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Adam Gamel
The Scope Gallente Federation
29
|
Posted - 2013.06.22 17:11:00 -
[31] - Quote
How am I trying to run before I crawl?
I'm in a T1 Interceptor...
It's one of the first ships you are allowed to use in the game.
It has no tank... It's advantage is speed and maneuverability.
In order to avoid being webbed which reduces my speed, something I don't want, I have to fight out at range.
I have to stay fast so I have to use guns that can track well.
T1 AMMO doesn't allow you to fight with weapons like that at the range of 16km unless its crap ammo that does no damage and will never break someones tank if they have one.
My fit is going to be as follows.
T2 Focused Pulse Lasers x3
Warp Disruption Tracking Disruption Microwarp Drive
Damage Control 2 Velocity Mods x 2
|

Adam Gamel
The Scope Gallente Federation
29
|
Posted - 2013.06.22 17:12:00 -
[32] - Quote
baltec1 wrote:Adam Gamel wrote:
So a player in a T1 interceptor with t1 gun systems is going to beat out a player using the same fit with T2 gun systems?
No
So yes you do need those things.
Condors have been killing much more expensive stuff for a good while now.
Condors use Missiles and they work different from Gun's.
They are able to take things one from a great distance.
I see what your getting at but I don't want to fly those ships I want to fly what I am flying and still want to be just as effective. |

Adam Gamel
The Scope Gallente Federation
29
|
Posted - 2013.06.22 17:13:00 -
[33] - Quote
Simetraz wrote:I started reading and I gave up.
Problem, even if the new player had the skills they wouldn't have the ISK to support the ship.
IF a new player really wants the skills,ship and the ISK all they need is RL cash.
Sell plex's and buy a character. Problem solved.
Still say you should be forced to change the name of a character when you purchase it.
Frigates are dirt cheap, how could new player not have the money? |

baltec1
Bat Country
6971
|
Posted - 2013.06.22 17:14:00 -
[34] - Quote
Adam Gamel wrote:
Condors use Missiles and they work different from Gun's.
They are able to take things one from a great distance.
I see what your getting at but I don't want to fly those ships I want to fly what I am flying and still want to be just as effective.
Rockets do not take things out from a great distance. |

Adam Gamel
The Scope Gallente Federation
29
|
Posted - 2013.06.22 17:15:00 -
[35] - Quote
Tippia wrote:Adam Gamel wrote:The point I'm trying to tell you as being a new character they aren't short even though they are shorter than some of the other skills. They're short. The problem is that you're trying to push for far higher levels than you need as a new player. You've fallen in the GÇ£all to VGÇ¥ trap GÇö one that leads you nowhere, and very fast. As a new player, you should be looking at getting the most bang for your buck, which generally entails training to III or (occasionally) IV. Adam Gamel wrote:So a player in a T1 interceptor with t1 gun systems is going to beat out a player using the same fit with T2 gun systems? There is no such thing as a T1 interceptor, for starters. For another, that's the mistake you make: you try to go up against a poorly matched opponent. One of the skills you need to learn is how to spot a fight: what can you win against? What will cause problems? What is GÇ£impossibleGÇ¥? How do you work around these problems with what you've got? So no. You don't need those things. You need the player skill to pick the right target at the right time. Waiting around for your SP to grow will only ever make you worse at that (and, again, make you lose your ISK when you incorrecly decide that you're ready just because you've passed some arbitrary SP checkpoint). Oh, and if you actually want to kill stuff rather than just capture them, interceptors is probably the wrong thing to aim forGǪ
I understand there is no T1 INTERCEPTOR per say, but there are similar ships that look just like the T2 interceptors and it works in just he same fashion just not as well.
Hence why I called it a T1 Interceptor. |

Adam Gamel
The Scope Gallente Federation
29
|
Posted - 2013.06.22 17:16:00 -
[36] - Quote
baltec1 wrote:Adam Gamel wrote:
Condors use Missiles and they work different from Gun's.
They are able to take things one from a great distance.
I see what your getting at but I don't want to fly those ships I want to fly what I am flying and still want to be just as effective.
Rockets do not take things out from a great distance.
Light Missile Do. |

Skeln Thargensen
The Scope Gallente Federation
179
|
Posted - 2013.06.22 17:27:00 -
[37] - Quote
just get good at a few things that let you do stuff and grind down teh cores later. it is frustrating but once it's done it's done.
it's the pre-req ones that annoy me far more, like sentry drone interfacing to V for T2 sentries. everything else can go to IV and unless it's substantially more than 5% extra whatever, then V is to grind when i'm too busy to play.
it would be nice to have perfect fitting skills but you can always drop some plate size or whatever. or fit rigs/implants. freelance space bum |

Adam Gamel
The Scope Gallente Federation
29
|
Posted - 2013.06.22 17:28:00 -
[38] - Quote
They're short. The problem is that you're trying to push for far higher levels than you need as a new player. You've fallen in the GÇ£all to VGÇ¥ trap GÇö one that leads you nowhere, and very fast. As a new player, you should be looking at getting the most bang for your buck, which generally entails training to III or (occasionally) IV.
They aren't short short is one hour not weeks.
I have not fallen in anything.
If you want to fly at max speed you need navigation 5
If you want to dodge and have as much agility as possible
You need
Spaceship Command 5 Evasive Maneuvering 5
If you want to take full advantage of your frigates bonuses and ever move to a T2 frigate you need
Frigate Skill Level 5
if you want to use your guns to the highest damage potential
You need
Gun Skill 5 Gun Skill Specialization 5
If you want to fire your guns as fast as possible
You need
Gunnery 5 Rapid Firing 5
If you want to get the most out of your Afterburner or Microwarp Drive
You need Acceleration control 5
If you want to handle over heating as best as possible
Thermodynamics 5
So I don't understand how you can say you don't need 5, I mean I get you might not need it to kill somebody but your against players that have been playing for 10 years some of them already have these skills 5 and if you want to compete against them you have to do the same.
|

baltec1
Bat Country
6971
|
Posted - 2013.06.22 17:29:00 -
[39] - Quote
Adam Gamel wrote:
Light Missile Do.
So use damps. |

Skeln Thargensen
The Scope Gallente Federation
179
|
Posted - 2013.06.22 17:34:00 -
[40] - Quote
also, don't pick fair fights.
i try to be invisible as much as possible and fight things with no guns. as an intro to 'pvp' it's fair more relaxing than typing 'gf' into local a hundred times with a wobbly lip. freelance space bum |

Adam Gamel
The Scope Gallente Federation
29
|
Posted - 2013.06.22 17:34:00 -
[41] - Quote
baltec1 wrote:Adam Gamel wrote:
Light Missile Do.
So use damps.
I wasn't asking how to counter them simply pointing out to you that light missile exist after your comment about how Rockets are only short range which I already knew. |

Dewa Cinta
Funbag Industries
22
|
Posted - 2013.06.22 17:36:00 -
[42] - Quote
Adam Gamel wrote:Tippia wrote:Adam Gamel wrote:I want to PVP but in order to even have a chance I need to have T2 Weapons No. You really don't. Quote:and even then I need the CPU and power gird to equip them GǪwhich is tied to two rank-1 skills, and which you don't need much of anyway since you don't need T2 weapons. So getting the fitting space is a very short train. Quote:in a way where I could actually do something which takes so much time months No. It takes maybe a week or two to get a good set of skills at a reasonable level. If all you want to do is try things out, it's hellalot less. Again, see sig. Yes you do, T2 ammo is meant for PVP and it is superior to T1 ammunition. In an interceptor it can mean the difference between fighting at 5,000m or 16km and doing alot more damage. To fit the ship the way it needs to be fit, I need Electronics 5 which I am working on, Weapons upgrades 5 because I need to use the T2 guns so I can use the T2 ammo and well I already have Engineering 5. Getting the fitting space isn't a short train it's probably over a month. Yes You need these skills 5 so you can fit the ships proper. Yes you need the T2 guns to be of any use to anyone including yourself in player vs player. Yes I really want to get into PVP, killing NPC's it not fun for me or my friends. You might like killing NPC's but that is you.
No, most of the time people use faction T1 ammo. Infact you can be perfectly fine never using a T2 charge and have no problems, the only exception being scorch.
You only need T2 everything with lvl5 skills if you are trying to compete with the oldest and best PvPers. And no game, let alone MMO lets you do that in a couple weeks. Go fight weaker targets/carebears and HTFU.
|

Tippia
Sunshine and Lollipops
15152
|
Posted - 2013.06.22 17:37:00 -
[43] - Quote
Adam Gamel wrote:They aren't short short is one hour not weeks. GǪwhich is the time they take to train to reasonable levels. Rank 2 to lvl III = 16,000 SP, at 2200 SP/h takes just over 7 hours.
Quote:I have not fallen in anything. If you want to fly at max speed you need navigation 5 If you want to dodge and have as much agility as possible GǪand that's why you've fallen into the Gǣmust train to VGǥ trap: because you have convinced yourself that you must fly at max speed; that you must have the highest possible agility; that you must have full ship bonuses; that you must have max potential damage. The fact of the matter is that you don't need any of those.
In particular, they are all completely unnecessary for the purpose of experimentation. Your initial complaint is that it took too long to try something out. You've now veered completely off track and is effectively complaining that it takes time to specialise. That is entirely intended. That's why the game is built around increasingly marginal improvements for exponentially higher costs and training times: so that trying out is cheap, quick, and easy, but specialising is expensive, hard, and gruelling.
When I say that you're running before you can crawl, I mean that you've jump straight past the cheap, quick and easy part and instead immediately started down the slow and expensive road.
Quote:So I don't understand how you can say you don't need 5 You don't need V because the game offers a multitude of tactics, techniques, ships, fittings, etc. that let you subvert or work around any advantage the opponent might have. The only skill you need at V is the one you can't put in your training queue: GÇ£Spot enemy weaknessGÇ¥.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

baltec1
Bat Country
6971
|
Posted - 2013.06.22 17:38:00 -
[44] - Quote
Adam Gamel wrote:baltec1 wrote:Adam Gamel wrote:
Light Missile Do.
So use damps. I wasn't asking how to counter them simply pointing out to you that light missile exist after your comment about how Rockets are only short range which I already knew.
They are also low damage. All of us have been in your position and all of us have got on with it. |

Swordfingers
Questionable Ethics. Ministry of Inappropriate Footwork
47
|
Posted - 2013.06.22 17:40:00 -
[45] - Quote
Adam Gamel wrote:Tippia wrote:Adam Gamel wrote:Yes you do, T2 ammo is meant for PVP and it is superior to T1 ammunition. GǪand neither is in any way needed or required to have a chance, much less to experiment with. GǪbut an interceptor is not a GÇ£let's experiment with this playstyleGÇ¥ kind of ship, so you're already barking up the wrong tree. It's definitely not something that is needed or required in order to PvP or to GÇ£have a chanceGÇ¥. Your problem is not long training times GÇö it's that you're trying to run a marathon before you can crawl on all fours. So a player in a T1 interceptor with t1 gun systems is going to beat out a player using the same fit with T2 gun systems? No So yes you do need those things. A new player in a T2 interceptor with T2 guns is going to get obliterated by an experienced player exactly the same as he would in a T1 interceptor, but it will cost him ~50 mil instead of 4 mil. No amout of isk and skill-training will help you against player who has piloting skills and experience with game mechanics. |

Elliavir
Miskatonic Mercantile
33
|
Posted - 2013.06.22 17:41:00 -
[46] - Quote
Adam Gamel wrote:Destination SkillQueue wrote:You're propably doing it wrong. To start doing things is very quick and easy. The people who fall for the trap, where they think they need to wait for skills to train at some specific level before they can succeed in doing things, generally never end up doing much of anything. If you want to do something, just start doing it and stop waiting for skills. I want to PVP but in order to even have a chance I need to have T2 Weapons and even then I need the CPU and power gird to equip them in a way where I could actually do something which takes so much time months, its a frigate why do I need to wait that long just to dive into the meat of the game and actually have a chance?
Huh... I guess those guys ganking everybody and their brother in cheap destroyers with cheap weapons are just doing it wrong. I mean, their targets are dead, they have the killmails, but I guess it didn't really work? |

Adam Gamel
The Scope Gallente Federation
29
|
Posted - 2013.06.22 17:45:00 -
[47] - Quote
Your initial complaint is that it took too long to try something out. You've now veered completely off track and is effectively complaining that it takes time to specialize.
My initial point was stating that it takes to long to train some of these core skills to 5, however, apparently I don't need to do that even though I've noticed you kinda do.
My initial point was a suggestion to speed these skills up so people can 5 them quicker and do some of the more difficult content that is also more fun and engage rather than fighting NPC's constantly in the same boring fashion.
You stated I don't need to 5, but every time I try to PVP I just can't break someones tank because they are using T2 equipment and guns and I am not.
I guess I just really need someone who will mentor me and help me start enjoying this game rather than sitting in a station waiting for skills to 5. |

Adam Gamel
The Scope Gallente Federation
29
|
Posted - 2013.06.22 17:47:00 -
[48] - Quote
Elliavir wrote:Adam Gamel wrote:Destination SkillQueue wrote:You're propably doing it wrong. To start doing things is very quick and easy. The people who fall for the trap, where they think they need to wait for skills to train at some specific level before they can succeed in doing things, generally never end up doing much of anything. If you want to do something, just start doing it and stop waiting for skills. I want to PVP but in order to even have a chance I need to have T2 Weapons and even then I need the CPU and power gird to equip them in a way where I could actually do something which takes so much time months, its a frigate why do I need to wait that long just to dive into the meat of the game and actually have a chance? Huh... I guess those guys ganking everybody and their brother in cheap destroyers with cheap weapons are just doing it wrong. I mean, their targets are dead, they have the killmails, but I guess it didn't really work?
Where are these kill mails? I mean if your going to be an ******* and not help me out then why even post? |

Dewa Cinta
Funbag Industries
22
|
Posted - 2013.06.22 17:48:00 -
[49] - Quote
And why do you think that everybody out there is going to be a 10 year old vet flying a T1 frigate?
Most everybody is going to either be new or learning in a t1 frig. |

Adam Gamel
The Scope Gallente Federation
29
|
Posted - 2013.06.22 17:49:00 -
[50] - Quote
I will admit I don't know what I am doing, I am just making educated guesses as to what works and what doesn't based on trail and error on my part.
But apparently I am wrong...
So....
Who has a suggestion for me that will help me learn and get me on track? |

Adam Gamel
The Scope Gallente Federation
29
|
Posted - 2013.06.22 17:49:00 -
[51] - Quote
Dewa Cinta wrote:And why do you think that everybody out there is going to be a 10 year old vet flying a T1 frigate?
Most everybody is going to either be new or learning in a t1 frig.
I always judge things from the worst possible scenario and work from there.
In this case me in a frigate running into a 10 year old player who is bored in a frigate. |

Swordfingers
Questionable Ethics. Ministry of Inappropriate Footwork
47
|
Posted - 2013.06.22 17:55:00 -
[52] - Quote
Adam Gamel wrote:I will admit I don't know what I am doing, I am just making educated guesses as to what works and what doesn't based on trail and error on my part.
But apparently I am wrong...
So....
Who has a suggestion for me that will help me learn and get me on track? Go out and fight stuff. You will lose every single one of the first 50-100 engagements and hopefuly learn something from each of them. Or join a corp and do group PvP. Not as l33t, but more fun. |

Dewa Cinta
Funbag Industries
22
|
Posted - 2013.06.22 17:56:00 -
[53] - Quote
Adam Gamel wrote:Dewa Cinta wrote:And why do you think that everybody out there is going to be a 10 year old vet flying a T1 frigate?
Most everybody is going to either be new or learning in a t1 frig. I always judge things from the worst possible scenario and work from there. In this case me in a frigate running into a 10 year old player who is bored in a frigate.
Almost every video game I can think of will result in you getting stomped by a 10 year old vet on your first week of playing.
Its just how it is.
Start fighting carebears and industrial pilots, no matter how "vet" they are.. they still blow at PvP. A few days of research and a good gameplan will make you win.
Otherwise go join a pvp group that is willing to take you in, but to do that you might need to change your attitude a bit.
|

Adam Gamel
The Scope Gallente Federation
29
|
Posted - 2013.06.22 17:58:00 -
[54] - Quote
Dewa Cinta wrote:Adam Gamel wrote:Dewa Cinta wrote:And why do you think that everybody out there is going to be a 10 year old vet flying a T1 frigate?
Most everybody is going to either be new or learning in a t1 frig. I always judge things from the worst possible scenario and work from there. In this case me in a frigate running into a 10 year old player who is bored in a frigate. Almost every video game I can think of will result in you getting stomped by a 10 year old vet on your first week of playing. Its just how it is. Start fighting carebears and industrial pilots, no matter how "vet" they are.. they still blow at PvP. A few days of research and a good gameplan will make you win. Otherwise go join a pvp group that is willing to take you in, but to do that you might need to change your attitude a bit.
I am just defensive , its a natural thing, when someone pokes me I poke back. If peoples comments weren't so insulting or making me feel attacked I probably wouldn't be so hostile. |

Skeln Thargensen
The Scope Gallente Federation
179
|
Posted - 2013.06.22 18:00:00 -
[55] - Quote
Adam Gamel wrote:I will admit I don't know what I am doing, I am just making educated guesses as to what works and what doesn't based on trail and error on my part.
But apparently I am wrong...
So....
Who has a suggestion for me that will help me learn and get me on track?
get evemon if you haven't already and make a reasonable skill plan based on the certificates, core, defense etc. EFT will help you adjust fits to your skill level and also you can import fits into evemon and it'll make you a pre-req skill queue.
evemon can adjust training times for your remap and implants, show you what you get for the time and whether it's worthwhile. EFT can show you roughly what your tank and DPS will do and you can see what all skill V will do to your ship stats compared to your character. freelance space bum |

Elizabeth Aideron
GoonWaffe Goonswarm Federation
38
|
Posted - 2013.06.22 18:01:00 -
[56] - Quote
post fits of your ship losses, what they died to, and what you were trying to do |

Elliavir
Miskatonic Mercantile
33
|
Posted - 2013.06.22 18:02:00 -
[57] - Quote
Bonus, non-snarky reply...
One of the lessons of EVE is the oft-repeated "don't fly what you can't afford to lose" - which does mean that you don't fly expensive ships (i.e. those ones that require level 5 skills) until you are comfortably well off.
The corollary to that is "don't apply an expensive solution to a cheap problem". I can, and do fly Tech II ships... but I sure as hell don't fly them when I don't need to. I have a wide array of cheap ships fitted out for cheap jobs.
This isn't a game where you have no chance unless you are all fitted out in the best gear at top level. This is a game where even a veteran pilot in a top-end ship better be careful around a swarm of Tech I frigates.
Specific hint for the ammo thing... if you want a bit of an edge, but don't want to shell out the piles of ISK for Tech II ammo, get faction ammo. You can run some missions for the appropriate folks and convert your own (cheap) Tech I ammo into nicely upgraded faction ammo. And running missions is a decent way to test out various ships and fits and see what suits your playstyle, while still earning something of value. |

Elliavir
Miskatonic Mercantile
34
|
Posted - 2013.06.22 18:06:00 -
[58] - Quote
Adam Gamel wrote:Elliavir wrote:Adam Gamel wrote:Destination SkillQueue wrote:You're propably doing it wrong. To start doing things is very quick and easy. The people who fall for the trap, where they think they need to wait for skills to train at some specific level before they can succeed in doing things, generally never end up doing much of anything. If you want to do something, just start doing it and stop waiting for skills. I want to PVP but in order to even have a chance I need to have T2 Weapons and even then I need the CPU and power gird to equip them in a way where I could actually do something which takes so much time months, its a frigate why do I need to wait that long just to dive into the meat of the game and actually have a chance? Huh... I guess those guys ganking everybody and their brother in cheap destroyers with cheap weapons are just doing it wrong. I mean, their targets are dead, they have the killmails, but I guess it didn't really work? Where are these kill mails? I mean if your going to be an ******* and not help me out then why even post?
I'm not a ganker - I'm a giant carebear. So I don't have any personal killmails to share. But, despite being such a jerk, let me take pity on you...
http://lmgtfy.com/?q=eve+killmail
There. That should get you some killmails to look at. |

Adam Gamel
The Scope Gallente Federation
29
|
Posted - 2013.06.22 18:09:00 -
[59] - Quote
Skeln Thargensen wrote:Adam Gamel wrote:I will admit I don't know what I am doing, I am just making educated guesses as to what works and what doesn't based on trail and error on my part.
But apparently I am wrong...
So....
Who has a suggestion for me that will help me learn and get me on track? get evemon (and EFT) if you haven't already and make a reasonable skill plan based on the certificates, core, defense etc. EFT will help you adjust fits to your skill level and also you can import fits into evemon and it'll make you a pre-req skill queue. evemon can adjust training times for your remap and implants, show you what you get for the time and whether it's worthwhile. EFT can show you roughly what your tank and DPS will do and you can see what all skill V will do to your ship stats compared to your character.
I have EvE Mon and EFT, I've heard that following Certs is not something I should do,
|

baltec1
Bat Country
6971
|
Posted - 2013.06.22 18:19:00 -
[60] - Quote
Adam Gamel wrote:
Where are these kill mails? I mean if your going to be an ******* and not help me out then why even post?
We killed over 600 exhumers in the caldari ice interdiction with 14 day old destroyer pilots.
We have killed over 3 trillion in assets using talos pilots a few months old in freighters alone this year. You can find said kills splattered all over EVE-Kill. |
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