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Sorja
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Posted - 2005.12.06 04:43:00 -
[1]
Reading their description, it seems they are able to. I didn't read a reply to this question so far, and as I can't test interdictors on Sisi, does anybody know?
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Let's make the MK2 Moa a ship worth flying. |
Face Lifter
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Posted - 2005.12.06 04:46:00 -
[2]
Since mobile warp disruptors can't do it, interdictors won't be able to either. They both work on same principle, in other words code
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theRaptor
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Posted - 2005.12.06 04:50:00 -
[3]
AFAIK they can't, they work just like warp bubbles, so at best you suck in people whose end point happens to be near the bubble.
I, don't, think, you, trust, in my self-righteous suicide. |
Malthros Zenobia
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Posted - 2005.12.06 05:19:00 -
[4]
No, because you'd have people sitting in low sec systems with a gang that is in the line between two heavily used stargates, ganking everyone they pulled from warp. ------------------------------------
Quote: 1 Billion isk currently sells on ebay for about $225 90 day GTC $38.95 Currently selling for 300mill
Therefore 1Bill isk costs you $129.50. |
Malken
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Posted - 2005.12.06 06:01:00 -
[5]
question is will it be possible to use the interdictors in .4 systems ?
and will the warp disruption work like a bubble or just stop ppl in the bubble from warping.
if it has the ability to suck ppl in like a regular bubble then it might be useful other wise it will most likely just suck.
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Arti K
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Posted - 2005.12.06 06:17:00 -
[6]
Originally by: Malken question is will it be possible to use the interdictors in .4 systems ?
and will the warp disruption work like a bubble or just stop ppl in the bubble from warping.
if it has the ability to suck ppl in like a regular bubble then it might be useful other wise it will most likely just suck.
No, the warp bubble mod is like a warp disrupter -- an aggressive mod. I mean, if you want to try to tank the sentries in a destroyer, be my guest. But otherwise no.
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KilROCK
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Posted - 2005.12.06 06:37:00 -
[7]
To be honest, If they weren't lazy with coding, i'd make these probes affect war targets in Empire. So people could use them in empire without being owned by concord.
Then in 0.0, if it wasn't so damned hard to code, i'd love to see them affect neutral and bad standing corps/players.
Hell, even Mobile warp disruptor should work this way so everyone don't get stuck in their own damned bubble, i think it's pretty stupid when it happens
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Alghoul
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Posted - 2005.12.06 06:59:00 -
[8]
Originally by: KilROCK To be honest, If they weren't lazy with coding, i'd make these probes affect war targets in Empire. So people could use them in empire without being owned by concord.
Then in 0.0, if it wasn't so damned hard to code, i'd love to see them affect neutral and bad standing corps/players.
Hell, even Mobile warp disruptor should work this way so everyone don't get stuck in their own damned bubble, i think it's pretty stupid when it happens
amen
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Arti K
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Posted - 2005.12.06 08:17:00 -
[9]
Originally by: KilROCK To be honest, If they weren't lazy with coding, i'd make these probes affect war targets in Empire. So people could use them in empire without being owned by concord.
Then in 0.0, if it wasn't so damned hard to code, i'd love to see them affect neutral and bad standing corps/players.
Hell, even Mobile warp disruptor should work this way so everyone don't get stuck in their own damned bubble, i think it's pretty stupid when it happens
Not to mention funny
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Lygos
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Posted - 2005.12.06 08:41:00 -
[10]
It sounds like the new warp bubble "missiles" or whatever are designed to be temporary in order to prevent incoming warpers from landing on top of the t2 dessie.
This is complete speculation on my part.
Targetting Sig Variance -- "Everything I love is combustible." |
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