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Author |
Thread Statistics | Show CCP posts - 23 post(s) |
Doed
Tyrfing Industries Viro Mors Non Est
24
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Posted - 2013.08.02 07:15:00 -
[1] - Quote
Give Muninn -1 hi and +1 mid Eagle doesn't have drones nor a utility high. and Muninn is faster. it's a "sniper"
Deimos still sucks |
Doed
Tyrfing Industries Viro Mors Non Est
28
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Posted - 2013.08.02 09:39:00 -
[2] - Quote
Goody Twoshoes Virpio wrote:There seems to be an error. The ishtar has lost a fitting slot whereas no other ship has. This is disappointing for me since I use it as a brawler and use the current 2 utilty highs for small NOS.
This is necessary because it's unable to maintain a 2-MAR tank with just 1 medium cap booster (none of the gallente ships are).
Every other race of ships have utility slots and invariably carry neuts. As a result, an active armour tank is now unviable in the ishtar.
May we have our high slow back please? or perhaps better still, replace it with a mid slot?
There are no other drone ships, all drone ships get -1 fitting slot, this has been said in EVERY rebalance thread related to ships so far. Are you blind? |
Doed
Tyrfing Industries Viro Mors Non Est
29
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Posted - 2013.08.02 16:54:00 -
[3] - Quote
XXSketchxx wrote:You can take the drones and/or the utility high as payment.
Taking the drones for a low is absolutely not worth it. |
Doed
Tyrfing Industries Viro Mors Non Est
31
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Posted - 2013.08.06 17:27:00 -
[4] - Quote
Muninn still needs its utility high swapped for a mid.
Sac actually has enough fittings to use the utility high and gets nice range on hams now(situational but still handy in a fleet and can save you while solo). 5 meds really helps.
Deimos looks better now and Eagle is still too slow.
Cerb should get its bonuses to HML and HAMs only much like Ishtar only gets bonuses to heavy drones, I think it will just be too good vs frigs with these bonuses affecting rlmls aswell |
Doed
Tyrfing Industries Viro Mors Non Est
31
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Posted - 2013.08.06 17:38:00 -
[5] - Quote
Harvey James wrote:Novah Soul wrote:Harvey James wrote:Diesel47 wrote:W0lf Crendraven wrote:That overbuffs the deimos, no ship should be able to easily tank 900dps before heat without links nor implants. Rise doesn't know how to balance. He just listens to the gallente whiners and keeps making them stronger and stronger. Just ignore the fact that gallente dominated this alliance tourny, they need more buffs!!! They largely dominated because of sentries being OP Sentries arent op.. the assist mechanics need some work but other then that (outside of the general work all drones need), they are fine. Sentry boats crapped over everything else because of the limited ranges of the tourny arena more then anything else. Plus I suppose smartbombs weren't allowed, as I do not recall seeing any during any matches I saw. there were smartbombing and some teams resorted to killing the sentries as the only way of stopping the OP ness of sentries. bottom line on sentries is - LR BS gun range - tracking of bs guns improvable to medium SR tracking but at 80km rather than 4km that medium blasters do... need i go on??
They track well but not medium blasters well. As said by someone else, assist mechanic is the bad thing here. |
Doed
Tyrfing Industries Viro Mors Non Est
34
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Posted - 2013.08.15 17:54:00 -
[6] - Quote
ArcticPrism wrote:Devon Weeks wrote:Quote:Anyone have any comments about the Sacrilege changes? Most of the recent discussion seems to be about the Deimos, Vagabond and Eagle. In practice, it's doing quite well! I've seen one particularly skilled pilot show its mettle in a straight brawl with two Deimoses where he basically permatanked their damage. The match was more or less a stalemate, but I'd give the win to the Sac for lasting through it with full tank even though no ships died. Wasn't the Sacrilege already capable of this though? It has worse cap recharge than before and the range bonus vs blaster Deimos ships does nothing for it. The only thing I've noticed with the pg increase is that you can fit medium nos/neut rather than small. It's tank is also worse than before thanks to the global resist bonus nerf. It has better cap than before
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