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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Tristan Everness
Deep Core Mining Inc. Caldari State
21
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Posted - 2013.07.24 12:17:00 -
[1] - Quote
What about removing the aurum? I thought the Jita Riot was about that, why ruining the game with micro-transactions? Isn't it better to have blueprints and expand the game?
This game is about doing what you want, decide your own objectives, be whoever you like to be, and personalization should be part of it, without having invasive, immersion-breaking micro-transactions to influence the game. Gold ammo is not that different, it's less acceptable just because it's more evident.
Next step could be the introduction of Ships Paint Jobs for micro-transactions. A universe where clothing and paintjob are expensive as a 10km long space ship, is that what we want?
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Sura Sadiva
Entropic Tactical Crew
532
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Posted - 2013.07.24 12:24:00 -
[2] - Quote
I agree. Everything should be part of the player driven economy and NEX store should me removed. Only problem is that NEX store items are indestructible, this should be changed too. |
Q 5
Royal Amarr Institute Amarr Empire
133
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Posted - 2013.07.24 12:29:00 -
[3] - Quote
It's an isk sink, I buy AUR tokens go to noble store buy a getup and vamoose varmint.
Who knows what special eye piece the devs my make...I'd really like an eye piece that blinks in different colors every 2 secs....yeah disco eye wear! |
Alice Saki
Mind Games. Suddenly Spaceships.
74646
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Posted - 2013.07.24 12:30:00 -
[4] - Quote
Yes... Buying Clothing makes my Ship More Powerful p2w :D :D :D :D
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Q 5
Royal Amarr Institute Amarr Empire
133
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Posted - 2013.07.24 12:30:00 -
[5] - Quote
Q 5 wrote:It's an isk sink, I buy AUR tokens go to noble store buy a getup and vamoose varmint.
Who knows what special eye piece the devs might make...I'd really like an eye piece that blinks in different colors every 2 secs....yeah disco eye wear!
Huh..how'd this happen? |
Tristan Everness
Deep Core Mining Inc. Caldari State
23
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Posted - 2013.07.24 12:40:00 -
[6] - Quote
Alice Saki wrote:Yes... Buying Clothing makes my Ship More Powerful p2w :D :D :D :D
This game is not about being powerful, is about do whatever you want to.
Character customization could be an important part of someone gameplay like PvP is for someone else, and Nex Store ruins his game as much as Gold Ammo would ruin a PvPer game, it's quite simple. |
Krixtal Icefluxor
INLAND EMPIRE Galactic
24089
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Posted - 2013.07.24 12:43:00 -
[7] - Quote
Tristan Everness wrote:What about removing the aurum? I thought the Jita Riot was about that,........
Nope. That was about the lack of real Content or Little Fixes for the previous few Expansions, having added only PI and Incursions during the previous 2.
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Jake Warbird
Republic Military School Minmatar Republic
3123
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Posted - 2013.07.24 12:45:00 -
[8] - Quote
Tristan Everness wrote:Alice Saki wrote:Yes... Buying Clothing makes my Ship More Powerful p2w :D :D :D :D This game is not about being powerful, is about do whatever you want to. Character customization could be an important part of someone gameplay like PvP is for someone else, and Nex Store ruins his game as much as Gold Ammo would ruin a PvPer game, it's quite simple. Not really. Since we have a player driven market anything that can be bought with aurum can be bought with isk eventually. Also gold ammo directly affects performance in the game, not so with clothes. |
Krixtal Icefluxor
INLAND EMPIRE Galactic
24089
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Posted - 2013.07.24 12:48:00 -
[9] - Quote
Jake Warbird wrote: Not really. Since we have a player driven market anything that can be bought with aurum can be bought with isk eventually. Also gold ammo directly affects performance in the game, not so with clothes.
Seriously. Folks complaining about something that absolutely affects gameplay not at all. They need lives....or something. |
Tristan Everness
Deep Core Mining Inc. Caldari State
23
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Posted - 2013.07.24 12:50:00 -
[10] - Quote
Jake Warbird wrote:Tristan Everness wrote:Alice Saki wrote:Yes... Buying Clothing makes my Ship More Powerful p2w :D :D :D :D This game is not about being powerful, is about do whatever you want to. Character customization could be an important part of someone gameplay like PvP is for someone else, and Nex Store ruins his game as much as Gold Ammo would ruin a PvPer game, it's quite simple. Not really. Since we have a player driven market anything that can be bought with aurum can be bought with isk eventually. Also gold ammo directly affects performance in the game, not so with clothes.
So, since we have a player driven market why not introducing gold ammo, that can be then sold for isk by who bought it? Remeber that clothing is fluff as much as internet spaceships are. Gold Ammo directly affect Your game, micro-transactions shouldn't affect anyone game. |
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Mors Magne
Terra Incognita Insidious Empire
43
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Posted - 2013.07.24 12:52:00 -
[11] - Quote
Aurum should be removed because it's holding back Eve's evolution into a comprehensive sci fi experience. Let me explain...
Walking in stations was an excellent idea until Aurum for clothes came along and ruined it.
Walking in stations used to be about flying your ship to an abandoned space station, getting out of your ship, and exploring the abandoned space station for loot while perhaps fighting drones.
Aurum changed this purpose of WiS to poncing about in your captain's quarters so that CCP could make a bit of easy money. |
Mors Magne
Terra Incognita Insidious Empire
43
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Posted - 2013.07.24 12:54:00 -
[12] - Quote
Krixtal Icefluxor wrote:Jake Warbird wrote: Not really. Since we have a player driven market anything that can be bought with aurum can be bought with isk eventually. Also gold ammo directly affects performance in the game, not so with clothes.
Seriously. Folks complaining about something that absolutely affects gameplay not at all. They need lives....or something.
You are wrong. Aurum does affect gameplay because devs are using their time to make Aurum items when they could be making Eve into a better game instead. |
Alice Saki
Mind Games. Suddenly Spaceships.
74654
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Posted - 2013.07.24 12:56:00 -
[13] - Quote
Mors, I'm sure they have a totally separate department for that
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Icarus Able
Traverse Holdings
51
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Posted - 2013.07.24 13:00:00 -
[14] - Quote
Yeh the Aurum items are almost exclusivly the art department, i dont think it takes too much time away from other projects if at all. |
Jake Warbird
Republic Military School Minmatar Republic
3124
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Posted - 2013.07.24 13:00:00 -
[15] - Quote
Tristan Everness wrote:
So, since we have a player driven market why not introducing gold ammo, that can be then sold for isk by who bought it? Gold Ammo directly affect Your game, micro-transactions shouldn't affect anyone game.
There is a reason why I mentioned the market and gold ammo in two completely unrelated sentences.
I'll break it down for you:
Clothes, do not affect gameplay.
Higher yield ammo does.
Also, what the **** does this even mean?
Quote: Remeber that clothing is fluff as much as internet spaceships are.
So you think God's Coldbloods Vindicator is equal to a pair of pants?
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Tristan Everness
Deep Core Mining Inc. Caldari State
24
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Posted - 2013.07.24 13:00:00 -
[16] - Quote
All the items they're releasing were made in 2011, because of the Nex Store we're having less items and for real money. |
Jake Warbird
Republic Military School Minmatar Republic
3124
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Posted - 2013.07.24 13:02:00 -
[17] - Quote
Mors Magne wrote:Krixtal Icefluxor wrote:Jake Warbird wrote: Not really. Since we have a player driven market anything that can be bought with aurum can be bought with isk eventually. Also gold ammo directly affects performance in the game, not so with clothes.
Seriously. Folks complaining about something that absolutely affects gameplay not at all. They need lives....or something. You are wrong. Aurum does affect gameplay because devs are using their time to make Aurum items when they could be making Eve into a better game instead. Indeed, that's why our profile pictures look awesome as hell. And not like WoW's. |
Mors Magne
Terra Incognita Insidious Empire
47
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Posted - 2013.07.24 13:03:00 -
[18] - Quote
Alice Saki wrote:Mors, I'm sure they have a totally separate department for that
The department making clothes for Aurum means that there can never be a department to make WiS.
This is because the 'clothes for Aurum department' appeals to the minority of rich players, while alienating everybody else. While this happens, WiS cannot proceed because what he have here is a severe image problem. |
Tristan Everness
Deep Core Mining Inc. Caldari State
24
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Posted - 2013.07.24 13:03:00 -
[19] - Quote
Jake Warbird wrote: So you think God's Coldbloods Vindicator is equal to a pair of pants?
Well, since you promote aurum is legit to say that you think a God's Coldbloods Vindicator are expensive as a pair of pants in the market. See what I did there? |
Sura Sadiva
Entropic Tactical Crew
535
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Posted - 2013.07.24 13:06:00 -
[20] - Quote
Jake Warbird wrote:ave a player driven market anything that can be bought with aurum can be bought with isk eventually.
Is not the same, not even close.
Even the same identical item sold on NEX store and on the player driven system:
The item from player driven economy: Someone have to be gather reources, reprocess, obtaining blueprint, use the industr to build it, hauling it on a market hub... and so on. And having the proper skills trained to do this. Is a player driven process, requires and create gameplay.
Same item from NEX store: Bypass everything and is created on the market. From nowhere. No gameplay related to it.
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Alice Saki
Mind Games. Suddenly Spaceships.
74675
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Posted - 2013.07.24 13:07:00 -
[21] - Quote
Well, I love WiS, I love the Avatar Creation stuff and I like the option to Purchase more Avatar Items.
Sue Me.
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Mors Magne
Terra Incognita Insidious Empire
47
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Posted - 2013.07.24 13:07:00 -
[22] - Quote
Jake Warbird wrote:Mors Magne wrote:Krixtal Icefluxor wrote:Jake Warbird wrote: Not really. Since we have a player driven market anything that can be bought with aurum can be bought with isk eventually. Also gold ammo directly affects performance in the game, not so with clothes.
Seriously. Folks complaining about something that absolutely affects gameplay not at all. They need lives....or something. You are wrong. Aurum does affect gameplay because devs are using their time to make Aurum items when they could be making Eve into a better game instead. Indeed, that's why our profile pictures look awesome as hell. And not like WoW's.
Portraits are great, but ultimately they don't keep people coming back for more.
WiS could offer a way for Eve to develop, but these days if you say "I want WiS!" the reaction is "What is the point other than to make CCP money through the clothes store?" |
I'thari
60
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Posted - 2013.07.24 13:09:00 -
[23] - Quote
Jake Warbird wrote:Mors Magne wrote:Krixtal Icefluxor wrote:Jake Warbird wrote: Not really. Since we have a player driven market anything that can be bought with aurum can be bought with isk eventually. Also gold ammo directly affects performance in the game, not so with clothes.
Seriously. Folks complaining about something that absolutely affects gameplay not at all. They need lives....or something. You are wrong. Aurum does affect gameplay because devs are using their time to make Aurum items when they could be making Eve into a better game instead. Indeed, that's why our profile pictures look awesome as hell. And not like WoW's. I still like the old vherokior look better... and plastic wrap... Disclaimer:
Every single character used in this post is a work of fiction. Any similarities with real-world alphabet, or - god forbid - language is purely unintnetional! |
Mors Magne
Terra Incognita Insidious Empire
47
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Posted - 2013.07.24 13:09:00 -
[24] - Quote
Alice Saki wrote:Well, I love WiS, I love the Avatar Creation stuff and I like the option to Purchase more Avatar Items.
Sue Me.
Fine. But not for $80 per monocle. How much are monocles these days? |
Bienator II
madmen of the skies
1868
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Posted - 2013.07.24 13:12:00 -
[25] - Quote
Tristan Everness wrote:What about removing the aurum? I thought the Jita Riot was about that, why ruining the game with micro-transactions?
the jita riot wasn't about pants, it was about the risk of having gold ammo at some time in future. CCP wasn't able to say there will be no ships, ammo etc for $. Even though the monocle price is and was ridiculous it doesn't influence gameplay so most didn't care. It was about the overall future direction of eve. eve style bounties (done) dust boarding parties imagine there is war and everybody cloaks - join FW |
Jake Warbird
Republic Military School Minmatar Republic
3125
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Posted - 2013.07.24 13:14:00 -
[26] - Quote
Tristan Everness wrote: Well, since you promote aurum is legit to say that you think a God's Coldbloods Vindicator are expensive as a pair of pants in the market. See what I did there?
I was referring to you calling something as brutally efficient at killing people as 'fluff' as clothes. So I did not see what you did there.
Sura Sadiva wrote: Is not the same, not even close.
Even the same identical item sold on NEX store and on the player driven system:
The item from player driven economy: Someone have to be gather reources, reprocess, obtaining blueprint, use the industr to build it, hauling it on a market hub... and so on. And having the proper skills trained to do this. Is a player driven process, requires and create gameplay.
Same item from NEX store: Bypass everything and is created on the market. From nowhere. No gameplay related to it.
That is why they are called vanity items. They do not affect anyone's gameplay. I don't use them at all, but if people want to buy it and in the process give money to CCP for an item that is going to add nothing to core gameplay, more power to them. |
Alice Saki
Mind Games. Suddenly Spaceships.
74675
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Posted - 2013.07.24 13:14:00 -
[27] - Quote
Mors Magne wrote:Alice Saki wrote:Well, I love WiS, I love the Avatar Creation stuff and I like the option to Purchase more Avatar Items.
Sue Me. Fine. But not for $80 per monocle. How much are monocles these days?
]
TBF I paid with Isk for all my Clothing items and Spent the Free Aurum we got a while back
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Jake Warbird
Republic Military School Minmatar Republic
3125
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Posted - 2013.07.24 13:15:00 -
[28] - Quote
Mors Magne wrote:Alice Saki wrote:Well, I love WiS, I love the Avatar Creation stuff and I like the option to Purchase more Avatar Items.
Sue Me. Fine. But not for $80 per monocle. How much are monocles these days? 400 mil I heard last. |
Tristan Everness
Deep Core Mining Inc. Caldari State
24
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Posted - 2013.07.24 13:17:00 -
[29] - Quote
Alice Saki wrote:Well, I love WiS, I love the Avatar Creation stuff and I like the option to Purchase more Avatar Items.
Sue Me.
I don't get it. I love WiS too, I like the option to purchase Avatar items.
Now, could you explain why do you prefer to buy your avatar items with real money instead of game currency? |
Tristan Everness
Deep Core Mining Inc. Caldari State
24
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Posted - 2013.07.24 13:24:00 -
[30] - Quote
Jake Warbird wrote:Tristan Everness wrote: Well, since you promote aurum is legit to say that you think a God's Coldbloods Vindicator are expensive as a pair of pants in the market. See what I did there?
I was referring to you calling something as brutally efficient at killing people as 'fluff' as clothes. So I did not see what you did there. Sura Sadiva wrote: Is not the same, not even close.
Even the same identical item sold on NEX store and on the player driven system:
The item from player driven economy: Someone have to be gather reources, reprocess, obtaining blueprint, use the industr to build it, hauling it on a market hub... and so on. And having the proper skills trained to do this. Is a player driven process, requires and create gameplay.
Same item from NEX store: Bypass everything and is created on the market. From nowhere. No gameplay related to it.
That is why they are called vanity items. They do not affect anyone's gameplay. I don't use them at all, but if people want to buy it and in the process give money to CCP for an item that is going to add nothing to core gameplay, more power to them.
What if i'm an industrialist? They're using Clothes to make money, preventing people to develop gameplay. Killin stuff is not the Core, the core is doing whatever you like, i'm glad there isn't stuff on the Nex preventing you to having fun, even if it's not how I play the game. Why are you so close minded in regards of different approaches to the game? |
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