Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 .. 31 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 48 post(s) |
Reddkuest
The Nevernudes Enemy-Fleet
0
|
Posted - 2013.06.06 20:01:00 -
[631] - Quote
Thyralon G'zer wrote:Since the update it seems that the COSMOS containers in the labyrinth at Aphi / Araz / Kador do NOT respawn as they used to. Before the update, the containers refilled every 20min or so ... now, since about 17:50, no new items have spawned.
Is this intended? I haven't found any evidence of such change in the logs ... but might have missed it. Looks like it is all the COSMOS plexes that are affected. They only seem to respawn once every 24 hours at DT, which is totally screwing up the whole purpose of the COSMOS plexes in the first place.
Also, it seems that the aforementioned COSMOS relic cans now mostly drops PI materials and very rarely any Sleeper Datasheet/parts (I am assuming Talocan and others are also affected) used in the whole range of COSMOS BPC.
It needs to be fixed or the whole COSMOS missions/storylines and associated BPC/storyline modules, as a game feature, are effectively dead...
|
Steijn
Quay Industries CAStabouts
328
|
Posted - 2013.06.06 20:10:00 -
[632] - Quote
CCP Falcon wrote:Undocking to completely black space on some graphics cards - Please post details with your graphics card here and file a bug report so we can investigate this further
Ive just had this problem for the very first time but think ive found out why, I was scanning earlier and closed the scanner whilst the scanner probe map screen was showing. I then closed the scanner probe map by pressing F10, not by the button on the scanner display. Then after docking, changing ships and undocking, i got the black screen.
Ive since tried to replicate this black screen, and seem to be able to do it at will by doing the above. |
s3ven
New Dawn Corporation Circle-Of-Two
0
|
Posted - 2013.06.06 20:15:00 -
[633] - Quote
Does refitting T3's @ pos work now? and if so how ? because I dont get a susbsystem choice when right-clicking my Tengu in ship maint. |
Faylia Vheroki
Republic University Minmatar Republic
0
|
Posted - 2013.06.06 21:01:00 -
[634] - Quote
Hello,
My character La Passoire was able to fly the Nighthawk (Caldari Command Ship). She is not able to fly it anymore.
I am missing the skills:
- Caldari Destroyer level III (Probably normal, just a level 3 destroyer skill so low training time)
- Armored Warfare V
- Information Warfare V
- Siege Warfare V
- Skirmish Warfare V
Is it intentional that [things] Warfare were not upgraded to level V if necessary?
Best regards, Faylia |
Steijn
Quay Industries CAStabouts
328
|
Posted - 2013.06.06 21:02:00 -
[635] - Quote
Faylia Vheroki wrote:Hello, My character La Passoire was able to fly the Nighthawk (Caldari Command Ship). She is not able to fly it anymore. I am missing the skills:
- Caldari Destroyer level III (Probably normal, just a level 3 destroyer skill so low training time)
- Armored Warfare V
- Information Warfare V
- Siege Warfare V
- Skirmish Warfare V
Is it intentional that [things] Warfare were not upgraded to level V if necessary? Best regards, Faylia
you should still be able to fly it, have you tried boarding it? |
Rhyarkh
Commando Aeternitas
3
|
Posted - 2013.06.06 21:45:00 -
[636] - Quote
I don't know if this issue/bug appeared with Odyssey but since it's the first time I notice it, I think it might be Odyssey related.
The more drones are in a group the more time it takes until the right click context menu opens/appears. The context menu of a group with just 1 drone opens faster than one with 5 drones in it. It takes about 1 second (sometimes maybe a bit more) until it opens the right click context menu.
Has anybody else this issue, too? |
s3ven
New Dawn Corporation Circle-Of-Two
0
|
Posted - 2013.06.06 22:05:00 -
[637] - Quote
Rhyarkh wrote:I don't know if this issue/bug appeared with Odyssey but since it's the first time I notice it, I think it might be Odyssey related.
The more drones are in a group the more time it takes until the right click context menu opens/appears. The context menu of a group with just 1 drone opens faster than one with 5 drones in it. It takes about 1 second (sometimes maybe a bit more) until it opens the right click context menu.
Has anybody else this issue, too?
Yes I noticed the same problem - so fix it CCP its a drag ! |
Detes cald
Sacred Templar Knights Claimed.
0
|
Posted - 2013.06.06 22:59:00 -
[638] - Quote
I noticed in the probe scanner menu that we can see the anomalies sites .. etc .. when right click and press ignore nothing happens ... or sometimes the preset filtering dont work ...
dont know exactly whats the devs want to do but anyone can confirm that !? |
Elizze Scoggins
Cut-throat Imperial Economic Agenda
3
|
Posted - 2013.06.06 23:33:00 -
[639] - Quote
The sign in on the game launcher should ideally allow account passwords to be pasted in..............I can't be the only one who is annoyed by having to type in very long random passwords multiple time?
Can somebody please look at this - security is obviously important I'd humbly suggest.
Thanks |
Shuin Pa
Ministry of War Amarr Empire
12
|
Posted - 2013.06.07 03:15:00 -
[640] - Quote
Black screen on undock
Bug report: 161197
Graphics card: AMD Radeon HD 6750
Using dual monitors 2 clients One screen is standard def with DVI 1 screen is HDMI
Happens on both clients and is very random
Happening close to 70% of undocks. DSCAN is my friend
Thank you,
Pa
((Bring back the DSP)) |
|
Oraac Ensor
School of Applied Knowledge Caldari State
224
|
Posted - 2013.06.07 03:17:00 -
[641] - Quote
James Amril-Kesh wrote: Some stargates are still backwards from how they were before on TQ (BR# 159704) including the Amarr System gates, the Caldari System gates, and the Caldari Border gates. There are probably other types as well that are backwards. Every gate I've used so far has been like this. Amarr, Caldari and Gallente space - haven't been into Minmatar space since Odyssey. I'm glad someone else has noticed, I thought I was going nuts. |
Satene Ylatch
Legion of Lemmings V0RTEX.
0
|
Posted - 2013.06.07 06:50:00 -
[642] - Quote
PI. This may have been going on for a while but when I install a harvesting program the program output drops WAY down. Sometimes as much as 50%. Is there a reason for this or is it a bug?
|
GeeBee
Paragon Fury Tactical Narcotics Team
23
|
Posted - 2013.06.07 07:52:00 -
[643] - Quote
So this happened to me http://imgur.com/sNkYdkX
it looks like the fleet window code latched onto the scanner overlay code somehow and went spasmsauce. I instantly relogged to fix it, but had to take this SS for proof of lolwtf.
oh yea also please fix the new pilotless neutral bug, its worse than the old you dont have an alliance bug.
Also getting complaints of FPS drops from corp members with nvidia cards with 560 and a 670, but not had any issues on my ATI 6970(and no i'm not an ATI fanboy i just alternate which brand i buy for sake of it) |
Tessle Aesis
DECIMA LEGIO Yulai Federation
7
|
Posted - 2013.06.07 09:51:00 -
[644] - Quote
GeeBee wrote:Also getting complaints of FPS drops from corp members with nvidia cards with 560 and a 670, but not had any issues on my ATI 6970(and no i'm not an ATI fanboy i just alternate which brand i buy for sake of it)
with FPS drop check if this is the case (solution): https://forums.eveonline.com/default.aspx?g=posts&m=3155383#post3155383
else for nVidia users they should not use latest driver 320.18 beacuse it's a buggy driver, rollback to 314.22 (those are working fine with my GTX650Ti and my GTX570OC, while with 320.18 i, like many others, got lots of problems with many games) and it should fix, if they have still graphic issue with Odyssey try to set Shaders to Medium until CCP/nVidia find a solution. |
|
CCP RedDawn
C C P C C P Alliance
340
|
Posted - 2013.06.07 10:02:00 -
[645] - Quote
James Amril-Kesh wrote:Guristas Murky Ruins relic site apparently still has a proximity-detonating floating debris that's still active and blowing **** up. Is this intentional or was the site overlooked?
I chased this up and it's by design as this is a COSMOS site that includes Relic containers. It was a Magnetometric site before Odyssey and should be a Relic site now. Team Prototyping Rocks |
|
Sentient Blade
Walk It Off
958
|
Posted - 2013.06.07 10:40:00 -
[646] - Quote
Reposting from here
I noticed that in the latest version there is a new 'Release Items' button on the offices window, at least while I am sitting in Jita. Now, so far as I know, I have never had an office in Jita, ever, or, so far as I can tell, any of the other locations I apparently have impounded assets.
Here's the message:
"The items from your corporate hangar have been impounded due to the non-payment of bills for the hangar. If you wish to have the items released to you, you must pay for them. The cost is 869,760,355 ISK. Do you accept this fee?"
I check what I have impounded there and the total is the following:
* 1x Small Shield Extender I * Total value: 10,000 ISK.
So not only is the game asking me if I want to pay almost a billion ISK to recover one T1 mod, but it's also not letting me trash it via the impounded assets window.
Meaning, I'm stuck with a button I don't need, in an office I've never had, charging an amount i'm not going to pay, for a module I never wanted in the first place. |
Crystara
Push Industries
0
|
Posted - 2013.06.07 10:41:00 -
[647] - Quote
Quote: Patch Notes Odyssey 1.0.2.
The camera zoom distance you docked with is now once again retained at undocking
that still doesn't work, well sometimes it does, but mostly not |
Steijn
Quay Industries CAStabouts
328
|
Posted - 2013.06.07 10:42:00 -
[648] - Quote
Crystara wrote:Quote: Patch Notes Odyssey 1.0.2.
The camera zoom distance you docked with is now once again retained at undocking that still doesn't work, well sometimes it does, but mostly not
ive found it works every time until you change ships, then it resets itself to close up view. |
Phext
SIGBUS
11
|
Posted - 2013.06.07 10:43:00 -
[649] - Quote
Rhyarkh wrote: The more drones are in a group the more time it takes until the right click context menu opens/appears. The context menu of a group with just 1 drone opens faster than one with 5 drones in it. It takes about 1 second (sometimes maybe a bit more) until it opens the right click context menu.
Has anybody else this issue, too?
Yes. Right click on drone window is unbelievable laggy now. Don't know if it's related to number of groups or member of groups.
Did anyone notice explosion sounds being broken? There was silence instead of kabooom destroying large structures in a ded site yesterday. Just me? |
Blanca Meadow
Science and Trade Institute Caldari State
189
|
Posted - 2013.06.07 11:56:00 -
[650] - Quote
When creating new toon, there is no body visible past selecting race/bloodline (during body customization process).
It's kind of hard to customize body, you can't see...
(Windows 7, nVidia GTX 560)
|
|
Leira Liu
Lynx Squad Tribal Band
0
|
Posted - 2013.06.07 12:28:00 -
[651] - Quote
Not sure if mentioned before but if you link a bpc and then click on that link it is showing as bpo. Caused a bit confusion when linking loot from exploration ;)
Cheers |
Phext
SIGBUS
11
|
Posted - 2013.06.07 12:33:00 -
[652] - Quote
Is this exploitable in contracts?! Stop vomitgate-online! Make new gatejump effects optional: http://en.wikipedia.org/wiki/Motion_sickness#Simulation_sickness |
Susan Bastanold
AirHogs Zulu People
0
|
Posted - 2013.06.07 13:04:00 -
[653] - Quote
I'm currently stuck in transition from Kor-Azor to Amarr. I was stuck on the new transition screen, but I closed the window and now it won't let me log in. I now have the error message when clicking Enter Game from character select menu that reads: "Connection Lost" "The transport has not yet been connected, or authentication was not successful." |
Spaniolos
AirHogs Zulu People
0
|
Posted - 2013.06.07 13:12:00 -
[654] - Quote
I'm also stuck for 10-15 min already in the middle of the jump from Bhizheba to Amarr! Whines, cries, flames a bit, wants to be back in the normal space flying around!!! |
Hakaru Ishiwara
Republic Military School Minmatar Republic
463
|
Posted - 2013.06.07 14:56:00 -
[655] - Quote
Posted this stuff in feedback, but I believe that this is a problem now....
The gate animation is choppy mid "warp" from system to system in high, low and null-sec class systems from Odyssey 1.0 to the current version 1.0x.
I'm running Windows 7 w/an i7, 12gb of ram and a 560Ti GTX card @ ~1600x1200 using EVE's "performance" setting with just about everything on low for fleet fights.
Ironically, the animation (warp tunnel) experienced via a capital ship jump (much longer distance) on a client that's set up for high quality graphics is excellent. +++++++ I have never shed a tear for a fellow EVE player until now. Mark GÇ£SeleeneGÇ¥ Heard's Blog Honoring Sean "Vile Rat" Smith. |
wilkins1950
Redhogs Circle-Of-Two
10
|
Posted - 2013.06.07 15:14:00 -
[656] - Quote
Fixed a black screen issue when undocking or jumping through a stargate. was supposed to have been fixed however still getting it just less often than before on a NVIDIA geforce GTX 560ti running win 7 Three things about me,
1. I hate Feroxes 2. Caldari FTW 3. NEVER ignore the frigates EVER!!! |
James Amril-Kesh
4S Corporation RAZOR Alliance
5493
|
Posted - 2013.06.07 15:34:00 -
[657] - Quote
CCP RedDawn wrote:James Amril-Kesh wrote:Guristas Murky Ruins relic site apparently still has a proximity-detonating floating debris that's still active and blowing **** up. Is this intentional or was the site overlooked? I chased this up and it's by design as this is a COSMOS site that includes Relic containers. It was a Magnetometric site before Odyssey and should be a Relic site now. Of course it's by design, you obviously designed it that way. The question is if the damaging debris was supposed to be removed. Given your philosophy of making sure the sites are balanced so that you can bring a ship just for exploration and not also have to fit it for any form of combat, I'd have thought you would remove something like that. The damage from the site is enough to destroy untanked covert ops and exploration frigates. -áMy (mostly boring) Youtube channel. |
bomgara pozorny
State War Academy Caldari State
30
|
Posted - 2013.06.07 16:16:00 -
[658] - Quote
There is problems after Odyssey on Russian Forum Thread: LINK |
Aberadon Blackheart
Southern Deviance Inc.
0
|
Posted - 2013.06.07 16:50:00 -
[659] - Quote
Phext wrote:Rhyarkh wrote: The more drones are in a group the more time it takes until the right click context menu opens/appears. The context menu of a group with just 1 drone opens faster than one with 5 drones in it. It takes about 1 second (sometimes maybe a bit more) until it opens the right click context menu.
Has anybody else this issue, too?
Yes. Right click on drone window is unbelievable laggy now. Don't know if it's related to number of groups or member of groups. Did anyone notice explosion sounds being broken? There was silence instead of kabooom destroying large structures in a ded site yesterday. Just me?
Confirming that right clicking on drone window is very laggy now. It was working fine right before today's DT so I'm guessing it is prolly a bug that got added in with patch Odyssey 1.0.3
HTH, Abe |
JTK Fotheringham
Infinity Engine Sleeping Dragons
64
|
Posted - 2013.06.07 16:50:00 -
[660] - Quote
I started to get the "Black Screen" on undock today - not had the problem since patch day, despite a fair bit of HS docking since then with two accounts. Problem occurs when dual boxing. Will test with solo client.
Also, Black Screen fixes when I jump system via wormhole, but then the camera angle is fixed completely (no zoom, change of angle, or focus on other objects) on my ship.
Specs are perhaps at the lower end of what'll run EVE: Intel Celeron E1400 2GHz Processor Running Vista SP2 3GB RAM GeForce 7050 / nForice 610i GPU.
|
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 .. 31 :: one page |
First page | Previous page | Next page | Last page |