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Thread Statistics | Show CCP posts - 7 post(s) |
FireFoxx80
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Posted - 2005.12.19 20:53:00 -
[31]
F-150 is a pickup?
23? # Missile Tool # ex: P-TMC : USAC |
Ominus Decre
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Posted - 2005.12.19 20:58:00 -
[32]
EVE is the game I've been looking for. Most other games I've been trying or playing weren't even close to being capable of delivering the scalable content that's availble in EVE. I'm not a heavy PVP'r but I _LOVE_ the "Everyone Vs Everyone" feel and openess. Players actually need to work together to maximize their profits while securing their investments.
This game appears to be before it's time and I am glad, and honored, to be able to support it's further development.
EVE has been the first game in 3+ years that I tell everyone "You have got to play this!!!" It will be hitting close to 25k users online before the end of this year.
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Ulle
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Posted - 2005.12.19 21:08:00 -
[33]
When people talk about the WoW phenomenon of 2004, they always mean the million+ that subscribed in few weeks, that became 5?6? millions after they opened China. Few wonders what happened to the other fantasy mmog games ... it's not that all those players came from the Void, most of them migrated from other games, causing consequences. I think many of the new people, including me, comes from the debris left by the crash.
Playing in a nearly empty server it's a terrible experience.
The SWG exiles are just the last chapter, I believe all major fantasy mmogs producers are going, like SoE did last, to dismantle the complexity of their mmogs and dumb it down (or 'enhancing the casual player base experience', which is exactly the same concept but said in a more politically correct way) hoping to attract immense crowds like WoW did, drooling on the numbers.
Not everyone of us love to see their game become a two-keys wonder gaming style.
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Michael Damarn
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Posted - 2005.12.19 21:13:00 -
[34]
I've only played EVE for a week, but thus far its proved to be the MMO I've been looking for, for years. Thing is, had I not seen an article on the internet(The one about The Guiding Hand Social Club's infiltration and subsequent destruction they caused), I would have never known about EVE. Definantly one of the best MMO's I've played, I fully plan on buying it as soon as my trial cuts out. :)
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Reiisha
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Posted - 2005.12.19 21:21:00 -
[35]
I sure hope EVE is growing with real players, not just 1-day flies....
Anhow. The growth is amazing and welcome, nonetheless. I remember, at one time, there was an attempt to get 10k people on at the same time, where the record stood at 6300 or so for 6 months (or so :P). It fluked enormously and only 5k people logged on that night... Lots of bets wasted i can tell ya :P
It's really nice to see this kind of growth, finally. Eve is getting recognized, although i do have to say, sacrifices had to be made.... As much as people whine about it (and the people who know me know i'm pretty much anti-pirate), non-snipering pilots in empire systems, even in 0.5+, where a kind of nice and varying sight to the constant hauling of afk-bestowers for example. Too bad that a few rotten apples had to bust the system because they only wanted to grief and sploit......
Now, on to 100k people online.
And when can we finally see that huge cluster of star systems in the east being opened????
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Reiisha
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Posted - 2005.12.19 21:23:00 -
[36]
Originally by: Ulle When people talk about the WoW phenomenon of 2004, they always mean the million+ that subscribed in few weeks, that became 5?6? millions after they opened China. Few wonders what happened to the other fantasy mmog games ... it's not that all those players came from the Void, most of them migrated from other games, causing consequences. I think many of the new people, including me, comes from the debris left by the crash.
Playing in a nearly empty server it's a terrible experience.
The SWG exiles are just the last chapter, I believe all major fantasy mmogs producers are going, like SoE did last, to dismantle the complexity of their mmogs and dumb it down (or 'enhancing the casual player base experience', which is exactly the same concept but said in a more politically correct way) hoping to attract immense crowds like WoW did, drooling on the numbers.
Not everyone of us love to see their game become a two-keys wonder gaming style.
Seing other companies dumbing down their games is actually quite nice for eve in this way indeed. People who need more complexity are chased away from those others and driven to eve... And lots of small things make for a pretty large whole.
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Lantis Mercuris
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Posted - 2005.12.19 21:33:00 -
[37]
Well CCP's marketing department needs to be restaffed. I would have been playing this game years ago if i had known it existed. I only found out about it by reading a story a player made about a trading scheme he came up with in EVE that was posted on the WoW forums. Of course i told my friends about the game too; one guy is already playing.
Blizzards big mistake and subsequent down fallof WoW is releasing their planned expansion in July. By that time many much better designed MMO's will be on the market. Most people like myself are not waiting till the next generation MMO's come out and looking for other games to pass the time until games like Vanguard are released. Either way EVE is an awesome game and i plan on playing it for quite some time.
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Caius LiviusCerso
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Posted - 2005.12.19 21:43:00 -
[38]
Originally by: kieron
Originally by: Nicholai Pestot So thats about 1.5 million euros a month.
So Kieron, this begs the question, how many cars do each of the Devs have?
While I wish we were turning that much in profit, the end of the month statements are much lower. There are staff to pay, rent and utilities, bandwidth, loans from the original funding, hardware upkeep, contractors, and a whole mess of other expenses. We are turning a profit, but a much smaller one than subscription income might lead you to believe.
The 100k account figure I quoted is for both subscriptions and trials. We are sitting around 86k subscriptions and 15k trials. I apologize for the lack of clarification.
As for cars, I'm still driving around an 8 yr old F-150. I might buy a replacement next year, but certainly nothing German or Italian! Maybe in 10 years!
Thanx for all the explanations, is there any chance CCP might go for the stock market?
I would like to invest some real cash into it :-))
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Boonaki
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Posted - 2005.12.19 21:47:00 -
[39]
Originally by: kieron Edited by: kieron on 19/12/2005 19:48:01 EVE has slowly become a larger player in the MMOG market. While we may not be able to compare to WoW's or Lineage II's subscription bases, EVE has broken the 100k account mark. Our partnerships with IBM, TMS and others are increasing EVE/CCP awareness in the industry and our pending expansion into China is helping that even more.
Word of mouth, internet marketing and CCP pushing EVE to the edge (and beyond!) are all elements of the increasing awareness and we're nowhere near done yet.
Edited my statement regarding subscriptions. EVE has over 100k active accounts including trials, not subscriptions. Active subscriptions are now over 86k. Sorry for the mix-up!
What's the deal with all the trial accounts? Fear the Ibis of doom. |
ARIEH
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Posted - 2005.12.19 21:48:00 -
[40]
growth is wonderfull..can you handle it......19k and look at the lag tonight...??
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Filan
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Posted - 2005.12.19 21:56:00 -
[41]
i bet the 10yr old F-150 runs alot better then a 10 yr old Ferrari and with less maintance. Pushrod Engines FTW.
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FUna
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Posted - 2005.12.19 22:09:00 -
[42]
Originally by: kieron Edited by: kieron on 19/12/2005 19:48:01 EVE has slowly become a larger player in the MMOG market. While we may not be able to compare to WoW's or Lineage II's subscription bases, EVE has broken the 100k account mark. Our partnerships with IBM, TMS and others are increasing EVE/CCP awareness in the industry and our pending expansion into China is helping that even more.
Word of mouth, internet marketing and CCP pushing EVE to the edge (and beyond!) are all elements of the increasing awareness and we're nowhere near done yet.
Edited my statement regarding subscriptions. EVE has over 100k active accounts including trials, not subscriptions. Active subscriptions are now over 86k. Sorry for the mix-up!
I think you guys over at CCP need to send SOE a gift basket and a thank you card for christmas. The SWG NGE patch has gotten you quite a few players...and quite a few mentions on their official forums. I've run into a few recent refugees of SWG in-game.
Not to mention the ads on Penny-Arcade are reaching zillions of potential players.
-----
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Kim Chee
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Posted - 2005.12.19 22:22:00 -
[43]
I'm very happy to see EVE continue to grow. It wasn't that long ago that breaking the 15k concurrent player barrier was an accomplishment, and it looks like 20k has already fallen as well!
I think part of the reason so many people have recently visited EVE is the glut of fantasy MMO's out there. When EVE first came out, the idea of a subscription game wasn't new... but it was still considered odd. EQ1 paved the way, and almost every MMO back then followed in their footsteps, with orcs and swords and fireballs. I don't even want to think about how hard it was to get funding for a sci-fi MMO.
But, as 2005 comes to a close, there are quite a few folks out there who are tired of killing vorpal bunnies for the +37 mithril sword of skinning. Lots of people look around and spot EVE. Many of them run in terror at the learning curve, or the lack of instant gratification. But many of us stay.
I love the fact that I'm just barely scratching the surface of this game, and that I can't just beg someone to "power-level" me up to the end-game content. I played Elite, and Civilization, and Conquer 4. I like spending 12 hours on a "quick" game of Rail Baron too.
As more MMO's appear, and more players "finish" them, I'm hoping many of them come visit us here. Some of them will stay, and if I'm lucky... they'll need ore. :)
Vila Restal: I'm entitled to my opinion. Kerr Avon: It is your assumption that we are entitled to it as well that is irritating.
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Schiklegruber
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Posted - 2005.12.19 22:24:00 -
[44]
Considering their marketing efforts/expenses (I believe all of our corps members have flocked to EVE via word of mouth), it seems EVE does a better job to tie down their users long term. I guess it's because the large number of goals you can set for yourself (I'm awestruck by the new Carriers, yet will have to play at least a year I guess to get my hands on one). I recently re-activated my WOW account after 6 months, and 90% of my old buddies where gone.
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Miss Marketing
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Posted - 2005.12.19 22:37:00 -
[45]
Originally by: FireFoxx80 F-150 is a pickup?
I think it's the V8 one... sounds wonderful!
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Dillius Archania
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Posted - 2005.12.19 22:41:00 -
[46]
Edited by: Dillius Archania on 19/12/2005 22:42:08 <--- WoW Refugee.
I was drawn to this game by a recent article in PC Gamer Magazine detailing a corporate heist. I had never heard of this game before... and the idea that such depth of interaction was possible in a MMO attracted me instantly. Been playing for 3 days so far... and I love it.
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Torquemanda Corteaz
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Posted - 2005.12.19 22:49:00 -
[47]
Edited by: Torquemanda Corteaz on 19/12/2005 22:49:57 yeah CCP should thank the GHSC and both the US and UK PCGamers the number of people I know who subscribed to EVE after reading the article about the heist is staggering.
I agree about WoW and SWG too, the louder (and coincidentally dumber) players will moan about the game being so difficult to get into and leave after the trial is up, other player enjoy a challenge and EVE's immense learning curve. I've been playing for over 18months and even pre RMR I was still learning stuff
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Gazur
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Posted - 2005.12.19 23:19:00 -
[48]
Wow became a bore at high level... Saw some EvE trailer and got homesick... Reactivated my acounts a week later :)
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F'nog
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Posted - 2005.12.19 23:30:00 -
[49]
Originally by: FUna
Originally by: kieron Edited by: kieron on 19/12/2005 19:48:01 EVE has slowly become a larger player in the MMOG market. While we may not be able to compare to WoW's or Lineage II's subscription bases, EVE has broken the 100k account mark. Our partnerships with IBM, TMS and others are increasing EVE/CCP awareness in the industry and our pending expansion into China is helping that even more.
Word of mouth, internet marketing and CCP pushing EVE to the edge (and beyond!) are all elements of the increasing awareness and we're nowhere near done yet.
Edited my statement regarding subscriptions. EVE has over 100k active accounts including trials, not subscriptions. Active subscriptions are now over 86k. Sorry for the mix-up!
I think you guys over at CCP need to send SOE a gift basket and a thank you card for christmas. The SWG NGE patch has gotten you quite a few players...and quite a few mentions on their official forums. I've run into a few recent refugees of SWG in-game.
Not to mention the ads on Penny-Arcade are reaching zillions of potential players.
This would be so freaking funny and ballzy. You HAVE to do it CCP. I hear muffin baskets are quite nice.
Originally by: rowbin hod Fragm's Oversized Ego Cannon barely scratches the forums, inflicting omgnoonecares damage.
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sonofollo
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Posted - 2005.12.19 23:33:00 -
[50]
yeah they keep u hooked long term but recruiting newer and older players into youre corp is impossible now due to the recruitment channel being nerfed and CCP i think deciding not to revive it. CCP please restore the recruitment channel |
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Shadora
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Posted - 2005.12.19 23:57:00 -
[51]
I am playing the trial for 14 days after a friend whom I played DAOC with, quit and came here. We are here with 4 DAOC players and so far I enjoy the game.
I still have 2 DAOC accounts and I am not sure what I will do when this trial is over, but the game is something new and different.
Things I like about the game:
Looks nice. Skill gain is different than most games, with the exception of UO when you could macro a skill and go to sleep.
Things I would like to see changed:
Database with items should be divided into several databases with different types of things to speed it up.
I would like a player lounge where you can get out of your ship and chat with other players.
You should be able to warp from far stargates instead of having to pass each one. That would mean a superhighway from lets say 10 busy areas that you could travel to on this superhighway and bypass each stargate warp. This would make travel easier, and to balance out the danger aspect, the immediate areas around the 10 spots would have low security ratings.
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Uncle Angus
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Posted - 2005.12.20 00:07:00 -
[52]
I'm glad there are lots of new players joining us - the more the merrier. But can our galaxy support all of us? I'm sure it'll need to expand at some point... maybe there are some new stars out there waiting to be discovered & have jump gates installed...?
I've been here over a year now, on and off, and I'm looking foward to seeing how things progress in the future. This latest expansion has once again added a new dimension to my EVE experience...
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Jennai
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Posted - 2005.12.20 00:09:00 -
[53]
Originally by: Uncle Angus I'm glad there are lots of new players joining us - the more the merrier. But can our galaxy support all of us? I'm sure it'll need to expand at some point... maybe there are some new stars out there waiting to be discovered & have jump gates installed...?
there's plenty of empty space, we just need a server upgrade to fix the lag.
------- macro hunters - join channel MacroIntel |
Augustus Var
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Posted - 2005.12.20 01:11:00 -
[54]
Edited by: Augustus Var on 20/12/2005 01:12:36 I wholeheartedly welcome our new players, especially since I and my fellow ex-EnB bretheren came en masse when the Evil Aquatic company killed us. This new influx is just the latest wave. Six months from now there will be another one I'm sure.
I only miss being able to mine in lower-sec systems at certain times of day and being the only one there for an hour or two. *sigh* those were the days.
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Corvus Dove
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Posted - 2005.12.20 01:16:00 -
[55]
Originally by: FireFoxx80 F-150 is a pickup?
It's statements like this that separate the nerds from rest of the world....
Nerds 4tw! ----------------------------------------------- MAKE THE MACROERS SCREAM |
FUna
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Posted - 2005.12.20 01:40:00 -
[56]
Originally by: F'nog
Originally by: FUna
Originally by: kieron Edited by: kieron on 19/12/2005 19:48:01 EVE has slowly become a larger player in the MMOG market. While we may not be able to compare to WoW's or Lineage II's subscription bases, EVE has broken the 100k account mark. Our partnerships with IBM, TMS and others are increasing EVE/CCP awareness in the industry and our pending expansion into China is helping that even more.
Word of mouth, internet marketing and CCP pushing EVE to the edge (and beyond!) are all elements of the increasing awareness and we're nowhere near done yet.
Edited my statement regarding subscriptions. EVE has over 100k active accounts including trials, not subscriptions. Active subscriptions are now over 86k. Sorry for the mix-up!
I think you guys over at CCP need to send SOE a gift basket and a thank you card for christmas. The SWG NGE patch has gotten you quite a few players...and quite a few mentions on their official forums. I've run into a few recent refugees of SWG in-game.
Not to mention the ads on Penny-Arcade are reaching zillions of potential players.
This would be so freaking funny and ballzy. You HAVE to do it CCP. I hear muffin baskets are quite nice.
All they have to do is send it to Smed C/O the SOE corporate headquarters and I'd be a CCP fanboi for life.
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pshepherd
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Posted - 2005.12.20 01:45:00 -
[57]
Originally by: Manasseh San'Shapur Imagine the day when the PCU is 100k player simultaneously
Bring it on!!!!111111
imagine flying through Jita with a population of 6000.... imagine even approaching a gate with that many ships all around it!!!
============== This is a sig |
Arti K
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Posted - 2005.12.20 03:05:00 -
[58]
Originally by: pshepherd
Originally by: Manasseh San'Shapur Imagine the day when the PCU is 100k player simultaneously
Bring it on!!!!111111
imagine flying through Jita with a population of 6000.... imagine even approaching a gate with that many ships all around it!!!
Smartbombs.
Originally by: Skzcaptain 0.0 is a huge dueling zone.
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Plekto
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Posted - 2005.12.20 05:37:00 -
[59]
Originally by: Shadora You should be able to warp from far stargates instead of having to pass each one. That would mean a superhighway from lets say 10 busy areas that you could travel to on this superhighway and bypass each stargate warp. This would make travel easier, and to balance out the danger aspect, the immediate areas around the 10 spots would have low security ratings.
This was exactly my idea a long time ago.
The center of the map would be a "hub" of ten gates. Each gate would go to a .1 sec new system at the edge of 0.0 space(far edge of 0.0, way WAY in the back end of the areas). There would be a gate both directions to the nest 0.0 area. Like a bicycle rim - spokes and a "rim" at the edge.
The idea would be simple - The empires have a combined military arm that is seperate, even in times of war. Their job is to patrol and scan the edges of known space for possible contact from Earth or from other alien species. They built it for speed - to get anywhere in the galaxy within half an hour or less. Imagine real life - cut off, all alone, in a different galaxy. If something invades or comes looking - all hell's going to break loose if nobody's watching.
If you pay enough, you can use their system of gates. Like 100K ISK per jump, modified by standing(entering it from ES would cost more if you were gal in amarr space, for instance) - but out in the fringe, it'd be a flat fee.
One other change - super-aggro gate guns - about a dozen, plus a small outpost. No Concord/military ships(all set to ignore anything but being shot directly at). If you try to gank or target some one near the gate that you aren't at war/retal with, you get fired upon. The side/rim gates between sectors would have no such protection. Just the ES one and the small station.
Having a tiny semi-secure space out at the edge of 0.0 would also facilitate more players out there, plus tons more pirating opportunities of course(grin). But you could cross the entire map in under 20 jumps.
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Kim Chee
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Posted - 2005.12.20 05:47:00 -
[60]
Travel doesn't really need to be any easier. As it stands, clone jumping already dilutes the idea of strategic fleet deployment, since someone might have a ship parked behind enemy lines and activate their clone to pilot it.
I *like* having space be huge. It should take a long time to get from one side of known space to the other. Otherwise, why bother? Just drop the number of systems down to 100 and let's have GuildWars-In-Space with no tactics and lots of flashy explosions.
Only thing I'd like to see change is having many of the agents shifted to fringe systems so the traffic in the core/bottleneck systems will drop, and people have a reason to go down some of those dead-end paths. Vila Restal: I'm entitled to my opinion. Kerr Avon: It is your assumption that we are entitled to it as well that is irritating.
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