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Zloco Crendraven
BALKAN EXPRESS
394
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Posted - 2013.07.28 15:14:00 -
[1] - Quote
Well your camera positioning just sucks. Try switching cameras where the action is. for example in RvB vs The intiative when oneiroses are getting tackled and killed is a good moment to switch on it.
The whole match i was seeing a Vindi tanking 3 Hyperions. BALEX is recruiting -----> tinyurl.com/oscmmlv |
Toran Lohre
Bey Su
2
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Posted - 2013.07.28 15:56:00 -
[2] - Quote
To be honest I'd much rather see the tactical view being the default view (or at the very least, camera shots from much further out).
Use the little box in the right-hand corner to show off ship models.
By all means, cut to the close-up when a fancy ship explodes (wouldn't want CCP to miss out on the thousands of subscriptions they'll get from 'OMG GRAFFIKS').
But generally I want to be able to judge who is about to get tackled, who is safe, who has just broken a scram and got off an MWD cycle etc. Filling 50% of the main screen with a Scorpion hull is unfortunately rather useless. |
Zloco Crendraven
BALKAN EXPRESS
394
|
Posted - 2013.07.28 16:00:00 -
[3] - Quote
Toran Lohre wrote:To be honest I'd much rather see the tactical view being the default view (or at the very least, camera shots from much further out).
Use the little box in the right-hand corner to show off ship models.
By all means, cut to the close-up when a fancy ship explodes (wouldn't want CCP to miss out on the thousands of subscriptions they'll get from 'OMG GRAFFIKS').
But generally I want to be able to judge who is about to get tackled, who is safe, who has just broken a scram and got off an MWD cycle etc. Filling 50% of the main screen with a Scorpion hull is unfortunately rather useless.
Exactly. More tactical overview also! BALEX is recruiting -----> tinyurl.com/oscmmlv |
Nelly Uanos
Quebec's Underdog League Quebec United Legions
1
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Posted - 2013.07.29 01:27:00 -
[4] - Quote
Zloco Crendraven wrote:Exactly. More tactical overview also!
+1 |
Lakitel
Pacific Mining and Manufacturing Co-operative Dalek Asylum
4
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Posted - 2013.07.29 04:09:00 -
[5] - Quote
Tbh, i think CCP should supply 4 feeds, one from each corner of a figurative square placed outside the circle. That way people could choose what they see and when they want to see it.
I know that would probably require a lot of work and strain on already full internet lines, so maybe you could provide these feeds after the battle. |
Rob Crowley
State War Academy
112
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Posted - 2013.07.29 09:24:00 -
[6] - Quote
Toran Lohre wrote:To be honest I'd much rather see the tactical view being the default view (or at the very least, camera shots from much further out). Use the little box in the right-hand corner to show off ship models. By all means, cut to the close-up when a fancy ship explodes (wouldn't want CCP to miss out on the thousands of subscriptions they'll get from 'OMG GRAFFIKS' ). But generally I want to be able to judge who is about to get tackled, who is safe, who has just broken a scram and got off an MWD cycle etc. Filling 50% of the main screen with a Scorpion hull is unfortunately rather useless. Edit: Don't want to be too negative. Definitely better coverage than previous years (player commentators generally v. good) but always room for improvement. Not empty quoting.
Very rarely do I look at the upper half of the screen after the match has started. And yes, the tactical view could be a bit bigger. |
Dez Affinity
Habitual Euthanasia Pandemic Legion
591
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Posted - 2013.07.30 01:28:00 -
[7] - Quote
A second, simultaneous stream of the tactical map sans commentary with tags on would be cool.
So for more experienced PVP players (who likely have 2 monitors or more) could watch them both at the same time and get a better grasp of whats happening while still seeing the pretty ships and effects. |
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