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Hellen Kurvora
Caldari Colonial Defense Ministry Templis Dragonaors
21
|
Posted - 2013.06.17 21:15:00 -
[1] - Quote
Before I begin, I am an avid hardcore PVP player, and I am not a carebear, but there is genuinly a problem that needs to be looked at..... Insta lock gate camps. It is just too easy to set up a 10 to 20 man insta lock gate camp in low sec to which a person has no defense whatsoever, and are pretty much assured to lose whatever ship they are flying AND their pod. Other then avoid low sec all together there is really nothing to do to defend yourself. Which eliminates many of eve's more fun elements like faction war. Its at the point where I am afraid to undock and do any faction war gameplay, in fear of some pirate griefing camp at a gate poding me. I have lost over 2 billion isk worth of ships and implants to gate camps in two weeks. I just flew through tama, and I kid you not, there were 31 frozen corpses at the gate from a gate camp. 31.... That's f'ing ridiculous.
We are not talking about pilot error, or strategy, there really genuinly is no defense when u have 20 insta lock thrashers sitting off a gate. Intel is not always good, or available, and it is not exactly reasonable to wait for intel before every jump in low sec. This is not some regular gate camp in which if u fly properly u can burn back to the gate, or align and warp off, we are talking about gate camps that can lock you and your pod instantly while eating dinner and sucking a lolly pop, then ruining your night. Come on guys, this is not pvp, this is pure griefing. Its one thing to set up a genuine gate camp, it's another to be able to exploit ships so easily so as to turn that gate camp into an impenetrable gate of doom for every ship who wonders by. This is not null sec where all bets are off, this is low sec, its ridiculous. Milita are the ones who are getting hit the most because pirates are having a field day griefing every ship that passes by in faction space. Its truly broken gameplay. Please fix this |

Perkin Warbeck
Amarrian Space Poodles 24eme Legion Etrangere
142
|
Posted - 2013.06.17 21:26:00 -
[2] - Quote
For some reason the words intel and scouting sprang to mind while reading this post. Best defence against insta-lock gate camps is not to be there in the first place. |

Hellen Kurvora
Caldari Colonial Defense Ministry Templis Dragonaors
21
|
Posted - 2013.06.17 21:30:00 -
[3] - Quote
Perkin Warbeck wrote:For some reason the words intel and scouting sprang to mind while reading this post. Best defence against insta-lock gate camps is not to be there in the first place.
Then you didnt bother to read my post because I covered both of those and how intel is not always accurate or available. Not to mention waiting for intel before every jump in low sec will take a loooong time to get anywhere. |

Deacon Abox
Justified Chaos
116
|
Posted - 2013.06.17 21:34:00 -
[4] - Quote
Tips hat to insta-locking gate-camping pirates that cull the herd of ******** squids.
. . .
On second thought, wags finger at insta-locking gate-camping pirates that are depriving me and my colleagues of juicy loot pi+¦ata and comedy pod killmails. |

Pax Thar
Gone Fishing LLC
59
|
Posted - 2013.06.17 21:57:00 -
[5] - Quote
Deal with it IMO. Remote sebos were already nerfed. |

Aquila Sagitta
Blue-Fire Confederation of xXPIZZAXx
50
|
Posted - 2013.06.17 22:13:00 -
[6] - Quote
Dont fly thru systems that are known for instalock gangs? Also 1st rule of eve |

Zappity
Kurved Space
130
|
Posted - 2013.06.17 22:16:00 -
[7] - Quote
Gate camps need to be looked at...by a scout. Hooray, I'm l33t! -á(Kil2: "The higher their ship losses...the better they're going to be.") |

Substantia Nigra
Polaris Rising Gentlemen's Agreement
1133
|
Posted - 2013.06.17 22:25:00 -
[8] - Quote
Oh FFS!! Long reply inbound GǪ.
Quoting Hellen Kurvora: GǣGǪ genuinly a problem that needs to be looked at..... Insta lock gate camps.Gǥ
Gate camps certainly are a problem for the unwary, unprepared, and incompetent. Gate camps supplemented with fast locking high alpha / dps ships and fast moving decloakers / tacklers +/- bubbles can be very demanding to negotiate.
Quoting Hellen Kurvora: GÇ£It is just too easy to set up a 10 to 20 man insta lock gate camp in low sec to which a person has no defense whatsoever, and are pretty much assured to lose whatever ship they are flying AND their pod.GÇ¥
No co-ordinated 10 GÇô 20 ship gang is GÇÿtoo easyGÇÖ to setup. It requires a number of people to work together and to apply themselves to the task.
As for GÇÿno defenseGÇÖ, well that is complete and utter bovine-excrement. Just as a tier-3 fleetsGÇÖs best defense against a large bomber gang may be to not engage, your best defense against a decent gate camp gang is not to jump into them while they are active. If you know you are outnumbered and outgunned then itGÇÖs suicidal stupidity to engage on the terms they have set for you.
Use you intel resources to GÇÿseeGÇÖ their activity and either take some other route or wait them out. They are only gonna stay there if they are being fed idiot killmails, or if the camp has some higher strategic purpose (such as the pipe-bomb gangs we see during our current war deployment)
Quoting Hellen Kurvora: GÇ£Other then avoid low sec all together there is really nothing to do to defend yourself.GÇ¥
There is lots you can do to avoid dying to such gangs, and intelligence (in both major meanings of the word) plays a big part in all of them.
Quoting Hellen Kurvora: GÇ£Which eliminates many of eve's more fun elements like faction war. Its at the point where I am afraid to undock and do any faction war gameplay, in fear of some pirate griefing camp at a gate poding me. I have lost over 2 billion isk worth of ships and implants to gate camps in two weeks. I just flew through tama, and I kid you not, there were 31 frozen corpses at the gate from a gate camp. 31.... That's f'ing ridiculous.GÇ¥
If a few gate camps ruins your ability to enjoy eve then it is probably not the game for you.
The fact that you have lost over 2b isk worth of toys to campers reflects more on your own poor approach to lowsec play than anything else. Get yourself into a corp with helpful experienced folk. ThereGÇÖs lots you can do to avoid this happening.
Quoting Hellen Kurvora: GÇ£We are not talking about pilot error, or strategy, there really genuinly is no defense when u have 20 insta lock thrashers sitting off a gate.GÇ¥
Actually we **are** talking about pilot error and poor strategy. It is an error to jump through a gate into a powerful gate camp. It is very poor strategy to not use all of the intel tools available to you GǪ e.g. DOTLAN and the ingame map tools do not require people to be reporting intelligence info to a chat channel.
Perhaps you are driven too much be an instant-gratification ethos and not prepared to stop, look, think, and plan. Nothing youGÇÖve said suggests the dynamic is in anyway broken or malfunctioning. The only GÇÿbrokenGÇÖ things seem to be your approach, expectations, and attitudes.
Quoting Hellen Kurvora: GÇ£Intel is not always good, or available, and it is not exactly reasonable to wait for intel before every jump in low sec.GÇ¥
I think this is the crux of your problem. If you are unwilling to make use of the intelligence resources that are freely and readily available then you will get killed, time and time again.
IGÇÖm sorry but your impatience and laziness is not a valid reason for CCP to have to alter ingame mechanics.
Quoting Hellen Kurvora: GÇ£This is not some regular gate camp in which if u fly properly u can burn back to the gate, or align and warp off, we are talking about gate camps that can lock you and your pod instantly while eating dinner and sucking a lolly pop, then ruining your night.GÇ¥
Eve involves myriad arms races, at every level of engagement. If your gate camp loses too many people because they burn back and bravely run away, then you escalate to include high-alpha fast lockers and / or fast-locking webbers. The downside of those ships is that they are purpose focussed and so die quickly when confronted with a well run utility PvP gang GǪ one-trick ponies.
Mebbe you are missing something here GǪ they want to ruin your night and they want to suck on their bacon-flavoured lollipops. They are not out there to pursue some elitist gudfites ethos, they want you dead, they want you crying, and they want you mad GǪ and you are feeding them all of those things.
Quoting Hellen Kurvora: GÇ£Come on guys, this is not pvp, this is pure griefing. Its one thing to set up a genuine gate camp, it's another to be able to exploit ships so easily so as to turn that gate camp into an impenetrable gate of doom for every ship who wonders by. This is not null sec where all bets are off, this is low sec, its ridiculous. Milita are the ones who are getting hit the most because pirates are having a field day griefing every ship that passes by in faction space. Its truly broken gameplay. Please fix thisGÇ¥
In summary you seem to be unhappy because other players in eve are not playing to the rule set you want them to. You want to define PvP your own way, and GÇÿgenuineGÇÖ gate camps according to your own rules, and have CCP preclude others from doing those things differently.
IGÇÖm sorry, but I think you need to grow a pair and get yourself in with a helpful noob-friendly gang that can teach you more about how eve works GǪ in a nurturing supportive environment.
I guess I am almost a 'vet' by now. Hopefully not too bitter and managing to help more than I hinder. Our pirate epic arc completion packages really are very good: https://forums.eveonline.com/default.aspx?g=posts&t=12973&find=unread |

Garr Earthbender
Justified Chaos
160
|
Posted - 2013.06.17 22:32:00 -
[9] - Quote
Hellen Kurvora wrote:Before I begin, I am an avid hardcore PVP player, and I am not a carebear, but there is genuinly a problem that needs to be looked at..... Insta lock gate camps. It is just too easy to set up a 10 to 20 man insta lock gate camp in low sec to which a person has no defense whatsoever, and are pretty much assured to lose whatever ship they are flying AND their pod. Other then avoid low sec all together there is really nothing to do to defend yourself. Which eliminates many of eve's more fun elements like faction war. Its at the point where I am afraid to undock and do any faction war gameplay, in fear of some pirate griefing camp at a gate poding me. I have lost over 2 billion isk worth of ships and implants to gate camps in two weeks. I just flew through tama, and I kid you not, there were 31 frozen corpses at the gate from a gate camp. 31.... That's f'ing ridiculous.
We are not talking about pilot error, or strategy, there really genuinly is no defense when u have 20 insta lock thrashers sitting off a gate. Intel is not always good, or available, and it is not exactly reasonable to wait for intel before every jump in low sec. This is not some regular gate camp in which if u fly properly u can burn back to the gate, or align and warp off, we are talking about gate camps that can lock you and your pod instantly while eating dinner and sucking a lolly pop, then ruining your night. Come on guys, this is not pvp, this is pure griefing. Its one thing to set up a genuine gate camp, it's another to be able to exploit ships so easily so as to turn that gate camp into an impenetrable gate of doom for every ship who wonders by. This is not null sec where all bets are off, this is low sec, its ridiculous. Milita are the ones who are getting hit the most because pirates are having a field day griefing every ship that passes by in faction space. Its truly broken gameplay. Please fix this
Working as intended. -Scissors is overpowered, rock is fine. -Paper |

Tetsuo Tsukaya
Pixel Navigators
58
|
Posted - 2013.06.17 23:02:00 -
[10] - Quote
A gate camp in Tama of all places?!?! I presume you did the smart thing and continually flew into Tama repeatedly until you'd blown through 2b worth of **** before wondering if something might have been amiss...
Gate camps happen, it's part of the game. Combat wise it shouldn't be very hard to kill all those ships who've severely nerfed their ability to actually fight if you can form a gang to do so. And if you can't get a gang together, you probably shouldn't be soloing in expensive ships in the first place. |

Crosi Wesdo
War and Order
615
|
Posted - 2013.06.18 00:16:00 -
[11] - Quote
"avid hardcore pvp'er"?
Didnt you nearly quit after i tackled your faction fit NOsprey with a maulus? I told you it was a bad idea to solo in such a ship unless you know what you envelope of engagement is but you still went on to lose 2 more in the same day.
Its already been said, scouting/intel etc. If you dont always have intel perhaps you should look into that instead?
If you deny these camps nice kills the camps will manage themselves. Its hard to get 10-20 guys to sit on a gate when all they kill are ill informed pilots in badly fit frigates and dessies. |

Zoe Fishpants
Mecha Enterprises Fleet
12
|
Posted - 2013.06.18 00:53:00 -
[12] - Quote
Part of the problem is that you're looking at this as a problem rather than an opportunity. The type of gate camp you've described is basically begging for you and 30 or 40 of your closest friends to hop into cheap T1 frigs, jump into the camped gate, burn point blank at the most expensive thing you can, and kill it. If you're really lucky, your gate campers will cry in local about what a bunch of horrible, terrible blobbers you are, thus completing the cycle of elite pvp. |

Fret Thiesant
Oregon Trail rising
22
|
Posted - 2013.06.18 00:55:00 -
[13] - Quote
Hit the map button.
Select show pods killed last hour.
It's low sec if there's more than 1 or 2 thats a gatecamp.
But than you already know that being hardcore and all. |

Haulie Berry
1085
|
Posted - 2013.06.18 01:00:00 -
[14] - Quote
Hellen Kurvora wrote:Perkin Warbeck wrote:For some reason the words intel and scouting sprang to mind while reading this post. Best defence against insta-lock gate camps is not to be there in the first place. Then you didnt bother to read my post because I covered both of those and how intel is not always accurate or available.
You say this like it's a bad thing, or some problem that needs to be addressed. 
This is a definite case of a need to HTFU. |

Zappity
Kurved Space
132
|
Posted - 2013.06.18 01:05:00 -
[15] - Quote
Fret Thiesant wrote:Hit the map button.
Select show pods killed last hour.
It's low sec if there's more than 1 or 2 thats a gatecamp.
But than you already know that being hardcore and all.
Yep. And if jumping into Rancer, Tama, Amamake, [insert others] then just assume there is a camp on the other side no matter what the maps says. Hooray, I'm l33t! -á(Kil2: "The higher their ship losses...the better they're going to be.") |

ChYph3r
Amok. Goonswarm Federation
102
|
Posted - 2013.06.18 02:05:00 -
[16] - Quote
Hellen Kurvora wrote:Before I begin, I am an avid hardcore PVP player, and I am not a carebear, but there is genuinly a problem that needs to be looked at..... Insta lock gate camps. It is just too easy to set up a 10 to 20 man insta lock gate camp in low sec to which a person has no defense whatsoever, and are pretty much assured to lose whatever ship they are flying AND their pod. Other then avoid low sec all together there is really nothing to do to defend yourself. Which eliminates many of eve's more fun elements like faction war. Its at the point where I am afraid to undock and do any faction war gameplay, in fear of some pirate griefing camp at a gate poding me. I have lost over 2 billion isk worth of ships and implants to gate camps in two weeks. I just flew through tama, and I kid you not, there were 31 frozen corpses at the gate from a gate camp. 31.... That's f'ing ridiculous.
We are not talking about pilot error, or strategy, there really genuinly is no defense when u have 20 insta lock thrashers sitting off a gate. Intel is not always good, or available, and it is not exactly reasonable to wait for intel before every jump in low sec. This is not some regular gate camp in which if u fly properly u can burn back to the gate, or align and warp off, we are talking about gate camps that can lock you and your pod instantly while eating dinner and sucking a lolly pop, then ruining your night. Come on guys, this is not pvp, this is pure griefing. Its one thing to set up a genuine gate camp, it's another to be able to exploit ships so easily so as to turn that gate camp into an impenetrable gate of doom for every ship who wonders by. This is not null sec where all bets are off, this is low sec, its ridiculous. Milita are the ones who are getting hit the most because pirates are having a field day griefing every ship that passes by in faction space. Its truly broken gameplay. Please fix this
sniff sniff.....yup them be tears 
Zappity wrote: Yep. And if jumping into Rancer, Tama, Amamake, [insert others] then just assume there is a camp on the other side no matter what the maps says.
you forgot Old Man Star as well http://evepodcasts.com PODSIDE Personality @chyph3r-á on Twitter
|

Sycotic Deninard
Basgerin Pirate SCUM.
35
|
Posted - 2013.06.18 02:29:00 -
[17] - Quote
A person that does'nt use his intelligence is no better that an animal that has none and thus are steaks on the table.
Dinner is served!  |

Grandma Squirel
Squirel Enterprises
10
|
Posted - 2013.06.18 03:40:00 -
[18] - Quote
For all the crying about insta lock, I have never had anyone succeed in locking my covops frigs, or cloaky nullified T3. I have regularly jumped both into large gate camps of all variety, I certainly have lost my share of covops frigs to competent decloakers, a few to really unlucky jump in locations, and some to incompetence on my part, but never to the instalock.
Also, whoever suggested jumping frigates into an arty thrasher gang... lol. You really want to kill em, bring a few BC with 720 arty and have a field day. |

Perkin Warbeck
Amarrian Space Poodles 24eme Legion Etrangere
142
|
Posted - 2013.06.18 04:06:00 -
[19] - Quote
Hellen Kurvora wrote:Perkin Warbeck wrote:For some reason the words intel and scouting sprang to mind while reading this post. Best defence against insta-lock gate camps is not to be there in the first place. Then you didnt bother to read my post because I covered both of those and how intel is not always accurate or available. Not to mention waiting for intel before every jump in low sec will take a loooong time to get anywhere.
Oh no. I read your post. |

Tsukino Stareine
EVE University Ivy League
383
|
Posted - 2013.06.18 04:20:00 -
[20] - Quote
cloak+mwd anyone? |

Theroine
Justified Chaos
17
|
Posted - 2013.06.18 04:48:00 -
[21] - Quote
All hail the arty Thrasher. |

Tinu Moorhsum
Random Events
223
|
Posted - 2013.06.18 08:45:00 -
[22] - Quote
Hellen Kurvora wrote:Before I begin, I am an avid hardcore PVP player, and I am not a carebear, but there is genuinly a problem that needs to be looked at..... Insta lock gate camps.
tldr; I got killed by a decent gate camp and .... *snif* .... it's just NOT FAIR!
... or that's how I read it.
Personally I thank the Gods of PVP when people are stupid enough to sit around on a gate and wait to die. It's so easy to find them.... put one cyno ship through the gate... get aggro and then dump a load of fire and brimstone on their parade. Your problem isn't the gate camp. Your problem is that you can't find 10 or 20 guys of your own to give them a "wuppen"!
My old Kung-fu teacher said something to me once that's kind of relevant here. He said, "the best block is to stay just out of range..... you're only IN range when you attack".
In terms of EVE it means "go around, not through". It sounds like you're having the same problem over and over again in a certain system. just add it to your avoid list.
|

Bad Messenger
Nasranite Watch Confederation of xXPIZZAXx
523
|
Posted - 2013.06.18 09:21:00 -
[23] - Quote
maybe you are just doing something wrong? |

Mra Rednu
Black Watch Guard Amarr 7th Fleet
284
|
Posted - 2013.06.18 09:52:00 -
[24] - Quote
Perkin Warbeck wrote:For some reason the words intel and scouting sprang to mind while reading this post. Best defence against insta-lock gate camps is not to be there in the first place.
Shh, she's an avid pvp'er. |

Major Killz
SniggWaffe
215
|
Posted - 2013.06.18 10:39:00 -
[25] - Quote
I also believe "gate camping" should be made difficult. I've always been an advocate for all star gates being constellation size gates. Which would be a hard counter to gate camps but not remove that game-play completely. - killz
My Youtube Channel: http://www.youtube.com/user/kdsalmon/videos |

Muad 'dib
The Imperial Fedaykin Amarrian Commandos
1131
|
Posted - 2013.06.18 11:35:00 -
[26] - Quote
its not even instalock any more.
roll back a few years when the servers worked different you could get locked and popped much faster.
ccp added some sort of longer server tick or additional handshake, theres now a short mandatory delay. Cosmic signature detected. . . . http://i.imgur.com/Z7NfIS6.jpg
I got 99 likes, and this post aint one.
|

Feffri
Deep Core Mining Inc. Caldari State
33
|
Posted - 2013.06.18 12:13:00 -
[27] - Quote
Are you ******* serious?! I'm assuming this is a troll... however if it is not, then the only problem is you and all the others that are in caldari fw and live in high sec.
this is how you solve your problem, don't ******* live in high sec! I applaud the gate campers for making it so guys like this can't be lazy douches and just park all their **** in nourv. If you want to pvp in low sec then go live in low sec. You'll find it much easier to move around.
"oh it will take me forever to move all my stuff" three words black frog logistics and about 50 mil.
Also thank you for reminding me that leaving caldari fw was the best decision i ever made. |

Dzajic
125
|
Posted - 2013.06.18 13:01:00 -
[28] - Quote
Working as intended. You can't be expected to play EVE without at least one true alt. Due to nature of instalocking camps it is however preferable to use noob alt on your alt so you don't lose anything when they exterminate the "scout".
Solutions are: watch intel channels, scout, take a different route even if its 3x longer. |

Max Godsnottlingson
Bitter Veterans
103
|
Posted - 2013.06.18 13:20:00 -
[29] - Quote
The solo carbear approach to this problem 1. pull up map 2. hit Pilots active and currently in space 3. hit ships killed in the last hour 4. think "Hmm, that system in low sec that I need to pass through. A lot of bodies in system, a lot of ships killed in the last hour. I'll go another way, or go another time, or both"
Like anything in Eve it is certainly not 100% foolproof but it does lower the risk |

Tinu Moorhsum
Random Events
223
|
Posted - 2013.06.18 13:25:00 -
[30] - Quote
Dzajic wrote:
Solutions are: watch intel channels, scout, take a different route even if its 3x longer.
I would also like to add to this, that not having a scout is no excuse.... A suicide scout with an alpha clone can be very effective if don't have any other options. It allows to stick your proboscis into the next system along the way for zero cost if he dies. This is especially effective in low-sec where you can dock every few jumps and move your medical clone.
Just saying.
|

Max Godsnottlingson
Bitter Veterans
104
|
Posted - 2013.06.18 14:27:00 -
[31] - Quote
Dzajic wrote:Working as intended. You can't be expected to play EVE without at least one true alt. Due to nature of instalocking camps it is however preferable to use noob alt on your alt so you don't lose anything when they exterminate the "scout".
Solutions are: watch intel channels, scout, take a different route even if its 3x longer.
This is the big problem though Dzajic. People don't want to take the longer, have to work for it option.
Back in the early days of Eve one Corp worked out that there was a bottleneck in Caldari space. There was one system which everybody had t pass through to access most of Caldari Space. This was back when the difference between high and low sec was much smaller then it is now.
Anyway, as a quick fix, CCP put a second rout in. But people still cried because they had to go 20 jumps rather then the 4 or 5 that took them through the blockaided system. And so started the slippery slide into the over complicated system that we have now and which has driven high and low sec appart |

Muad 'dib
The Imperial Fedaykin Amarrian Commandos
1132
|
Posted - 2013.06.18 16:10:00 -
[32] - Quote
best method, jump in to see if there are pirate son the gate in that system if there are pirates dont jump in.
simples. Cosmic signature detected. . . . http://i.imgur.com/Z7NfIS6.jpg I got 99 likes, and this post aint one.
|

Raptors Mole
Red Federation RvB - RED Federation
135
|
Posted - 2013.06.18 17:14:00 -
[33] - Quote
C'mon guys, give the OP a break.
I jumped into Tama and lost my Frig and Pod immediately. It happens.
I'd link the lossmail if I could be bothered, but you all know what a Frig lossmail looks like.
But what I can't do is link all the other lossmails I have at the same camp. Cos there aren't any.
While I am not a member of the intelligensia, I am not buttfuck stupid.
and went around. |

JAF Anders
Quantum Cats Syndicate Samurai Pizza Cats
115
|
Posted - 2013.06.18 18:08:00 -
[34] - Quote
Hellen Kurvora wrote:Other then avoid low sec all together there is really nothing to do to defend yourself.
If it's so easy to get 10-20 guys to camp, surely, for a hardcore PvPer such as yourself, it must be just as easy to get as many guys and go clean them out. |

Vyktor Abyss
The Abyss Corporation
294
|
Posted - 2013.06.18 18:42:00 -
[35] - Quote
You know what, I agree with the OP despite it being a whine and trolling thread.
I have no issue with RSB and insta-lock.... The issue I have is with it being instalock T3 cruisers.
My opinion: It should be the remit of interceptors/frigates only to "instalock", everything else should take longer. |

neo smith
Federal Defense Union Gallente Federation
21
|
Posted - 2013.06.18 19:19:00 -
[36] - Quote
i once lost a cov'ops plus 500 mill pod to a gate camp (had been through many time before. but had been drinking )
came through the system a few days later got talking to the pie who took my pod. after a chat he thanked me for the km/isk ratio and also said he felt kinda bad as i seemed an ok person. my reply was "its cool im an explorer doing my thing you a pie doing yours" altho i havnt been through the system in a while the last few times i had the pie where cool with me. without pie/gatecamps this game would be boring/easy
and thats whats great about this game you can do what you want. just be smart/sober about it and enjoy
if not please send all isk to neo before you quit thx |

Joan Greywind
I Moan ALOT We Moan ALOT
13
|
Posted - 2013.06.19 07:14:00 -
[37] - Quote
I think the op is right, all fighting in EVE should be fair. There should be also a rule that doesn't let you engage when you outnumber or outclass the opponent. I think all fighting in EVE should be done arena style like in wow, and there shouldn't be any non-consensual pvp. That would make EVE a much better game. I mean this game is about honor and skill like jousting, and not all about wars, getting the advantage and back stabbing everyone in sight, No No EVE is not a cold hard universe, it is a game of ponies and friendship.
FYI gatecamps have already been nerfed, remote sensor boosters nerf, and you can't get "insta" locked anymore. As already mentioned in the thread there are many ways to avoid/circumvent a gate camp, I'll list some again so i don't take time from your avid pvping:
1-MWD-cloak trick: if you do it right and unless the campers are really lucky, it's very hard to get caught.
2- Use warp core stabs yay
3- If you don't have an alt, you can use the map intel which tells you everything about the activity in the system, and very easy to use.
4- If you think it is too easy you can try to get 10 man t1 cruiser gang and obliterate them. insta lock gate camps usually dont have tank and emphasize dps. Yay for ezy kills, but oh right maybe you don't consider it "fair" pvp.
5- Just take another route
6- Join a nullsec alliances and just go on fleet ops, you will have a lot of "avid" pvp. On second thought you might moan about bombers and smartbombing bs.
If all the above don't work for you, I know multiple games where you can be "avid" at, such as farmville.
As I said most of these solutions were already mentioned in the thread, but now they are summarized in one. |

Disastro
Wrecking Shots Black Legion.
73
|
Posted - 2013.06.19 11:42:00 -
[38] - Quote
Hellen Kurvora wrote:Perkin Warbeck wrote:For some reason the words intel and scouting sprang to mind while reading this post. Best defence against insta-lock gate camps is not to be there in the first place. Then you didnt bother to read my post because I covered both of those and how intel is not always accurate or available. Not to mention waiting for intel before every jump in low sec will take a loooong time to get anywhere.
There are certain systems in Eve which virtually everyone knows are pirate gate camped virtually all of the time. Tama is certainly one of those. I suspect the last guy was suggesting that you put a scout alt in of your own before taking in something expensive. This would save you the losses. If you have no alt then scout it with your pod.
While low sec gate camps can have fast lock time virtually none are fast enough to grab your pod before it warps. Or even most frigates. Or t3 ships with cloaky configurations. |

Onomerous
Shockwave Innovations Surely You're Joking
126
|
Posted - 2013.06.19 12:20:00 -
[39] - Quote
Ok, I did it. You said gate camps need to be looked at. I did that last night. Didn't seem to be all that big of a deal. What was the question? |

Cyrus Alabel
Justified Chaos
24
|
Posted - 2013.06.19 14:58:00 -
[40] - Quote
Deacon Abox wrote:Tips hat to insta-locking gate-camping pirates that cull the herd of ******** squids.
Godspeed, noble pirates. May your farmer kills never wane. |

Ginger Barbarella
Caldari Provisions Caldari State
1358
|
Posted - 2013.06.19 15:51:00 -
[41] - Quote
Zoe Fishpants wrote:Part of the problem is that you're looking at this as a problem rather than an opportunity. The type of gate camp you've described is basically begging for you and 30 or 40 of your closest friends to hop into cheap T1 frigs, jump into the camped gate, burn point blank at the most expensive thing you can, and kill it. If you're really lucky, your gate campers will cry in local about what a bunch of horrible, terrible blobbers you are, thus completing the cycle of elite pvp.
This can't be repeated enough!!! +1 intarwebz, sir!!
To the OP, your post is the most pathetic kind of whine I've read here in years. Please petition CCP to delete this thread completely from the Forums and their backups. Then ask eve-search.com and Google to wipe it from their archives as well. It's just embarassing. "Blow it all on Quafe and strippers." --- Sorlac |

Ginger Barbarella
Caldari Provisions Caldari State
1358
|
Posted - 2013.06.19 15:53:00 -
[42] - Quote
Zappity wrote:Gate camps need to be looked at...by a scout.
This...
I look at them regularly... and if I can't get away from one quick enough I'm obviously doing something wrong.  "Blow it all on Quafe and strippers." --- Sorlac |

Tob Zero
Sebiestor Tribe Minmatar Republic
2
|
Posted - 2013.06.19 17:09:00 -
[43] - Quote
@OP
you lost your 450m pod http://eve-kill.net/?a=kill_detail&kll_id=18285249 because you are bad! Not to a 20man instalock camp. There is the related ship kill before: http://eve-kill.net/?a=kill_detail&kll_id=18285250. Cant see any instalocking going on there.
Of those other 1.5b losses there is another 400m pod los in lowsec. How the **** do you lose your pod in low? Aside from big lags or a disc mid fight there are zero reasons to lose your pod in low EVER! (except smartbombing BS)
the remaining big chunck of your losses are flying an navy osprey in situations where you shouldnt have been in anyway!
Of all your last weeks losses i can count those due to instalock gatecamps at one hand. Just avoid jumping into those systems. problem solved. |

Cearain
Black Rebel Rifter Club The Devil's Tattoo
970
|
Posted - 2013.06.19 17:22:00 -
[44] - Quote
Substantia Nigra wrote:Actually we **are** talking about pilot error and poor strategy. It is an error to jump through a gate into a powerful gate camp. It is very poor strategy to not use all of the intel tools available to you GǪ e.g. DOTLAN and the ingame map tools do not require people to be reporting intelligence info to a chat channel..
All the talk about being "intelligent" boils down to the above, or having an alt scout. Unfortunately neither is a really good option.
The ingame map is buggy and causes eve to crash. Moreover the lack of detail and delay in both this and dotlan make them pretty useless. Camps often don't stay in one place for hours. Unless you just want to avoid all active systems then you can't really avoid gate camps with this system.
Short of having an alt for a scout, you will still lose ships to camps unless you are very risk adverse. The number of ships is somewhat managable right now. But its getting worse.
Gate camps and station camps are lame parts of eve. Solutions are probably worse than the problem though.
I'm sure allot of gate campers will take offense at their no risk pvp being attacked. But I really couldn't care less. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Cearain
Black Rebel Rifter Club The Devil's Tattoo
970
|
Posted - 2013.06.19 19:22:00 -
[45] - Quote
If the maps gave some intel on which gate guns fired and how many times in the last 15 minutes that would be more helpful to avoid camps. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Substantia Nigra
Polaris Rising Gentlemen's Agreement
1148
|
Posted - 2013.06.19 21:30:00 -
[46] - Quote
Cearain wrote:Substantia Nigra wrote:Actually we **are** talking about pilot error and poor strategy. It is an error to jump through a gate into a powerful gate camp. It is very poor strategy to not use all of the intel tools available to you GǪ e.g. DOTLAN and the ingame map tools do not require people to be reporting intelligence info to a chat channel.. All the talk about being "intelligent" boils down to the above, or having an alt scout. Unfortunately neither is a really good option. The ingame map is buggy and causes eve to crash. Moreover the lack of detail and delay in both this and dotlan make them pretty useless. Camps often don't stay in one place for hours. Unless you just want to avoid all active systems then you can't really avoid gate camps with this system.
I travel a lot thoughout nullsec, lowsec, w-space, and even GÇô shudder GÇô the most dangerous of all, hisec. I use DOTLAN often to get an idea off the pros and cons of the route I am looking at, and to devise alternatives if it seems sensible. DOTLAN data *is* delayed, and no API-type data is perfect, but that does not stop it from being hugely useful. Being imperfect is not an excuse to not make use of it GǪ every intelligence source is imperfect.
Similarly I use the ingame map functions extensively and have not found them to be at all GÇÿbuggyGÇÖ. They are especially useful when I am working in areas where I do not have realtime int-channel access GǪ which is not a lot of empire space nowadays nüè Using the various different ingame-map parameters allows you to build a mental model of the activity in the systems along your route, do not limit yourself to just the one statistic.
I agree that using those tools takes time but, in the long run, itGÇÖs usually quicker overall to get there the first time round using the available intelligence than having to make several attempts because you do not use the resources out there and get yourself killed en route. Still, being able to plan for the future and to delay the receipt of gratification are fundamental elements of intelligence.
I guess I am almost a 'vet' by now. Hopefully not too bitter and managing to help more than I hinder. Our pirate epic arc completion packages really are very good: https://forums.eveonline.com/default.aspx?g=posts&t=12973&find=unread |

Cearain
Black Rebel Rifter Club The Devil's Tattoo
970
|
Posted - 2013.06.19 22:26:00 -
[47] - Quote
Substantia Nigra wrote:Cearain wrote:Substantia Nigra wrote:Actually we **are** talking about pilot error and poor strategy. It is an error to jump through a gate into a powerful gate camp. It is very poor strategy to not use all of the intel tools available to you GǪ e.g. DOTLAN and the ingame map tools do not require people to be reporting intelligence info to a chat channel.. All the talk about being "intelligent" boils down to the above, or having an alt scout. Unfortunately neither is a really good option. The ingame map is buggy and causes eve to crash. Moreover the lack of detail and delay in both this and dotlan make them pretty useless. Camps often don't stay in one place for hours. Unless you just want to avoid all active systems then you can't really avoid gate camps with this system. I travel a lot thoughout nullsec, lowsec, w-space, and even GÇô shudder GÇô the most dangerous of all, hisec. I use DOTLAN often to get an idea off the pros and cons of the route I am looking at, and to devise alternatives if it seems sensible. DOTLAN data *is* delayed, and no API-type data is perfect, but that does not stop it from being hugely useful. Being imperfect is not an excuse to not make use of it GǪ every intelligence source is imperfect. Similarly I use the ingame map functions extensively and have not found them to be at all GÇÿbuggyGÇÖ. They are especially useful when I am working in areas where I do not have realtime int-channel access GǪ which is not a lot of empire space nowadays nüè Using the various different ingame-map parameters allows you to build a mental model of the activity in the systems along your route, do not limit yourself to just the one statistic. I agree that using those tools takes time but, in the long run, itGÇÖs usually quicker overall to get there the first time round using the available intelligence than having to make several attempts because you do not use the resources out there and get yourself killed en route. Still, being able to plan for the future and to delay the receipt of gratification are fundamental elements of intelligence.
A gate camp only needs about 5-10 pilots on gate (and a few extra alts to keep them safe) to be effective. These maps you mention are pretty useless at finding them. The maps, of course, tell you were there is allot of pvp but sometimes people are looking for pvp.
Gate camps happen and with he current tools there is very little even intelligent pilots can do about it - unless you just want to be extremely risk adverse and avoid all systems with allot of pvp.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Substantia Nigra
Polaris Rising Gentlemen's Agreement
1148
|
Posted - 2013.06.19 23:48:00 -
[48] - Quote
Good points. I guess there are quite large differences in how people approach risk and how willing / able they are to utilise the intel information that is available. As I said earlier intel is never perfect, it does not spawn a big idiot-proof flashy-red Gǣgate campGǥ warning on your screen, but it is not terribly difficult to realise that there is a likely gate camp in a particular system GǪ experience, intelligence, and imperfect information. I guess I am almost a 'vet' by now. Hopefully not too bitter and managing to help more than I hinder. Our pirate epic arc completion packages really are very good: https://forums.eveonline.com/default.aspx?g=posts&t=12973&find=unread |

Cearain
Black Rebel Rifter Club The Devil's Tattoo
970
|
Posted - 2013.06.20 00:28:00 -
[49] - Quote
Substantia Nigra wrote:Good points. I guess there are quite large differences in how people approach risk and how willing / able they are to utilise the intel information that is available. As I said earlier intel is never perfect, it does not spawn a big idiot-proof flashy-red Gǣgate campGǥ warning on your screen, but it is not terribly difficult to realise that there is a likely gate camp in a particular system GǪ experience, intelligence, and imperfect information.
I guess I am mainly taking issue with your wording about "idiot proof" The maps just tell you what pvp has been in a system. It doesn't tell you anything specific about whether a gate camp is on a gate. Yes if you just avoid all the systems with pvp then you can avoid allot of gate camps. But if you are looking for pvp that's not really a good plan.
Bottom line is getting caught by a gate camp is just sort of a cost of pvping in eve. (unless you have an alt scout or always travel in a groups with scouts) It's not something that only happens to idiots. There aren't that many camps where it ruins the game, but IMO they are a negative for the game. Personally I would like it if maps indicated how many times a gate's guns fired in the last 15 minutes. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Substantia Nigra
Polaris Rising Gentlemen's Agreement
1148
|
Posted - 2013.06.20 01:06:00 -
[50] - Quote
Cearain wrote: I guess I am mainly taking issue with your wording about "idiot proof" The maps just tell you what pvp has been in a system.
I guess we will just have to agree to disagree. IMHO the map tool, along with DOTLAN, tells you a helluva lot more than that there has simply GÇ£been PvP in the systemGÇ¥.
The number and nature of the kills, the number of people active, last hour v. 24-hours, the number of people docked, the long-term history of the system (e.g. GÇÿalwaysGÇÖ camped), the presence of cynos, etc etc etc. All that info, when filtered through a little experience and some deductive reasoning, paints a very credible, detailed, and reliable picture of what is happening in the system.
Sure, the gate camping gang may have disbanded three minutes ago, but even that is often apparent when you watch GǪ and even, god forbid, talk to GǪ the other people who are also travelling.
There is a lot of information available but, as I said, it is not idiot-proof and it is not foolproof (interestingly a very different common meaning), and not everyone is inclined or able to make effective use of it.
I guess I am almost a 'vet' by now. Hopefully not too bitter and managing to help more than I hinder. Our pirate epic arc completion packages really are very good: https://forums.eveonline.com/default.aspx?g=posts&t=12973&find=unread |

RonPaul Rox
Arma Purgatorium Templis Dragonaors
6
|
Posted - 2013.06.20 05:14:00 -
[51] - Quote
put 2 nanos on a condor, they wont be able to lock you before you warp off, there's your intel
also talk smack in local afterwards, i do |

Bill Saisima
State War Academy Caldari State
0
|
Posted - 2013.06.20 06:33:00 -
[52] - Quote
A good thread. I haven been absent for a long time and never had much experience in lowsec so I'm at a loss reading contradictory info.
What does instalock mean? How much time 'insta' takes? How do people lose pods in lowsec? Seen a gatecamp the other day, watched them for a while waiting for them to go away and they had pod kills constantly for hours. I thought pods "insta"-warp? Maybe I don't know game mechanics anymore that's why I am extra careful but I was puzzled seeing regular pod kills. Is there really some way to target and shoot pods in lowsec (and I don't mean when they just stand there)?
Oh and one more thing - can gate cloak be removed if you jump and land on top of someone, or you're still safe until you move or the 30ish seconds pass?
While we're at it, I always had a problem trusting mwd/cloak - apparently after you move you need to wait a bit before succesfully activating modules... on the other side I been wondering, when you move others will see you immediately or appearing on overview has a similar small delay (in other words, how long should I wait for activating cloak after moving, and how much risk that poses in case I don't really lag)? I don't feel like taking blockade runners into camps to test it out. :) |

Cearain
Black Rebel Rifter Club The Devil's Tattoo
970
|
Posted - 2013.06.20 14:13:00 -
[53] - Quote
Substantia Nigra wrote:Cearain wrote: I guess I am mainly taking issue with your wording about "idiot proof" The maps just tell you what pvp has been in a system.
I guess we will just have to agree to disagree. IMHO the map tool, along with DOTLAN, tells you a helluva lot more than that there has simply GÇ£been PvP in the systemGÇ¥. The number and nature of the kills, the number of people active, last hour v. 24-hours, the number of people docked, the long-term history of the system (e.g. GÇÿalwaysGÇÖ camped), the presence of cynos, etc etc etc. All that info, when filtered through a little experience and some deductive reasoning, paints a very credible, detailed, and reliable picture of what is happening in the system. Sure, the gate camping gang may have disbanded three minutes ago, but even that is often apparent when you watch GǪ and even, god forbid, talk to GǪ the other people who are also travelling.
Lots of info but very little to go on as to whether there is actually a gate camp there.
The main thing that can help you is the number of pod kills. But even that is not really helpful. Its often just a station camp or new pvpers not getting their pod out. Plus experienced low sec pvpers can usually get their pod out of a low sec camp. So you get lots of false positives and false negatives. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Cearain
Black Rebel Rifter Club The Devil's Tattoo
970
|
Posted - 2013.06.20 14:42:00 -
[54] - Quote
Bill Saisima wrote:A good thread. I haven been absent for a long time and never had much experience in lowsec so I'm at a loss reading contradictory info.
What does instalock mean? How much time 'insta' takes?
From what I remember reading over a year ago: The server works on 1 second tics. So anything under 1 second is pretty much counted as instalock. Now in the case of pods if the warp command and the warp scram command come in on the same tic then you warp. But see below on some reason pods are lost.
Bill Saisima wrote: How do people lose pods in lowsec? Seen a gatecamp the other day, watched them for a while waiting for them to go away and they had pod kills constantly for hours. I thought pods "insta"-warp? Maybe I don't know game mechanics anymore that's why I am extra careful but I was puzzled seeing regular pod kills. Is there really some way to target and shoot pods in lowsec (and I don't mean when they just stand there)?
There are numerous reasons to lose pods in low sec beside smartbombs:
1) you are in a close fight and want to keep manual piloting or orbitting tight or keeping at range to try to get a kill instead of spaming warp out once you are in hull. As spamming warp out may ruin your transversal/range.
2) In a gate camp situation you may see the gate camp and try to burn back to the gate. Well the problem is, if you get blapped then you don't have a distant celestial highlighted on the overview. (and there is a session changer which won't allow you to jump in your pod even if you made it close) By the time you get a new distant celestial highlighted you pod is caught.
3)Lag. They may be pointing your pod before you realize your ship even blew up.
4) Game glitches. The command is simply not sent to the server. Ever sit click on orbit or approach and notice you are sitting still? Eve is pretty good but stuff like this happens. One time the client kept telling me it was unable to get a "lock" on the distant astroid belt I was trying to warp to. Sometimes - very rarely- the logs even show there was a problem. There used to actually be a problem where your pod warp command was delayed after your ship blew up - but they seemed to have fixed it.
Best solution is that if you are in a gate camp and have some implants worth more than your ship its probably just best to just keep spamming warp to a distant celestial. If you try to target anyone your overview will no longer be on the distant celestial and if you get blapped your will also lose your pod. Thats why instalock camps are pretty lame. If you try to do anything constructive to save your ship, you will likely just lose your pod as well.
Bill Saisima wrote: Oh and one more thing - can gate cloak be removed if you jump and land on top of someone, or you're still safe until you move or the 30ish seconds pass?
I don't think the gate cloak goes away if you are close to someone else.
Bill Saisima wrote: While we're at it, I always had a problem trusting mwd/cloak - apparently after you move you need to wait a bit before succesfully activating modules... on the other side I been wondering, when you move others will see you immediately or appearing on overview has a similar small delay (in other words, how long should I wait for activating cloak after moving, and how much risk that poses in case I don't really lag)? I don't feel like taking blockade runners into camps to test it out. :)
Yeah sometimes the cloak won't activate. I think it is because you clicked the cloak during the same 1 seond tic as your movement command. If you clicked move at the very end of the tic you should be able to hit cloak immediately if you hit move at the very beginning of the tic then you need to wait until that tic is over. With slight lag or slow response from a computer this can get a bit touchy and you may want to practice in high sec. You tend to get a white message box if your cloak doesn't turn on due to you being cloaked from your jump. But you don't want to have 2 clicks register on your cloak because then you won't be able to reactivate it.
Cloak mwd works very well. Make sure you have the better cloak that lets you go faster though. Practice in high sec. Unfortunately you often you don't want a cloak and mwd on a pvp ship. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Praxis Ginimic
366
|
Posted - 2013.06.20 16:11:00 -
[55] - Quote
If you need to pass through Tama often then just park a throw away same account alt in the system. There you go. Instant Intel. HTFU |

Princess Nexxala
Quantum Cats Syndicate Samurai Pizza Cats
406
|
Posted - 2013.06.20 16:51:00 -
[56] - Quote
This is correct, nothing can decloak you after a gate jump. Gate cloak lasts for 60 seconds.
Cearain wrote:Bill Saisima wrote: Oh and one more thing - can gate cloak be removed if you jump and land on top of someone, or you're still safe until you move or the 30ish seconds pass?
I don't think the gate cloak goes away if you are close to someone else.
http://thewaysofthemew.blogspot.com We are recruiting - https://forums.eveonline.com/default.aspx?g=posts&m=1823364&#post1823364 |

Marcetti Mastari
Deep Core Mining Inc. Caldari State
1
|
Posted - 2013.06.21 12:42:00 -
[57] - Quote
I actually like insta-lock gate camps, it keeps me thinking about what's going to happen when I jump which is class!
However I think gate camps are generally for lazy PvP'ers. I would welcome something that makes it harder for people to execute gate camps. Something that would make me think, hell that was well organised (above and beyond getting 20 people to sit on gate in the same fit)!
Thinking about it, I would love to see sentry guns open fire on players that hang on gate over a minute. Still possible to swap players out by warping back to gate but it would require more active participation from the fleet doing the camp.
Flame away.. :) |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
1021
|
Posted - 2013.06.21 13:08:00 -
[58] - Quote
Hellen Kurvora wrote:Before I begin, I am an avid hardcore PVP player, and I am not a carebear, but there is genuinly a problem that needs to be looked at..... Insta lock gate camps. It is just too easy to set up a 10 to 20 man insta lock gate camp in low sec to which a person has no defense whatsoever, and are pretty much assured to lose whatever ship they are flying AND their pod. Other then avoid low sec all together there is really nothing to do to defend yourself. Which eliminates many of eve's more fun elements like faction war. Its at the point where I am afraid to undock and do any faction war gameplay, in fear of some pirate griefing camp at a gate poding me. I have lost over 2 billion isk worth of ships and implants to gate camps in two weeks. I just flew through tama, and I kid you not, there were 31 frozen corpses at the gate from a gate camp. 31.... That's f'ing ridiculous.
We are not talking about pilot error, or strategy, there really genuinly is no defense when u have 20 insta lock thrashers sitting off a gate. Intel is not always good, or available, and it is not exactly reasonable to wait for intel before every jump in low sec. This is not some regular gate camp in which if u fly properly u can burn back to the gate, or align and warp off, we are talking about gate camps that can lock you and your pod instantly while eating dinner and sucking a lolly pop, then ruining your night. Come on guys, this is not pvp, this is pure griefing. Its one thing to set up a genuine gate camp, it's another to be able to exploit ships so easily so as to turn that gate camp into an impenetrable gate of doom for every ship who wonders by. This is not null sec where all bets are off, this is low sec, its ridiculous. Milita are the ones who are getting hit the most because pirates are having a field day griefing every ship that passes by in faction space. Its truly broken gameplay. Please fix this
If you think its easy now you should have seen how it was with orcas scooping up the insta lockers.
That being said it is way to easy to get any ship to instalock.
BYDI (Shadow cartel) Recruitment open!
|

Verra Keyne
Plus 10 NV Synthetic Systems
8
|
Posted - 2013.06.22 04:14:00 -
[59] - Quote
Why?
Because you lost your stuff and it's not fair?
I really wonder how much fun this game would be if it was "fair".
I lost my cyclone to a gate camp earlier this week. I learned not to fly ships I care about losing through low sec/null. I also check dotlan for recent kills in a system if I can't get intel or a scout there. When in doubt, find another route. Or decide if the risk is worth the time.
But suggesting that ccp change the game for YOU because you cbf to take the time to deal with the current mechanics is pretty selfish and shortsighted. I can only hope the game developers can see the bigger picture and don't mess up too badly trying to cater to the "ME, NOW" crowd. |

Kn1v3s 999
LA MEGADITTA Test Alliance Please Ignore
31
|
Posted - 2013.06.22 10:51:00 -
[60] - Quote
What you can do:
-scout yourself, or let somelse scout for you. -Jump in with a bait and open cyno and see them die or fly away (cause a insta gatecamp is fully of cowards)
This is what you should do for the actual game mechanics. PL L33t tactics 101.
My opinions about insta locking gatecamps (with ecm too usually) is they re **** cause:
-take really no risk at all, just the effort to put out the thing (and this is against any work as intended thing) -i agree this is sandbox and anyone can play it as he wish, the problem is many things force you to play in way you dont want to while others can keep play it lame and safe. -create more alts for scouts/boost/support. CCP will be much more happy with you
P.S. true solo is dead, keep killing it
|

Mag's
the united Negative Ten.
15002
|
Posted - 2013.06.22 15:41:00 -
[61] - Quote
Gate camps are bad and those taking part in them should feel bad. They are lame and the people that like doing it are morally corrupt. It's not fair. I shouldn't have to go out of my way to stop dying to camps. I should be able to move freely through all systems, without experiencing any boat violence. I don't want to use any of the current mechanics to avoid such death.
I think that covers all the bases.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Cearain
Black Rebel Rifter Club The Devil's Tattoo
970
|
Posted - 2013.06.22 20:22:00 -
[62] - Quote
Mag's wrote:Gate camps are bad and those taking part in them should feel bad. They are lame and the people that like doing it are morally corrupt. It's not fair. I shouldn't have to go out of my way to stop dying to camps. I should be able to move freely through all systems, without experiencing any boat violence. I don't want to use any of the current mechanics to avoid such death.
I think that covers all the bases.
Yep we all ready covered the "mechanics" to avoid gate camps. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Dread Operative
Quantum Cats Syndicate Samurai Pizza Cats
170
|
Posted - 2013.06.22 21:07:00 -
[63] - Quote
Gate camps are an essential part of day to day life in FW. Most efficient way to deal with farmers and send a clear message they are not welcome near my home system. |

Mag's
the united Negative Ten.
15002
|
Posted - 2013.06.22 21:08:00 -
[64] - Quote
Cearain wrote:Yep we all ready covered the "mechanics" to avoid gate camps. You're the reason I posted. Your posts make me smile. 
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Crosi Wesdo
War and Order
616
|
Posted - 2013.06.22 21:11:00 -
[65] - Quote
I honestly cant remember the last time i died to a gate camp. Remember killing a squid vigilant who was camping with rainbow dash recently though.
Thank you for camping!
I know i link too many videos, but i enjoyed this because the vigi pilot went on to accuse our 9 man setup of blobbing their 8 man logi camp.
http://www.youtube.com/watch?v=uVvQ8XXNBCQ
Props to juls, who ran it but didnt get on the mail :( |

Cearain
Black Rebel Rifter Club The Devil's Tattoo
970
|
Posted - 2013.06.22 22:17:00 -
[66] - Quote
Dread Operative wrote:Gate camps are an essential part of day to day life in FW. Most efficient way to deal with farmers and send a clear message they are not welcome near my home system.
I don't doubt that is what fw has come to. It's clear faction war pilots rarely stay to fight in plexes anymore. Luckily the non fw pilots are filling the gap.
Mag's wrote:Cearain wrote:Yep we all ready covered the "mechanics" to avoid gate camps. You're the reason I posted. Your posts make me smile. 
yay! Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Mag's
the united Negative Ten.
15002
|
Posted - 2013.06.22 22:36:00 -
[67] - Quote
Crosi Wesdo wrote:Oh and since our rancer campers are posting theres another one http://www.youtube.com/watch?v=dtPROl9YIucWe did kinda blob them but my god, they run fast, the only way to catch them is to fill up their overview so they cant find a celestial to warp to! We do enjoy 'good fights' when they come around, but most of the time we get blobbed. I don't see any issue with running from that tbh. Also gate camping ships tend to have a specific fit. Therefore when we do see a blob coming, we dock up and change. If the blob is too high we'll most likely not undock. Although we sometimes do and they have been some of the best times I've had in Eve.
We do write a big target on ourselves by being in the same place for so long, but we accept it as part of the life style. There is risk to gate camping, but if we can avoid getting blobbed we will. Hot drops are funny and although we can often see them coming, we don't always see the signs.
It all boils down to ISK. We are there to make it and avoid losing it.
Oh and the overview idea doesn't work, just thought I'd give you a heads up. 
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

X Gallentius
Justified Chaos
1456
|
Posted - 2013.06.22 22:42:00 -
[68] - Quote
Cearain wrote:I don't doubt that is what fw has come to. It's clear faction war pilots rarely stay to fight in plexes anymore. Luckily the non fw pilots are filling the gap. I know! Thank goodness! |

aetherguy881
Malformed Entity C.L.O.N.E.
18
|
Posted - 2013.06.22 23:01:00 -
[69] - Quote
You'd be surprised, but the insta-lock camps are broken to where they don't work. Like when you have the target locked and your module doesn't activate.
Unfortunately that's got to do with how the server is handling everyone's request...
In layman's terms: Player 1 requests warp from gate, server grants. Player 2 requests lock on Player 1, server grants. Player 2 locks player 1 (insta lock). ??? Server grants "in-warp" status to player 2. Tackle module request fails due to target not being locked.
The same thing works with cloakies.
I was told at fanfest to file more bug reports but WITH the log server running when doing so. Need to catch all of those silly condors and cloakies. |

Crosi Wesdo
War and Order
617
|
Posted - 2013.06.23 00:03:00 -
[70] - Quote
Mag's wrote:[ doesn't work, just thought I'd give you a heads up. 
I was joking about the overview. |

Mag's
the united Negative Ten.
15004
|
Posted - 2013.06.23 00:11:00 -
[71] - Quote
Crosi Wesdo wrote:Mag's wrote:[ doesn't work, just thought I'd give you a heads up.  I was joking about the overview. Ahh my bad. Just tapped my joke radar and sure enough it wasn't switched on.  (It's late and I've been decorating all day )
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Cearain
Black Rebel Rifter Club The Devil's Tattoo
970
|
Posted - 2013.06.23 01:06:00 -
[72] - Quote
Mag's wrote:[ It all boils down to ISK. We are there to make it and avoid losing it.
That makes sense. I would rather camp a gate than orbit buttons in a stabbed atron.
X Gallentius wrote:Cearain wrote:I don't doubt that is what fw has come to. It's clear faction war pilots rarely stay to fight in plexes anymore. Luckily the non fw pilots are filling the gap. I know! Thank goodness!
It's good for those who like plex fights Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Crosi Wesdo
War and Order
618
|
Posted - 2013.06.23 01:14:00 -
[73] - Quote
Cearain wrote: It's good for those who like plex fights
Yes, its good for everyone in faction war.
Since you arnt in FW and everyone appears as neutral or pie to you, i can see why you might think militia dont fight in plexes. |

Cearain
Black Rebel Rifter Club The Devil's Tattoo
970
|
Posted - 2013.06.23 01:20:00 -
[74] - Quote
Crosi Wesdo wrote:Cearain wrote: It's good for those who like plex fights
Yes, its good for everyone in faction war..
Its good for everyone except farmers.
Crosi Wesdo wrote: Since you arnt in FW and everyone appears as neutral or pie to you, i can see why you might think militia dont fight in plexes.
Why do you think that?
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Crosi Wesdo
War and Order
618
|
Posted - 2013.06.23 02:42:00 -
[75] - Quote
Cearain wrote:Crosi Wesdo wrote:Cearain wrote: It's good for those who like plex fights
Yes, its good for everyone in faction war.. Its good for everyone except farmers.
Nope, seems ok for them too. That means, as per usual, its just you.
Anyway, didnt you run from me the last time i saw you? I know you had your reasons, reshipping is a pita and all that. But why question other peoples motivations for running as though they were less justified than yours?
Well, tbh i get it. The way you play the game is the correct one. |

Cearain
Black Rebel Rifter Club The Devil's Tattoo
970
|
Posted - 2013.06.23 03:09:00 -
[76] - Quote
Crosi Wesdo wrote:Cearain wrote:Crosi Wesdo wrote:Cearain wrote: It's good for those who like plex fights
Yes, its good for everyone in faction war.. Its good for everyone except farmers. Nope, seems ok for them too. That means, as per usual, its just you. Anyway, didnt you run from me the last time i saw you? I know you had your reasons, reshipping is a pita and all that. But why question other peoples motivations for running as though they were less justified than yours?.
It wasn't you I was running from it was prismn in the t3. It may seem like I am running from you because he just happens to be every system you are in! It's like he is your shadow or your blanky.
Crosi Wesdo wrote: Well, tbh i get it. The way you play the game is the correct one.
I don't recall ever telling anyone how to play. It was always you telling me, if I don't like fw, then leave. Or now that I am not in it, that I am ignorant about fw, whatever. Do what you want. Ill keep fighting in plexes.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Crosi Wesdo
War and Order
618
|
Posted - 2013.06.23 13:21:00 -
[77] - Quote
Cearain wrote: It wasn't you I was running from it was prismn in the t3. It may seem like I am running from you because he just happens to be every system you are in! It's like he is your shadow or your blanky.
Like i said, you are correct as always. The reasons you run from fights are all good reasons. The reasons other people run from fights are all bad reasons. |

Cearain
Black Rebel Rifter Club The Devil's Tattoo
970
|
Posted - 2013.06.23 17:48:00 -
[78] - Quote
Crosi Wesdo wrote:Cearain wrote: It wasn't you I was running from it was prismn in the t3. It may seem like I am running from you because he just happens to be every system you are in! It's like he is your shadow or your blanky.
Like i said, you are correct as always. The reasons you run from fights are all good reasons. The reasons other people run from fights are all bad reasons.
I'm not sure where you think I said that. I have long maintained that the best way to win fw sov is by running from all fights and rabbit plexing. So if you are wanting to win fw sov it is a good reason to run. That's how its set up.
It is however good for people who like to pvp in plexes that people other than people out to win fw sov enter them.
If you want to say I am wrong or bad from running from your t3 and frigate that's fine. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Major Killz
SniggWaffe
216
|
Posted - 2013.06.23 23:21:00 -
[79] - Quote
Mag's wrote:Crosi Wesdo wrote:Mag's wrote:[ doesn't work, just thought I'd give you a heads up.  I was joking about the overview. Ahh my bad. Just tapped my joke radar and sure enough it wasn't switched on.  (It's late and I've been decorating all day  )
Don't worry you're not alone. I'm also a coward AND a space Ninja. So, I also like to sneak around and run away. I leave bravery to Heroes and other professionals (firemen, police officers, soldiers etc) who die a lot. Nope, not for me! I prefer being a coward. - Killz
Combat Video Log: http://www.youtube.com/user/kdsalmon/videos
- Pantaloon (June 13, 2013) - Pantaloon II: Violins (Jun 23, 2013) |

Mag's
the united Negative Ten.
15007
|
Posted - 2013.06.23 23:50:00 -
[80] - Quote
Major Killz wrote:Mag's wrote:Crosi Wesdo wrote:Mag's wrote:[ doesn't work, just thought I'd give you a heads up.  I was joking about the overview. Ahh my bad. Just tapped my joke radar and sure enough it wasn't switched on.  (It's late and I've been decorating all day  ) Don't worry you're not alone. I'm also a coward AND a space Ninja. So, I also like to sneak around and run away. I leave bravery to Heroes and other professionals who die a lot (firemen, police officers, soldiers etc). Nope, not for me! I prefer being a coward. Grats I guess. 
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Dan Carter Murray
422
|
Posted - 2013.06.24 05:06:00 -
[81] - Quote
the good news is that gate campers are terrible at pvp and run from pretty much every single fight.
if you disagree you're probably offended at the truth. it stings.
IF YOU'RE NOT IN AMARR MILITIA THEN GET ******
|

Mag's
the united Negative Ten.
15007
|
Posted - 2013.06.24 19:34:00 -
[82] - Quote
Dan Carter Murray wrote:the good news is that gate campers are terrible at pvp and run from pretty much every single fight.
if you disagree you're probably offended at the truth. it stings.
Not empty quoting.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Oh'so Scrumptious
Phoibe Enterprises
0
|
Posted - 2013.06.25 05:43:00 -
[83] - Quote
Unfortunately gate camps happen. Its part of the game and its tried and tested. The gate camp you are describing for us at the moment, is in fact, working completely as intended. You, the target, are jumping through into the happy guns of the campers on the other side, and blown up to the avid cries of "Horray for kill-mails!", "i wonder how much the ship was worth!" and the occasional "hope he has implants" whist everyone is stacking points onto your pod to get on the mail.
Gatecamps however, aren't broken, as its been said in reply to your post before, not being there is the best defense. sometimes you will hear the odd tear shed as someone jumps out of the camped system and warns immediate local. People may tell you down the pipeline that certain areas are camped today.
Remote SeBo's and Scan Res have taken a slight hit in the recent update, so your problems are lessened when flying frigates or moving about in shuttles. but if your moving about battle-cruisers and Battleships, flying through lowsec without a scout or any form of gate checking is one way to have said ship removed from your Assets in a pretty ball of fire.
Tldr:
- Gatecamps wont change.
- Use a scout for big ships moving in Lowsec
- Pay attention to Local
|

Auduin Samson
Do not disturb Sanctuary Pact
80
|
Posted - 2013.06.25 07:41:00 -
[84] - Quote
Gate camps aren't ruining PvP, they ARE PvP. Eve PvP isn't about being fair and balanced, it's about using whatever trick you can to screw over the other guy. |

Colt Blackhawk
The Amarrian Expendables
168
|
Posted - 2013.06.25 07:59:00 -
[85] - Quote
Auduin Samson wrote:Gate camps aren't ruining PvP, they ARE PvP. Eve PvP isn't about being fair and balanced, it's about using whatever trick you can to screw over the other guy.
Ah one of these terrible PVPers running at the first sight of a fight. |

Ynot Eyob
Nisroc Angels The Obsidian Front
328
|
Posted - 2013.06.25 11:11:00 -
[86] - Quote
Mag's wrote:We do enjoy 'good fights' when they come around, but most of the time we get blobbed.
Oh, thats something new. Better get that in my bio 
Nisroc Angels Nisroc - Angel of Freedom Nisroc is known as "The Great Eagle".
|

Skelee VI
Wraithguard. BricK sQuAD.
29
|
Posted - 2013.06.25 18:41:00 -
[87] - Quote
Used to be easier than it is now. Different gates, t3's, hotdrops everywhere.... Only defense is scouting! |

Bastion Arzi
Militant Mermen LEGIO ASTARTES ARCANUM
20
|
Posted - 2013.06.26 12:18:00 -
[88] - Quote
I got destroyed in a gatecamp in my thrasher yesterday. It was such a blast lol!
Was just venturing out into the surrounding systems when i got chased by 2 assault frigs through two gates. The ****ards managed to herd me straight into thier camp i was totally gutted.
i lost 10mill on the ship and ~100mill in implants
but it was fun |

Meridius Dex
Touring New Eden
3
|
Posted - 2013.06.26 14:41:00 -
[89] - Quote
It's interesting. After reading the first several pages of this thread I can recall more clearly why I grew sick and tired of the utter lack of strategy in Blob Online the last time I quit, 2 years ago. It's not the OPs post that reminded me necessarily, but the numerous replies that followed.
The fact that instalock gatecamp blobs are still regarded as a 'good mechanic' by the majority of players tells me all I need to know about my consideration of returning to the game after my 5 free days are up. There are better things to do in life than play (and spend my money on) a game that utterly disregards ship-building strategy and personal flying skills in favor of blobbing numbers and ******** mechanics. |

Anna Djan
Banana Corp
17
|
Posted - 2013.06.26 15:45:00 -
[90] - Quote
Pilot error by not having a 2nd account to scout ;) |

supr3m3justic3
Appetite 4 Destruction
33
|
Posted - 2013.06.26 21:43:00 -
[91] - Quote
Meridius Dex wrote:It's interesting. After reading the first several pages of this thread I can recall more clearly why I grew sick and tired of the utter lack of strategy in Blob Online the last time I quit, 2 years ago. It's not the OPs post that reminded me necessarily, but the numerous replies that followed.
The fact that instalock gatecamp blobs are still regarded as a 'good mechanic' by the majority of players tells me all I need to know about my consideration of returning to the game after my 5 free days are up. There are better things to do in life than play (and spend my money on) a game that utterly disregards ship-building strategy and personal flying skills in favor of blobbing numbers and ******** mechanics.
http://en.wiktionary.org/wiki/MMO
MMO
Massively Multiplayer
weird |

Substantia Nigra
Polaris Rising Gentlemen's Agreement
1150
|
Posted - 2013.06.27 00:45:00 -
[92] - Quote
[quote=Grandma Squirel]For all the crying about insta lock, I have never had anyone succeed in locking my covops frigs, or cloaky nullified T3. I have regularly jumped both into large gate camps of all variety, I certainly have lost my share of covops frigs to competent decloakers, a few to really unlucky jump in locations, and some to incompetence on my part, but never to the instalock. [quote]
Agreed. IGÇÖve been on both sides of this coin many, many times. No amount of instalock will get a well-handled covops frigate, bomber, blockade runner, or covops strat-cruiser locked before they achieve their initial post-jump cloak.
Those ships do sometimes die to camps, but it is usually usually when: - The pilot is very inexperienced (or stupid) or panics, and does not handle his ship well while negotiating the camp; - Pilot error leads to primary cloaking failure (I thought IGÇÖd activated my cloak) or inadvertent uncloaking (double-click on cloak button because of delay in the green-fringe, or steering your ship towards a corpse or some other decloaking object). - One of their fast little decloakers gets you lined up nicely and decloaks you before you get outside the bubble (even then the T3s are usually nullified and in warp by then and so not lockable); - The gate campers have spiked the gate radius with hundreds of decloaking jetcans and you were unlucky enough to spawn within 2km of one of them GǪ and so need to move some distance before being able to cloak. If this gets petitioned, you can expect a GM to mysteriously appear in your system and all your carefully laid cans to disappear without warning.
I guess I am almost a 'vet' by now. Hopefully not too bitter and managing to help more than I hinder. Our pirate epic arc completion packages really are very good: https://forums.eveonline.com/default.aspx?g=posts&t=12973&find=unread |

Substantia Nigra
Polaris Rising Gentlemen's Agreement
1150
|
Posted - 2013.06.27 00:46:00 -
[93] - Quote
Meridius Dex wrote:It's interesting. After reading the first several pages of this thread I can recall more clearly why I grew sick and tired of the utter lack of strategy in Blob Online the last time I quit, 2 years ago. It's not the OPs post that reminded me necessarily, but the numerous replies that followed.
The fact that instalock gatecamp blobs are still regarded as a 'good mechanic' by the majority of players tells me all I need to know about my consideration of returning to the game after my 5 free days are up. There are better things to do in life than play (and spend my money on) a game that utterly disregards ship-building strategy and personal flying skills in favor of blobbing numbers and ******** mechanics.
Absolutely. It sure sounds like eve is not the game for you. I hope you find something more to your liking. Good luck. I guess I am almost a 'vet' by now. Hopefully not too bitter and managing to help more than I hinder. Our pirate epic arc completion packages really are very good: https://forums.eveonline.com/default.aspx?g=posts&t=12973&find=unread |

Mag's
the united Negative Ten.
15035
|
Posted - 2013.06.28 09:02:00 -
[94] - Quote
Ynot Eyob wrote:Mag's wrote:We do enjoy 'good fights' when they come around, but most of the time we get blobbed. Oh, thats something new. Better get that in my bio  Actually that's nothing new. It's been pretty much the standard since I started playing back in 2004. I've had 'good fights' in the past and whilst I've been a pirate. But they are few and far between, simply because most are out to win and not after 'good fights'.
But isn't that the whole point? I certainly wouldn't change it, because it makes those moments you get 'good fights' all the more exciting. Wouldn't you say?
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Zeus Zed
Federal Navy Academy Gallente Federation
15
|
Posted - 2013.06.28 09:12:00 -
[95] - Quote
Every time I die of gate camps I feel sad.
But that feeling can not possibly compare to the anguish and desperation of the 10+ campers experience, while waiting for pilots to come through...
And while waiting, they consider themselves top pvp'ers and convince each other that "this is how you win at pvp". |

Zeus Zed
Federal Navy Academy Gallente Federation
15
|
Posted - 2013.06.28 09:37:00 -
[96] - Quote
Seeing how my previous post was a bit pessimistic, and me being an optimist by nature, I will offer some ideas to CCP, in an attempt to save you poor fags from the boredom of camping gates, and encourage you to think about your homosexuality and use the time spent in gate camps to camping a girlfriend instead
1. Forbid warp bubbles within 5km of gate
Note how this will not prevent you boy lovers from being able deploy your awesome bubbles between gates (e.g. off-grid)
2. Add stacking penalties to fleets of more than 3 pilots within 20km of a gate - similar to WH effects.
Note how benders like you can still engage in 3vs1 in the same fleet or form more fleets to negate the effect (but that may be too surely too challenging)
3. Remove drops from wrecks within 5km of the gate
Note how you will still be able to gang at gates, but you won't notice any changes in your wallet, so you will start having e-peen issues.
Closing, I encourage Kil2 to feedback and perhaps share his plan to finally "bring solo back" to the game. |

FuzzyButt
Rainbow Dash Goes Red Rainbow Dash Friends
32
|
Posted - 2013.06.30 11:19:00 -
[97] - Quote
If anyone do insist on dieing in a camp...
Pick mine =D
I'm the nicest camper there is and i will even give you advice on how too avoid me.
even then people are still jumping into me... Strange?
And when people say its easy too start a camp? yes it is, terribly easy... But also terribly easy too counter, kill and scatter. =))))
Theres people that know that the gate is most likely camped... and a gate that really always is camped.. they still jump in, cause they want too pass ^^
I'm friendly tho =) |
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