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Isaac Collins
Penumbra Military Industrial Complex
4
|
Posted - 2013.06.24 16:24:00 -
[1] - Quote
Mining is a an activity that is beyond boring, and on top of that it has to be the least interactive thing imaginable. Am I the only person who sees this as a problem? They made a minigame for hacking which is really nice and interactive. In mining you literally just sit there, a lot of the mining deaths are from sheerly being alt tabbed or afk, why not make a minigame that's interactive and gives bonuses to mining like -5 s activation time or +5% yield.
As a new player mining was a major let down and it has got to be literally the most mind numbing task you can set forth in this game, even gate jumping is more interactive.
Why hasn't this issue been addressed at all or at least even slightly improved after 17 expansions? |

destiny2
Abh Academy Abh Alliance
131
|
Posted - 2013.06.24 16:26:00 -
[2] - Quote
Isaac Collins wrote:Mining is a an activity that is beyond boring, and on top of that it has to be the least interactive thing imaginable. Am I the only person who sees this as a problem? They made a minigame for hacking which is really nice and interactive. In mining you literally just sit there, a lot of the mining deaths are from sheerly being alt tabbed or afk, why not make a minigame that's interactive and gives bonuses to mining like -5 s activation time or +5% yield.
As a new player mining was a major let down and it has got to be literally the most mind numbing task you can set forth in this game, even gate jumping is more interactive.
Why hasn't this issue been addressed at all or at least even slightly improved after 17 expansions?
i dunno bought you but a new player mining in a venture mines quite fast :)
|

Isaac Collins
Penumbra Military Industrial Complex
4
|
Posted - 2013.06.24 16:28:00 -
[3] - Quote
destiny2 wrote:Isaac Collins wrote:Mining is a an activity that is beyond boring, and on top of that it has to be the least interactive thing imaginable. Am I the only person who sees this as a problem? They made a minigame for hacking which is really nice and interactive. In mining you literally just sit there, a lot of the mining deaths are from sheerly being alt tabbed or afk, why not make a minigame that's interactive and gives bonuses to mining like -5 s activation time or +5% yield.
As a new player mining was a major let down and it has got to be literally the most mind numbing task you can set forth in this game, even gate jumping is more interactive.
Why hasn't this issue been addressed at all or at least even slightly improved after 17 expansions? i dunno bought you but a new player mining in a venture mines quite fast :) A minute for a single yield? at base level 3 mining frigate youre at best getting 300 m3 per 60s? how is that enjoyable? it takes 20 minutes to fill up your ore hold. |

Daimon Kaiera
Kraken.
344
|
Posted - 2013.06.24 16:31:00 -
[4] - Quote
Isaac Collins wrote:Mining is a an activity that is beyond boring, and on top of that it has to be the least interactive thing imaginable. Am I the only person who sees this as a problem?
You can choose to not be a miner. .... . .-.. .--. / .. / .... .- ...- . / ..-. .- .-.. .-.. . -. / .- -. -.. / .. / -.-. .- -. -. --- - / --. . - / ..- .--. / ... - --- .--. - .... .. ... / ... .. --. -. .- - ..- .-. . / .. -.. . .- / .. ... / -. --- - / ... - --- .-.. . -. / ... - --- .--. |

Isaac Collins
Penumbra Military Industrial Complex
4
|
Posted - 2013.06.24 16:33:00 -
[5] - Quote
Daimon Kaiera wrote:Isaac Collins wrote:Mining is a an activity that is beyond boring, and on top of that it has to be the least interactive thing imaginable. Am I the only person who sees this as a problem?
You can choose to not be a miner. It's just misleading on tutorials. You expect it to become less boring and more intricate but instead it becomes more bland than ever conceivable. |

ElQuirko
Jester Syndicate S0UTHERN C0MF0RT
1552
|
Posted - 2013.06.24 16:36:00 -
[6] - Quote
Isaac Collins wrote:It's just misleading on tutorials. You expect it to become less boring and more intricate but instead it becomes more bland than ever conceivable.
Welcome to Tedium Online.  Save the Domi model! Spacewhales should be preserved. |

Vincent Athena
V.I.C.E. Aegis Solaris
1984
|
Posted - 2013.06.24 16:37:00 -
[7] - Quote
Isaac Collins wrote:Mining is a an activity that is beyond boring, and on top of that it has to be the least interactive thing imaginable. Am I the only person who sees this as a problem? They made a minigame for hacking which is really nice and interactive. In mining you literally just sit there, a lot of the mining deaths are from sheerly being alt tabbed or afk, why not make a minigame that's interactive and gives bonuses to mining like -5 s activation time or +5% yield.
As a new player mining was a major let down and it has got to be literally the most mind numbing task you can set forth in this game, even gate jumping is more interactive.
Why hasn't this issue been addressed at all or at least even slightly improved after 17 expansions? Mining has about the same level of activity as fishing. Drop a line in the water, wait for the float to bob. Yet fishing is tremendously popular. Far more people fish than play eve, let alone mine in eve.
The reason mining has not changed is many people like it. Being able to sit back, watch TV, chat with friends, read, relax, and watch the ISK slowly buy surely roll in is an experience many enjoy.
Different people are different, and enjoy different things than you. http://vincentoneve.wordpress.com/ |

Krixtal Icefluxor
INLAND EMPIRE Galactic
18047
|
Posted - 2013.06.24 16:48:00 -
[8] - Quote
Isaac Collins wrote:Daimon Kaiera wrote:Isaac Collins wrote:Mining is a an activity that is beyond boring, and on top of that it has to be the least interactive thing imaginable. Am I the only person who sees this as a problem?
You can choose to not be a miner. It's just misleading on tutorials. You expect it to become less boring and more intricate but instead it becomes more bland than ever conceivable.
Mine as a Corporate Fleeted group and talk on Chat for a few hours.
It's actually the ultimate in interactivity in the game.
Only YOU can make it boring. |

JAG Fox
GunStars
44
|
Posted - 2013.06.24 16:52:00 -
[9] - Quote
Vincent Athena wrote:Isaac Collins wrote:Mining is a an activity that is beyond boring, and on top of that it has to be the least interactive thing imaginable. Am I the only person who sees this as a problem? They made a minigame for hacking which is really nice and interactive. In mining you literally just sit there, a lot of the mining deaths are from sheerly being alt tabbed or afk, why not make a minigame that's interactive and gives bonuses to mining like -5 s activation time or +5% yield.
As a new player mining was a major let down and it has got to be literally the most mind numbing task you can set forth in this game, even gate jumping is more interactive.
Why hasn't this issue been addressed at all or at least even slightly improved after 17 expansions? Mining has about the same level of activity as fishing. Drop a line in the water, wait for the float to bob. Yet fishing is tremendously popular. Far more people fish than play eve, let alone mine in eve. The reason mining has not changed is many people like it. Being able to sit back, watch TV, chat with friends, read, relax, and watch the ISK slowly buy surely roll in is an experience many enjoy. Different people are different, and enjoy different things than you.
yes! vincent gets it.. i do mining to relax and chit chat or do my homework. i don't need everything to be interactive! please leave mining alone or make it optional.. and no i have never been blown up while mining.
Kisses!Foxie. |

Toshiro Ozuwara
Association of Commonwealth Enterprises Test Alliance Please Ignore
160
|
Posted - 2013.06.24 17:00:00 -
[10] - Quote
Please make mining more interactive. Multi-boxer tears, best tears. Will Fountain be Goonswarm's Waterloo?Read all about it in COAD. |

Jake Warbird
Republic Military School Minmatar Republic
2978
|
Posted - 2013.06.24 17:05:00 -
[11] - Quote
Abrazzar had an awesome suggestion thread for mining. I liked that a lot.
|

Intar Medris
Four Pillar Production Headshot Gaming
71
|
Posted - 2013.06.24 17:05:00 -
[12] - Quote
No ******* mini games or ******* loot spew. Christ don't like ******* mining find something else. Want excitement go mining in Low sec or a WH. Guarantee you won't leave the keyboard. I try to be nice and mind my business just shooting lasers at rocks. There is just way too many asshats in New Eden for that to happen. |

QuakeGod
Empire Manufacturing
22
|
Posted - 2013.06.24 17:06:00 -
[13] - Quote
If you want interactive mining, then mine in a Rokh with 8 x Deep Core Miner II's. You can't look away from the screen for more than 10 seconds at a time without having to empty your cargo hold into an Orca before the cycle from the next laser overfills it. |

Barron Hammerstrike
RISK Inc.
11
|
Posted - 2013.06.24 17:11:00 -
[14] - Quote
Isaac Collins wrote:Mining is a an activity that is beyond boring, and on top of that it has to be the least interactive thing imaginable. Am I the only person who sees this as a problem? They made a minigame for hacking which is really nice and interactive. In mining you literally just sit there, a lot of the mining deaths are from sheerly being alt tabbed or afk, why not make a minigame that's interactive and gives bonuses to mining like -5 s activation time or +5% yield.
As a new player mining was a major let down and it has got to be literally the most mind numbing task you can set forth in this game, even gate jumping is more interactive.
Why hasn't this issue been addressed at all or at least even slightly improved after 17 expansions?
When I started this game it was as a miner and it can be boring, but it's one of the easiest and safest things you can do for ISK to then do other things with. The fun in it comes from the other players you mine with and the applying of your earned rewards to other ventures or interests. A lot of the mining deaths come from lack of knowledge. I mined for maybe a year or so (check my employment history) and never lost a ship. I had members of my corp loose ships to guess what? Literally falling asleep at the keyboard or running missions in their mining ships.
That's all to say it is as fun as you can make it and there is a lot of room for a player to make it fun even though the new expansion has actually taken a chunk of the fun out of it (it was actually fun when you could put in a little work to find a grav site in a wormhole or in K space and ninja mine it), but thanks to the "make EVE easier" mindset of some newer players we now have mining is boring posts as a trade off.
Please no more mini game suggestions as exploration has suffered enough damage already. Soon people will want market trading mini games and faction warfare mini games, and oh the hell with it-- mini games for everything. In all seriousness though when you play the hacking mini game guess what you're doing (beside playing minesweeper) yup just sitting there.
Let's save the mini games for when walking in station is fully fleshed out or for Dust. there is no old system anymore |

Ghazu
610
|
Posted - 2013.06.24 17:12:00 -
[15] - Quote
needs some captchas http://www.minerbumping.com/ lol what the christ https://forums.eveonline.com/default.aspx?g=posts&m=2299984#post2299984 |

Victoria Sin
Center for Advanced Studies Gallente Federation
313
|
Posted - 2013.06.24 17:17:00 -
[16] - Quote
If it were interactive it would be beyond tedious, because once the novelty wears off it too becomes a form of tedium, except this time it's even more terrifying for the tendons in your mouse hand.
Here's how to mine: get into field, put on the radio (something interesting, like In Our Time), and keep your eyes peeled on local.
Time just flies by.
|

Abrazzar
Vardaugas Family
2085
|
Posted - 2013.06.24 17:26:00 -
[17] - Quote
They should add different mining methods that offer different levels of yield and different magnitude of interactivity. So you'd get penalized for afk mining, stay at the current level with a occasional click and glance and get high yield if you are continuously active at the keyboard.
Got an example for something like that at the link in my signature. Sovereignty and Population New Mining Mechanics |

Dinsdale Pirannha
Pirannha Corp
1079
|
Posted - 2013.06.24 17:31:00 -
[18] - Quote
Vincent Athena wrote:Isaac Collins wrote:Mining is a an activity that is beyond boring, and on top of that it has to be the least interactive thing imaginable. Am I the only person who sees this as a problem? They made a minigame for hacking which is really nice and interactive. In mining you literally just sit there, a lot of the mining deaths are from sheerly being alt tabbed or afk, why not make a minigame that's interactive and gives bonuses to mining like -5 s activation time or +5% yield.
As a new player mining was a major let down and it has got to be literally the most mind numbing task you can set forth in this game, even gate jumping is more interactive.
Why hasn't this issue been addressed at all or at least even slightly improved after 17 expansions? Mining has about the same level of activity as fishing. Drop a line in the water, wait for the float to bob. Yet fishing is tremendously popular. Far more people fish than play eve, let alone mine in eve. The reason mining has not changed is many people like it. Being able to sit back, watch TV, chat with friends, read, relax, and watch the ISK slowly buy surely roll in is an experience many enjoy. Different people are different, and enjoy different things than you.
You have encapsulated the essence of mining perfectly.
Back many moons ago, my old corp lived in wh's. We went on a wh rolling/ site running / resident shooting binge for about 24 hours straight. Everyone was so intellectually and physically spent, that on the following day we simply closed all the wh's save our static, and rolled out the mining boats, and did nothing but gab, nap, and mine in our home pocket all day. It was great.
That being said, you KNOW that CCP plans on destroying this playstyle. soundwave has wiped out almost every form of passive income in the game (of course for moon go, MUST NEVER touch that), and he is quite likely to decide that sitting back mining semi-afk is just too passive.
|

Murk Paradox
Red Tsunami The Cursed Few
409
|
Posted - 2013.06.24 17:33:00 -
[19] - Quote
Isaac Collins wrote:Mining is a an activity that is beyond boring, and on top of that it has to be the least interactive thing imaginable. Am I the only person who sees this as a problem? They made a minigame for hacking which is really nice and interactive. In mining you literally just sit there, a lot of the mining deaths are from sheerly being alt tabbed or afk, why not make a minigame that's interactive and gives bonuses to mining like -5 s activation time or +5% yield.
As a new player mining was a major let down and it has got to be literally the most mind numbing task you can set forth in this game, even gate jumping is more interactive.
Why hasn't this issue been addressed at all or at least even slightly improved after 17 expansions?
They have changed it, since this very last expansion/patch set.
Ice is now dramatically altered, and ore is mined from sites only now. "Never rub another man's rhubarb." -Joker in Batman (Jack Nicholson) Just get a catalyst, blow him up and the post in local "Just a friendly reminder that I'm mining here and not you." -Abrazzar
|

Zimi Zoom
Republic University Minmatar Republic
0
|
Posted - 2013.06.24 17:34:00 -
[20] - Quote
Make manufacturing and trading more interactive to.
The builders have to walk to the factory in station and beat slaves to increase productivity and merchants have to press buttons in order on the trade room floor to place an order.
Otherwise I don't see what's so special about mining, at least they are out in space where they can be killed. Traders/manufacturers are making ISK even more afk and in 100% safety.
TL;DR Most EVE are only able to think about things they've been fed by 0.0 nerdlords and lack perspective. |

Ace Uoweme
Republic Military School Minmatar Republic
275
|
Posted - 2013.06.24 18:04:00 -
[21] - Quote
Isaac Collins wrote:Why hasn't this issue been addressed at all or at least even slightly improved after 17 expansions?
Multiboxers.
Have you mined in Amarr? The zones there are crawling with 6-8 account IsBox miners. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

Mara Pahrdi
The Order of Anoyia
366
|
Posted - 2013.06.24 18:06:00 -
[22] - Quote
A couple of BBs, a couple of Basilisks, lots of exhumers, a boosting Orca, a hauling Orca, a couple of combat ships...
The occasional ally ice mining ops I attended pre Odyssey used to be leisurely and entertaining and an evening just passed away. But I guess it depends on the folks you team up with on TS.
I doubt it will ever be like this again after the changes in Odyssey.
So, no. Mining does not have to be boring if done right . Remove insurance. |

Dave Stark
3229
|
Posted - 2013.06.24 18:26:00 -
[23] - Quote
there is exactly 0 reason to make mining more "fun" or "interactive"
not every activity in eve should require furious clicking, maximum levels of concentration, and your undivided attention. especially for the **** poor payout it provides.
what's wrong with a chilled, laid back, low effort low reward activity? |

admiral root
Red Galaxy SpaceMonkey's Alliance
545
|
Posted - 2013.06.24 18:29:00 -
[24] - Quote
Dinsdale Pirannha wrote:That being said, you KNOW that CCP plans on destroying this playstyle. soundwave has wiped out almost every form of passive income in the game (of course for moon go, MUST NEVER touch that), and he is quite likely to decide that sitting back mining semi-afk is just too passive.
You're unhappy that one day miners may actually have to play Eve whilst mining? Really?
CCP have been talking about changes to moon mining (and fixing nullsec in general) for a long time, including alliance income partially coming from a new alliance tax, and the proposed ring mining feature. Nullsec will adapt to whatever changes CCP decides to make.
Also, I'm no expert on CCP's internal structure, but I'm going to take a stab in the dark and say Soundwave doesn't have the final say in what changes do or don't get made to the game. Sorry to blow a hole in that particular Goonspiracy for you.
By all means though, continue with the tinfoil.  No, your rights end in optimal+2*falloff |

Evan Swaggins
Bluewater Industries Gold Star Alliance
0
|
Posted - 2013.06.24 18:33:00 -
[25] - Quote
Would be sort of neat if the challenges of actual mining operation challenges that take place on earth (draglines & shovels) somehow could be transplanted into eve mining. Mining is effortless, skill-less, and mindnumbing. Actual mining takes millions to properly build an actual revenue producing mines, drilling, probing/testing, setting up infrastructure to get the metals/ores out from the mining pits. In eve, all the hard work and what makes mining - 'mining' doesn't even exist. Click here and a click there. |

Barron Hammerstrike
RISK Inc.
12
|
Posted - 2013.06.24 18:36:00 -
[26] - Quote
admiral root wrote:[quote=Dinsdale Pirannha]
You're unhappy that one day miners may actually have to play Eve whilst mining? Really?
Why should they have to be glued to the screen? If CCP didn't want it to be an AFK or semi AFK activity why did they make the mining laser cycles so long in the first place. And also..
not every activity in eve should require furious clicking, maximum levels of concentration, and your undivided attention. especially for the **** poor payout it provides.
what's wrong with a chilled, laid back, low effort low reward activity?
This^^ about sums it up. there is no old system anymore |

Isaac Collins
Penumbra Military Industrial Complex
8
|
Posted - 2013.06.24 18:50:00 -
[27] - Quote
Barron Hammerstrike wrote:admiral root wrote:[quote=Dinsdale Pirannha]
You're unhappy that one day miners may actually have to play Eve whilst mining? Really?
Why should they have to be glued to the screen? If CCP didn't want it to be an AFK or semi AFK activity why did they make the mining laser cycles so long in the first place. And also.. not every activity in eve should require furious clicking, maximum levels of concentration, and your undivided attention. especially for the **** poor payout it provides. what's wrong with a chilled, laid back, low effort low reward activity? This^^ about sums it up. It doesn't have to be abolished, they could just make it optional with some med slot item, which engages on targeted asteroids to give a small bonus for actually clicking and putting forth effort. |

KnowUsByTheDead
Knights of the Dark Rose
127
|
Posted - 2013.06.24 18:55:00 -
[28] - Quote
Mining can be more interactive. Move to lowsec.  |

Isaac Collins
Penumbra Military Industrial Complex
8
|
Posted - 2013.06.24 18:58:00 -
[29] - Quote
KnowUsByTheDead wrote:Mining can be more interactive. Move to lowsec.  I'm in a low sec corp, When you own certain systems you can just mine there and most the time your corp is already killing people who shouldn't be there. Mining is a horrid way of making isk, time wise and finance wise, but it shouldn't just be horrible all around because people like being afk. |

BORRIS DEMONTFORD
THE OFFENDERS
15
|
Posted - 2013.06.24 19:05:00 -
[30] - Quote
My Mack is named "I am not AFK", this should provide you with some insight about mining. |
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