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Evei Shard
199
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Posted - 2013.06.27 02:05:00 -
[1] - Quote
I've been wanting to train for Black Ops since I started playing Eve. Back then I had incorrect ideas on how it all worked (for example: I was lead to believe that you didn't need a cyno in order to jump a BlOps ship into a system).
In spite of that, I still want to train to fly a BlOps ship. My reasoning has changed, but whatever.
The decision I would like some assistance with is choosing *which* ship to train for.
The character I'm looking to train is skilled with both missiles and drones, so, as a matter of using skills that I already have, I have been strongly considering either the Widow or the Sin.
That is where I am somewhat stuck, however. The bonuses for the ships differ quite a bit, and I'm not unwilling to look at a Panther or Redeemer. The barrier is that it's a 30+ day commitment to train one or the other.
What are the pro's and con's of the different ships in regards to game mechanics? (for example: one disadvantage I do know of with the Sin, is that the Drone UI sucks) What is currently the most popular choice for this role? Is there any reason to fit the ship with long range weapons (i.e. rails vs. blasters, etc.)?
Profit favors the prepared |
Tsukino Stareine
Garoun Investment Bank Gallente Federation
413
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Posted - 2013.06.27 02:06:00 -
[2] - Quote
none of the blops ships are particularly good in combat they are best used as covert bridges
they don't even have that much improved resists compared to their t1 hulls either, most of the time when they are fielded in combat they just end up as expensive lossmails. |
Shereza
Center for Advanced Studies Gallente Federation
143
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Posted - 2013.06.27 03:54:00 -
[3] - Quote
Strictly from a PvE perspective all four ships are pretty decent combat wise.
The sin will manage the most AFK-ability, and the redeemer and panther can actually perform pretty respectably when stacked up against their marauder counterparts. The redeemer manages to achieve DPS and tank comparable to the paladin, circumstances depending, while the panther can push out more rDPS at the cost of weaker damage application and lower tank than the vargur. The panther would also need to use artillery to achieve the same damage projection as the vargur which in turn limits its close-in DPS much more if it wants to use sentries to make full use of its 125mb and 175m3 drone capacity. If heavy drones weren't so bad in PvE at the moment the panther would be in an even better position.
The widow also manages to be a solid ship, but the golem does almost 20% more missile DPS. It's a tossup on tanking between the two, however. The larger cargo bay on the golem makes it better for running a cap injector giving it a higher sustained tank, but the widow can fit a second cap mod making two cap rechargers a possibility. Somehow I'm also getting the widow to show a stronger maximum tank than the golem even though the golem's the ship with the boosting bonus. I expect that there might be an error in EFT on that part, but it could be legit.
Pretty much anything I might say on black ops from a PvP perspective would amount to hearsay, but that hearsay suggests that widows are one of the more popular black ops choices when no/low-sec combat might be possible due to the ECM bonus and redeemers are apparently one of the more popular choices for ganking mission runners due to their high damage output. |
Ireland VonVicious
Vicious Trading Company
168
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Posted - 2013.06.27 04:08:00 -
[4] - Quote
Widow is first choice as the ecm can help your bombers and other covert ships. (( save other peoples losses ))
Sin is just nice as it's great for taking out smaller targets that go after your stealth bombers.
Other 2 are more just straight dps machines. |
sabre906
Old Spice Syndicate Sailors of the Sacred Spice
1151
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Posted - 2013.06.27 04:43:00 -
[5] - Quote
Ireland VonVicious wrote:Widow is first choice as the ecm can help your bombers and other covert ships. (( save other peoples losses ))
Sin is just nice as it's great for taking out smaller targets that go after your stealth bombers.
Other 2 are more just straight dps machines.
They're really just bridges.
You don't really want to fly with your bombers. SBs are cheap. When they die, they die. Widow is too much to risk to save SBs, and it can't keep up anyway. Use recon if you want to fly with bombers.
Panther can work for cloaky arty gategank.
Sin is a droneboat, not a particularly good one.
Redeemer is... I got nothing. Standings Improvement Service https://forums.eveonline.com/default.aspx?g=posts&t=19454 |
Merin Ryskin
Peregrine Industries
152
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Posted - 2013.06.27 06:09:00 -
[6] - Quote
Right now the Redeemer is the best because it has the most low slots for cargo expanders, and that's the only thing that matters on a black ops. You make a bridge and then switch to your recon/bomber main while the black ops sits safely at a POS.
If you want to do more than be a jump bridge alt wait until black ops are re-balanced. CCP has acknowledged that they suck and need a major redesign, so (hopefully) by the time you have the skills to use one properly whatever advice we gave you will be obsolete. |
Evanga
Way So Mad Space Immigration
57
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Posted - 2013.06.27 06:33:00 -
[7] - Quote
Don't listen to above posters.
I fly black ops quite often, and combat capabality wise the Panther and Redeemer just stand out for dps and with decent tank. As support the widow is just the best. ECM will rock your world and you will want to bring that.
Besides that, the SIN as neuting/logi boat is just amazing.
all 4 of them can be used depending on your total fleet setup, and it doesn't hurt to have someone with an armor mindlink.
Feel free to convo me in game for some additional information. |
Caius Sivaris
Dark Nexxus S I L E N T.
70
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Posted - 2013.06.27 06:35:00 -
[8] - Quote
Evei Shard wrote:I've been wanting to train for Black Ops since I started playing Eve. Back then I had incorrect ideas on how it all worked (for example: I was lead to believe that you didn't need a cyno in order to jump a BlOps ship into a system).
In spite of that, I still want to train to fly a BlOps ship. My reasoning has changed, but whatever.
The decision I would like some assistance with is choosing *which* ship to train for.
The character I'm looking to train is skilled with both missiles and drones, so, as a matter of using skills that I already have, I have been strongly considering either the Widow or the Sin.
That is where I am somewhat stuck, however. The bonuses for the ships differ quite a bit, and I'm not unwilling to look at a Panther or Redeemer. The barrier is that it's a 30+ day commitment to train one or the other.
What are the pro's and con's of the different ships in regards to game mechanics? (for example: one disadvantage I do know of with the Sin, is that the Drone UI sucks) What is currently the most popular choice for this role? Is there any reason to fit the ship with long range weapons (i.e. rails vs. blasters, etc.)?
https://forums.eveonline.com/default.aspx?g=posts&m=3180400#post3180400 for some interesting stats
Panther or Redeemer have the best results for obvious reason, because they do lots of instant DPS.
Window is not very good because its dps is so-so, and its jamming ability suffer from coming last on the battlefield (better bridge a Falcon first thing) and jamming and poor scan res don't go hand in hand.
The Sin is basically, :lolwut:
The Panther and Redeemer do what is expected of a Black Ops, bridge people then bring lots of DPS and heavy neuts (the people telling you they do less DPS than a carrier either can't be trusted to fit even a frigate or can't be trusted because they are EFT warriors fitting Drone Control Units on carriers). The Panther can be both shield and armor tanked, but its DPS suffers in armor tank fit.
Or you can listen all the bads that tell you to just use them as bridge and go for the shortest train. |
Oxide Ammar
Equilibrium Tech Labs
10
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Posted - 2013.06.27 07:24:00 -
[9] - Quote
sabre906 wrote:Ireland VonVicious wrote:Widow is first choice as the ecm can help your bombers and other covert ships. (( save other peoples losses ))
Sin is just nice as it's great for taking out smaller targets that go after your stealth bombers.
Other 2 are more just straight dps machines. They're really just bridges. You don't really want to fly with your bombers. SBs are cheap. When they die, they die. Widow is too much to risk to save SBs, and it can't keep up anyway. Use recon if you want to fly with bombers. Panther can work for cloaky arty gategank. Sin is a droneboat, not a particularly good one. Redeemer is... I got nothing.
As he said Black ops ships are only bridges in/out, they are too much expensive to waste them in small pvp gang with SBs. I have never seen blop ship fire single round in fight and in terms of ewar force recon ships offers excellent alternative on much much cheaper cost than blops. In terms of PVE, there also much cheaper BS to overcome blops in dps and tank.
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Marcus Gideon
Federal Defense Operations Gentlemen's Interstellar Nightclub
136
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Posted - 2013.06.27 07:56:00 -
[10] - Quote
I think the greatest flaw in Black Ops, is being the last redheaded stepchild to inherit Covert cloaks.
Once upon a time, Bombers and Black Ops were the only 2 "covert" ships that couldn't use a CovOp cloak. They had to decloak in order to warp about. To make up for it, they were given a bonus that allowed them to start targeting immediately out of cloak, rather than waiting 30-45sec like a plain ship would.
The PTB eventually got around to fixing that little oversight... for the Bombers. Now not only can they use the CovOp cloak, warping about unseen. But they still retain the immediate targeting.
Sitting now by itself at the kiddie table, the Black Ops has to lug around a generic Cloak. Hence why everyone above has mentioned... it's a Bridge machine, and little else.
You send a real CovOp ship ahead, who lights a CovCyno. Then you Bridge across so your hoard of CovOp ships can rush in. Theoretically, you could Jump in yourself, cloak in place, and wait to give the fleet a ride home. Or you warp back to a station, and swap for another ship worth flying in a fight.
Black Ops perform equal to worse than their T1 counterparts. And they cost a hell of a lot more to replace. Their immediate targeting is a waste, unless you manage to lure your targets to where they are already waiting.
Guaranteed... if a Black Ops could fit a CovOp cloak, you'd see a LOT more use out of them. Otherwise... they're a mobile Stargate, and nothing more. |
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Caius Sivaris
Dark Nexxus S I L E N T.
70
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Posted - 2013.06.27 09:02:00 -
[11] - Quote
Marcus Gideon wrote: You send a real CovOp ship ahead, who lights a CovCyno. Then you Bridge across so your hoard of CovOp ships can rush in. Theoretically, you could Jump in yourself, cloak in place, and wait to give the fleet a ride home.
Did you even ever board a black ops? Not even talking of using it in anger...
The idea of cloaking in place after jumping, in the middle of a swarm of drones, is hilarious. Me? I just shoot and neut the primary while aligning and making range. And I never missed the covops cloak, because being out of system before the fight is a lot more stealthy than being able to warp cloaked...
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Evanga
Way So Mad Space Immigration
57
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Posted - 2013.06.27 10:55:00 -
[12] - Quote
Oxide Ammar wrote:sabre906 wrote:Ireland VonVicious wrote:Widow is first choice as the ecm can help your bombers and other covert ships. (( save other peoples losses ))
Sin is just nice as it's great for taking out smaller targets that go after your stealth bombers.
Other 2 are more just straight dps machines. They're really just bridges. You don't really want to fly with your bombers. SBs are cheap. When they die, they die. Widow is too much to risk to save SBs, and it can't keep up anyway. Use recon if you want to fly with bombers. Panther can work for cloaky arty gategank. Sin is a droneboat, not a particularly good one. Redeemer is... I got nothing. As he said Black ops ships are only bridges in/out, they are too much expensive to waste them in small pvp gang with SBs. I have never seen blop ship fire single round in fight and in terms of ewar force recon ships offers excellent alternative on much much cheaper cost than blops. In terms of PVE, there also much cheaper BS to overcome blops in dps and tank.
dude, you know **** about this lol. So please stop talking about how bad blops are. Blops are not just bridges, they can be easily used for combat.
@everybody else, stop crying about cov ops cloak on blops, it's not needed.
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Vervz
SVER Bloodpack Unclaimed.
13
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Posted - 2013.06.27 11:24:00 -
[13] - Quote
You cant fit a covert ops cloak to a blackops battleship? WATDAFAQ? |
Pitt POssum
Atztech Inc. Ixtab.
6
|
Posted - 2013.06.27 11:44:00 -
[14] - Quote
Can fly em all, flew am all.
If you dont use em to bridge they get a bit better as the bridge eats a lot of cpu and pg.
Widow: - saves you bridging a falcon, which is nice on your fuelbay - locking time is an issue if you are the falcon substitute - powergrid is utter ****, no way to fit it decent with torps and bridge in my opinion, cruises are a pain aswell, but not as bad as torps
Panther: - does everything, but nothing really good - its fast (which is kinda pointless in most situations) - variable dmg types make it rather nice to hot drop farmers
Redeemer - solid tank (for a Blops) - solid DPS - a bit short on cpu, nothing a bit bling and some implants can't solve - you can go cargo expender crazy
Sin - kinda like the panther - it's not as bad as many say, its just kinda bad, like all blops - versitile
As for covert ops cloaking, you dont need to warp cloacked as you normally hotdrop, the only place where covertops cloaking makes sense is WH space. In K-Space the only use for the cloaking device is to harvest tears of red cross clickers. And in W-Space the Blops are utterly outmatched in perfomance and price by T3s, no point in getting em in there.
@ the guy comparing blops pve performance: not sure if troll or something is very wrong with you
@ OP: get a redeemer with cargo rigs and cargo expanders, best Blops out there |
Oxide Ammar
Equilibrium Tech Labs
10
|
Posted - 2013.06.27 11:49:00 -
[15] - Quote
Evanga wrote:Oxide Ammar wrote:sabre906 wrote:Ireland VonVicious wrote:Widow is first choice as the ecm can help your bombers and other covert ships. (( save other peoples losses ))
Sin is just nice as it's great for taking out smaller targets that go after your stealth bombers.
Other 2 are more just straight dps machines. They're really just bridges. You don't really want to fly with your bombers. SBs are cheap. When they die, they die. Widow is too much to risk to save SBs, and it can't keep up anyway. Use recon if you want to fly with bombers. Panther can work for cloaky arty gategank. Sin is a droneboat, not a particularly good one. Redeemer is... I got nothing. As he said Black ops ships are only bridges in/out, they are too much expensive to waste them in small pvp gang with SBs. I have never seen blop ship fire single round in fight and in terms of ewar force recon ships offers excellent alternative on much much cheaper cost than blops. In terms of PVE, there also much cheaper BS to overcome blops in dps and tank. dude, you know **** about this lol. So please stop talking about how bad blops are. Blops are not just bridges, they can be easily used for combat. @everybody else, stop crying about cov ops cloak on blops, it's not needed.
You need to train learning lvl V, I didn't say it's bad to pvp in blops I said it's not feasible to pvp in 750+ mill ship when you have much cheaper and do same job, ABC of any isk mangement. If it's for just your " I PvP in my Blop boat" Epeen this is something else you can show off as much as you like here. |
Caius Sivaris
Dark Nexxus S I L E N T.
70
|
Posted - 2013.06.27 12:09:00 -
[16] - Quote
Oxide Ammar wrote: You need to train learning lvl V, I didn't say it's bad to pvp in blops I said it's not feasible to pvp in 750+ mill ship when you have much cheaper and do same job, ABC of any isk mangement. If it's for just your " I PvP in my Blop boat" Epeen this is something else you can show off as much as you like here.
Which other ship exactly can jump/be bridged to a (covert) cyno and bring 1000+ DPS and a heavy neuts? The only thing that compare is a carrier, and cheaper isn't exactly the right qualifier.
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Oxide Ammar
Equilibrium Tech Labs
10
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Posted - 2013.06.27 12:48:00 -
[17] - Quote
Pitt POssum wrote:@ the guy comparing blops pve performance: not sure if troll or something is very wrong with you
Tell this to them.
Because apparently some people think that blops is the next step in pve progression,just like that guy who insist to rat in hostile systems in his carrier. Since the OP didn't stated clearly why he wants to train for Black Ops I replied for both aspects of the game.
Caius Sivaris wrote:Which other ship exactly can jump/be bridged to a (covert) cyno and bring 1000+ DPS and a heavy neuts? The only thing that compare is a carrier, and cheaper isn't exactly the right qualifier.
I can do it, you can do it but I don't see everyone doing it. F E A S I B I L I T Y. |
Grandma Squirel
Squirel Enterprises
19
|
Posted - 2013.06.27 13:50:00 -
[18] - Quote
There is a reason the elite pvpers drop Blops rather then bridging in, they care more about performance per player then they do about performance per isk. 10 Blops is alot more dangerous then 1 bridge Blops and 9 bombers. Reseting pure Blops for the next drop is also both quicker, and less prone to delays. |
Dewa Pedang
Mind Games. Suddenly Spaceships.
10
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Posted - 2013.06.27 14:19:00 -
[19] - Quote
Oxide Ammar wrote:Evanga wrote:Oxide Ammar wrote:sabre906 wrote:Ireland VonVicious wrote:Widow is first choice as the ecm can help your bombers and other covert ships. (( save other peoples losses ))
Sin is just nice as it's great for taking out smaller targets that go after your stealth bombers.
Other 2 are more just straight dps machines. They're really just bridges. You don't really want to fly with your bombers. SBs are cheap. When they die, they die. Widow is too much to risk to save SBs, and it can't keep up anyway. Use recon if you want to fly with bombers. Panther can work for cloaky arty gategank. Sin is a droneboat, not a particularly good one. Redeemer is... I got nothing. As he said Black ops ships are only bridges in/out, they are too much expensive to waste them in small pvp gang with SBs. I have never seen blop ship fire single round in fight and in terms of ewar force recon ships offers excellent alternative on much much cheaper cost than blops. In terms of PVE, there also much cheaper BS to overcome blops in dps and tank. dude, you know **** about this lol. So please stop talking about how bad blops are. Blops are not just bridges, they can be easily used for combat. @everybody else, stop crying about cov ops cloak on blops, it's not needed. You need to train learning lvl V, I didn't say it's bad to pvp in blops I said it's not feasible to pvp in 750+ mill ship when you have much cheaper and do same job, ABC of any isk mangement. If it's for just your " I PvP in my Blop boat" Epeen this is something else you can show off as much as you like here.
My good man , id like to make you a offer you cant refuse , please keep using your pretty pretty bombers killing that random cane that roamed around your region last week and leave the Black Ops Battleships to the big boys . http://eve-kill.net/?a=kill_related&kll_id=18026729 Thats just one example to lazy to look up more .
As it stands all blops are fun to play with but they do require you to have friends if you want to " fight " in em and not just gank random target . Redeemer has the best dmg application , sin is nice for neuting , panther has 1 neut slot , widow can jam . Also might want to fit RR if your gona be using more then 1 in your fleet
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Shereza
Center for Advanced Studies Gallente Federation
144
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Posted - 2013.06.27 15:14:00 -
[20] - Quote
Pitt POssum wrote:@ the guy comparing blops pve performance: not sure if troll or something is very wrong with you
Neither. PvE is a legitimate facet of EVE Online, and even on ships that are generally considered by the community to be PvP-only how it can be used in PvE is still a factor. Furthermore given how abysmal many of the people in this topic seem to rate the PvP performance of these ships they might as well use them for PvE. They aren't truly horrible from that perspective, and some are pretty good. The redeemer, in fact, is pretty damn comparable to the paladin with the added bonus of being cheaper.
Oxide Ammar wrote:Tellthistothem.Because apparently some people think that blops is the next step in pve progression,just like that guy who insist to rat in hostile systems in his carrier. Since the OP didn't stated clearly why he wants to train for Black Ops I replied for both aspects of the game.
Personally it has nothing to do with "progression" so much as what a ship can be used for. I've run L4 missions with heavy interdictors and recon ships for the fun of it, not because it was more practical or profitable. Black ops ships are in kind of the same category.
The sin, contrary to what you'd hope/expect with its drone capabilities, is probably the worst of the lot for PvE usage though. You'd need a situation where being able to move fast while cloaked, jump out, or fire up a bridge would make it useful to make it worth using, and in that scenario the other ships would likely do it better while PvE'ing better too. It doesn't even have much of a "for fun" niche since the dominix and navy dominix crap all over it while the widow's T1 counterpart isn't a damage dealer and the panther and redeemer had their T1 counterparts repurposed away from the combat bonuses of said black ops ships. |
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Ryuce
39
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Posted - 2013.06.27 15:37:00 -
[21] - Quote
BLOPS are terrible please buff them quickly!
Also, if you people even bothered to check KB's from time to time you would notice BLOPS gangs taking down carriers etc. especially after the recent buff to jump range.
The ships are not in any way OP, but as Dewa and Gradma mentioned certain groups have/are using them with decent/great effect.
On a side note; for obivious reasons they are especially supperior to bombers in low sec. |
Evei Shard
199
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Posted - 2013.06.27 15:42:00 -
[22] - Quote
Thank you all for the replies and information.
Considering how much I have learned in this thread that I did *not* know about BlOps, my best option might be to train a different character for that role.
For a while now my concern about BlOps was how well they fared in battle, because I didn't understand how the bridging works.
I've heard more negative over the years about BlOps than I have positive stuff, it's nice to know that people can use them as more than just a bridge (now that I understand how *that* works).
I'll have to look at ships again, I think. Considering some of the info, and my personal lack of PvP skill, it might be better for me to wait and see if CCP does a decent rebalance on them that sparks my interest. It's 100 days of training (ship and bridge) that might be better put to use elsewhere right now.
Thanks again. Profit favors the prepared |
Caius Sivaris
Dark Nexxus S I L E N T.
70
|
Posted - 2013.06.27 20:44:00 -
[23] - Quote
Evei Shard wrote: I've heard more negative over the years about BlOps than I have positive stuff, it's nice to know that people can use them as more than just a bridge (now that I understand how *that* works).
People that don't understand them are vocal and crying on the forums, people that do understand them are busier ganking those who don't...
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Sergeant Acht Scultz
School of Applied Knowledge Caldari State
905
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Posted - 2013.06.27 21:39:00 -
[24] - Quote
Evei Shard wrote:The character I'm looking to train is skilled with both missiles and drones, so, as a matter of using skills that I already have, I have been strongly considering either the Widow or the Sin.
That is where I am somewhat stuck, however. The bonuses for the ships differ quite a bit, and I'm not unwilling to look at a Panther or Redeemer. The barrier is that it's a 30+ day commitment to train one or the other.
What are the pro's and con's of the different ships in regards to game mechanics? (for example: one disadvantage I do know of with the Sin, is that the Drone UI sucks) What is currently the most popular choice for this role? Is there any reason to fit the ship with long range weapons (i.e. rails vs. blasters, etc.)?
Sin: shield fit it with Electrons full lows of drone dmg mods = 1K DPS with Ogres, 850 Drones only.
Widow: no matter how much you'll try, if you're not used to pvp in BS's solo, micro management in between tank/boosters/switch targets and also managing the ability to gtfo or jump out, it's a very hard ship to fly and do something with. It can succeed, you'll always find solo or gangs of disorganized people and you'll kill them but a single tandem of ships knowing what they're doing and your 1B ship goes boum.
+ if you intend to bridge stuff more than you put it on the line to dps Sin has a huge advantage of low slots, more cargo expander = more fuel = more jumps = more dudes bridged.
Yes SIn design stinks, Jesus Christ stinks so hard I can smell ti from here but welp, has some advantages over WIdow undoubtedly.
Just an opinion. *removed inappropriate ASCII art signature* - CCP Eterne |
Sergeant Acht Scultz
School of Applied Knowledge Caldari State
905
|
Posted - 2013.06.27 22:02:00 -
[25] - Quote
Dewa Pedang wrote: My good man , id like to make you a offer you cant refuse , please keep using your pretty pretty bombers killing that random cane that roamed around your region last week and leave the Black Ops Battleships to the big boys . http://eve-kill.net/?a=kill_related&kll_id=18026729 Thats just one example to lazy to look up more . As it stands all blops are fun to play with but they do require you to have friends if you want to " fight " in em and not just gank random target . Redeemer has the best dmg application , sin is nice for neuting , panther has 1 neut slot , widow can jam . Also might want to fit RR if your gona be using more then 1 in your fleet
If you need 11 Battleships+1 T3 and not the worst of them, to kill 5 ships + 1 rookie ship to prove how good you are with blops, I'm sorry but this is far from being impressive by all means.
You add 1k + 1 k + 1K and so on a 5YO kid can understand that and the final result. That just a drop, about 14K dps drop on top of barely 4.5k the result seems pretty obvious.
Notice I'm not saying you're doing it wrong, no way, you're doing it right and not taking on much higher possible fight back targets, but by no means this proves how bad or good widow sun panther or redeemer are.
Redeemer has indeed a lot of things going for it, after drones changes Sin became a rather ganky ship you DON'T want to have on top of you, Panther can be devastating against larger targets and widow can spew faction cruise at 220km while jamming the crap out of targets.
But: what's the point of adding a 1B ship on the field to do the same job a falcon does but worst just because it spews 400+missiles+drones dps with 350M explosion radius? Unless the specific tactic of several cover cynos all around the place, even then a single counter drop and a good Heavy dictor and your 11 funky 1B+ paper tank BS's will make someone's KB happy.
This works, of course it works but you should also say to that guy how much you might spend watching your screen waiting the jump order because you will not jump that blind as it looks on that KM over 5 ships, is it really worth or not up to you to decide, your 5ships kill is perfectly achievable with 10 bombers and 1 flcon for less of the price of a single of your Blops drop on the field, but this is just my point of view. *removed inappropriate ASCII art signature* - CCP Eterne |
Ryuce
39
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Posted - 2013.06.28 13:30:00 -
[26] - Quote
Sergeant Acht Scultz wrote:snip The fact still stands that the BLOPS increase the amount of dps, survivability and utility (neuts) per player.
Furthermore, nobody has to take into account all the scrubs making different kinds of errors which increases the bridge consumption, are afk when the gang should be leaving and what not.
You haven't managed to present an argument as to why the recon+bomber combo would be superior, if you have the isk, friends with similar wallet sizes and hopefully a decent FC to make the calls if things go South. |
Sergeant Acht Scultz
School of Applied Knowledge Caldari State
908
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Posted - 2013.06.28 14:54:00 -
[27] - Quote
Ryuce wrote:Sergeant Acht Scultz wrote:snip The fact still stands that the BLOPS increase the amount of dps, survivability and utility (neuts) per player. Furthermore, nobody has to take into account all the scrubs making different kinds of errors which increases the bridge consumption, are afk when the gang should be leaving and what not.
Indeed, but it's rather a risky choice dudes should only do if they're in an experienced gang used to do this frequently and have a good number of covert cyno alts spread all over the place. It's not the kind of thing you do or advice doing it like simply undock an autos cane and engage the first thing at the gate.
*removed inappropriate ASCII art signature* - CCP Eterne |
Noisrevbus
456
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Posted - 2013.06.29 04:00:00 -
[28] - Quote
Some additional thoughts ...
The Widow The biggest upside of the Widow is (as someone else already noted) that it can provide a Covert-gang with ECM (on a long-range in-cyno). Covert gangs are still highly limited by mass when bridging and squeezing multiple Recons through a cov-cyno is a logistical nightmare. In short, Falcons will take alot of fuel to port around and are in lower priority than Rapiers and Arazus for tackle: the Widow can provide alternative ECM.
The Sin Apart from the ability to land quick RR on the cyno-ship while still maintaining good damage output from the drones, the Sin is also very capable on LR-cynos since the changes to drone-modules. The Sin put out a respectable amount of damage from afar, when other Blops have to compromise. At closer ranges the Redeemer is king of reliable damage, but beyond 60km or so the Sin have a very good damage output to highslot (-bridge etc.) utility. All in all, it makes the Sin a good support-platform in SR-drops and an underestimated damage-platform in LR-drops.
The Panther The obvious appeal of high alpha in a hit-run environment aside, the Panther also have the best mobility. Once again, the appeal of this hull primarily go with LR-drops (which are uncommon, yet I would say potentially more powerful). You basicly play the ship like a bridgy MacHac, where you drop in at distance where the Panther is the Blops that excel at maintaining range and staying on grid to kite around and apply damage (mobility for staying-power against odds).
The Redeemer Is the undisputed king of short range drops. That is why it's also so popular since the most simplistic drop is just to cyno in on a single, onbonused tackler (eg., a Bomber with point-scram; or a tanky tackler like a Proteus that use it's bonused tackle range to extend-out rather than reach-in so it's usually an SR-fight anyway). The Redeemer has the best reliable damage within standard tackle-ranges and perhaps the best slot allocation and fitting options - allowing it to combine a full set of Pulse with a decent tank and midslot utility for cap and additional tackle. It's the bread and butter without any fancy quirks. It's the most popular way to fly Blops - at the same time the one I would say realize least of the ship class' and tactical concept's potential. |
RRNL
Armenian Noodle Dip
4
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Posted - 2013.07.02 22:15:00 -
[29] - Quote
Redeemer - Feet gank - Prim Lasors - Not good solo Panther - Fleet gank / solo gank - Prim auto's - decent solo medium gank / fleet less good due lesser hp than redeemer Widow - Fleet support - prim jamms - good support / bad damage Sin - Solo boat - prim drones + blast/ Heavy Dpds neut combo - Good soloboat / fightcommitment! |
Hemmo Paskiainen
Aliastra Gallente Federation
422
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Posted - 2013.07.02 22:32:00 -
[30] - Quote
You can get 600dps with 3 heavy neuts and 124k EHP out of a Sin that solo hotdrops like a charm... The fit will be woth more than 2 carriers to kinda compatable to cost vs capability and your always fightcomitted.
The best use i ever had from a panther was to go smartbombing with it...
"The race-flavour depends of the user's pew pew-taste" CCP FIX BLACK OPS FFS
[url]http://img232.imageshack.us/img232/9679/whatihavedoneineve.jpg[/url] |
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