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Author |
Thread Statistics | Show CCP posts - 27 post(s) |
Naoko Kobayashi
State Protectorate Caldari State
5
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Posted - 2014.08.24 15:19:00 -
[1081] - Quote
Suggestion: allow to create event series on the calendar (e.g. weekly) Keywords: calendar Note: Improving the usefulness of the calendar for organizing big group events (e.g. for corps) |
Naoko Kobayashi
State Protectorate Caldari State
5
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Posted - 2014.08.24 15:21:00 -
[1082] - Quote
Suggestion: Make the calculator esp. its buttons bigger so that it is better to use on big screens Keywords: Calculator |
Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
3729
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Posted - 2014.08.24 18:00:00 -
[1083] - Quote
While I'm not really expecting anyone to read this before posting here, I can but live in hope:
https://forums.eveonline.com/default.aspx?g=posts&m=4947857#post4947857
the tl;dr version: It's a website for sending suggestions (much like this thread) with upvotes and downvotes. In a similar way to what CSM 8 did. Run by yours truly. Woo! CSM 9! http://fuzzwork.enterprises/ Twitter: @fuzzysteve on Twitter |
Tau Cabalander
Retirement Retreat Working Stiffs
4065
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Posted - 2014.08.24 21:21:00 -
[1084] - Quote
- Suggestion: Add drag-and-drop link creation for BPO & BPC in the industry UI.
- Keywords: ui, BPO, BPC, industry
--- It seems that one cannot remotely create a BPO or BPC link. |
Amber Lana
Solar Vista. Dead Space Syndicate
16
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Posted - 2014.08.25 04:54:00 -
[1085] - Quote
Suggestion: Fleet broadcast tooltips on the overview. Keywords: Overview, Broadcast, UI
This would be useful if you can't hear or understand your FC, and can't find the target in space.
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Thoren Vaille
American Federation of Musicians Local 148-462
11
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Posted - 2014.08.25 14:29:00 -
[1086] - Quote
Suggestion: Allow the client to display times in local time Keywords: UI, Calendar Note: The calendar/clock is only in GMT. It would be great if we could get a client-specific setting for time zone display |
Bienator II
madmen of the skies
2802
|
Posted - 2014.08.25 20:33:00 -
[1087] - Quote
"loot all" button for the new deployables. (depot, MTU, siphon) eve style bounties (done) dust boarding parties imagine there is war and everybody cloaks - join FW |
Harvey James
The Sengoku Legacy
887
|
Posted - 2014.08.26 13:48:00 -
[1088] - Quote
how about a clothes rack in CQ .. perhaps a walk in closet with a boots racks etc.. for all the new stuff we are getting .. Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name.. remove drone assist mechanic. Nerf web strength ..... module tiercide FTW role based instead of tiers please. |
Harvey James
The Sengoku Legacy
887
|
Posted - 2014.08.26 16:41:00 -
[1089] - Quote
also a trophy cabinet would be nice .. you could place medals in and any AT cups / replicas
also being able to pin medals too your avatars .. kind of like they do in the military Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name.. remove drone assist mechanic. Nerf web strength ..... module tiercide FTW role based instead of tiers please. |
Momiji Sakora
Omni Galactic
23
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Posted - 2014.08.26 17:48:00 -
[1090] - Quote
I'd love to see the contextual radial menu from long pressing broadcasts in the fleet window. |
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Taram Caldar
Royal Black Watch Highlanders Mordus Angels
37
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Posted - 2014.08.28 17:43:00 -
[1091] - Quote
Buying large numbers of items Situation: You want 3 million units of tritanium You go to market and find the cheapest sell order and make sure there is enough trit for your order You place your order In the meantime someone bought enough that there's not enough there
Currently: You get what's left and the game gives you NO indication that you didn't get a full order
Proposed: Game prompts you: "There wasn't enough of that item to fill your entire order, do you want to fill it from the next cheapest sell order?" Y/N clicky prompt
Even if all it did was alert you that you didn't get the full amount you bought it would be an improvement over currently. Getting a pile of 'something' to a destination then realizing you didn't get the full amount you wanted so having to trot all the way back to the market hub is VERY annoying.
"No bastard ever won a war by dying for his country.-á He won it by making the other poor dumb bastard die for his country." |
Bienator II
madmen of the skies
2804
|
Posted - 2014.08.29 22:55:00 -
[1092] - Quote
if i mouse over my sec status it should tell me what systems i can access with it via a shiny tooltip. eve style bounties (done) dust boarding parties imagine there is war and everybody cloaks - join FW |
Eternus8lux8lucis
Journies End
275
|
Posted - 2014.08.31 08:26:00 -
[1093] - Quote
Now that rigs have been uncoupled from the required skills bracket can we change the red Xs on ship fitting windows to green checkmarks for the t2 rigs?
As now we can fit all of the rigs without skills so the fits are able to be used instead of requiring L4 of the rig to fit the ship. Its more a cosmetic change. I just dont like it showing that I cant use a fit because of the t2 rigs when I can fit and use it now. Strength isnt measured in numbers but in force of will. For if one motived willful individual stands many will fall around him that are weak.
http://tinyurl.com/YarrFace |
Rykoszet
CBC Interstellar Fidelas Constans
92
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Posted - 2014.08.31 11:34:00 -
[1094] - Quote
What about jump clone "jump time"? Even with skills trained it takes too long time to jump between clones!
If a players jumps in to let's say mining clone - he's a miner for like 20 hours - which really sucks if some combat appeares and he wants to get into his combat clone! How many fight I missed because of wrong clone LOL!
Jump clone time should be like 5 hours = more flexibility, more possibilities.... ACTIVE ORBITING https://forums.eveonline.com/default.aspx?g=posts&t=322910&find=unread |
Cat Harkness
Twilight Labs Intrepid Crossing
33
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Posted - 2014.08.31 15:14:00 -
[1095] - Quote
Amber Lana wrote:Suggestion: Allow us to rename Planetary Interaction buildings. Keywords: Planetary Interaction, Buildings Notes: It would make refilling launchpads easier, especially if there are many in one colony.
Suggestion: Filters for the LP store items. Keywords: Loyalty Point Store Notes: The filters should be things like ships, blueprints, modules, etc.
+1 on this idea |
Rivr Luzade
Coreli Corporation Ineluctable.
687
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Posted - 2014.08.31 18:32:00 -
[1096] - Quote
Suggestion: Allow to high light and copy single lines/particular text areas in Alliance/Corporation Bulletins, Channel MOTDs and every other place where this is not possible yet Keywords: Bulletins, MOTD, UI, copy and paste, Notes: Currently this is not possible and it makes it hard to get information out of these UI elements into external targets. For example, if I want to get TS information from a channel MOTD or alliance bulletin for a member, it is easier to write it down instead of copying the entire MOTD/bulletin and then sift through lots of text and code snippets. This should be easier. |
Rain6637
Team Evil
17085
|
Posted - 2014.09.03 04:23:00 -
[1097] - Quote
I'd like more appearances of "add to market quickbar."
currently, the only appearance of the option is in the search result of the market browser.
places I'd like to see it:
-at the bottom of show info window (along side "View Market Details") -in the top left corner of show info window (along side "Show Info", "View Market Details", and "Find in Contracts") -in the Orders tab of Wallet and Regional Market windows (right-click market order, along side "Modify Order", "Show Info", "Location", "View Market Details", "Find in Contracts", "Cancel Order") -in chat windows after right-clicking item links (along side "Show Info", "View Market Details", "Find in Contracts")
-anywhere I can interact with an item name, the more places the better.
o7 o7 President of the Commissar Kate Fanclub | Rainfleet on Twitch | Twitter | Rainfleet mk.III | Imgur |
GizzyBoy
Aperture Harmonics No Holes Barred
98
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Posted - 2014.09.03 06:56:00 -
[1098] - Quote
I like the new sharing overview stuff.
Would it be possible to just share single tabs only instead of all the complete overview?
Thus specific groups of people could pick and choose from a set of corp saved tabs to build up there needed overview. Things like scouting, Scanning, Dread blapping pilots, logi etc.
Also corp saved tabs? or is there a way to save the url from linked overviews to work in the IGB.
Cheers!
Gizzy |
Mhairi
Team Evil
34
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Posted - 2014.09.03 12:26:00 -
[1099] - Quote
Suggestion: Export market settings including quickbar customizations Keywords: ui, market
the quickbar gets nicely customized with item folders and annotations... I'd like to carry that over between clients and especially back it up. I'm not sure how to even do that at the moment (back it up).
well. I know how to 'back it up.' but I'm talking about the market settings. :-3 |
Felix Judge
Gallente Volunteer Defense Forces Spaceship Samurai
6
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Posted - 2014.09.03 17:23:00 -
[1100] - Quote
Suggestion: When creating courier contracts, add a button to the page where you specify the destination labelled "current [character] location"
Keywords: contracts, ui, trade Note: when habitually courier-contracting stuff bought elsewhere to your homebase, this would be _nice_ ---
I am intra-regional / station trading on of my characters. He sits in one station where he sells stuff. His buyorders are regional or x jumps out. When stuff accumulates, it is courier-contracted to the base.
EVERY SINGLE TIME I set up a courier contract, I have to start typing in the name of the destination station, the one I am in, again and again, and then use the autocomplete function (which is a big boon already, I acknowledge). A nice little button that simply puts current character location as destination would be nice. Probably even more so for people who do this less often, as they have to spend much more time on ascertaining they have picked the correct station out of the dozen in their system... |
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Ines Tegator
Towels R Us
490
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Posted - 2014.09.03 18:23:00 -
[1101] - Quote
Suggestion:
A "Star Brightness" or "Lens Flare Brightness" slider control of some kind.
Since the new graphics went in, the stars in some systems are so bright that they actually cause me incredible headaches IRL. Somehow, the light/dark contrast of bright lights gives me a splitting headache (I have this problem at night, as well. It's not special to EVE.) The new effects also make lens flares and light shafts appear much farther off screen, so turning the camera away is not really an option anymore since a good 30% of the sky is contaminated.
EVE should not cause physical pain to it's players!
This is not a new issue, there have been people requesting it since 2006 at least. You should be embarrassed, CCP. (http://www.eve-search.com/thread/325270-0).
See also: https://forums.eveonline.com/default.aspx?g=posts&m=4983908#post4983908 - Mission Overhaul - Bridging the PVP / PVE Gap - -áIf the game stops teaching people to fear lowsec, maybe people will start going there? |
miner Fonulique
University of Caille Gallente Federation
5
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Posted - 2014.09.03 18:26:00 -
[1102] - Quote
Suggestion: Salvage drones should stack, like salvager modules do. Suggestion2: T2 version of salvage drones. Keywords: salvage drones, stacking, T2 Note: They are not stacking
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miner Fonulique
University of Caille Gallente Federation
5
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Posted - 2014.09.03 18:29:00 -
[1103] - Quote
Suggestion: seed more magpie BPCs Keywords: mobile tractor unit , magpie, BPC seeding Note: Crazy expensive |
miner Fonulique
University of Caille Gallente Federation
5
|
Posted - 2014.09.03 19:36:00 -
[1104] - Quote
CCP karkur wrote:It would be excellent if before posting, you could check here if your suggestion has already been posted.
Any newer version? |
Tujiko Noriko
Dirt 'n' Glitter I Whip My Slaves Back and Forth
15
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Posted - 2014.09.04 15:54:00 -
[1105] - Quote
Local time as well as eve time in the lower left. Or possibly multiple selectable timezones (ie you can have eve time, local time, and PST). CEO, Dirt 'n' Glitter |
Otsdarva IV
Dirt 'n' Glitter I Whip My Slaves Back and Forth
7
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Posted - 2014.09.04 16:00:00 -
[1106] - Quote
kill mitteni |
Odithia
Federal Defense Union Gallente Federation
64
|
Posted - 2014.09.04 16:28:00 -
[1107] - Quote
Suggestion : In the contextual menu, when a autopilot destination has been set, color the stargate for the outgoing system in yellow like on the overview.
Also i'ts been asked times and time again but... We need more overview tabs ! |
Rex Witsel
Black Rebel Rifter Club The Devil's Tattoo
11
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Posted - 2014.09.05 10:23:00 -
[1108] - Quote
Ability to have divisions in our personal hangers, much like the existing feature of divisions in corporation hangers.
Thread > https://forums.eveonline.com/default.aspx?g=posts&t=370223&find=unread |
Tau Cabalander
Retirement Retreat Working Stiffs
4108
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Posted - 2014.09.05 12:43:00 -
[1109] - Quote
Suggestion: Add "Sccop to hangar" to right-click menu. Keywords: ui, hangar, scoop Note: Deep Space Transports cannot scoop a large tower despite their ample hangar capacity. ---
Being unable to scoop to hangar is extremely annoying on any ship with a hangar. |
Mixu Paatelainen
Deep Core Mining Inc. Caldari State
103
|
Posted - 2014.09.06 09:41:00 -
[1110] - Quote
Suggestion: custom coloured backgrounds for market orders Keywords: market, UI
Note: I'd like a way to colour-code my market orders so I can at a glance tell apart orders I'm intending to update on a daily basis from orders I'm going long on.
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