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Thread Statistics | Show CCP posts - 37 post(s) |
Molly Molou
Hedion University Amarr Empire
1
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Posted - 2013.06.19 22:32:00 -
[121] - Quote
With a GTX 560 that has 4 gig vram. Every other game is fine. But Eve, I need to lower resolution and play at low graphics settings, shadows turned off, no aa and so on. Still get 10fps when I come up against Eve's incredibly well coded green gas clouds. Frame rate halves when opening character sheet. Only get 30fps when warping about.
The problem is not my hardware. All other games are fine. It is Eve's crappy programming. I should not have to spend a thousand dollars on a video card because CCCP's incompetent devs can't code.
In before troll In before I love Eve so this isn't true In before people fishing for complements for their video card
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Vaerah Vahrokha
Vahrokh Consulting
4191
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Posted - 2013.06.19 22:32:00 -
[122] - Quote
CCP Explorer wrote:Vaerah Vahrokha wrote:CCP Explorer wrote:Remiel Pollard wrote:The only thing that concerns me is the graphics card. I run EVE on a laptop and just don't have the money to buy a proper PC, and under "Graphics Devices" it says I have "Intel(R) HD Graphics". This is running EVE just fine at the moment, but will this change? Don't get me wrong, I'm not about to 'rage quit', but if my machine can't run it then I just simply can't play it. As an underpaid university student atm, buying any new hardware is simply not an option for at least another 12 months. We are not planning now any changes that will make currently usable hardware unusable. We are setting a baseline for the future. You should also review the requirements in light of the "new and improved" launcher. I have a nVidia card, totally updated video and DirectX, 4GB RAM, Windows 7 laptop (so, not an old iron!) that the day before the "new and improved" launcher would: - Take about 2 seconds to open the old launcher. - Start a client in about 5-10 seconds (good enough for my "travel gaming needs"). - From in game log in screen to seeing the in game ship "cockpit" it took 5 seconds. Since the "new and improved" launcher: - It takes about 10 seconds to open the new launcher, it won't play the "sliding curtains" launcher intro effect that I see on my other computers, but some ugly "slow pixel by pixel area fill" other effect. - It takes *40 seconds* to start the client (= see its black window). - From when the client window starts to when I see the ship "cockpit" it takes another 2-3 *minutes* to authenticate and whatever boureucracy garbage has been added along with the new patcher. How much time did you spend previously on the login screen, "hidden" time that the client used for the resource loading prior, but now does in one go during startup? Fair enough that the old launcher started in 2 seconds but the new one in 10 seconds; but after that then the client now doesn't load up the login scene and the login is simpler than before. The time now from when you hit the Play button until you are on the character selection screen is shorter than before. We have measured this again and again on various hardware.
I don't know what kind of magic the old launcher did, but it took < 20 seconds in total from double clicking the EvE icon on the desktop to me flying a ship.
The new one takes some minutes, this is a quite hugely visible difference. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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RoAnnon
Strategic Acquisitions Group Tactical Research Lab
84
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Posted - 2013.06.19 22:34:00 -
[123] - Quote
Rees Noturana wrote:Unfortunately, my computer budget went into my son's new gaming rig. EVE sure does run sweet on that thing...
I'm sorry to hear that. My philosophy is: If my son is old enough to play the kinds of games that require a "gaming rig" he's old enough to get a job and pay for it himself... :)
So, you're a bounty hunter. No, that ain't it at all. Then what are you? I'm a bounty hunter. |
Soldarius
Deadman W0nderland Tribal Band
319
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Posted - 2013.06.19 23:17:00 -
[124] - Quote
HD6790 recommended? lololol. Maybe if you're quad boxing. For single box, I'm running a 4890 on all max settings and it eats Eve alive. Go dual box and I have to turn the most memory intensive features off, like HDR, resource allocation, etc. Everything else stays at max and I have no problems until there are literally hundreds of players on grid. "How do you kill that which has no life?" |
Matthias Mecklenburg
Fare Forward Exploration and Procuration
0
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Posted - 2013.06.19 23:21:00 -
[125] - Quote
I have been playing EVE since early January 2012. I have thoroughly enjoyed the experience, especially the Retribution expansion.
'CCP has sneaked new system requirements into this past expansion and is making them official as of July 10; unfortunately, this knocks me out of the game. Currently, I am experiencing 10-15% client failure rates with every jump gate/undock and horrible frame rates during combat. This can only get worse. CCP has obviously chosen gloss over substance, kow-towed to the masturbatory fantasies of their visual designers and the increasingly pervasive "boys and their toys" view of online gaming and the hardware/gadgetry that goes along with it, and clearly regards the loss of my sort of player (a true gamer, if I may say so) as mere collateral damage in their march into a brave new world. Therefore, I am leaving the game. It is too bad, really. I was enjoying my new foray into low-sec space, making very good ISK, experiencing facets of the game (espcially exploration, hacking, etc.) that seemed to be worn out in high-sec space by the time I was able to log in each day, and generally growing as a player.
'As a "thank you," to the corporation that invested so much time and ISK into my training and enjoyment of the game, I am giving one billion ISK to FISR, care of [one of the trusted corp directors]. I would have had more to give (250%), but I "cleverly" managed to pull together enough in-game money to pay for three months of free gaming just before the expansion and to fund the establishment of my low-sec ops. Irony...
'I will be logging into the game every few days for the next week or so to check messages from in-game friends and what-not. Playing EVE has been a true pleasure, and I am sorry to leave.'
Of course, the techno-elitists and trolls will have a field day with this post--and this will only make my reasons for leaving EVE even clearer. Continue to enjoy the game, those of you who can do so. It's been a blast.
~Matthias |
Makari Aeron
The Shadow's Of Eve TSOE Consortium
56
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Posted - 2013.06.19 23:22:00 -
[126] - Quote
The only windows 8 problem I had was also on my Surface Pro. I had to use the arrow keys and tab in order to accept the EULA because the mouse and stylus were not synced with the position of where the "accept" button was located. No problems since then. I haven't tried since before the last expansion however. CCP RedDawn: Ugly people are just playing life on HARD mode. Personally, I'm playing on an INFERNO difficulty...
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Bugsy VanHalen
Society of lost Souls
702
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Posted - 2013.06.19 23:35:00 -
[127] - Quote
LOL, my POS Acer laptop still meets the minimum requirements, but if I try to run more than 2 clients it crashes now, how will is be ok it the future?
My gaming rig is a 5 year old phenom 9850 with 8 gig of ram and a GTX 470 graphics card. And It will be going to my 4 year old son as soon as I can scrape together some funds for a decent mobo and CPU. At least I can get some more use out of my GTX 470, especially if I can find a twin for it and run SLI.
I would love to get my hands on a couple GTX Titans, but I guess we all have dream rigs we will never actually own. |
Movash
State War Academy Caldari State
0
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Posted - 2013.06.19 23:44:00 -
[128] - Quote
Well, I'm going to ignore the Windows 8 flamage because that's what I got. So, thanks for the support. Up to now, my client just doesn't work in full screen mode on Windows 8 so that's the first change I hope to see. Changing Eve so it can accommodate a touchscreen would be good as well, because really Eve is already *almost* there with touchscreen support since it isn't a twitch game. The problem is it requires pixie like finger presses to make it work.
Secondarily, keep in mind there's plenty of new ultrabook hardware out there with Intel graphics on board that run Eve mighty fine right now. Mine's a dual-core I7 but the graphics processors on board and it can't be upgraded. Every PC game vendor I've seen give these low-end processors short shrift, so CCP isn't alone in that, and actually does a better job than others. However, how much would it take to turn down the shiny on some of these graphics processors and still have it perfectly playable? |
Movash
State War Academy Caldari State
0
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Posted - 2013.06.19 23:48:00 -
[129] - Quote
Oh well, still no fullscreen on Windows 8. I'll cope. Ultrabook screen space is limited, I'd like the extra real estate :) |
Xindi Kraid
The Night Wardens Viro Mors Non Est
552
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Posted - 2013.06.20 00:00:00 -
[130] - Quote
I am wondering why the change to requiring a quad core. Are you going to be adding some multithreading to EvE that would actually use the extra cores? |
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Benny Ohu
Chaotic Tranquility Casoff
1143
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Posted - 2013.06.20 00:15:00 -
[131] - Quote
Movash wrote:Oh well, still no fullscreen on Windows 8. I'll cope. Ultrabook screen space is limited, I'd like the extra real estate :) fullscreen works just fine for me. windows 8 1366:768 laptop. maybe something else is causing your trouble |
Celia Therone
University of Caille Gallente Federation
19
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Posted - 2013.06.20 00:34:00 -
[132] - Quote
MaRU2760 133 wrote:My computer is a 5 year old Dell with an NVIDIA GeForce 210 video card, and a GT218 GPU. The CPU is an Intel D running at 2.8 GHz. OS is Windoze 7, 64 Bit. I'm not positive that it is single core, but I would say that would be a good bet.
When I started playing, almost 4 years ago, I could run 4 clients, but the 4th one caused noticeable lag. Now, starting a second client causes noticeable lag. So I shut down 3 of my 5 accounts.
Why don't I have a better computer? Because I don't have enough money to buy one. Not trying to wave any flags or anything, but I am a 100% Disabled Veteran. I don't know if you have ever checked, but that status doesn't pay very much.
Eve has kept my mind well occupied ever since I started to play, and I thought I would only give it up when the percentage of griefers got too high, but now it looks like how long I continue to play will be determined by my hardware. It's hard to tell exactly what is going on. The eve client has suffered from massive footprint bloat in recent years so it is possible that you may be running into RAM problems. If that's the case then it's possible that some cheap ram could help you out quite a bit.
However it's more likely that Eve's processor bloat, for no tangible benefit, is the culprit.
Eve sound is a huge resource hog even when no sound is being played. You can try turning it off completely (disabling parts of the sounds system doesn't seem to have much effect), and that may help quite a bit.
If you're playing in windowed mode then Fixed Window seems to be noticeably less processor friendly than regular window mode.
Try moving radial menus to a mouse button that you don't ever use, the constant flashing of radial menus on the screen whenever you try to left click seems to impose a noticeable load on the system. Unfortunately even when assigned thusly UI performance is still noticeably degraded since Odyssey.
(Of course, drop graphics settings to minimum but I expect that you already do that.)
Given the lack of quality out of CCP recently (launcher, downtimes, radials etc.), it's no surprise that they've chosen to raise requirements rather than work on better implementation. |
Movash
State War Academy Caldari State
0
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Posted - 2013.06.20 00:54:00 -
[133] - Quote
Benny Ohu wrote:Movash wrote:Oh well, still no fullscreen on Windows 8. I'll cope. Ultrabook screen space is limited, I'd like the extra real estate :) fullscreen works just fine for me. windows 8 1366:768 laptop. maybe something else is causing your trouble
No clue, nothing wrong with my Lenovo Yoga, it jumps into fullscreen...then right back to windowed mode. I've not had problems with other apps, including ones that use fullscreen. |
Jen Ann Tonique
University of Caille Gallente Federation
9
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Posted - 2013.06.20 02:06:00 -
[134] - Quote
The way I see it, if you run more than one account (multibox) you should be prepared to deal with the fact that your machine might not be up to the task of it even if it does meet minimum or recommended specs. If it does great, but it's not something you should come to expect IMHO.
Personally I would be much happier to have some better multi-gpu support. I mean it works most of the time, but sometimes it acts a bit funky. Jen Ann Tonique does not approve of this product and/or service. Any comments contained herin are to be taken not seriously and no person/s shall hold Jen Ann Tonique responsible for any damage real and/or imagined due to use or misuse of above comment. By reading this statement you agree to the above terms. |
noise
Space Defence Force Primal Noise
12
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Posted - 2013.06.20 03:02:00 -
[135] - Quote
Hopefully my laptops 8600M GT will be fine! twitter|blog|podcast |
Sola Narro
Proposition Thirteen The Third Rail
0
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Posted - 2013.06.20 03:45:00 -
[136] - Quote
When the game was updated to require shader model 3, that caused me to stop playing for about 3 years. |
Mara Pahrdi
The Order of Anoyia
364
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Posted - 2013.06.20 04:21:00 -
[137] - Quote
Damn it. Now my 2 year old laptop with it's 485m is officially below the recommended setup . Remove insurance. |
Shade Alidiana
PROSPERO Corporation MinTek Conglomerate
46
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Posted - 2013.06.20 05:14:00 -
[138] - Quote
Nice, finally some use for gaming hardware.
Hope to get a graphics update by next summer (that will finally make me think that 6950 isn't that good any more)
CCP, could you support macros for gaming mouses/keyboards? It's a pain with current shortcuts. |
Gorgoth24
Sickology
11
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Posted - 2013.06.20 06:05:00 -
[139] - Quote
+1 For keeping EVE with the times |
Jarnis McPieksu
439
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Posted - 2013.06.20 06:56:00 -
[140] - Quote
That graphics chip is so terrible it makes Intel HD Graphics look super-powerful. The drivers for it are broken in all kinds of hilarious ways - it really can't handle complex stuff at all.
If CCP somehow wants to make EVE to work on it, it would take a ton of special workarounds for this specific horribad chip, to work around driver bugs. Just saying from experience...
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Oxandrolone
Bite Me inc Bitten.
189
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Posted - 2013.06.20 07:59:00 -
[141] - Quote
This is welcome news,
hopefully graphics updates are incoming :) |
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CCP Explorer
C C P C C P Alliance
1642
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Posted - 2013.06.20 08:23:00 -
[142] - Quote
Bugsy VanHalen wrote:LOL, my POS Acer laptop still meets the minimum requirements, but if I try to run more than 2 clients it crashes now, how will is be ok it the future? These system requirements are written for 1 client, not 3 or more clients. Erlendur S. Thorsteinsson | Software Director | EVE Universe, EVE Online // CCP Games | @erlendur |
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CCP Explorer
C C P C C P Alliance
1642
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Posted - 2013.06.20 08:24:00 -
[143] - Quote
Movash wrote:Well, I'm going to ignore the Windows 8 flamage because that's what I got. So, thanks for the support. Up to now, my client just doesn't work in full screen mode on Windows 8 so that's the first change I hope to see. Can you send us a bug report with details, please. Dxdiag on your hardware and info on how it doesn't work in full screen.
Erlendur S. Thorsteinsson | Software Director | EVE Universe, EVE Online // CCP Games | @erlendur |
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CCP Zorba
C C P C C P Alliance
58
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Posted - 2013.06.20 08:34:00 -
[144] - Quote
Molly Molou wrote:With a GTX 560 that has 4 gig vram. Every other game is fine. But Eve, I need to lower resolution and play at low graphics settings, shadows turned off, no aa and so on. Still get 10fps when I come up against Eve's incredibly well coded green gas clouds. Frame rate halves when opening character sheet. Only get 30fps when warping about.
The problem is not my hardware. All other games are fine. It is Eve's crappy programming. I should not have to spend a thousand dollars on a video card because CCCP's incompetent devs can't code.
Our game doesn't perform as well as it should in general. Unfortunately EVE has lots of old content and code and it's difficult to make any large changes. We are working on some potential large improvements, but we're also developing better tools to monitor performance so we shouldn't find ourselves in a situation where we find death from a thousand performance cuts right before we release an expansion.
Much of this was a long overdue change so we can make this improvements from a known-good hardware configuration (as we said, we had trouble acquiring the old hardware...).
As for the gas clouds, please keep it up, many people here would love to remove them! Less features, unfortunately, result in faster games... CCP Zorba | EVE Online Technical Director | @techartistsorg |
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CCP Explorer
C C P C C P Alliance
1642
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Posted - 2013.06.20 08:34:00 -
[145] - Quote
Jen Ann Tonique wrote:The way I see it, if you run more than one account (multibox) you should be prepared to deal with the fact that your machine might not be up to the task of it even if it does meet minimum or recommended specs. If it does great, but it's not something you should come to expect IMHO. These system requirements are written with 1 client in mind. Running 2 or more clients requires more resources or recognizing that you won't get the expected performance. Erlendur S. Thorsteinsson | Software Director | EVE Universe, EVE Online // CCP Games | @erlendur |
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DeBingJos
Black Dragon Fighting Society The Devil's Tattoo
562
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Posted - 2013.06.20 08:36:00 -
[146] - Quote
CCP Zorba wrote: As for the gas clouds, please keep it up, many people here would love to remove them! Less features, unfortunately, result in faster games...
How about fixing them instead of removing? Ungi ma+¦urinn ++ekkir reglurnar, en gamli ma+¦urinn ++ekkir undantekningarnar. The young man knows the rules, but the old man knows the exceptions. |
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CCP Zorba
C C P C C P Alliance
58
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Posted - 2013.06.20 08:39:00 -
[147] - Quote
DeBingJos wrote:How about fixing them instead of removing? It would take a single programmer about 1 afternoon to remove them. It would take a single programmer probably more than 6 months to fix them (replacement features like this generally have to be somewhat 'backwards compatible' in terms of content, which vastly increases the amount of work required). CCP Zorba | EVE Online Technical Director | @techartistsorg |
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DeBingJos
Black Dragon Fighting Society The Devil's Tattoo
562
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Posted - 2013.06.20 08:45:00 -
[148] - Quote
CCP Zorba wrote:DeBingJos wrote:How about fixing them instead of removing? It would take a single programmer about 1 afternoon to remove them. It would take a single programmer probably more than 6 months to fix them (replacement features like this generally have to be somewhat 'backwards compatible' in terms of content, which vastly increases the amount of work required).
You have other options... Don't make a backwards compatible new version, but remove the current clouds from the game and introduce new inspace 'terrain' that affects ships in or near it in several ways. (ship does not shop up on d-scan, buffs or nerfs to attributes, locktimes, etc... use your imagination)
And don't use 1 programmer, but a team. Look at it as an oppurtunity to enhance the universe and market it as a feature in the next expansion.
(yes I'm dreaming, I'm just not that fond of removing stuff without offering a replacement.) Ungi ma+¦urinn ++ekkir reglurnar, en gamli ma+¦urinn ++ekkir undantekningarnar. The young man knows the rules, but the old man knows the exceptions. |
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CCP Zorba
C C P C C P Alliance
58
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Posted - 2013.06.20 08:46:00 -
[149] - Quote
Celia Therone wrote:It's hard to tell exactly what is going on. The eve client has suffered from massive footprint bloat in recent years so it is possible that you may be running into RAM problems. If that's the case then it's possible that some cheap ram could help you out quite a bit.
However it's more likely that Eve's processor bloat, for no tangible benefit, is the culprit.
Eve sound is a huge resource hog even when no sound is being played. You can try turning it off completely (disabling parts of the sounds system doesn't seem to have much effect), and that may help quite a bit.
...
Given the lack of quality out of CCP recently (launcher, downtimes, radials etc.), it's no surprise that they've chosen to raise requirements rather than work on better implementation.
Memory is always on my mind and something we've been campaigning aggressively to improve. We are experimenting with things internally to make big improvements. For sound in particular, there's some very low hanging fruit we'll be looking at this summer.
As for CPU performance, there is less low-hanging fruit here. The tangible benefit are the new features we add every 6 months. If you feel we're not developing the right features, that's a separate but totally valid discussion (don't make me regret mentioning it here please!).
In the end, one of the major goals for changing the min/rec spec is to give us a stable configuration from which we can improve our game whilst improving performance. We were so far in the hole with the older specs that it was basically impossible to set or evaluate realistic targets. CCP Zorba | EVE Online Technical Director | @techartistsorg |
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BadBoy Explorer's
Pedell and Scorpion Industries
0
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Posted - 2013.06.20 09:17:00 -
[150] - Quote
hi there
just wondering would this new system requirements work fine with my below system spec
Intel-« Xeon-« Quad Core E3-1280V2 (3.6 GHz, 5.00 GT/s) cpu
ASUS-« P8Z77 WS - ATX, USB 3.0, SATA 6 GB/s motherboard
32GB KINGSTON DUAL-DDR3 (4 x 8GB KIT) memory
6GB NVIDIA GEFORCE GTX TITAN - 2 DVI, HDMI, DP graphices card
Genuine Windows 8 Professional 64 Bit
oh and dev when are you gonna start working on the walking around stations |
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