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Thread Statistics | Show CCP posts - 43 post(s) |
Bomberlocks
CTRL-Q
15
|
Posted - 2011.10.26 20:47:00 -
[601] - Quote
Issler Dainze wrote:Some key points I think were misrepresented by some of the posters.
1. We lost a lot of subs, that was not just in protest of WiS.
-It was a reaction to a lame single room/player WiS -The golden ammo microtransaction face plant that is Nex (which is still here by the way) -Stagnant FiS and rage over what had clearly been CCP sucking Eve dry while using that cash to build two other games -Burnout when it became clear that nothing "new" can be expected in Eve anytime soon -CCP's clear disconnect with NeX pricing and the greed is good leaked newsletter (monocolegate)
2. CCP describes Eve as a Scifi simulator, not a space combat game.
3. This thread is not WiS over FIS. It is "CCP please keep something on the burner, not on ice" for folks that believe WiS will make Eve better.
4. There is now way to know what percentage of folks in Eve want FiS only, Wis, Wis and FiS, a fox in a box or a train. But clearly to say no one in Eve wants WiS is simply wrong.
5. WiS is not space barbies, it is key to RP and emmersiveness and the community has already shared a number of ideas that would make WiS interesting to many folks in Eve.
6. WiS can be decoupled from WoD. Branch the code and move the team on WoD to WiS. CCP can come back to WoD when they get the increase in Eve subscriptions delivering ambulation creates.
Issler Issler, I hate to say this, but you're starting to sound like a stuck record. But ok, let us say CCP stops working on FiS and goes back to working on WiS. Do you think CCP would survive the subsequent mass unsubbing (again)? You're not on the CSM, although you were and wanted to be again, and I presume you know a fair few people who know what the loss of subs really were. Go ahead, ask them whether they think that neglecting FiS in place of Wis again would be a good idea. |
Envoy Achates
Safe Harbour Shipyards
8
|
Posted - 2011.10.26 20:48:00 -
[602] - Quote
MotherMoon wrote:Eve online is a game about pilots and captains, flying spaceships. decided to come back after you little hissy-fit, did you?
god bless the "block worthless poster" function on the new forums. |
Mina Sebiestar
Mactabilis Simplex Cursus
14
|
Posted - 2011.10.26 20:52:00 -
[603] - Quote
when "a lot of us" wanted something there was 500 pages thread monster with half mill of hits that's "a lot of us" not OP 3-4 friends with 2 alt each .
WIS is me stepping down from ship in busy station market area with 2 rapid fire cyber desert eagles uber guns, having image and location of drug lord/slave trader/who ever projected in my left eye while wearing minmatar desert style cape with hood wearing alien4 stile army boots.
racing in high speed domes with who knows what,watching giant robots filling your tempest with ammo hell jogging in hover boots in weird station interior etc.
WiS in not having lack of emo face barbies with boob jobs playing poker with stiffed dudes running two loop animation total.
its just not worth time nor money that's not eve that's poker in room with avatars.
I will skip NeX joke due to puke reflex i have from it, |
Ranka Mei
TANoshii Incorporated New Eden Research.
23
|
Posted - 2011.10.26 20:53:00 -
[604] - Quote
Bomberlocks wrote: Issler, I hate to say this, but you're starting to sound like a stuck record. But ok, let us say CCP stops working on FiS and goes back to working on WiS.
There ya go again: setting this up as if it's about WiS vs. FiS. It isn't. Never was. There is some concern, however, from the way Hilmar spoke in the eurogamer interview, that CCP has chosen to pretty much abandon WiS altogether. And I, and many others with me, are asking CCP to reconsider.
-- "All your monies AUR belong to us!" -- CCP |
Mekela
Vinyl Roid
13
|
Posted - 2011.10.26 21:03:00 -
[605] - Quote
Here is a simple question - how many of you loved "Clear Skies"? Why did you like it? Was it only because of the space ship parts? How cool would it be if we could do the things that they did in the movie?
This is what EVE could be. |
Skunk Gracklaw
GoonWaffe Goonswarm Federation
510
|
Posted - 2011.10.26 21:07:00 -
[606] - Quote
Ranka Mei wrote:Bomberlocks wrote: Issler, I hate to say this, but you're starting to sound like a stuck record. But ok, let us say CCP stops working on FiS and goes back to working on WiS.
There ya go again: setting this up as if it's about WiS vs. FiS. The space barbie fetishists are making it that way. CCP never said WiS was dead just that they were going to focus on Eve's core gameplay which is internet spaceships. If they can work on both without the core gameplay suffering then that would be great but that's not what they were doing...they neglected Eve and have now made a commitment to focus on it. Let them fix the game and *then* add space barbie.
|
Ilkahn
United Aerospace Co-op
6
|
Posted - 2011.10.26 21:12:00 -
[607] - Quote
Dax Golem wrote:Impliment WiS with a poker room and I'm sold!
Ditto !! It's really that simple. |
Ranka Mei
TANoshii Incorporated New Eden Research.
23
|
Posted - 2011.10.26 21:26:00 -
[608] - Quote
Skunk Gracklaw wrote: CCP never said WiS was dead just that they were going to focus on Eve's core gameplay which is internet spaceships. If they can work on both without the core gameplay suffering then that would be great but that's not what they were doing...they neglected Eve and have now made a commitment to focus on it. Let them fix the game and *then* add space barbie.
Come to think of it, the problem is even deeper. Basically CCP's marketing people have convinced the brass that they need to release a major new Expansion every 6 months or so, or watch the game die. And this has been going on for quite a while. The result? More and more half-implemented and/or buggy features wind up left unattended, as they are being starved at each new expansion. This effect has accumulated over time; and if you think about it, has actually scaringly little to do with Incarna per se.
It has been argued that marketing folks should never be allowed to make direct, unsupervised decisions that affect the real world. And I agree. If CCP were to ever put up a poll about this, you'd be surprised how many people don't mind not gettng something new each time, but rather see old things fixed first. In that light, I can understand CCP wanting to fix old things first... except they're already talking about countless new FiS stuff. Maybe they haven't fully gotten it yet? :)
-- "All your monies AUR belong to us!" -- CCP |
Skunk Gracklaw
GoonWaffe Goonswarm Federation
512
|
Posted - 2011.10.26 21:33:00 -
[609] - Quote
Ranka Mei wrote:Skunk Gracklaw wrote: CCP never said WiS was dead just that they were going to focus on Eve's core gameplay which is internet spaceships. If they can work on both without the core gameplay suffering then that would be great but that's not what they were doing...they neglected Eve and have now made a commitment to focus on it. Let them fix the game and *then* add space barbie.
Come to think of it, the problem is even deeper. Basically CCP's marketing people have convinced the brass that they need to release a major new Expansion every 6 months or so, or watch the game die. And this has been going on for quite a while. The result? More and more half-implemented and/or buggy features wind up left unattended, as they are being starved at each new expansion. This effect has accumulated over time; and if you think about it, has actually scaringly little to do with Incarna per se. It has been argued that marketing folks should never be allowed to make direct, unsupervised decisions that affect the real world. And I agree. If CCP were to ever put up a poll about this, you'd be surprised how many people don't mind not gettng something new each time, but rather see old things fixed first. In that light, I can understand CCP wanting to fix old things first... except they're already talking about countless new FiS stuff. Maybe they haven't fully gotten it yet? :) That actually is a good point. Marketing people are almost as bad as roleplayers.
|
Ranger 1
Ranger Corp
123
|
Posted - 2011.10.26 21:43:00 -
[610] - Quote
Skunk Gracklaw wrote:Ranka Mei wrote:Skunk Gracklaw wrote: CCP never said WiS was dead just that they were going to focus on Eve's core gameplay which is internet spaceships. If they can work on both without the core gameplay suffering then that would be great but that's not what they were doing...they neglected Eve and have now made a commitment to focus on it. Let them fix the game and *then* add space barbie.
Come to think of it, the problem is even deeper. Basically CCP's marketing people have convinced the brass that they need to release a major new Expansion every 6 months or so, or watch the game die. And this has been going on for quite a while. The result? More and more half-implemented and/or buggy features wind up left unattended, as they are being starved at each new expansion. This effect has accumulated over time; and if you think about it, has actually scaringly little to do with Incarna per se. It has been argued that marketing folks should never be allowed to make direct, unsupervised decisions that affect the real world. And I agree. If CCP were to ever put up a poll about this, you'd be surprised how many people don't mind not gettng something new each time, but rather see old things fixed first. In that light, I can understand CCP wanting to fix old things first... except they're already talking about countless new FiS stuff. Maybe they haven't fully gotten it yet? :) That actually is a good point. Marketing people are almost as bad as roleplayers.
To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |
|
Smoking Blunts
Zebra Corp BricK sQuAD.
121
|
Posted - 2011.10.26 21:44:00 -
[611] - Quote
WIS to me highlights everything that went wrong with ccp and eve over the last few years. 18months of just letting things slide while working on WOD and Dust while forgeting about the game that made them. Thats WIS imo
fuckWIS. until they can finish it without forgetting about eve, but tbh i couldnt give a toss if they look at it again as long as they dont forget spaceships ever again CCP-áare full of words and no action. We watch what they do and its nothing but false statements and lies.
|
Nariya Kentaya
Celestial Ascension
43
|
Posted - 2011.10.26 21:48:00 -
[612] - Quote
Myfanwy Heimdal wrote:Walking in Stations is a huge task and one which really hadn't been thought out properly.
We're talking stations of over 20 km in size. How are we going to walk around that lot? What are we going to do in there? In fact, what is in all those thousands of miles of corridors and how are we going to interact?
I've seen other games where we've had taverns in towns where players could meet and, always, they're empty. So, if we're wanting an Eve version of Mallory's Bar (The Gap) or that bar from Total Recall then we're going to have to have something worth our while going around walking in stations.
When I was playing other games I never once saw the point of towns or cities where we could meet other players. Not once did I say I'll spend the evening playing BadgerQuest or whatever and spend the time sitting around in a town. And neither did I once run into any players who were hanging around like extras in Westerns lounging around on the boardwalks.
In every MMO that I have played, players would come into town - because the had to - get whatever it was they had to have done done as fast as they could - and then beetle off to do some whatever they did out of the towns.
So, please tell me, and I mean this most sincerely, what possibly could CCP do to make walking in stations interesting or purposeful to the majority of players? I have, at the moment no interest in WiS and I can't see me every having any interest in doing so. CCP would have to pull a massive rabbit out of a hat to make me interested. And if they tried to force us to leave the pod to find an agent/repairshop/refinery then the recent rage would be nothing compared to that storm.
Walking In Stations/ It's not going to work. to be fair adn offer a counterpoint, SWG, back before SOE killed it, the Taverns were pretty active, with several players itting around in chairs chatting for hours, i was often one of those, simply because it was a fun time to sit around listening to music having a meeting with buddies about the recent happenings. Now, they would ahve to make the bar pretty damn fancy, elaborate, and fun to be in and hang out in though before i would use it. |
Kengutsi Akira
Ministry of War Amarr Empire
126
|
Posted - 2011.10.26 21:55:00 -
[613] - Quote
Skunk Gracklaw wrote:Ranka Mei wrote:Bomberlocks wrote: Issler, I hate to say this, but you're starting to sound like a stuck record. But ok, let us say CCP stops working on FiS and goes back to working on WiS.
There ya go again: setting this up as if it's about WiS vs. FiS. The space barbie fetishists are making it that way. CCP never said WiS was dead just that they were going to focus on Eve's core gameplay which is internet spaceships. If they can work on both without the core gameplay suffering then that would be great but that's not what they were doing...they neglected Eve and have now made a commitment to focus on it. Let them fix the game and *then* add space barbie.
eeew i agree with a goon
but yea, the FiS ppl arent the ones screaming "yay WiS is dead" you WiS ppl are. Love the web team... I cant quote in a signature now Aidan Brooder: "And then do us all a favour and STFU ok? Because you are worse than The Mittani and the Goons." lol best praise ever |
Skunk Gracklaw
GoonWaffe Goonswarm Federation
515
|
Posted - 2011.10.26 22:05:00 -
[614] - Quote
Nariya Kentaya wrote: to be fair adn offer a counterpoint, SWG, back before SOE killed it, the Taverns were pretty active, with several players itting around in chairs chatting for hours, i was often one of those, simply because it was a fun time to sit around listening to music having a meeting with buddies about the recent happenings. Now, they would ahve to make the bar pretty damn fancy, elaborate, and fun to be in and hang out in though before i would use it.
SWG was a great example of combining avatar play and space combat (after the Jump to Lightspeed expansion). It's too bad SOE killed it.
|
Ishtanchuk Fazmarai
55
|
Posted - 2011.10.26 22:10:00 -
[615] - Quote
Nariya Kentaya wrote:Myfanwy Heimdal wrote:Walking in Stations is a huge task and one which really hadn't been thought out properly.
We're talking stations of over 20 km in size. How are we going to walk around that lot? What are we going to do in there? In fact, what is in all those thousands of miles of corridors and how are we going to interact?
I've seen other games where we've had taverns in towns where players could meet and, always, they're empty. So, if we're wanting an Eve version of Mallory's Bar (The Gap) or that bar from Total Recall then we're going to have to have something worth our while going around walking in stations.
When I was playing other games I never once saw the point of towns or cities where we could meet other players. Not once did I say I'll spend the evening playing BadgerQuest or whatever and spend the time sitting around in a town. And neither did I once run into any players who were hanging around like extras in Westerns lounging around on the boardwalks.
In every MMO that I have played, players would come into town - because the had to - get whatever it was they had to have done done as fast as they could - and then beetle off to do some whatever they did out of the towns.
So, please tell me, and I mean this most sincerely, what possibly could CCP do to make walking in stations interesting or purposeful to the majority of players? I have, at the moment no interest in WiS and I can't see me every having any interest in doing so. CCP would have to pull a massive rabbit out of a hat to make me interested. And if they tried to force us to leave the pod to find an agent/repairshop/refinery then the recent rage would be nothing compared to that storm.
Walking In Stations/ It's not going to work. to be fair adn offer a counterpoint, SWG, back before SOE killed it, the Taverns were pretty active, with several players itting around in chairs chatting for hours, i was often one of those, simply because it was a fun time to sit around listening to music having a meeting with buddies about the recent happenings. Now, they would ahve to make the bar pretty damn fancy, elaborate, and fun to be in and hang out in though before i would use it.
Ironically, my proposal of "holographic videoconference" as a sort of chat could be one of the features most used by everyone, nullsec dwellers included.
Let's say your corpies are 20 jumps away. You all hire a "holo-booth" (=ISK faucet, or money for the owner...) in your current location and all you seat virtually around a table and have a (cough) text chat (cough). Your holographic, inmaterial avatars interact in a very limited manner... if all you meet in "reality" then you can go around the station and have the whole nine yards of Incarna emotes, so stll there is a lot of reasons to go meet someone in a place.
Content emerges, people get something from EVE, they pay their subscriptions, everyobody is happy withotu a need to go and kill someone for the n-th time.. So... no affordable NEx store... no full-fledged Incarna... no casual content... no solo content... no PvE content...-á
Why should I keep paying to play this game? |
Hikaru Kuroda
Shimai of New Eden N E X O
3
|
Posted - 2011.10.26 22:52:00 -
[616] - Quote
Issler Dainze wrote:Some key points I think were misrepresented by some of the posters.
1. We lost a lot of subs, that was not just in protest of WiS.
-It was a reaction to a lame single room/player WiS -The golden ammo microtransaction face plant that is Nex (which is still here by the way) -Stagnant FiS and rage over what had clearly been CCP sucking Eve dry while using that cash to build two other games -Burnout when it became clear that nothing "new" can be expected in Eve anytime soon -CCP's clear disconnect with NeX pricing and the greed is good leaked newsletter (monocolegate)
2. CCP describes Eve as a Scifi simulator, not a space combat game.
3. This thread is not WiS over FIS. It is "CCP please keep something on the burner, not on ice" for folks that believe WiS will make Eve better.
4. There is now way to know what percentage of folks in Eve want FiS only, Wis, Wis and FiS, a fox in a box or a train. But clearly to say no one in Eve wants WiS is simply wrong.
5. WiS is not space barbies, it is key to RP and emmersiveness and the community has already shared a number of ideas that would make WiS interesting to many folks in Eve.
6. WiS can be decoupled from WoD. Branch the code and move the team on WoD to WiS. CCP can come back to WoD when they get the increase in Eve subscriptions delivering ambulation creates.
Issler
|
Alpheias
Euphoria Released HYDRA RELOADED
105
|
Posted - 2011.10.26 22:57:00 -
[617] - Quote
Issler Dainze wrote:
What this thread did show is how many folks don't have the slightest idea of where RP fits in MMOs and how badly CCP has failed to support that in Eve. How something as simple as WiS with a corp meeting room, an NPC in a recruiting office or as a mission agent or a bar to gather in would make Eve 10000% more immersive.
Some folks like to say such intellectually impressive comments like "go back to wow!" but I don't see Blizzard laying off 20% of their staff. Fact is Eve can make FiS 500% better and without WiS it stays a niche game and CCP will slowly die on the vine or eventually find a game that can appeal to a broader audience and Eve dies anyways.
Issler
Spew hyperbolic nonsense often?
I am a internet spaceship captain in RL so I refute your claim that CCP is not supporting RP in the game and again, when I play the speculation game on the market, when I plot or when I simply blow someone up or whatever, I am pretty immersed already. Which renders WiS completely irrelevant.
Now you are just making a straw man. EVE is a niche game but it has steadily grown since 2003 and considering its age, no one can call that dying and the only fact here is that you have nothing to back that up, that EVE wouldn't survive, which I should point out that it has, without WiS because of its niche nature so to claim that CCP will go under without WiS is just plainly stupid.
And Blizzard, like any other "good" employer, did lay off about 500 people in February 2011. I thought you should know since you have done your research poorly. 10/19 2011 - never forget the 20%
|
Beamer Grey
DucKtape Unlimited SpaceMonkey's Alliance
1
|
Posted - 2011.10.26 23:08:00 -
[618] - Quote
We have been promised walking in stations for years that included bars, gambling, and other interaction with other players. What we got was ONE room where we cant customize anything or have any functionality what so ever. Why would anyone care about it other then the fact that it looks cool, but it has no effect what so ever on the game in any way. Isk Watch - Trading Blog |
Issler Dainze
Tadakastu-Obata Corporation The Honda Accord
177
|
Posted - 2011.10.27 00:07:00 -
[619] - Quote
Alpheias wrote:Issler Dainze wrote:
What this thread did show is how many folks don't have the slightest idea of where RP fits in MMOs and how badly CCP has failed to support that in Eve. How something as simple as WiS with a corp meeting room, an NPC in a recruiting office or as a mission agent or a bar to gather in would make Eve 10000% more immersive.
Some folks like to say such intellectually impressive comments like "go back to wow!" but I don't see Blizzard laying off 20% of their staff. Fact is Eve can make FiS 500% better and without WiS it stays a niche game and CCP will slowly die on the vine or eventually find a game that can appeal to a broader audience and Eve dies anyways.
Issler
Spew hyperbolic nonsense often? I am a internet spaceship captain in RL so I refute your claim that CCP is not supporting RP in the game and again, when I play the speculation game on the market, when I plot or when I simply blow someone up or whatever, I am pretty immersed already. Which renders WiS completely irrelevant. Now you are just making a straw man. EVE is a niche game but it has steadily grown since 2003 and considering its age, no one can call that dying and the only fact here is that you have nothing to back that up, that EVE wouldn't survive, which I should point out that it has, without WiS because of its niche nature so to claim that CCP will go under without WiS is just plainly stupid. And Blizzard, like any other "good" employer, did lay off about 500 people in February 2011. I thought you should know since you have done your research poorly.
They pulled the plug on guitar hero because they had lost the segment. Even in the layoffs they continued to aggressively recruit for WoW.
You can ignore many of the other posters in this thread that point how they want WIS for RP but it doesn't make you right.
Trends in Eve subscriptions are not encouraging and while I don't claim its dying yet I'd argue that WiS would increase the appeal of Eve to many more gamers and revenues to CCP would climb. But it isn't likely now unless CCP wakes up that we'll ever know.
Issler
|
MotherMoon
Huang Yinglong
136
|
Posted - 2011.10.27 01:39:00 -
[620] - Quote
Mr Epeen wrote:Paragon Renegade wrote:
Unless WiS suddenly becomes a TPS/FPS with pules-pounding action & buttloads of explosions for hours on end, flying around in a spaceship is going to take more priority in a game set in space featuring spaceships.
LOL an MMO player talking about FPS. Like any of you have a clue. EVE, like all MMOs, is easymode, low skill gaming. If you can PVP with a mouse in one hand and a slice of pizza in the other then you are the typical MMO player. Don't even dare to think about incorporating a game of skill into EVE. This is why Dust needs to be released sooner than later. A lot of people want a twitch skill game. EVE is losing out on a vast part of the gaming market. If you added anything in EVE that required the use of the WASD keys(walking, for instance), half the playerbase would (threaten to) quit. Oh wait... Mr Epeen
yes because slow strategy games that only involve the mouse and thinking out your moves in no way involve skill. Stupid chess players, thinking they somehow are playing a game of skill. hahaha |
|
Kengutsi Akira
Ministry of War Amarr Empire
128
|
Posted - 2011.10.27 01:45:00 -
[621] - Quote
MotherMoon wrote:Mr Epeen wrote:Paragon Renegade wrote:
Unless WiS suddenly becomes a TPS/FPS with pules-pounding action & buttloads of explosions for hours on end, flying around in a spaceship is going to take more priority in a game set in space featuring spaceships.
LOL an MMO player talking about FPS. Like any of you have a clue. EVE, like all MMOs, is easymode, low skill gaming. If you can PVP with a mouse in one hand and a slice of pizza in the other then you are the typical MMO player. Don't even dare to think about incorporating a game of skill into EVE. This is why Dust needs to be released sooner than later. A lot of people want a twitch skill game. EVE is losing out on a vast part of the gaming market. If you added anything in EVE that required the use of the WASD keys(walking, for instance), half the playerbase would (threaten to) quit. Oh wait... Mr Epeen yes because slow strategy games that only involve the mouse and thinking out your moves in no way involve skill. Stupid chess players, thinking they somehow are playing a game of skill. hahaha
Didnt you quit like twice?
Love the web team... I cant quote in a signature now Aidan Brooder: "And then do us all a favour and STFU ok? Because you are worse than The Mittani and the Goons." lol best praise ever |
Jita Alt666
421
|
Posted - 2011.10.27 01:50:00 -
[622] - Quote
Ishtanchuk Fazmarai wrote:
Ironically, my proposal of "holographic videoconference" as a sort of chat could be one of the features most used by everyone, nullsec dwellers included.
Let's say your corpies are 20 jumps away. You all hire a "holo-booth" (=ISK faucet, or money for the owner...) in your current location and all you seat virtually around a table and have a (cough) text chat (cough). Your holographic, inmaterial avatars interact in a very limited manner... if all you meet in "reality" then you can go around the station and have the whole nine yards of Incarna emotes, so stll there is a lot of reasons to go meet someone in a place.
Content emerges, people get something from EVE, they pay their subscriptions, everyobody is happy withotu a need to go and kill someone for the n-th time..
You mean a poor version of skype ( a free application that many already use) that is executed via the eve client? |
Flamespar
Woof Club
87
|
Posted - 2011.10.27 02:03:00 -
[623] - Quote
Jita Alt666 wrote: You mean a poor version of skype ( a free application that many already use) that is executed via the eve client?
Why does it seem that certain players have nothing better to do but reflexively reject anything that is Incarna related? I can post on a forum, therefore I represent everyone. |
Ladie Harlot
GoonWaffe Goonswarm Federation
528
|
Posted - 2011.10.27 02:05:00 -
[624] - Quote
Flamespar wrote:Jita Alt666 wrote: You mean a poor version of skype ( a free application that many already use) that is executed via the eve client?
Why does it seem that certain players have nothing better to do but reflexively reject anything that is Incarna related? Because Incarna almost killed Eve.
The artist formerly known as Ladie Scarlet. |
Jita Alt666
421
|
Posted - 2011.10.27 02:07:00 -
[625] - Quote
Flamespar wrote:Jita Alt666 wrote: You mean a poor version of skype ( a free application that many already use) that is executed via the eve client?
Why does it seem that certain players have nothing better to do but reflexively reject anything that is Incarna related?
Read through this thread for my views on WIS. I support it in principle. I do not support using limited resources to replicate something that can and is done so much better by other developers.
Why do some players not read threads properly and just reflexively reject anything that does not have a 100% identical world view to their own?
|
Jita Alt666
421
|
Posted - 2011.10.27 02:12:00 -
[626] - Quote
Here is my view on WIS. |
Azahni Vah'nos
Royal Amarr Institute Amarr Empire
66
|
Posted - 2011.10.27 02:17:00 -
[627] - Quote
There is a fairly simple solution to all this toing and froing if CCP really want to know what the community truly wants. Have a poll appear when people log into the game.
For example: Start the poll with some blurb defining what the Spaceship (FiS) and Avatar (WiS) descriptions actually relate to, then ask the following questions:
1) Would you like to see gameplay in EVE only involve Spaceships? Yes/No
2) Do you like having an Avatar (3d human) in the game? Yes/No
3) Do you want to see more Avatar based gamplay in EVE? Yes/No
4) Would having establishments and other in station avatar gameplay appeal to you? Yes/No
5) What in-game content should be given higher priority? Spaceship gameplay / Avatar gameplay / 50/50 split
That should tell CCP what the communities feelings are regarding WiS. Nex (Cash Shop)-á/ Aurum - removing sand from the sandbox since Incarna. Currently the only use for aurum is to buy virtual items in the in-game store, but Cockerill expects to expand its uses in the future. |
Ladie Harlot
GoonWaffe Goonswarm Federation
529
|
Posted - 2011.10.27 02:19:00 -
[628] - Quote
Azahni Vah'nos wrote:That should tell CCP what the communities feelings are regarding WiS. They got all the information they needed when thousands of accounts got canceled over the summer.
The artist formerly known as Ladie Scarlet. |
Taiwanistan
Wildly Inappropriate Goonswarm Federation
5
|
Posted - 2011.10.27 02:21:00 -
[629] - Quote
Arin Fensfield wrote:No interest in getting involved in the inevitable arguments and insults, so all I'll say is I was very excited about the Incarna/Walking in Stations content, and I was extremely disappointed about the recent change of direction by the developers. I was more than happy to wait until the basic Incarna content was working properly before 'FiS' was focussed on again.
Anyway I said as much when I disabled my recurring subscription yesterday. Sure, I did so primarily for financial reasons, but the change in priorities is still basically the reason I decided to pay for FF XIV when subscriptions start in a month or two rather than letting my subscription to EVE renew come December.
I've dropped a 'Like' on the OP. See you lot when Incarna development's resumed - or, at least when I've money enough to play a game I'm no longer so excited for, again.
stupid incarna lovin pedestrians |
Elyssa MacLeod
Caldari Provisions Caldari State
10
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Posted - 2011.10.27 02:26:00 -
[630] - Quote
Ladie Harlot wrote:Flamespar wrote:Jita Alt666 wrote: You mean a poor version of skype ( a free application that many already use) that is executed via the eve client?
Why does it seem that certain players have nothing better to do but reflexively reject anything that is Incarna related? Because Incarna almost killed Eve.
um.... this **** FiS Its Called EVE |
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