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Domanique Altares
Rifterlings Point Blank Alliance
436
|
Posted - 2013.06.20 23:30:00 -
[91] - Quote
maCH'EttE wrote:Domanique Altares wrote:maCH'EttE wrote:Getting rid of OGB is gonna get rid of small gang pvp.
I'm sorry that you find it impossible to PvP in small gangs without an off grid booster. man you fly frigs and blob...who you kidding.
Ah, okay.
So it's a 'small gang' if it has a boosting alt. Otherwise it's just a blob. Gotcha. Rifterlings Corporation is now recruiting pilots for faction warfare solo & small gang frigate PvP. Visit our website at www.rifterlings.com or join our in game channel weflyrifters to speak to a recruiter. |

Chaibat
Amarr Cosa Nostra
5
|
Posted - 2013.06.20 23:34:00 -
[92] - Quote
Benjen Gelade wrote:Greetings
Firstly, thank you for clicking on my thread. It is very important that everyone reads this and understands the situation.
I fully support the existence of off grid boosting. The reasons for this are many, but I have tried to summarise the main arguments below.
The Mining Argument
In EVE it is not convenient for miners to use mining boosts on grid. The only way for them to mine properly is for them to have a Rorqual provide boosts, at zero risk, from inside POS shields. It is totally unreasonable to ask them to risk in game assets. Everybody in the know agrees on this.
As OGB must remain for mining purposes, it therefore must remain for combat purposes. The reason for this is because CCP cannot code a new 'role bonus' for the Rorqual, allowing it to be the only ship that can provide system wide links, and only for mining links.
The 'Really Difficult to Program' Argument
It is very common for a competitive game to contain a 'broken' or 'overpowered' element from time to time. Typically, upon detecting such an element, game developers disable the element completely until it can be corrected. However this is not appropriate for OGB. The reason for this is because it is actually really difficult for the CCP programmers to fix OGB and will take them a very, very long time. As it will take such a long time, rather than disable it the mechanism, it is far better to leave OGB in the game indefinitely in a broken state because the damage it causes to the gameplay should just be 'tolerated'.
The Revenue is King Argument
In order to use OGB you need to subscribe for an account on which to keep the boosting pilot. Therefore OGB provides CCP with revenue. It would not be appropriate for CCP to nerf OGB as this would lead to players that use OGB unsubscribing accounts. CCP's primary objective is to increase the wealth of its shareholders. Good gameplay isn't actually the priority.
The EVE is Harsh Argument
The magical thing about EVE is that it is a very harsh environment. That is why it is appropriate for players use OGB to gain an advantage, at no risk, for a monetary cost, as it is in keeping with EVE's harsh environment. 'Pay to win' mentality would usually be frowned upon, but it is a very appropriate game mechanic in a harsh sandbox like EVE.
The Fair Argument
In competitive gaming 'pay to win' is typically frowned upon. However CCP has made OGB available to all players in EVE via their 'pay to win' mechanism, which makes it ok. Anyone can subscribe an extra account with them, and train up a boosting alt to provide a risk free combat advantage (and actually quite a massive advantage at that). If players do not wish to wait to train the alts, they can purchase plex, and sell this for in game isk, and purchase a boosting alt on the character bazaar.
The 'Elite Solo PVP' Argument
Eve contains a small number of elite solo pvpers. These guys are very good indeed. They use OGB to help them fight against whole gangs of pilots solo. Without the availability of the OGB 'pay to win' mechanism they would not be able to do this as nearly well, therefore it is important that OGB remains in the game so that these elite solo pvpers can continue to own gangs single handed (and without having to risk their boosting alt).
It doesn't matter that a bi-product is that hundreds of 'entry level' tech 1 frigates and destroyers in faction war space are linked to the teeth (at no risk to the boosting alt), which effectively give these ships the same performance as if they were fit with top end modules, only at zero isk risk, and hence allow them to roflstomp any true solo, and higher skilled (but unlinked) pilot. Pay to win is acceptable in eve and should be embraced.
The 'It has always been like this' Argument
One of the strongest arguments you can make in support of a current game mechanic is that it has always been like it. OGB has been around a very long time, therefore, it logically follows that it should persist into the future for a long time. Whilst deciding on whether to keep OGB using logic is certainly reasonable, it is in fact more appropriate to make the decision simply on the basis of how long the mechanic has already persisted.
If I have missed any of the main arguments, please let me know and I will include them.
I totally agree. After all eve is a game of not having to risk shiny ships and forcing boosting to be on grid would be terribly dangersous. ;) |

Black Dranzer
290
|
Posted - 2013.06.20 23:47:00 -
[93] - Quote
Hello, operator?
I think I've been trolled Walking in Stations as a Social Hub: Business vs Pleasure in Incarna |

Benjen Gelade
State War Academy Caldari State
10
|
Posted - 2013.06.21 00:39:00 -
[94] - Quote
Can I just say, thank you for all the support and feedback (and a special shout out to the devs that contributed to the debate).
I have read every post, and have updated the OP with a selection of your arguments.
Regards Benjen "Manual Pilot" Gelade |

Kaarous Aldurald
ROC Academy The ROC
285
|
Posted - 2013.06.21 00:46:00 -
[95] - Quote
Alrighty, let's go ahead and address the OP here, since I am jumping in in the middle.
The Mining Argument:
No. At the point where you find yourself arguing in favor of ganglink mining, you've got a problem here. And then, there's the fact that most people still put their Orcas in a belt to use the cargo bay anyway, so if boosting is changed to on grid, it will still work. And pointing to the horribly unbalanced Rorqual is not a good argument, it needs a total revamp, has for a while now.
The Really Difficult to Program Argument:
Nope, not that tricky at all, actually. There are already several point blank aoe effects in game to base this off of. Just make it work like a smartbomb, give it, oh, say 150km range, and have it give a timed buff of 2 sec duration and a 1 sec cycle time.
Bam, done.
The Revenue is King Argument:
This boils down to, "If you nerf X, I am going to unsub!". They've pretty much never listened to that aside from Incarna, so why would you think they will now? I mean, how many people threatened to quit if ice mining got nerfed, on these very forums? Nothing came of that.
And assuming that people will not repurpose their booster alts to do something else is really just you speaking for a whole bunch of people you don't actually represent.
The EVE is Harsh Argument:
No. Pay to win is not ok. Regardless of how much grimdark you want to conjure up to justify it.
The Fair Argument:
In this, you make an enormous leap in logic that is not even remotely supported by the facts. The fact is, that any significant size fleet will have a boosting alt. So the competition will have them too. If they are both removed, then in effect no change has been made, both sides lost the exact same advantage, so it still comes down to numbers like it always has. But now, the edge will go to the player who chooses to accept a greater degree of risk in putting his booster out there for the world to see (and shoot at). This is totally in keeping with the spirit of the game.
The Elite Solo PVP Argument:
This is again just boiling down to pay to win. If you boost in solo PVP, I don't care what your killboard looks like, you aren't elite. You are this: http://www.memecenter.com/fun/102941/PvP-Demotivational
That's ok if actual planning and player decisions come into play, yes (like gatecamping, or station games ganking, or suicide ganking, etc, etc). But not if you are cloaked up in a safe, assuming zero risk to yourself. That's the real problem here, the zero risk aspect.
The It's Always Been Like This Argument:
Nope. Just because it's been broken for a while, is no excuse to leave it broken for eternity. If this was a valid argument, so many of the game's positive changes would never have happened. If that were a valid argument, Cruise Missiles would still suck. "Well, they've sucked forever, so the players are used to it". Yeah, not buying it. Not posting on my main, and loving it.-á Because free speech.-á |

Lipbite
Express Hauler
671
|
Posted - 2013.06.21 00:47:00 -
[96] - Quote
Drop few hundreds bucks onto plexes, sell em, purchase off-grid booster alt in character bazaar - get perfect siege boosts in a day. Purchase another alt - get perfect skirmish boost. Purchase alt with carrier, assign fighters to your main - get +1000DPS.
Pure, refined, unlimited "pay to win" scheme which make CCP and players happy - rarely seen in other games \o/
P.S. "Pay to win" is marketing gimmick to persuade weak-minded players they can actually win (what?) by losing money. |

Digital Messiah
The Scope Gallente Federation
320
|
Posted - 2013.06.21 00:55:00 -
[97] - Quote
make boosting less boring. It should be a role that can be done interactively. instead of just sitting in one place being the fleet *****. The orca and the rorqual should be able to mine with the same efficiency as a hulk while also being able to provide boosts. No one likes dreads because they need to deploy. Change the rorqual already! every combat boosting ship can already fleet dps as well. Take away OGB and make boosting more interactive and fun. Something clever |

Arduemont
Rotten Legion Ops
1523
|
Posted - 2013.06.21 01:58:00 -
[98] - Quote
maCH'EttE wrote:Getting rid of OGB is gonna get rid of small gang pvp. Its simple as that. Look at it how you want to, say what you want to, its simple as that.. We will see a decline of small gang pvp corps decline. All of eve will be controlled by large alliances and corps.. THANK YOU CCP FOR F'ING US UP AGAIN.. THANKS CCP RISE(a solo/small gang pvp'er atthe root, i guess your root has decayed), CCP FONZIE
Take it from a successful solo and small gang PvPer. The above is complete and utter BS. "In the age of information, ignorance is a choice." |

Zircon Dasher
250
|
Posted - 2013.06.21 02:00:00 -
[99] - Quote
Black Dranzer wrote:Hello, operator?
I think I've been trolled
That is impossible.
This is GD. Nerfing High-sec is never the answer. It is the question. The answer is 'YES'. |

MeBiatch
Republic University Minmatar Republic
1105
|
Posted - 2013.06.21 03:23:00 -
[100] - Quote
Liang Nuren wrote:Ranger 1 wrote:This paradigm should become the "classic" usage of on grid boosting vessels. They would still be lynch pin ships providing free pirate implants and officer mods to the entire fleet. The scaling mechanic you're suggesting here is pretty terrible in a game where people train months and spend billions for a 2% advantage over their opponent. On grid links don't fix anything, IMO. -Liang
well perhaps those billion isk mods will be relegated to mission/incusrion runners and for regular pvp you would use something sane. There are no stupid Questions... just stupid people... Hybrid tech I ammo boost |
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Gorgoth24
Sickology
21
|
Posted - 2013.06.21 03:51:00 -
[101] - Quote
I think it's odd that the this situation hasn't been talked about
Two fleets of identical cheap, T1 ships engage. One with OGB wins over one without OGB.
While OGB gives amazing abilities to solo pilots, it also allows those solo pilots to **** other solo/small gang pilots with impunity even with the same, or cheaper, ships. I can't count the number of times a "slow" ship was able to catch a "fast" ship because of OGB. Or the number of times I've seen a "solo" Condor hit 5 or 6km/s. And even if I do manage to kill that Condor, I've killed 15m of his billion isk setup. OGB is bad for the REAL solo/small gang.
I'm for removing OGB not because I'm a blobber, but because I'm a solo/small gang PvP'er. OGB is bad for solo/small gang because it makes OGB more important then pilot skill.
Nuff said |

Zeus Maximo
Mentally Assured Destruction Whores in space
173
|
Posted - 2013.06.21 04:51:00 -
[102] - Quote
Gorgoth24 wrote:I think it's odd that the this situation hasn't been talked about
Two fleets of identical cheap, T1 ships engage. One with OGB wins over one without OGB.
While OGB gives amazing abilities to solo pilots, it also allows those solo pilots to **** other solo/small gang pilots with impunity even with the same, or cheaper, ships. I can't count the number of times a "slow" ship was able to catch a "fast" ship because of OGB. Or the number of times I've seen a "solo" Condor hit 5 or 6km/s. And even if I do manage to kill that Condor, I've killed 15m of his billion isk setup. OGB is bad for the REAL solo/small gang.
I'm for removing OGB not because I'm a blobber, but because I'm a solo/small gang PvP'er. OGB is bad for solo/small gang because it makes OGB more important then pilot skill.
Nuff said
This equation involves much much more than a fight with identical ships. Honestly a fight like that would never happen considering every pilot would need to have identical skill points, identical intelligence, identical velocity, identical timing to lock onto targets and fire when told, identical field positioning, and identical implants. Do you understand the odds of all of these things being identical??????
OGBs are one of the many tools solo pvpers have at their disposal. The most important alt in all of eve is actually a scouting alt. Before a solo pvper even makes their presence known they have already laid their eyes upon you and did their homework. A good solo pvper doesnt require on boosts to get kills. A good solo pvper knows when to fight and when not to fight. Knowing someones age, previous corp history, past losses, and associated FCs can really sum up a pilot.
Next time you get in a fight with a good player do not think it happened by chance. They knew what they were doing and wanted it that way. OGB is this years excuse as to why a bunch of misinformed pvpers died to informed pvpers. Last year it was logi and ecm.
Eventually my logic will set in to your brain. Either you will accept it and stop posting or you will continue to post in spite of me. |

Tamiya Sarossa
Resistance is Character Forming
254
|
Posted - 2013.06.21 04:52:00 -
[103] - Quote
OGB needs to go because it's mandatory for small gang/"solo" PvP these days. It's not an elite club anymore. Everyone has one, so relatively, they're a wash, and I don't want to have to lug around a booster alt just to be on an even playing field (to make it clear, I can afford to do so, and do do so, but would really rather not have to wait a minute before every fight until everyone gets their OGB(s) safely safed so they feel comfortable starting to pew). |

Gorgoth24
Sickology
21
|
Posted - 2013.06.21 05:30:00 -
[104] - Quote
Zeus Maximo wrote: This equation involves much much more than a fight with identical ships. Honestly a fight like that would never happen..blah blah....
Stabber (quick cruiser) vs. thorax (armor tanked cruiser, supposedly slower) thorax ends up being faster then stabber b/c OGB.
Any solo maulus/condor/hookbill pilot w/ OGB attacking basically any cruiser makes it impossible to even attempt the sling, even on a quick ship
Armor SFIs OH'ing faster then Cyna's base
T3's with enormous point ranges and web ranges with ridiculous speed engaging small-gangs and raping total face
These situations go on and on. OGB gives pay to win players more pay to win without risking any on-grid assets. It's broken, it breaks solo/small gang, and it should be removed |

Eugene Kerner
TunDraGon Drunk 'n' Disorderly
736
|
Posted - 2013.06.21 05:56:00 -
[105] - Quote
posting in a semi-afk-cloak " I do not want to put my Orca/rorq boost on grid and secure it with scouts and support fleet" thread.
"Also, your boobs " -á CCP Eterne, 2012
|

Zeus Maximo
Mentally Assured Destruction Whores in space
173
|
Posted - 2013.06.21 06:00:00 -
[106] - Quote
Gorgoth24 wrote:Zeus Maximo wrote: This equation involves much much more than a fight with identical ships. Honestly a fight like that would never happen..blah blah....
Stabber (quick cruiser) vs. thorax (armor tanked cruiser, supposedly slower) thorax ends up being faster then stabber b/c OGB. Any solo maulus/condor/hookbill pilot w/ OGB attacking basically any cruiser makes it impossible to even attempt the sling, even on a quick ship Armor SFIs OH'ing faster then Cyna's base T3's with enormous point ranges and web ranges with ridiculous speed engaging small-gangs and raping total face These situations go on and on. OGB gives pay to win players more pay to win without risking any on-grid assets. It's broken, it breaks solo/small gang, and it should be removed
Its the pilot that matters, not the ship.
Next |

Leper ofBacon
HELP GRANDMA SMASH HER LEGS IN
21
|
Posted - 2013.06.21 06:24:00 -
[107] - Quote
Zeus Maximo wrote:Gorgoth24 wrote:Zeus Maximo wrote: This equation involves much much more than a fight with identical ships. Honestly a fight like that would never happen..blah blah....
Stabber (quick cruiser) vs. thorax (armor tanked cruiser, supposedly slower) thorax ends up being faster then stabber b/c OGB. Any solo maulus/condor/hookbill pilot w/ OGB attacking basically any cruiser makes it impossible to even attempt the sling, even on a quick ship Armor SFIs OH'ing faster then Cyna's base T3's with enormous point ranges and web ranges with ridiculous speed engaging small-gangs and raping total face These situations go on and on. OGB gives pay to win players more pay to win without risking any on-grid assets. It's broken, it breaks solo/small gang, and it should be removed Its the pilot that matters, not the ship. Next
Just buying better stuff is not being a more skilled pilot. In the case of OGB it is exactly the ship not the pilot skills that is making the win because the hull you're flying is doing things that it cannot be reasonably expected to do.
I can detect it (to an extent) but I can't counter it bar the ridiculous extreme of buying and running my own alt that follows me everywhere. I could bring friends but so could he but all with greatly increased stats. |

Troezar
V I R I I Ineluctable.
6
|
Posted - 2013.06.21 06:31:00 -
[108] - Quote
Why not make boosts scale with distance from the fleet? On grid get a nice fat bonus, off grid gives a much smaller one. Greater risk is rewarded. Then buff command ships to make them a pita to kill, with obviously reduced offensive capabilities. |

Liang Nuren
Heretic Army Heretic Initiative
3749
|
Posted - 2013.06.21 06:42:00 -
[109] - Quote
Zeus Maximo wrote:Getting rid of gank links = Getting rid of 12,000,000 skill points
Stick to your day job
I'm ok with this, and I'd be one of the people losing that much on a whole bunch of characters. Hell, I'd be ok with losing it with no compensation too.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

James Amril-Kesh
4S Corporation RAZOR Alliance
5614
|
Posted - 2013.06.21 06:43:00 -
[110] - Quote
I say edgy stuff I actually don't believe and sign my posts too.
-James -áMy (mostly boring) Youtube channel. |
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Liang Nuren
Heretic Army Heretic Initiative
3749
|
Posted - 2013.06.21 06:46:00 -
[111] - Quote
James Amril-Kesh wrote:I say edgy stuff I actually don't believe and sign my posts too.
-James
It's apparent that we're going to have OGB removed in some fashion. I'd rather it be in a fashion that isn't just bad.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Eugene Kerner
TunDraGon Drunk 'n' Disorderly
737
|
Posted - 2013.06.21 06:49:00 -
[112] - Quote
Actually I do not think pvp gangs have a problem with on-grid boosting. Even in fields like gate camping it does not make a big difference ...just one more interaction to warp the booster on grid. Bring it on.
"Solo" pilots and faction warefare probably will be nerfed by ongrid boosting...and of course miners in 0.0 should park one or two ecm - burst scorps next to their orcas in the belts (normal tacklers) and scouts in the surrounding systems...
"Also, your boobs " -á CCP Eterne, 2012
|

Liang Nuren
Heretic Army Heretic Initiative
3749
|
Posted - 2013.06.21 06:53:00 -
[113] - Quote
Eugene Kerner wrote:Actually I do not think pvp gangs have a problem with on-grid boosting. Even in fields like gate camping it does not make a big difference ...just one more interaction to warp the booster on grid. Bring it on.
"Solo" pilots and faction warefare probably will be nerfed by ongrid boosting...and of course miners in 0.0 should park one or two ecm - burst scorps next to their orcas in the belts (normal tacklers) and scouts in the surrounding systems...
The problem with statements like this is that "PVP gangs" is a very, very, very wide target. Narrowing it in by giving the example of a gate camp is kinda revealing, TBH. I'm personally against the idea of such huge bonuses being thrown around, whether the link ship is on grid or off. We're talking about across the board 50% bonuses being given in a game where people train months for a 2% bonus to a single attribute.
Links are OP - on grid or off.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Zeus Maximo
Mentally Assured Destruction Whores in space
173
|
Posted - 2013.06.21 07:00:00 -
[114] - Quote
Leper ofBacon wrote:Zeus Maximo wrote:Gorgoth24 wrote:Zeus Maximo wrote: This equation involves much much more than a fight with identical ships. Honestly a fight like that would never happen..blah blah....
Stabber (quick cruiser) vs. thorax (armor tanked cruiser, supposedly slower) thorax ends up being faster then stabber b/c OGB. Any solo maulus/condor/hookbill pilot w/ OGB attacking basically any cruiser makes it impossible to even attempt the sling, even on a quick ship Armor SFIs OH'ing faster then Cyna's base T3's with enormous point ranges and web ranges with ridiculous speed engaging small-gangs and raping total face These situations go on and on. OGB gives pay to win players more pay to win without risking any on-grid assets. It's broken, it breaks solo/small gang, and it should be removed Its the pilot that matters, not the ship. Next Just buying better stuff is not being a more skilled pilot. In the case of OGB it is exactly the ship not the pilot skills that is making the win because the hull you're flying is doing things that it cannot be reasonably expected to do. I can detect it (to an extent) but I can't counter it bar the ridiculous extreme of buying and running my own alt that follows me everywhere. I could bring friends but so could he but all with greatly increased stats.
Your comprehension level is extremely low.
Boosts on their own do not win a fight or lose one. I was getting to the point that to an extent the better pilot will win every time if he wants to.
Everyone here is talking about boosts like they make a ship invincible. Are these losses of your so close that the added 10,000 ehp of theirs destroyed your entire fleet? That the 10k extra point range kept your entire fleet tackled even though you were winning? People, boosts dont increase DPS or intelligence.
|

Zeus Maximo
Mentally Assured Destruction Whores in space
173
|
Posted - 2013.06.21 07:06:00 -
[115] - Quote
Liang Nuren wrote:Eugene Kerner wrote:Actually I do not think pvp gangs have a problem with on-grid boosting. Even in fields like gate camping it does not make a big difference ...just one more interaction to warp the booster on grid. Bring it on.
"Solo" pilots and faction warefare probably will be nerfed by ongrid boosting...and of course miners in 0.0 should park one or two ecm - burst scorps next to their orcas in the belts (normal tacklers) and scouts in the surrounding systems... The problem with statements like this is that "PVP gangs" is a very, very, very wide target. Narrowing it in by giving the example of a gate camp is kinda revealing, TBH. I'm personally against the idea of such huge bonuses being thrown around, whether the link ship is on grid or off. We're talking about across the board 50% bonuses being given in a game where people train months for a 2% bonus to a single attribute. Links are OP - on grid or off. -Liang
Let me know what fit you use to get 50% bonus to all stats. How do I increase my dps by that much? Still havent seen an example of lesser incapable ships killing a much larger more capable fleet.
-Zeus Maximo -Jack1974 -Vincenzo -Malayka -Ceo of Umad -Director or Whores in Space -Diplomat of Whores in Space -Defender of Logic -Known for podding "elite pvpers" -Field Expert |

Leper ofBacon
HELP GRANDMA SMASH HER LEGS IN
21
|
Posted - 2013.06.21 07:06:00 -
[116] - Quote
Zeus Maximo wrote:Leper ofBacon wrote:Zeus Maximo wrote:Gorgoth24 wrote:Zeus Maximo wrote: This equation involves much much more than a fight with identical ships. Honestly a fight like that would never happen..blah blah....
Stabber (quick cruiser) vs. thorax (armor tanked cruiser, supposedly slower) thorax ends up being faster then stabber b/c OGB. Any solo maulus/condor/hookbill pilot w/ OGB attacking basically any cruiser makes it impossible to even attempt the sling, even on a quick ship Armor SFIs OH'ing faster then Cyna's base T3's with enormous point ranges and web ranges with ridiculous speed engaging small-gangs and raping total face These situations go on and on. OGB gives pay to win players more pay to win without risking any on-grid assets. It's broken, it breaks solo/small gang, and it should be removed Its the pilot that matters, not the ship. Next Just buying better stuff is not being a more skilled pilot. In the case of OGB it is exactly the ship not the pilot skills that is making the win because the hull you're flying is doing things that it cannot be reasonably expected to do. I can detect it (to an extent) but I can't counter it bar the ridiculous extreme of buying and running my own alt that follows me everywhere. I could bring friends but so could he but all with greatly increased stats. Your comprehension level is extremely low. Boosts on their own do not win a fight or lose one. I was getting to the point that to an extent the better pilot will win every time if he wants to. Everyone here is talking about boosts like they make a ship invincible. Are these losses of your so close that the added 10,000 ehp of theirs destroyed your entire fleet? That the 10k extra point range kept your entire fleet tackled even though you were winning? People, boosts dont increase DPS or intelligence.
Actually it is excellent because I am fully comprehending your posts to the extent that I can see that you are trying to articulate a fundamentally incorrect point.
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Liang Nuren
Heretic Army Heretic Initiative
3749
|
Posted - 2013.06.21 07:13:00 -
[117] - Quote
Zeus Maximo wrote: Let me know what fit you use to get 50% bonus to all stats. How do I increase my dps by that much? Still havent seen an example of lesser incapable ships killing a much larger more capable fleet.
-Zeus Maximo -Jack1974 -Vincenzo -Malayka -Ceo of Umad -Director or Whores in Space -Diplomat of Whores in Space -Defender of Logic -Known for podding "elite pvpers" -Field Expert
You haven't seen examples of lesser incapable ships killing a much larger more capable fleet? Really? REALLLLYYYYY????? I don't think you've got much PVP experience then.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Kaarous Aldurald
ROC Academy The ROC
288
|
Posted - 2013.06.21 07:14:00 -
[118] - Quote
Quote:Your comprehension level is extremely low.
Boosts on their own do not win a fight or lose one. I was getting to the point that to an extent the better pilot will win every time if he wants to.
Everyone here is talking about boosts like they make a ship invincible. Are these losses of your so close that the added 10,000 ehp of theirs destroyed your entire fleet? That the 10k extra point range kept your entire fleet tackled even though you were winning? People, boosts dont increase DPS or intelligence.
Were this true, the current climate wouldn't be, "OGB or don't bother". Which it is.
It's not defensible. If, as you say, skill and pilots make the difference, then you shouldn't be bothered by losing it.
But, if the reverse is true, and OGB provides a large advantage to whomever has it, then it's mandatory and both sides should be assumed to have it all the time. And the side that doesn't manage that now mandatory requirement, loses.
Either way it's a broken mechanic that cannot be allowed to continue. Not posting on my main, and loving it.-á Because free speech.-á |

Zeus Maximo
Mentally Assured Destruction Whores in space
173
|
Posted - 2013.06.21 07:40:00 -
[119] - Quote
Kaarous Aldurald wrote:Quote:Your comprehension level is extremely low.
Boosts on their own do not win a fight or lose one. I was getting to the point that to an extent the better pilot will win every time if he wants to.
Everyone here is talking about boosts like they make a ship invincible. Are these losses of your so close that the added 10,000 ehp of theirs destroyed your entire fleet? That the 10k extra point range kept your entire fleet tackled even though you were winning? People, boosts dont increase DPS or intelligence.
Were this true, the current climate wouldn't be, "OGB or don't bother". Which it is. It's not defensible. If, as you say, skill and pilots make the difference, then you shouldn't be bothered by losing it. But, if the reverse is true, and OGB provides a large advantage to whomever has it, then it's mandatory and both sides should be assumed to have it all the time. And the side that doesn't manage that now mandatory requirement, loses. Either way it's a broken mechanic that cannot be allowed to continue.
As I mentioned earlier boosters do not win fights. They may give a little more ehp or a better point range but their effects are never Direct. Alts that play much bigger roles in small gang warfare would be the likes of Logi and Falcon alts.
The main reason why I would rather use a booster alt versus a logi/falcon alt is because I can better scout out my enemy and probe them down if need be. I stated earlier that knowing everything about your enemy is much more important than your ship stats. CCP made every ship unique in this game therefore each one has a counter and can be exploited.
Please show me a fight where a booster alt directly affected a fight and gave an unfair advantage to the lesser ship.
Mildly Intoxicated vs Test
Test has a booster alt and got annihilated.
In that video you see a t3 fleet with a vulture booster and a scmi pilot take on t1 bc's. The t1 bc's didnt have any boosts and they still won.
Im showing examples... how about you all? |

Mina Sebiestar
Mactabilis Simplex Cursus
371
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Posted - 2013.06.21 07:53:00 -
[120] - Quote
"Good gameplay isn't actually the priority."
I giggled . http://i.imgur.com/1N37t.jpg
http://i.imgur.com/KTjFEt6.jpg I dont always fly stabber but when i do...
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