Pages: 1 2 3 [4] 5 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Nikk Narrel
Infinite Improbability Inc Ex Cinere Scriptor
2133
|
Posted - 2013.07.22 16:06:00 -
[91] - Quote
RoAnnon wrote:The premise of this thread is about as silly as trying to force PVP players to join a mining fleet and bust rocks, or do some invention and build things. I agree, it requires some translation in order to make sense.
As a metaphor, I use this:
For PvP, substitute gamble.
Lots of people go to casinos, and many of them enjoy the thrill of wagering on the various games of chance offered. There is also a good number of people who cannot afford to play these games, as in many cases they will not realistically keep winning. They simply run out of money.
This does not mean the games are not fun, but it does mean not everyone can play in a practical manner.
Now, the just for fun variety of games does exist, where no money is at risk. These games have an initial purchase price, and can be played in the safety of a familiar environment.
Should the casino offer more just for fun games, or the home player suddenly have unlimited money, this arbitrary obstacle to play can be overcome. Cloaking being on a ten minute manual cycle timer? (Author: Bree Okanata) Fine. As long as there is a ten minute timer for being docked in a station. Also, you can't stop moving in the game. Just add in a way so every ten minutes you are randomly warped to the nearest other player. Keeps people from going AFK. |
Draconian Arcane
Bastards Of New Eden
21
|
Posted - 2013.07.22 16:10:00 -
[92] - Quote
Easiest way for CCP to get carebears to pvp is to takeaway NPC's altogether... That's saying CCP would want to get carebears to pvp... And have players make their own missions via contract, (kill this many of so and so corp/alliance then this will be your reward)
The idea to get carebears to pvp would be to invite easy kills with ridiculous fits onto someones KB's... For those pvpers who lack skill, this would be inviting news and an awesome opportunity... For the newly turned pvper/carebear, this would ultimately end their eve experience...
I see no good for CCP or to the PVP players to MAKE carebears PVP...
I would think if there is an alliance or corporation that has a problem with their own pilots who like to rat and make iskies but wont go out on pvp ops or to at least take a stab at pvp solo, then they should boot the undesirable... There are plenty of other corporations and alliances out there that will gladly take those mission runners and ratters, so you do not have to feel obligated in any way to shelter or take care of your carebear or carebear corp...
Plus its always healthy to have a few dedicated mission runners in a corporation... Those rental fee's and POS's are not going to pay for themselves you know...
If you want to turn your carebear into a pvper, introduce them to a t1 frigate with a proper fit... A single run of a lvl 4 mission can pay for a few dozen frigates fully fit and thats saying they lose that few dozen... easy win either way....
Have fun, I'm outtie.... |
Silent Rambo
Legion of Seven
26
|
Posted - 2013.07.22 18:15:00 -
[93] - Quote
I'll PvP when they do two things:
1. Remove learning implants.
2. Reduce clone costs.
Then all I'm risking is actual combat worthy assets when I roam. Not other stupid crap to keep my SP in check, and not fall behind. Until then, I feel dirty missing out on potential SP. Its basically what we pay for, and not having it max feels like a waste of money. SP = Gametime = $$$.
|
DTson Gauur
Underground-Operators Illuminantur Dominium Sicarioum
9
|
Posted - 2013.07.22 19:38:00 -
[94] - Quote
I've been on both sides of the fence, from solo/small gang/huge ass sov capital fleets pvp to solo/incursion fleet pve.
The thing is as many have said:
PvP as it is, is not fun anymore. It's not really pvp at all, it's more like PvG (Player vs GANK) or in the case of nullsec sov fights FvF (Fleet vs Fleet)
I actually checked before replying when my last PLAYER vs PLAYER kill/loss was, it's in september 2011 , yes, almost 2 years ago was my last real solo kill, all after that are more or less GANKS / Fleet action.
I understand that this is an MMO (as in multiplayer) but this is also a _sandbox_ (says so in the description even.), so why shouldn't I be able to have fun in the pewpew side of the sandbox? I love to fly solo, but doing so in the current environment is just asking to be ganked if you're looking for fights.
At the same time I admit that the current PvE side of this game isn't fun either anymore. I haven't really played for half a year now, just been changing skills and hoping that CCP gets off their bums and creates some new and exciting content.
|
Gizznitt Malikite
Agony Unleashed Agony Empire
2322
|
Posted - 2013.07.22 21:46:00 -
[95] - Quote
Seriously, the best way to get ANYONE to PvP, is to give them an incentive to fight.
Every "vulnerable" target in a system can either warp to a POS and safe up the moment someone comes into local, or are 5+ million EHP structures that require a 30 man gang to even think about engaging. We need small-scale targets, that a single pilot can take out.
Example: Moon Mining Deflector - A device your enemy deploys near your moongoo harvesting POS that steals a percentage of the moongoo harvested from the moon each cycle. Give it like 10k EHP, so a solo pilot in a AF can take it out within minutes.
Example: Player-Created Incursion Device - A device you anchor and online. If you successfully online it, it creates incursion-like effects in the system for several hours (lower bounties, stronger rats, lower dps, etc). The locals have 15 minutes to stop it from onlining, or they deal with irreversible "incursion effects" for several hours thereafter.
|
Gimme more Cynos
Science and Trade Institute Caldari State
60
|
Posted - 2013.07.22 22:10:00 -
[96] - Quote
Why is it so hard to get?
If one doesn't want to PvP, he won't engage in PvP.
PvP is lame in this game anyway. Blob or get Blob'ed nice1. |
Yaturi
The Scope Gallente Federation
21
|
Posted - 2013.07.22 23:19:00 -
[97] - Quote
Kitty Bear wrote: they don't lose their 500m implants when podded
fucks sake. how is that hard to understand
Ok. Youre clever. I get it.
But who are we talking about, pvpers or carebears.
Im holding up oranges here and you still wanna say apples.
That fact still remains, remove or cheapen learning implants and you will see more carebears leaving their high sec caves. |
Moretic
Federal Navy Academy Gallente Federation
3
|
Posted - 2013.07.22 23:40:00 -
[98] - Quote
I am a so called carebear..
I dont pvp EVER, I dont even relay information ( locations, ships etc etc ) I dont want it, I dont need it and that *BEEP* should stay out of my way and leave me alone. I just want a calm game! ( because of some players I'd actually accept playing the game all alone if it were possible )
We highsec dwellers are already limited/restricted in more ways the one in terms what we can do ( certain ships cant be flown as an example )
There was a time where I had a few accounts flying around but I dont even do that anymore. They only things keeping me in this game are the visuals and the actual learning process. ( the later is for some reason very addictive to me ) |
Yaturi
The Scope Gallente Federation
21
|
Posted - 2013.07.22 23:50:00 -
[99] - Quote
As for cheapening or removing learning implants,
NEITHER option must be retconned.
For cheapening you could say new emergent technology has brought cost down.
So think of paying 5 mill for a full slot layout of plus 5s. (that sounds decent to me)
For removal, you could say another Yulai metting has deemed all learning implants illegal (insert reason)
Nothing has to be change in the history of EVE for this or that to happen |
Kitty Bear
Disturbed Friends Of Diazepam Tribal Band
754
|
Posted - 2013.07.23 00:32:00 -
[100] - Quote
no you specified their cost as a barrier to engaging in pvp a cost which is easily bypassed with 1 skill
if you mean 'enhanced SP acquisition times' due to implants, then say so, don't blather on about isk and even then, I suspect you are still wrong in a majority of cases
people who don't pvp, don't pvp because they don't enjoy pvp how exactly do you force someone to enjoy something that they don't enjoy
I eagerly await your enlightening & informed reply. |
|
Yaturi
The Scope Gallente Federation
21
|
Posted - 2013.07.23 00:42:00 -
[101] - Quote
Ok,
I mean 'enhanced SP acquisition times' due to implants and the potential loss 'there of' is the reason they dont pvp that much.
Now will you leave me the **** alone.
*takes out notepad and etches name* |
Zan Shiro
Alternative Enterprises
200
|
Posted - 2013.07.23 00:44:00 -
[102] - Quote
supernova ranger wrote:Micro-tournaments were just a way to get players to hone their PvP skills and get reputation for their alliance outside of wardecking and insecure space. They can't go to war because it puts their industrial at risk and I think insecure space takes too much time out of pve and runs a risk of disappointment that will make them bitter about wasting their time. This risk is magnified when you don't know the terrain, the people in it, and the logistics of getting a good fight on top of other issues that strongly devoted pve players that dabble in pvp may encounter.
It also helps with immersion because it brings younger players parallel to top veterans by letting them participate. I'd say let the micro-tourny champion, if they have not been to an actual eve tourny before, have their choice of ships for one round and a free ticket to the competition on top of being ranked against each other while it progresses indefinitely (ie, wins and loses from over 30 days ago don't count towards rankings).
You have a good intent here....its just not going to work well.
We need only to look at other player events recently to see why. Marlona's Night of 1000 rifters, tuskers frig/dessie events, etc....great events but the pvp just didn't happen in the system of the event. Getting there, and leaving after, had its fair share of pvp on the way as well.
If you build it, the lol gankers will come. Not a bad thing (adds to the allure of the players events imo)...its just the "bear" audience will not be attending in large numbers. Those brave enough to make the treck, well, its gonna be sink or swim time. The sink or swim many want to avoid it seems. Even if its jsut one system over from empire I'll wager that gate will be jumping. PLus whatever gates that low sec has to catch people sneaking in.
Unlike AT which ccp buries and isolates as much as possible, I jsut don't see ccp locking down a vast track of low sec for these tourneys to not have them be interesting just to get to them. Cuts off your target audience really who will just go I will watch the fraps after. They can do this right now. be it plain ole youtube posts of daily pvp or reruns of AT's past.
|
Mike Voidstar
Voidstar Free Flight Foundation
221
|
Posted - 2013.07.23 00:47:00 -
[103] - Quote
I don't understand avoiding PvP over clone costs. Implants are expensive, but you can just jumpclone out. It's not like you can't go without them for a day or so. I just fill my jumpclones with some +3's, it's not that big of a deal. I'll grant you I'm just under 50 million SP, so maybe I'm not into the ruinous clone prices, but they seem fairly trivial.
I don't willingly PvP because I don't enjoy the process of hunting people down, nor the tedium of baiting. Since there is no gain for doing so, it's just pointless. Any PvP forced upon me is always by people who massively outclass anything I have in space, and is always a negative experience because there was never any chance that I might do anything other than die--- and several times this has been followed up by people trying to ransom my pod and holding me in space for more than half an hour while I sat helpless, or more recently just logged out no longer caring if I wake up podded.
There is no reason to allow myself to be baited. I know when someone steals my mission objective he has backup sufficient to ensure my destruction. If I am not in High Sec I know to just leave if there is someone else in system because there is no point in even trying---if they engage it is because they have more than enough. From the carebear (pirate target) side of things, there is absolutely zero point in ever engaging a hostile pilot.... you have no chance to win, no chance to escape if they engage. Your only defense is to ensure you never actually see them in space. Nor is there any point even if you could win, there is no reward I care about as almost all PvP pilots fly disposable cheaply fit ships.
I enjoy EVE, and I make my game by setting goals. Sometimes it's just to do a few missions, sometimes I'm looking to raise a specific faction, sometimes it's to try out some new module or something that I have recently gained access to. Doing any of that in Low Sec is a massive hassle. I get no thrill from being preyed upon, and I get no thrill from being a predator myself. PvP simply isn't fun for my playstyle because of it's utterly binary nature. It feels as if someone has gained their fun by stealing mine, rather than a competition where we both enjoyed the fight. |
Omnathious Deninard
Novis Initiis
1348
|
Posted - 2013.07.23 00:49:00 -
[104] - Quote
Yaturi wrote:Kitty Bear wrote: they don't lose their 500m implants when podded
fucks sake. how is that hard to understand
Ok. Youre clever. I get it. But who are we talking about, pvpers or carebears. Im holding up oranges here and you still wanna say apples. That fact still remains, remove or cheapen learning implants and you will see more carebears leaving their high sec caves. No it won't, believe it or not some people don't like PVP Ideas for Drone ImprovementTwitter Account-á @Omnathious |
Nikk Narrel
Infinite Improbability Inc Ex Cinere Scriptor
2134
|
Posted - 2013.07.23 01:12:00 -
[105] - Quote
Kitty Bear wrote:Yaturi wrote:
Most prospective pvpers don't pvp because they don't want to lose their 500mil learning implant sets
This skill says your wrong. Honest question: How do you store a jump clone at an NPC station? Is their a minimum standing that lets them accept you?
I've only been able to install at alliance controlled locations, so really don't know. Cloaking being on a ten minute manual cycle timer? (Author: Bree Okanata) Fine. As long as there is a ten minute timer for being docked in a station. Also, you can't stop moving in the game. Just add in a way so every ten minutes you are randomly warped to the nearest other player. Keeps people from going AFK. |
Onictus
Silver Snake Enterprise Fatal Ascension
316
|
Posted - 2013.07.23 01:22:00 -
[106] - Quote
Nikk Narrel wrote:Kitty Bear wrote:Yaturi wrote:
Most prospective pvpers don't pvp because they don't want to lose their 500mil learning implant sets
This skill says your wrong. Honest question: How do you store a jump clone at an NPC station? Is their a minimum standing that lets them accept you? I've only been able to install at alliance controlled locations, so really don't know.
If you have a JC somewhere else you just fly there and jump to another clone. I have jump clones in all sorts of stations that the corp frigging hates me. |
Rowells
Unknown Soldiers Against ALL Authorities
44
|
Posted - 2013.07.23 01:23:00 -
[107] - Quote
Nikk Narrel wrote:Kitty Bear wrote:Yaturi wrote:
Most prospective pvpers don't pvp because they don't want to lose their 500mil learning implant sets
This skill says your wrong. Honest question: How do you store a jump clone at an NPC station? Is their a minimum standing that lets them accept you? I've only been able to install at alliance controlled locations, so really don't know. You are correct. And pretty high standings too. Assuming we are including new players, and relatively new players (enough sp and isk to those implants) they might be clouded in that aspect. |
Onictus
Silver Snake Enterprise Fatal Ascension
316
|
Posted - 2013.07.23 01:25:00 -
[108] - Quote
Rowells wrote:Nikk Narrel wrote:Kitty Bear wrote:Yaturi wrote:
Most prospective pvpers don't pvp because they don't want to lose their 500mil learning implant sets
This skill says your wrong. Honest question: How do you store a jump clone at an NPC station? Is their a minimum standing that lets them accept you? I've only been able to install at alliance controlled locations, so really don't know. You are correct. And pretty high standings too. Assuming we are including new players, and relatively new players (enough sp and isk to those implants) they might be clouded in that aspect.
Its 8.0 but easily worked around.
Like I said if you fly to a station and JC out, you have a JC at the station you flew to. |
Onictus
Silver Snake Enterprise Fatal Ascension
316
|
Posted - 2013.07.23 01:28:00 -
[109] - Quote
Yaturi wrote:Kitty Bear wrote: they don't lose their 500m implants when podded
fucks sake. how is that hard to understand
Ok. Youre clever. I get it. But who are we talking about, pvpers or carebears. Im holding up oranges here and you still wanna say apples. That fact still remains, remove or cheapen learning implants and you will see more carebears leaving their high sec caves.
Learning implants? Really?
I rarely even use them, I may put a +3 in whatever the primary skillset I'm training up is, but that is about it, and that is relatively rare.
In low sec, I used to fly around with a head FULL of expensive stuff, because its pretty rare that you get podded, like really rare, if I got podded I screwed up.
In null its basically pointless because of bubbles. |
Zan Shiro
Alternative Enterprises
200
|
Posted - 2013.07.23 01:34:00 -
[110] - Quote
Nikk Narrel wrote:Kitty Bear wrote:Yaturi wrote:
Most prospective pvpers don't pvp because they don't want to lose their 500mil learning implant sets
This skill says your wrong. Honest question: How do you store a jump clone at an NPC station? Is their a minimum standing that lets them accept you? I've only been able to install at alliance controlled locations, so really don't know.
You have to have the standing...or join a corp that does. Wanna say its corp standing 8 (or 7?).
Corp called EAC (iirc) did/does this if still around and offering. Was a free service when I used them way back. Ask to join corp, make your clones, drop corp ASAP. Others do it as well.
basically there are options for this for bears interested. RvB happens to be one of them. Non-commital pvp really. they could drop in on the weekend, "suffer" a slower train for 2 days then be back in the +5 clone sunday night before going to bed then drop RvB corp to go back to thier usual bear corp. Its somewhat more organized than jsut tear assing through low sec no plans (which ain't all bad, can be good for lolz as well) and good times I hear from many accounts.
Personally I'd recommend this option since another aspect of the train train train train then pvp has one major flaw imo. How the hell do you train for something you if don't know if you like it to start? Not all are meant to be great hac pilots (sp won't fix this...if you can't fly them well , you can't fly them well). Logistics is not for everyone (me I hate the "healer" class of any game...only reason I have it is triage for carriers to save pos'). See you if like/dislike frigs, cruisers, bc's and then you have a good basis to train to improve from. Vice train traint train train train and then find out you jsut don't like hacs. |
|
Daniel Plain
Science and Trade Institute Caldari State
1295
|
Posted - 2013.07.23 03:13:00 -
[111] - Quote
it's hard to believe how persistent the stupidity in topics like this is. i'm gonna post it extra bold, so that maybe some folks get it through their skulls:
THERE EXISTS A SIGNIFICANT AMOUNT OF EVE PLAYERS WHO ARE NOT INTERESTED IN PVP.
they just don't like it period. it's not because of their implants or isk or fear of losing; they just. don't. like. it. same as in real life: some boys are not interested in girls. they prefer other boys. (or animals. or inflatable toys. or ground beef apparently.) trying to enforce any kind of carebear conversion therapy just makes you look as dumb as michele bachmann and her husband.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings" -MXZF |
Arthur Aihaken
The.VOID
62
|
Posted - 2013.07.23 04:04:00 -
[112] - Quote
Daniel Plain wrote:THERE EXISTS A SIGNIFICANT AMOUNT OF EVE PLAYERS WHO ARE NOT INTERESTED IN PVP.
What? ;)
Seriously, though... if we could insure our ships for full cost (including modules), I wager more players would be willing to venture into low-sec for sh*ts and giggles. |
Omnathious Deninard
Novis Initiis
1349
|
Posted - 2013.07.23 04:21:00 -
[113] - Quote
Arthur Aihaken wrote:Daniel Plain wrote:THERE EXISTS A SIGNIFICANT AMOUNT OF EVE PLAYERS WHO ARE NOT INTERESTED IN PVP. What? ;) Seriously, though... if we could insure our ships for full cost (including modules), I wager more players would be willing to venture into low-sec for sh*ts and giggles. Go into low sec maybe, but that does not mean they would PvP. Ideas for Drone ImprovementTwitter Account-á @Omnathious |
Yaturi
The Scope Gallente Federation
21
|
Posted - 2013.07.23 04:53:00 -
[114] - Quote
Well of course not. Most bears will find an agent to work missions from if that were the case. I did the same thing when I first learned battleships years ago. Did I lose one, no. But I lost a lot of cruisers and destroyers to pirates though. I kept my hyperion snuggled up to station when local filled up that's for sure.
Carebears are always gonna want their isk ship not to be touched. If they could recoup their cost immediately instead of going back to the grindstone to forge another one it would help booster their confidence.
I think you would see way more carebears in low if that were the case. But I think if implants were less costly or outlawed you would see more utilizing there map, keying in on those camps and finding alternate routes into null. Its not that hard to bring up statistics, flatten the map, and show all lines in the map options. |
Mag's
the united Negative Ten.
15253
|
Posted - 2013.07.23 06:51:00 -
[115] - Quote
What we know.
- Everyone in Eve, does PvP in some form. Industry, mining, the Market etc etc.
- Some people will never be interested in combat PvP, although they will most likely be involved in it at some point within their time in Eve.
- Jump clones can be placed in any station you can dock at. To leave it there, you simply jump to another.
- People do PvP with +5 learning implants.
- People also PvP with higher value implants than +5s.
- I even used to PvP with +4 implants in Null.
- You can use jump clones and avoid using implants if you wish. Although losing a clone in high and low sec, is easily avoidable.
- The OP can be ignored, as his ideas are not conducive to Eve.
There is always a risk whenever you undock. But blaming your implants for not PvPing, strikes me as simply avoiding being honest with yourself.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |
CanI haveyourstuff
Native Freshfood Minmatar Republic
34
|
Posted - 2013.07.23 07:00:00 -
[116] - Quote
How to fix eve PVP?
make scrams/disruptors have duration - charges and reload times. make cloaks have charges and reload times.
atm it's blob or get blobbed - and this is just shite.
"oh lets have that 1v1 engagement... aaaaaaaaand hes friends came to rescue" - well nothing wrong with that tho but you'd be scrammed and aint going anywhere.
atm everyone fits for max gank - no point having logis in pvp etc. Logi can cycle some but you'd still have no chance to get away if stuff hits the fan.
just one stupid braindead module, press the battan and kill is yours!
scrams should be situational tools and should need player skill to operate at right time - to secure that kill.
make HIC's have ability to perma scram.
I promise this would be rebirth of eve solo/small gang pvp.
why else everyone and their mom flew vagabonds back in day? BECAUSE they had free card out of jail if done properly (having skill I mean) and PVP was fun back then. |
David Xavier
The Scope Gallente Federation
26
|
Posted - 2013.07.23 10:46:00 -
[117] - Quote
Mag's wrote:What we know.
- Everyone in Eve, does PvP in some form. Industry, mining, the Market etc etc.
- Some people will never be interested in combat PvP, although they will most likely be involved in it at some point within their time in Eve.
- Jump clones can be placed in any station you can dock at. To leave it there, you simply jump to another.
- People do PvP with +5 learning implants.
- People also PvP with higher value implants than +5s.
- I even used to PvP with +4 implants in Null.
- You can use jump clones and avoid using implants if you wish. Although losing a clone in high and low sec, is easily avoidable.
- The OP can be ignored, as his ideas are not conducive to Eve.
There is always a risk whenever you undock. But blaming your implants for not PvPing, strikes me as simply avoiding being honest with yourself.
Ships, equipment, implants, clones are all throw away things in this game, however skills are not. They are the main and only way of progression, the rest is just fluff.
I don't care if my ship blows up, but I will NOT tolerate losing training efficiency! Blame CCP for coming up with this system of progression, but even if you strip high sec down into nothing more than station spinning if that will grant the best learning speeds I am going to stick to that. I don't suffer from insanity.. I enjoy it ! |
Xionyxa
Royal Amarr Institute Amarr Empire
4
|
Posted - 2013.07.23 12:45:00 -
[118] - Quote
CanI haveyourstuff wrote:How to fix eve PVP?
make scrams/disruptors have duration - charges and reload times. make cloaks have charges and reload times.
atm it's blob or get blobbed - and this is just shite.
"oh lets have that 1v1 engagement... aaaaaaaaand hes friends came to rescue" - well nothing wrong with that tho but you'd be scrammed and aint going anywhere.
atm everyone fits for max gank - no point having logis in pvp etc. Logi can cycle some but you'd still have no chance to get away if stuff hits the fan.
just one stupid braindead module, press the battan and kill is yours!
scrams should be situational tools and should need player skill to operate at right time - to secure that kill.
make HIC's have ability to perma scram.
I promise this would be rebirth of eve solo/small gang pvp.
why else everyone and their mom flew vagabonds back in day? BECAUSE they had free card out of jail if done properly (having skill I mean) and PVP was fun back then.
Problem with PvP in EVE is the same as it's always been, people loose ships when they PvP. This doesn't seem to be the case any more.
Yer, EvE is a sandbox, some people (PvE-ers and miners) like to build sand castles, others (gankers) like to smash them.
The problems come about when the gankers stop having to need to risk their ships to get kills, as is currently the case with covert hot dropping. A solo mining T1 mining barge is never going to kill 5 bombers and a covert tengu, or worse, 1 bomber and 10 black opps battleships.
Yes, at the moment gankers fit max dps, because it negates active tanks and the game is kill quick, hot drop your ass out before defenders turn up.
PvE players need to learn how to do "anti-PvP" to survive in null or any where else these days, that is give the gankers, or any other PvPer zero kills. This means safe-ing up for reds, fitting ships to make it harder for people to engage and kill you and never work solo.
It's not that PvE players need to learn to PvP, it's that they need to learn to do anti-PvP, the less ships that are lost, the more the gankers will tire of their game, and go back to real PvP where they blow each other up and loose ships doing PvP again.
|
Gimme more Cynos
Science and Trade Institute Caldari State
60
|
Posted - 2013.07.23 12:53:00 -
[119] - Quote
Mag's wrote:What we know.
[list=1]
Everyone in Eve, does PvP in some form. Industry, mining, the Market etc etc.
This is not true.
I don't engage in PvP at the moment. I do lv 4 missions only, and all market-pvp is avoided (I don't sell items myself - and buying stuff for daily needs from markets is no PvP at all). |
Nikk Narrel
Infinite Improbability Inc Ex Cinere Scriptor
2136
|
Posted - 2013.07.23 13:15:00 -
[120] - Quote
Gimme more Cynos wrote:Mag's wrote:What we know.
[list=1]
Everyone in Eve, does PvP in some form. Industry, mining, the Market etc etc. This is not true. I don't engage in PvP at the moment. I do lv 4 missions only, and all market-pvp is avoided (I don't sell items myself - I don't buy items from markets either :) ). It sounds like your risk profile is minimal.
And while in all probability, you are unlikely to be involved in this, ganking can happen anywhere in the game.
It may well fail against you due to how you play, but they COULD still try. Cloaking being on a ten minute manual cycle timer? (Author: Bree Okanata) Fine. As long as there is a ten minute timer for being docked in a station. Also, you can't stop moving in the game. Just add in a way so every ten minutes you are randomly warped to the nearest other player. Keeps people from going AFK. |
|
|
|
|
Pages: 1 2 3 [4] 5 :: one page |
First page | Previous page | Next page | Last page |