Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 60 70 80 90 .. 91 :: one page |
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Author |
Thread Statistics | Show CCP posts - 27 post(s) |
Serinas Setzuni
2
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Posted - 2014.08.10 18:26:00 -
[1051] - Quote
Suggestion: Rather than set routes in PI, just set an input and output structure on the factories/extractors. Keywords: PI Notes: When you create a structure that uses materials, you should be able to just set where it gets it's input from and where it's output goes. Any structure that didn't have both set would be colored red and not do anything until it was fixed. This could be done from a single location in the UI, rather than several like we have currently. Select product, select input, select output, 1,2,3. Current method involves selecting product, output, and then going to find the material input on another structure and creating a route to said factory. This could reduce the entire process down to three double clicks (product, input, output) and be a little easier to get the hang of, and easier to change on the fly. |
Maldiro Selkurk
CHEMO IMMUNO RESISTANT VIRUS X
189
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Posted - 2014.08.10 21:56:00 -
[1052] - Quote
It would be nice if you could "FREEZE CHAT" so you could; for instance, read the response someone posted to a question you asked.
(so you don't have to keep trying to keep up with it as it disappears when new posts are made to the channel) Yawn,-á I'm right as usual. The predictability kinda gets boring really. |
Skalle Pande
Teknisk Forlag
78
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Posted - 2014.08.12 00:01:00 -
[1053] - Quote
Suggestion: Make the inventory container list STOP JUMPING/SCROLLING THE INSTANT YOU DRAG STUFF INTO THAT PART OF THE WINDOW Keywords: Inventory, UI, Exasperation Note: It so ******* annoying when you have marked and sorted a lot of stuff or blueprints in order to put it in your ship, and since that ship is near the edge of the window field the list scrolls just as you let go, meaning that some of the stuff end up in the wrong container with lots of other stuff, you get a message that the container cannot hold it all, and the remainder is unselected. Meaning you have to sort through 2 containers to gather all the stuff again. Make that list stand still while we hit it, please. |
Skalle Pande
Teknisk Forlag
78
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Posted - 2014.08.12 00:12:00 -
[1054] - Quote
This was May 27th, pre-Kronos. Apparently no dev posts after that in this thread, and now we are post-Crius
CCP Karkur, CCP Explorer and the rest of you, have you deserted this thread completely? Or do you still read silently? |
Silvonus
Future Corps Sleeper Social Club
65
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Posted - 2014.08.12 00:24:00 -
[1055] - Quote
Suggestion: Add a search field when remotely delivering ships or items to corp member's hangars. Keywords: corporation, management Notes: Currently when delivering to a player remotely (through corp asset window), you are presending with a long scoll option. Adding a search field would facilitate and make the process much easier.
Suggestion: Allow seach by name in corp asset seach. Keywords: corporation, management Notes: You can currently seach only by item type. It would facilitate finding certain ships if we can seach by the ship's name.
Suggestion: Allow seach by name, last online, location and other parameters in corp member list. Keywords: corporation, management Notes: You can currently sort, but still have to scroll and hunt to find an individual member in the member list.
Suggestion: Unrent corp offices from corp asset window. Keywords: corporation, managment Notes: You can currently unrent an office by right-clicking in the "Corporation>Home>Details>Offices" window, but are not able to in "Corporation>Assets>Offices". Please asdd a right lick option to unerent offices. |
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CCP Explorer
C C P C C P Alliance
2311
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Posted - 2014.08.12 09:11:00 -
[1056] - Quote
Skalle Pande wrote:This was May 27th, pre-Kronos. Apparently no dev posts after that in this thread, and now we are post-Crius CCP Karkur, CCP Explorer and the rest of you, have you deserted this thread completely? Or do you still read silently? This here was Crius: http://community.eveonline.com/news/dev-blogs/little-things-coming-to-eve-online-in-crius/
Erlendur S. Thorsteinsson | Senior Development Director | EVE Online // CCP Games | @erlendur |
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Mister Falcons
NF Plains
2
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Posted - 2014.08.12 18:53:00 -
[1057] - Quote
Utremi Fasolasi wrote:Wishing CCP Soundwave all the best but hope lives on. How about a new Little Things thread to reflect that? 1. Some sort of indicator in the character sheet (or Journal) for NPC corps you have standing with, showing progress to the next storyline mission. Like a 16 part pie that fills in or something with each mission and resets every 16 missions. Edit from CCP Explorer: Instructions from CCP karkur here https://forums.eveonline.com/default.aspx?g=posts&m=3584474#post3584474 on how to post so the ideas can be most efficiently harvested.
I can't believe that this idea of a counter of some type built in for missions didn't make the list of common suggestions. One of the most annoying thing when running different types of missions for different corps/factions with and without friends with you, keeping track which count your on is easy to loose you place. Especially if your doing Research missions for more than one corp/faction. It's easy to understand there must be some hidden counter somewhere keeping track, cause when I am successful in actually keeping track of correct number of mission, I know the Storyline always falls after mission 16 turn in. Sometimes there is variation in delay till you get the email, but always happens after mission 16. This visual counter would be a benefit for every mission runner out there. |
Bienator II
madmen of the skies
2766
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Posted - 2014.08.13 04:19:00 -
[1058] - Quote
"open links in external browser" option eve style bounties (done) dust boarding parties imagine there is war and everybody cloaks - join FW |
Iris Bravemount
Eldar Army
346
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Posted - 2014.08.13 10:28:00 -
[1059] - Quote
Hi there,
I've got three little things I'd like to see:
The first one is about the industry window.
When you install a job at a POS, it will remember the hangar tab to use if you have installed an identical job before. I would like the window to remember the hangar tab for all jobs, not only identical ones. This is because in my corp, as in many others, the first tab is the directors tab, which I have no access to, so it happened that I accidentally installed science jobs that were delivered to the directors tab and I had to bother a director to get my stuff out.
The second one is about the PI interface.
In planetary hangars, such as the storage facility or the launchpad, you can create a new route for a stored product by double clicking it. I would love to be able to create new routes by double clicking on an incoming product in the routes tab as well. Currently, double clicking on an incoming product in the routes tab opens the "show info" window for that product.
The third one is about the combat log.
As far as I know, there is currently no way to tell what type of damage is incoming, and you can't tell how the damage you are dealing is split (after resistances of the target). I would love to see a breakdown by type (by color?) of the damage displayed. "I will not hesitate when the test of Faith finds me, for only the strongest conviction will open the gates of paradise. My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity." - Paladin's Creed |
Archetype 66
Epsilon Lyr Mordus Angels
156
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Posted - 2014.08.13 17:41:00 -
[1060] - Quote
Hello,
Would you please take a look at somewhat boring and easily correctable old problem :)
May we have a way to leave a fleet without closing the fleet panel. I mean, why leaving a fleet have to close the exact panel I need to join a new fleet ? This is a common move...
PS : Although I guess the question has been debated numerous times to : why is it so inaccessible to know the Drone's control range ? |
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Rivr Luzade
Coreli Corporation Ineluctable.
662
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Posted - 2014.08.13 18:43:00 -
[1061] - Quote
Suggestion: Make the Ship Type in the Fitting Browser window (the name below the text box with the ( i ) next to it) clickable like in the Kill Reports. Keywords: fitting, UI, ships Notes: This is to make it easier to buy ships from the fitting browser without the unnecessary opening of the info window or typing the ship type in the market search box. |
Heat-seeking Moisture Missile
Republic Military School Minmatar Republic
4
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Posted - 2014.08.13 22:40:00 -
[1062] - Quote
How about some new graphic choices for making char backgrounds & corp logos? |
Axloth Okiah
Future Corps Sleeper Social Club
476
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Posted - 2014.08.14 11:50:00 -
[1063] - Quote
Suggestion: add "Edit/View Location" option to the dropdown menu for bookmarks when right-clicking in space Keywords: bookmarks, UI Note: To rename a bookmark one must currently go through "people and places" even when in the same system, which is just tedious for someone who works with BMs a lot. It should be doable straight from the space. W-Space Realtor |
Ghaustyl Kathix
Rising Thunder
16
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Posted - 2014.08.14 14:24:00 -
[1064] - Quote
Suggestion: When reprocessing, don't include the estimated price of items that can't be reprocessed. Keywords: Industry, reprocessing, UI
Notes: I still reprocess some junk mission loot (not like I'd make much more money selling the loot itself) and every once in a while I accidentally select the minerals I already have, which gets included in the estimated price of the items being reprocessed. For a second it notice in horror that I'm reprocessing 6.2mil worth of modules down to 400k worth of minerals, then realize that 5.6 of that is in minerals that don't get reprocessed. |
Skalle Pande
Teknisk Forlag
78
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Posted - 2014.08.14 21:46:00 -
[1065] - Quote
Yup, I know. And was glad to see the little things in Crius, too. Just longing for your voice once in a while, CCP Explorer, but glad that you are in fact still looking in on us once in a while, even if you are cloaked. Thx |
Solaris Vex
Brave Newbies Inc. Brave Collective
0
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Posted - 2014.08.15 02:18:00 -
[1066] - Quote
The starmap should show all jump bridges available to you based on standing, and plot shorter routes with them. |
Vic Vorlon
Aideron Robotics
5
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Posted - 2014.08.15 12:48:00 -
[1067] - Quote
Suggestion: Have an option to automatically rename my ship to the fitting's name when I use a saved fitting. keywords: fitting,ship naming
I fit ships for my corp and one of the steps that could easily be eliminated is having to rename the ship. I fit a lot...a LOT...of Atrons, and having to rename each one manually from "Vic Vorlon's Atron" to "Rinzler" (which is the name of the fit) could be done automatically. Simple add a checkbox to the fitting management screen captioned "Apply name". Remember the setting between sessions (once set I'd almost always want to leave it on).
When I click the "Fit" button it would attach the modules/rigs as usual and, if the checkbox is checked, change the ship name to "Rinzler" for me. |
Wingzero Mileghere
Cascading Failure Un.Bound
2
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Posted - 2014.08.15 15:50:00 -
[1068] - Quote
Suggestion: Add overview drop down selection to D Scan menu Keywords: ui, D Scan Note: it would be nice to have Dscan set to a simple ships/wrecks/POS mods while having the overview tab that shows all of the moons and planets selected so you wouldn't have to switch when trying to scan down a ship or a POS |
Grath Telkin
Sniggerdly Pandemic Legion
2541
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Posted - 2014.08.15 23:38:00 -
[1069] - Quote
Suggestion: Let us name our jump clones Key words: ui, jumpclones Note: We now have a ton of clones, naming them would help sorting them. Malcanis - Without drone assign, the slowcat doctrine will wither and die.
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Nya Kittenheart
Science and Trade Institute Caldari State
1
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Posted - 2014.08.16 21:44:00 -
[1070] - Quote
Suggestion: Add a status button to fleet window (3 colored if possible) Key words: UI,Fleet Note: It would make FC's life so much easier before undock or on gates to have a ready check option. |
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Sales Alt negrodamus
SalesAltCorp
7
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Posted - 2014.08.18 01:49:00 -
[1071] - Quote
Suggestion: Put "Elite Drone AI" on the market, as it is a required component of augmented drone bpcs.
Expanded suggestion: Put all the various items that you can buy off contracts onto the market so people can trade with full knowledge. |
5pitf1re
Killing is Business Get Off My Lawn
0
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Posted - 2014.08.18 13:54:00 -
[1072] - Quote
It would be great to have a separate thread for suggestions and one for actual developer posts. |
Wilhelm Knicklicht
EVE University Ivy League
1
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Posted - 2014.08.18 19:36:00 -
[1073] - Quote
Suggestion: add "Stack Value" to available hangar filters
Keywords: hangar, filter
Notes: so far you can only filter by the value of individual items. for traders, it would be extremely useful to be able to filter for the value of an entire stack. |
Khanid Voltar
S.A.S Pandemic Legion
24
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Posted - 2014.08.20 12:17:00 -
[1074] - Quote
Suggestion: When using delegated fighters, upon right mouse clicking on drones in local space, the engage button is directly next to the 'return control' button in the right mouse click menu. Suggestion would be to re-order that right mouse click menu (perhaps have 'return and orbit' in between), as it is very easy to miss click and send the fighters warping back to their carrier pilot and then have to wait for them to be sent back again
Keywords: Drones, fighters, UI
Notes: When selecting individual fighters the right mouse click menu is not ordered in the same way; it is only when you select drones in local space (to select them all instead of one at a time) that this is so. As the other menu was already re-ordered I would suggest the absence of this being done so was an oversight.
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Heat-seeking Moisture Missile
Republic Military School Minmatar Republic
4
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Posted - 2014.08.20 14:56:00 -
[1075] - Quote
In the 'Regional Market' gui screen, I'd like to be able to right-click on items and see 'find in contracts' as an option.
As it stands now, I must drag the item name to a chat window and then right click.
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Kaea Astridsson
Yggdrasil Woodchoppers Noir. Mercenary Group
103
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Posted - 2014.08.20 22:34:00 -
[1076] - Quote
Suggestion: Addition to ammo tooltip. Would be great if one could check optimal and falloff using current guns and skills just by hoovering over the ammo. Even better if this tooltip also would show hoovering in market browser so one can be sure to buy the correct ammo.
Keywords: Fitting, Market, UI |
B0T0
X Legion Exiled Ones
4
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Posted - 2014.08.21 21:02:00 -
[1077] - Quote
Suggestion: Linking notes to chat etc. Keywords: UI, Notes Note: Allow linking useful informations on chat or fleet without filling whole window. 01010111 00101101 01110011 01110000 01100001 01100011 01100101 00101100 00100000 01100010 01100101 01110011 01110100 00100000 01110011 01110000 01100001 01100011 01100101 00100001 |
Ix Method
Brutor Tribe Minmatar Republic
151
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Posted - 2014.08.23 09:11:00 -
[1078] - Quote
Suggestion: Extra market orders skill beyond Tycoon Keywords: market Note: Surprised how quickly I ran into the wall setting up in a new station, having two market alts for the same station just makes things needlessly complicated Travelling at the speed of love. |
Jake Rivers
Senex Legio
218
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Posted - 2014.08.23 13:45:00 -
[1079] - Quote
Suggestion: when opening the new Planetary Colonies management button can we have the custom offices listed rather than the planets themselves?
Keywords: planetary customs office, planetary colonies, planetary interaction
Note: just say no to wading through planets drop down menu's to access a customs office 8) Senex Legio |
Naoko Kobayashi
State Protectorate Caldari State
5
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Posted - 2014.08.24 15:18:00 -
[1080] - Quote
Suggestion: sent notification to ppl when they get invited and when an event changes on the calendar Keywords: calendar, notification Note: Improving the usefulness of the calendar for organizing big group events (e.g. for corps) |
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