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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Violet Giraffe
Space Giraffes
12
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Posted - 2013.11.20 08:00:00 -
[1741] - Quote
EFT 2.21 doesn't apply 10% falloff bonus from Minmatar Battleship skill to Vargur. |
Sun Ying
Sun Ltd.
2
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Posted - 2013.11.20 09:42:00 -
[1742] - Quote
pyfa vs eft
am i going crazy or missing something ? why such a huge range difference ?
pyfa neutron blaster 2 : 19.6 + 35.2 km eft neutron blaster 2 : 20 + 44 km
i'm like doh. http://soundcloud.com/sunofwisdom - musiiiic , electroniiic |
Xhiucoatl Montezuma
Devils Diciples League of Infamy
17
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Posted - 2013.11.20 11:10:00 -
[1743] - Quote
Thanks Again, Gripen for the latest version of EFT
Anyone that bashes this program should see how much longer it will take them to get their preferred fitting tool updated.
Okay, back to theorycrafting!!
Xhiu |
Violet Giraffe
Space Giraffes
12
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Posted - 2013.11.20 11:35:00 -
[1744] - Quote
Sun Ying wrote:pyfa vs eftam i going crazy or missing something ? why such a huge range difference ? pyfa neutron blaster 2 : 19.6 + 35.2 km eft neutron blaster 2 : 20 + 44 km i'm like doh. Kronos? Probably the same issue as with Vargur.
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Meilandra Vanderganken
Federal Navy Academy Gallente Federation
8
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Posted - 2013.11.20 12:29:00 -
[1745] - Quote
That be a VERY fast update.
Thank you very much for this tool :) |
Nym Shadowblade
Dirt 'n' Glitter I Whip My Slaves Back and Forth
0
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Posted - 2013.11.20 12:41:00 -
[1746] - Quote
Can I ask what the best way to update it is? Do we just have to copy over the original. Will keeping the setups in thh folder automatically sync them in the new one?
Thanks for such fast work |
Alvin Exe
SnaiLs aNd FroGs
4
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Posted - 2013.11.20 14:24:00 -
[1747] - Quote
You rock ! |
Markku Laaksonen
EVE University Ivy League
213
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Posted - 2013.11.20 17:41:00 -
[1748] - Quote
Gripen, if you'd be so kind as to post a reply every so often so I can give you more likes, that'd be great.
Also, why aren't our fitting tool threads stickied? |
James Amril-Kesh
4S Corporation Goonswarm Federation
6266
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Posted - 2013.11.20 19:31:00 -
[1749] - Quote
VaL Iscariot wrote:wow. talk about a malware fiesta.. What.
Also Gripen... EFT is saying that the base warp speed of the malediction is 24 AU/s? That's most definitely not true... EVE Online - A Rigged Game |
Gripen
1794
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Posted - 2013.11.20 19:56:00 -
[1750] - Quote
New version 2.21.1 released.
William Kugisa wrote:What are you using where having a drop down like control where items can be dragged up or down to change the order is not a possibility, either as something that already exists, sub-classing the existing control, or as a new control (would provide the best opportunity for nice effects, but more work)? To be honest I've never ever seen such thing as sortable drop down list in any application and even have no idea how it's supposed to distinguish between user left clicking to select an item and left click to initiate dragging. Of course everything is possible with custom controls but question is if it worth additional work and possible issues on different systems and considering that such functionality will be not very clear to most users.
Klister Ethelred wrote:Did it used to be the case that when you un-checked a MWD that the power grid numbers would change? Uhm... no. And it should not be that way.
Buddelschiffsmutje wrote:Maybe this is not an EFT but an EVE client problem:
When i want to import setups of my "All Fittings.xml" into my german EVE client, the import fails. When i switch to english language the import is successful. Yes, that's a known localized client issue.
Violet Giraffe wrote:EFT 2.21 doesn't apply 10% falloff bonus from Minmatar Battleship skill to Vargur. Works for me. Bonus is applied as fixed 50%.
Sun Ying wrote:pyfa vs eftam i going crazy or missing something ? why such a huge range difference ? ... Seems both are wrong as falloff should be even higher - EFT was using old 5% per level falloff bonus instead of new 10% per level.
Nym Shadowblade quote: Can I ask what the best way to update it is? Do we just have to copy over the original. Will keeping the setups in thh folder automatically sync them in the new one?
Recommended way of updating is described in FAQ.txt file supplied with EFT.
James Amril-Kesh quote: EFT is saying that the base warp speed of the malediction is 24 AU/s?
Shows 8 AU/s for me. Try a fresh copy and follow recommended update procedure (see above). You could get 24 AU/s if you mix data files from new version with executable from old version (previously "warpspeed" parameter used to denote multiplier to base warp speed of 3 AU/s and now it's a plain warp speed). |
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KILLSNIPER
Babylon Knights The Unthinkables
0
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Posted - 2013.11.20 22:17:00 -
[1751] - Quote
I downloaded EFT today because EVEHq is no more updated. One question: why is there no faction module? |
Caius Sivaris
Dark Nexxus S I L E N T.
76
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Posted - 2013.11.20 23:20:00 -
[1752] - Quote
VaL Iscariot wrote:wow. talk about a malware fiesta..
Where did you download it, and does the SHA-256 sum of the archive matches the one published? |
KILLSNIPER
Babylon Knights The Unthinkables
0
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Posted - 2013.11.21 08:03:00 -
[1753] - Quote
Thanks! Now i'm better. |
Violet Giraffe
Space Giraffes
12
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Posted - 2013.11.21 10:14:00 -
[1754] - Quote
Gripen wrote:Violet Giraffe wrote:EFT 2.21 doesn't apply 10% falloff bonus from Minmatar Battleship skill to Vargur. Works for me. Bonus is applied as fixed 50%. This is a fresh EFT unpacked to a new folder. Bonus is not applied. 36 km is base 29km + bonus from Trajectory Analysis, no additional 50% bonus is indicated.
http://i.piccy.info/i9/b4bf5bb0dba08f3eb720b734a8ab4815/1385028744/84970/651013/Untitled_2.jpg |
Makkuro Tatsu
EVE University Ivy League
2
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Posted - 2013.11.21 12:39:00 -
[1755] - Quote
EFT seriously rocks, Gripen. Thanks a lot for all your work! |
danibw0i
State War Academy Caldari State
1
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Posted - 2013.11.21 14:03:00 -
[1756] - Quote
Version 2.21.1:
For example with the Kronos, Gallente Battleship skill is supposed to give 5% dmg bonus + 10% falloff pr level. When I alter the skill level on Gallente Battleship, it currently has no effect on the fitting output. Altering the Marauder skill works but not "BS skill level".
Oh, and btw, thx for a great app |
Set Terrad
Intergalactic Metal Balls
0
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Posted - 2013.11.21 20:49:00 -
[1757] - Quote
Thanks! |
Rented
Hunter Heavy Industries
114
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Posted - 2013.11.21 23:53:00 -
[1758] - Quote
danibw0i wrote:Version 2.21.1: For example with the Kronos, Gallente Battleship skill is supposed to give 5% dmg bonus + 10% falloff pr level. When I alter the skill level on Gallente Battleship, it currently has no effect on the fitting output. Altering the Marauder skill works but not "BS skill level". Oh, and btw, thx for a great app
Some skills that are required to even sit in the ship are taken as a given, so lowering them will have no effect (aka. you can't use a Kronos without Gallente BS level 5 anyways). |
Maktina
Sectorgame
3
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Posted - 2013.11.22 03:09:00 -
[1759] - Quote
I've put up a mirror of EFT 2.21.1 here: EFT mirror
File is an untouched exact copy. |
Violet Giraffe
Space Giraffes
12
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Posted - 2013.11.22 08:30:00 -
[1760] - Quote
I was wrong, sorry. Falloff is calculated correctly for Vargur, I was looking at wrong numbers. |
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Redora
Aliastra Gallente Federation
0
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Posted - 2013.11.22 12:28:00 -
[1761] - Quote
Violet Giraffe wrote:I was wrong, sorry. Falloff is calculated correctly for Vargur, I was looking at wrong numbers.
Falloff is not calculated correctly for Kronos, however. Sitting in station, with just a 3% Falloff implant in, my Kronos' falloff is listed as 23km by the in-game fitting tool, using Antimatter L Charges. EFT lists it as 19km, also with Antimatter L Charges and the implant listed on my character page.
Outside the station, with the Bastion Module active, falloff is 28km in game, 23km in EFT.
Also activating 1x T2 TCU gives 35km ingame, 2x T2 TCU gives 41km in game (both TCU in game and EFT have Optimal Range Scripts equipped). In EFT, the numbers are 29km and 35km with all falloff modules activated. |
theDisto
Dreddit Test Alliance Please Ignore
14
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Posted - 2013.11.22 16:38:00 -
[1762] - Quote
Using the Market Prices feature, EFT appears to have the same values fetched for meta and standard capital guns. Tested on Naglfar and Revelation. Hope this helps. |
Ginger Barbarella
Caldari Provisions Caldari State
1542
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Posted - 2013.11.22 17:24:00 -
[1763] - Quote
Any idea when the Rapid Heavies will be put in? (YO-5000 Rapid Heavy Missile Launcher, for example) Not in current d/l (v2.19.1, 17:23 11/22 game time) "Blow it all on Quafe and strippers." --- Sorlac |
Mad Mort Woundwort
Caldari Provisions Caldari State
0
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Posted - 2013.11.22 19:37:00 -
[1764] - Quote
Gracias, se+Ļor G Dawg. The Gripenator! Gripenowski! ..Sorry. I'll stop now. |
danibw0i
State War Academy Caldari State
1
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Posted - 2013.11.22 20:05:00 -
[1765] - Quote
Rented wrote: Some skills that are required to even sit in the ship are taken as a given, so lowering them will have no effect (aka. you can't use a Kronos without Gallente BS level 5 anyways).
Aha, thx |
St Elizaroff
WAR TEAM OLD MAN GANG
0
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Posted - 2013.11.23 00:00:00 -
[1766] - Quote
del |
Captain Nares
O3 Corporation
58
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Posted - 2013.11.23 16:49:00 -
[1767] - Quote
Is it only me getting this after trying to Del modules?
http://i.imgur.com/kl09rul.png |
Keelia
S.P.A.R.T.A Akadem
0
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Posted - 2013.11.23 20:19:00 -
[1768] - Quote
MWD spd shown at intereceptors with MWD is hihger than in game Ancillary armor rep even when loaded with paste still shows power consumption from ship. |
Lucas Quaan
Sniggerdly Pandemic Legion
65
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Posted - 2013.11.23 21:23:00 -
[1769] - Quote
Keelia wrote:Ancillary armor rep even when loaded with paste still shows power consumption from ship. That's how the module works. |
Lucas Quaan
Sniggerdly Pandemic Legion
65
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Posted - 2013.11.23 21:25:00 -
[1770] - Quote
Ginger Barbarella wrote:Any idea when the Rapid Heavies will be put in? (YO-5000 Rapid Heavy Missile Launcher, for example) Not in current d/l (v2.19.1, 17:23 11/22 game time) Current version, as of Nov 20, is 2.21.1 and that is also the one linked in the op. |
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