO SiSi for initial testing?
In the current SISI client they are all set up to have 8 highs with hardpoints for 8 weapons and bonused to allow a full set of large turrets (or siege launchers for the naga, which has dual bonuses for large hybrids as well). I expect that this configuration won't survive to get to TQ, but at the moment there is no "nearly" about the firepower; it is equal to a T3 BS and far superior to the T1 & 2 BS's. As for "flimsier and faster", yes and hell yes. As someone pointed out to me the Tornado is over 40% faster than a Hurricane.
I agree that it's early days, but speculation is fun yes? |
Imryn Xaran
Coherent Light Enterprises
0
|
Posted - 2011.10.26 16:30:00 -
[487] - Quote
Neo Agricola wrote:Imryn Xaran wrote:Neo Agricola wrote:Imryn Xaran wrote: As for the ships - huge dps, paper thin tanks, low speed and agility, no drones - can anyone think of a use for them APART from high sec ganking?
Pos Bashing TCU Bashing Killing Supers Killing Carriers a.s.o.... btw: low speed and agility? Hurricane: 165 / Tornado 225.0 (current stat) I think current BS do all of those things as well or better, and provide much better survivability and utility when the **** hits the fan. Personally, I am training for Destroyers V, not BC V, and stocking up on Thrashers. They are desinged for a "Hit and run" concept. so when the **** hits the fan, you should be long gone. but lets discuss that, when we know the real stats. and again 5 month after that. than we will see, if they are used for anything else apart from High sec ganging. (BTW: WTS Tengu T2 fitted. when those BC hit Trianquiliti those High sec gankers will kill Tengus just for the LOLs)
I see what you are saying about hit and run - the real world BC's were supposed to outgun anything that could catch them and be faster than anything that outgunned them. The problem is that the concept of "outgunning" in the real world does not translate to EVE. In EVE a large turret (or a torpedo) shooting at a cruiser sized hull is at a disadvantage that a real world 15" naval gun firing at a cruiser just does not experience. A T2 fit HAML Tengu will orbit at 20km and laugh at the pitiful amount of dps you can apply to him in the short time it takes him to tear through your pitiful tank.
I do like the idea of them being Cap killers - fast enough to give capital guns big tracking problems, enough dps to get the job done, and cheap enough so you don't mind losing a few. |
Phantomania
Alien Ship Builders Caedite Eos
0
|
Posted - 2011.10.26 16:55:00 -
[488] - Quote
So can we also look forward to BattleShips that carry capital weapons??? |
JackStraw56
Bayesian Motion Knights of Tomorrow
17
|
Posted - 2011.10.26 17:17:00 -
[489] - Quote
This is the type of work CCP devs need to be doing, +1 for the readjustment of priorities :) |
Imryn Xaran
Coherent Light Enterprises
0
|
Posted - 2011.10.26 20:06:00 -
[490] - Quote
Just been looking through that change file for SISI and I noticed something - the CPU and PG values for the new ships:
Oracle: CPU 370, PG 1375 Naga: CPU 470, PG 895 Talos: CPU 400, PG 1150 Tornado: CPU 350, PG 990
Am I reading it wrong? Those numbers (in particular the PG values) will probably make it impossible to fit 8 large turrets.
Have they really do this? Given them the potential for T3 BS levels of firepower and then taken it away by limiting the CPU and PG?
Someone please tell me I read it wrong |
|
Phantomania
Alien Ship Builders Caedite Eos
0
|
Posted - 2011.10.26 20:42:00 -
[491] - Quote
Imryn Xaran wrote:Just been looking through that change file for SISI and I noticed something - the CPU and PG values for the new ships:
Oracle: CPU 370, PG 1375 Naga: CPU 470, PG 895 Talos: CPU 400, PG 1150 Tornado: CPU 350, PG 990
Am I reading it wrong? Those numbers (in particular the PG values) will probably make it impossible to fit 8 large turrets.
Have they really do this? Given them the potential for T3 BS levels of firepower and then taken it away by limiting the CPU and PG?
Someone please tell me I read it wrong
I'm sure the % of CPU & PG reductions for modules given on the ships bonus's will allow for a balanced fit! |
Jenn Makanen
Science and Trade Institute Caldari State
31
|
Posted - 2011.10.26 20:48:00 -
[492] - Quote
the change file also had multipliers for PG and cpu in it, for the weapon types they're supposed to use (large projectile for the tornado, for example). Generally 0.5 for cpu and 0.05 for PG. |
Imryn Xaran
Coherent Light Enterprises
0
|
Posted - 2011.10.26 21:25:00 -
[493] - Quote
Yeah, I saw the CPU and PG hull bonus's for fitting, but 50% of 1250 (large projectile turret) is still 625. I haven't run the math but I don't think you will fit 8 of them, even with AWU V etc.
Some guys have been experimenting with Tornado and Talos fits using a python fitting tool in another thread
[url]http://img163.imageshack.us/img163/9021/tornadoacfleet.png[/url] [url]http://img17.imageshack.us/img17/5238/taloample.jpg[/url]
In the first one he has fitted 800mm Repeating Artillery II's (PG 2200, CPU 41) with a fitting cost of PG 99, CPU 15.4 That is a huge reduction in PG requirements and I wonder if he set the fitting tool wrong.
I guess what I am basing my suspicions on is the fact that the worst BS PG is the Dommi with 9000 - how can we fit 8 large turrets with the tiny PG they have given us? even with a 50% fitting bonus I would expect to see a PG of 4500, and instead we have 1/4 of that. |
Mr Floydy
The Xenodus Initiative. ORPHANS OF EVE
0
|
Posted - 2011.10.26 21:58:00 -
[494] - Quote
Um, 95% reduction in powergrid usage according to the suggested abilities? Taking the Amarr one as an example Based on that and my quick maths (after a long and tiring day - may be wrong) would suggest that 8 Tachyons (llooooads of grid usage normally) would take 1650 powergrid. The Amarr ship has 1375 - so it's not going to fit a full rack of T2 Tachs without fitting mods compromising the rest of the fit - which is fine.
Lets assume you have a mwd and a 1600mm plate on the fit, that's approx 650 grid used. Leaving 725 Grid. Enough to fit the lowest tier Battleship guns comfortably. Downgrade the plate and you'll fit more. Ofcourse this is all before taking into account skills boosting the basic grid of the ship (engineering) and fitting skills (advanced weapon upgrades)
Don't think we're going to be having an issue fitting guns to these at the moment...
|
Imryn Xaran
Coherent Light Enterprises
0
|
Posted - 2011.10.26 22:11:00 -
[495] - Quote
Mr Floydy wrote:Um, 95% reduction in powergrid usage according to the suggested abilities? Taking the Amarr one as an example Based on that and my quick maths (after a long and tiring day - may be wrong) would suggest that 8 Tachyons (llooooads of grid usage normally) would take 1650 powergrid. The Amarr ship has 1375 - so it's not going to fit a full rack of T2 Tachs without fitting mods compromising the rest of the fit - which is fine.
Lets assume you have a mwd and a 1600mm plate on the fit, that's approx 650 grid used. Leaving 725 Grid. Enough to fit the lowest tier Battleship guns comfortably. Downgrade the plate and you'll fit more. Ofcourse this is all before taking into account skills boosting the basic grid of the ship (engineering) and fitting skills (advanced weapon upgrades)
Don't think we're going to be having an issue fitting guns to these at the moment...
Ok, thanks. I had mis-read the hull bonuses as 50% for both CPU and PG requirements. My bad :( |
Mr Floydy
The Xenodus Initiative. ORPHANS OF EVE
0
|
Posted - 2011.10.26 22:28:00 -
[496] - Quote
No probs :)
Just tried the new Pyfa build - it has the new ships in it. Oracle can fit T2 Tachs with a bit of space to spare if you want all out sniping ability :D Megapulse laser fit looks pretty sweet too, not as delicate as I was kinda worrying - however by no means tanky! |
Imryn Xaran
Coherent Light Enterprises
0
|
Posted - 2011.10.27 07:25:00 -
[497] - Quote
Which version of Python do you need to install for Pyfa? Thought I would give it a go but can't see which one I need - it just says that Python is a prerequisite |
Martineski
Weapons for Mass Destruction
1
|
Posted - 2011.10.27 18:58:00 -
[498] - Quote
ok so we can fit BS class weapons, but being that they are still Battlecruisers, will they retain the ability to equip Command links? i feel that it would be a disservice to leave that ability out. The idea of glass cannons is nice, and the trade off of defenses is nice, but it should still be able to provide a little fleet support. haven't rea all of hte blogs yet so don't flame me to death :) |
Imryn Xaran
Coherent Light Enterprises
0
|
Posted - 2011.10.27 20:10:00 -
[499] - Quote
Mr Floydy wrote:No probs :)
Just tried the new Pyfa build - it has the new ships in it. Oracle can fit T2 Tachs with a bit of space to spare if you want all out sniping ability :D Megapulse laser fit looks pretty sweet too, not as delicate as I was kinda worrying - however by no means tanky!
I have been trying to find the version of pyfa with the new ships in it - with no luck. I have tried the version from:
http://pyfa.sourceforge.net/download.html
but that seems to be an old version. I have also tried:
http://www.evefit.org/Pyfa/Installation
The stable version (1.0.6) does not seem to have them, and the "nightly Installer" version at:
http://dl.evefit.org/nighty-netinst-latest-win.exe
does not have them either.
Is there another version that I am missing? Are they in the Mac version only? Do I need to do anything to make the new ships visible / available? Any help or advice would be appreciated |
Mr Floydy
The Xenodus Initiative. ORPHANS OF EVE
0
|
Posted - 2011.10.27 20:23:00 -
[500] - Quote
https://forums.eveonline.com/default.aspx?g=posts&m=256841#post256841
I used the version linked here :) Looks like it isn't an official release hence why it is more difficult to find. |
|
Imryn Xaran
Coherent Light Enterprises
0
|
Posted - 2011.10.27 20:33:00 -
[501] - Quote
That works great. thanks very much |
Chavez Kurosaki
Republic University Minmatar Republic
0
|
Posted - 2011.10.28 10:50:00 -
[502] - Quote
Wait for it..... What's their use? The guns are still gonna track like BS guns right? Trash, who wants these ships if there's no practical use?I won't be wasting the isk. |
Chavez Kurosaki
Republic University Minmatar Republic
0
|
Posted - 2011.10.28 11:06:00 -
[503] - Quote
Another question, why in the hell aren't we using sub systems? We figured out how to use this sick sleeper tech then we make a crappy ship? Wtf we're collapsing like the Jovian empire and we didnt even make it as far as them.-á
Is this a money issue? Is that why the developers don't want to go into detail on this ship?-áI don't want to spend the isk on a POS ship even if it looks cool. Why is CCP on this trend of making things half assed? Sorry not a fanboy of this gold plated horse crap.-á |
TheButcherPete
StoneWall Metals Productions
4
|
Posted - 2011.10.28 12:23:00 -
[504] - Quote
Chavez Kurosaki wrote:Another question, why in the hell aren't we using sub systems? We figured out how to use this sick sleeper tech then we make a crappy ship? Wtf we're collapsing like the Jovian empire and we didnt even make it as far as them.-á
Is this a money issue? Is that why the developers don't want to go into detail on this ship?-áI don't want to spend the isk on a POS ship even if it looks cool. Why is CCP on this trend of making things half assed? Sorry not a fanboy of this gold plated horse crap.-á
umad, bro? It doesn't have subsystems because it's a tier 3, not a tech III. The only thing that tracks smaller ships well are smaller guns. Yes, it will fit battleship guns because the tier 3 BCs are designed to kill other BCs and Battleships. These ships also have a role in the killing of capitals and supercapitals, because they move like a butterfly and sting like a bee.
This ship appears to be symmetrical, sweet. |
Chavez Kurosaki
Republic University Minmatar Republic
0
|
Posted - 2011.10.28 22:16:00 -
[505] - Quote
Im not your bro.lol Your answer for the subsystems is bullshit. You pull that out of your ass? Tech and tier that's all a figure of speech.
-áThe idea is, if the races of new Eden-áhave the technology now why aren't they using it? It's pretty sick ****.-á
My answer is that it would take to much development to make subsystems for new ships. Not only would it take more coding but the art team would have to make different designs for each subsystem. Hence the reference to money. Think a little before you post.-á
I wanna see these ships own caps... |
Tyberius Franklin
Federal Navy Academy Gallente Federation
4
|
Posted - 2011.10.28 23:39:00 -
[506] - Quote
Chavez Kurosaki wrote:Im not your bro.lol Your answer for the subsystems is bullshit. You pull that out of your ass? Tech and tier that's all a figure of speech.
-áThe idea is, if the races of new Eden-áhave the technology now why aren't they using it? It's pretty sick ****.-á
My answer is that it would take to much development to make subsystems for new ships. Not only would it take more coding but the art team would have to make different designs for each subsystem. Hence the reference to money. Think a little before you post.-á
I wanna see these ships own caps... Tech and tier are 2 different things and are not interchangeable, Cyclone is a Tier 1 BC, Hurricane Tier 2, Tornado will be tier 3. It's not a scaled up Loki and therefore doesn't have subs. And besides, what is the point of having user submitted designs if your going to throw them out of the window and rework each piece 3 times anyways? |
Chavez Kurosaki
Republic University Minmatar Republic
0
|
Posted - 2011.10.29 05:42:00 -
[507] - Quote
OMG Tyberius where did you get your info? you're pulling crap out of thin air. STFU if you don't know what youre saying. It's all semantics. The question is not the meaning behind words but the "Technology" the races of New Eden have and why they would not continue to use that "technology"? all three of the strategic cruisers have a base design man.
In the real world, if the US Gov has some super f'ing cool technology they use that ****. They use the hell out of it, they over use it. Why isn't the Minmatar republic using it? is your reason because of the semantics of a word? Tier and Tech? really??? bullcrap. So an entire group of people are like, "We're not going to use this really sick technology that makes our ships so much fing cooler than our old **** because we would have to use the world "Tech" instead of "Tier"." WTF makes no sense. Thanks for try guy. or that entire race of people aren't going to use it because some engineer designed a certain way. WTF WTF so we don't build on the **** already created. All the other engineers in New Eden are like ah **** thats an Fing cool ship, man too bad he made it now we can't sup this **** up and make it even better. Bullcrap. If a ship designer was in competition with other ship designers, Why the Hell would he not put the best crap in there?
Stop with your semantics bullshit. Give me a real answer with a reference. You sound stupid when you talk. |
Asenghai
Red Federation RvB - RED Federation
0
|
Posted - 2011.10.29 13:14:00 -
[508] - Quote
I'm more excited than a teenage girl in a Victoria's Secret shop lol! Keep em coming, want to see the new amarr and caldari ships |
Gazmin VanBurin
Garoun Investment Bank Gallente Federation
0
|
Posted - 2011.10.29 15:19:00 -
[509] - Quote
Chavez Kurosaki wrote:OMG Tyberius where did you get your info? you're pulling crap out of thin air. STFU if you don't know what youre saying. It's all semantics. The question is not the meaning behind words but the "Technology" the races of New Eden have and why they would not continue to use that "technology"? all three of the strategic cruisers have a base design man.
In the real world, if the US Gov has some super f'ing cool technology they use that ****. They use the hell out of it, they over use it. Why isn't the Minmatar republic using it? is your reason because of the semantics of a word? Tier and Tech? really??? bullcrap. So an entire group of people are like, "We're not going to use this really sick technology that makes our ships so much fing cooler than our old **** because we would have to use the world "Tech" instead of "Tier"." WTF makes no sense. Thanks for try guy. or that entire race of people aren't going to use it because some engineer designed a certain way. WTF WTF so we don't build on the **** already created. All the other engineers in New Eden are like ah **** thats an Fing cool ship, man too bad he made it now we can't sup this **** up and make it even better. Bullcrap. If a ship designer was in competition with other ship designers, Why the Hell would he not put the best crap in there?
Stop with your semantics bullshit. Give me a real answer with a reference. You sound stupid when you talk.
You sir don't know human nature, there is a ton of high level technology we have today that isent implimented by militarys simply because people are afraid of change. the military has always had a problem with "we know this weapon works so we will stick with it" its happened like this for 100s of years.
So yeah we have this new B-A tech but capsilirs are the only ones that fly it, no pirates or races militarys do. Its not hard to belive that one of the militarys RD had these BCs in development for years and just finaly finished, and with how it is in eve then sold the BPOs off to the other races for some extra spending money. The militarys mass produce them and we just happen to get some ourselfs since we Capsiliers are cool like that.
As for CCP not makign a Tech 3 its becase they needed a new ship out asap, and modular ships would take way longer to produce, and if they released a Tech 3 that wasent modular people would have a fit.
And yes there are teirs od ships, get over it. Teirs are represented by skils required to fly said ship and the obvious buff in stats that seperate ships in the same class.
|
Shlunky
1st Special Service Force
0
|
Posted - 2011.10.30 02:50:00 -
[510] - Quote
Gazmin VanBurin wrote:Chavez Kurosaki wrote:OMG Tyberius where did you get your info? you're pulling crap out of thin air. STFU if you don't know what youre saying. It's all semantics. The question is not the meaning behind words but the "Technology" the races of New Eden have and why they would not continue to use that "technology"? all three of the strategic cruisers have a base design man.
In the real world, if the US Gov has some super f'ing cool technology they use that ****. They use the hell out of it, they over use it. Why isn't the Minmatar republic using it? is your reason because of the semantics of a word? Tier and Tech? really??? bullcrap. So an entire group of people are like, "We're not going to use this really sick technology that makes our ships so much fing cooler than our old **** because we would have to use the world "Tech" instead of "Tier"." WTF makes no sense. Thanks for try guy. or that entire race of people aren't going to use it because some engineer designed a certain way. WTF WTF so we don't build on the **** already created. All the other engineers in New Eden are like ah **** thats an Fing cool ship, man too bad he made it now we can't sup this **** up and make it even better. Bullcrap. If a ship designer was in competition with other ship designers, Why the Hell would he not put the best crap in there?
Stop with your semantics bullshit. Give me a real answer with a reference. You sound stupid when you talk. You sir don't know human nature, there is a ton of high level technology we have today that isent implimented by militarys simply because people are afraid of change. the military has always had a problem with "we know this weapon works so we will stick with it" its happened like this for 100s of years. So yeah we have this new B-A tech but capsilirs are the only ones that fly it, no pirates or races militarys do. Its not hard to belive that one of the militarys RD had these BCs in development for years and just finaly finished, and with how it is in eve then sold the BPOs off to the other races for some extra spending money. The militarys mass produce them and we just happen to get some ourselfs since we Capsiliers are cool like that. As for CCP not makign a Tech 3 its becase they needed a new ship out asap, and modular ships would take way longer to produce, and if they released a Tech 3 that wasent modular people would have a fit. And yes there are teirs od ships, get over it. Teirs are represented by skils required to fly said ship and the obvious buff in stats that seperate ships in the same class.
As much as I appreciate your response to this person, he is simply a troll. I wouldn't waste any more on him....
Personally, about the ship, i am hesitant. I like that they are adding new ships. I think that the game has been stale in that department too long. This isn't the direction I would like for them to have gone though. Personally, I would have rather had a T2 tier 2 BC.
As it is, it seems like they are giving this roughly command ship DPS in a T1 tier 3 BC. They say BS dps in a faster hull. Isn't that where BC's are already?
I will wait to see how it rolls out before my final judgement is made... Hopefully they (CCP) will keep going with introducing more to the game, especially in the area of ships. |
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 [17] 18 .. 18 :: one page |
First page | Previous page | Next page | Last page |