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Author |
Thread Statistics | Show CCP posts - 27 post(s) |
Nimrodion
Xanthium Prime
48
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Posted - 2015.05.01 15:50:59 -
[1891] - Quote
Suggestion: Add "Select All" and "Deselect All" buttons to the Redeem Items page, example.
When the Redeeming window is opened all the items in it are selected by default. For people who hold many items in their Redeem system it can be tedious to deselect all the items they don't need to be able to redeem only the ones they do. Adding Select/Deselect All buttons to the page would fix that. |
GeeBee
Paragon Fury Tactical Narcotics Team
83
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Posted - 2015.05.02 02:12:39 -
[1892] - Quote
1) Default channel settings, Primarily show text only. It currently defaults to text with small portrait, rather than having to habitually change it could we get some kind of default chat channel settings that any new channel joined will default to?
2) When activating plex to another character the interface does a search and selects the character, Could it be possible to drag and drop a character in there use the metadata from the link and prevent it from searching. Usually people know what character they want to send it to and name dropping is more secure than having for verify by character portrait. |
Rialen
Gravit Negotii Gentlemen's.Parlor
23
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Posted - 2015.05.03 12:13:19 -
[1893] - Quote
- Suggestion: Ability to buy equipments and ships from the fitting window, with the ability to set based station, # of jumps from station or region
- keywords: market, fittings, buy
I like to propose the idea to have the ability to buy all the items needed as well as the ships from the fitting window. The way it would work is:
- I browse to a ship fit (either via the ship fitting window or a linked fit)
- I click on a price check button (or whatever you want to call it)
- The window will list all the items, prices and jumps from docked station (including the ship), and a total price of the fit
- I can change the settings between the following parameters: in station, in system, # of jumps from station, in region (same as market browser)
- I tick/untick the items I would like to buy, then hit purchase
- All the items will be purchased from Market automatically
This allows players to buy items quickly if they have a fitting saved, without having to browse to each items individually and purchasing them individually.
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TheSmokingHertog
TALIBAN EXPRESS
311
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Posted - 2015.05.04 06:29:38 -
[1894] - Quote
Suggestion: remote container viewing Keywords: UI UNI_INV ASSETS Note: when interacting with the united inventory, you double (shift) click to open a certain container, this does not work in assets when you want to have a "show contents" action on a remote container.
"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X
"Schrödinger's Missile. I dig it." ~ Makari Aeron
-= "Brain in a Box on Singularity" - April 2015 =-
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Amarisen Gream
The ArK's Hammer ArK Alliance
71
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Posted - 2015.05.04 12:07:41 -
[1895] - Quote
Suggestion: Market filter to remove ship skins already owned Keyword: Market filter, ship skins
Thanks xoxo
xoxo
Amarisen Gream
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Winter Archipelago
Furtherance.
370
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Posted - 2015.05.04 14:23:03 -
[1896] - Quote
Suggestion: Inexact market searching Keywords: Market, Search, QOL
Right now, searching for items in the market requires exact terms. With the module tierecide going on and changing names, it seems like it would be a useful time to allow people to search using less exact terms.
Example: When searching for Upgraded Thermic Dissipation Amplifier I's in fitting tools, "up the amp" returns the correct item (as well as the Supplemental version). In the in-game market, you need a much more exact phrase, and with some module names, it's easier and faster to just search for the entire class of modules than the one you want.
Since there is a definite concern for the server-side system having to resolve the names, adding an extra step and more work for the over-worked hamsters, I don't think many people would complain if the resolution were done client-side before sending the exact terms to the server for the request.
Planning a trip to Thera? Check out http://eve-scout.com/ for a list of the current connections.
Once you've made your choice, join the channels EVE-Scout or Furtherance Public and request a scout to make sure your connection is clear!
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Teebeutel
Piggies Inc. Ltd. Co. Corp Pandemic Horde
0
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Posted - 2015.05.05 17:57:54 -
[1897] - Quote
Suggestion: Make the Eve client respect the location of the Windows taskbar if it is not in its default location Keywords: QOL, UI, Bug?
Currently when you open Eve in Window Mode the client assumes the taskbar is on the bottom of the screen and is subsequently moved so it doesnt overlap, if however you have the taskbar at the top of your screen, the client does not take this into account and thus gets overlapped by the taskbar. This is somewhat annoying since you have to resize the window first in order to be able to drag the window into a more appropriate position. |
Raphendyr Nardieu
Unpublished Chapter Chapters.
13
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Posted - 2015.05.06 07:53:06 -
[1898] - Quote
Suggestion: Allow dragging station name (from bookmarks, assets and show info) to contract location. Keywords: contracts ui note: Currently you can drag the character name for private contracts to name field, but not the station name to destination for courier contracts |
Caldari 5
D.I.L.L.I.G.A.F. S.A.S
395
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Posted - 2015.05.08 10:46:35 -
[1899] - Quote
Suggestion: Broadcast: Warp to Fleet Member Keywords: Fleet UI Note: I want to be able to right click on a fleet member and Broadcast: Warp to the fleet member, in the same way that you can broadcast warp to any other celestial.
Suggestion: Fleet broadcast "allign to" and "warp to" hotkeys Keywords: Fleet UI HotKeys Note: Can we have Hotkeys for broadcasts for aligning and warping to things, we don't always want to Jump on contact.
Suggestion: Fleet Option to set yourself exempt from Warp To Keywords: Fleet UI Options Note: From James Baboli - Prevent the fleet warping TO you. This is intended for things like boosters and other safe-spot sitters (like the second backup cyno for a system you want to get a fight in, on the grid you most prefer to use, etc.)
Suggestion: Larger Broadcast Buttons Keywords: Fleet UI Note: From Revileushin Eyri - Maybe a way to make the little broadcast bar expand over the whole fleet window, enlarging buttons. Perhaps (this might be a bit far), customizable, you can choose which buttons go where in a grid.
This option could be added in the broadcast history tab. Change title to broadcasts, one sub-tab for history, another that is half broadcast history (so DPSers can see targets broadcasted/warp/align tos) and half medium-sized broadcast buttons.
I had forgotten about this thread and had started a new one specifically for Fleet UI improvements. https://forums.eveonline.com/default.aspx?g=posts&t=422668&find=unread The above are reposts from the thread to date
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Winter Archipelago
Furtherance.
370
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Posted - 2015.05.08 17:18:40 -
[1900] - Quote
Suggestion: Change the +1 implant names from "Limited [Implant]" to "[Implant] - Limited" Keywords: Naming, Standardization
As it is currently, the +2 through +5 implants are all quick to find using search terms such as "- basic" and "- improved"
The +1 implants are an exception, and have "Limited" at the beginning of their name, along with several dozen other items. Changing the names of these implants to "- Limited" at the end would bring them in line with the naming convention of the other regular attribute implants, and would make them easier to search for in the market.
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Once you've made your choice, join the channels EVE-Scout or Furtherance Public and request a scout to make sure your connection is clear!
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Sniper Smith
Center for Advanced Studies Gallente Federation
433
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Posted - 2015.05.09 00:02:17 -
[1901] - Quote
Suggestion: Mouse Over a Crystal (mining or laser) will show Damage. Keywords: ui, damage, crystals Note: As it stands you either need to load them all into guns/miners, or put them in a contract to see their damage. ---
It's silly that there's no efficient way to quickly check how damaged your Crystals are before undocking, or without making a contract. Hell, even if were listed in the Repairshop (but obviously not fixable) it would be a lot more convent.
Suggestion: Jump Clones remember Names Keywords: ui, jumpclones Note: When you leave a JC it reverts back to no name ---
Would love for it to remember my clone names. Not world-ending, but still.. especially great when you have all 10 clones, and several have implants or are otherwise specific to situations. |
Discomanco
We pooped on your lawn Resonance.
123
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Posted - 2015.05.09 22:30:40 -
[1902] - Quote
Suggestion: A "Mark All as Read" for mails Keywords: UI, Mails, QOL Note: Coming back after a break where you've kept track of mails through the API is a tad annoying if there's 250+ mails in your inbox |
Caldari 5
D.I.L.L.I.G.A.F. S.A.S
396
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Posted - 2015.05.10 02:46:42 -
[1903] - Quote
Discomanco wrote:Suggestion: A "Mark All as Read" for mails Keywords: UI, Mails, QOL Note: Coming back after a break where you've kept track of mails through the API is a tad annoying if there's 250+ mails in your inbox Can already be done, Click on All Mails and then Right Click on All Mails and select "Mark All as Read (All)" |
darkezero
Special Unit 17
4
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Posted - 2015.05.10 03:54:57 -
[1904] - Quote
Suggestion: Add distances to the new map Keywords: ui, Map Note: Would like it like the old one, so I can see how far I am from everything in system. maybe add a LY to other systems. |
Nicola Romanoff
Quantum Innovations Limited
21
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Posted - 2015.05.10 17:18:20 -
[1905] - Quote
Is there going to be any revamp of LP Stories and how they work , as well as the clickfest that is PI. |
Victor Niederhoffer
Six Project Furia.
0
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Posted - 2015.05.10 20:10:26 -
[1906] - Quote
Suggestion #1
Include estimated price column in the list view of a container
Since recently there was a trader remembering CCP that we are also players (the quickbar issue), I think that to add a estimated price column in the list view of the container will not only help the traders but all the players.
This allows you to quickly separate what you want to sell in the market and what you want to reprocess (even with the 50% nerf of the reprocessing). |
Victor Niederhoffer
Six Project Furia.
0
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Posted - 2015.05.10 20:20:38 -
[1907] - Quote
Suggestion #2
Implement trailing orders
By trailining orders, I mean and order set to the specific price difference (for buy or sell) compared to the best price (at that moment) and that order will follow that price up or down to a specific price point (stop).
This will basically finish with all market bots and change the gameplay focus from mindless order update (by 0.01 or whatever you want) to more interesing things such as asset selection, figuring out the players stops, etc. |
Landredas
Insectopia
2
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Posted - 2015.05.11 03:57:15 -
[1908] - Quote
When looking at the personal asset window would it be possible to have the total value of the assets at a station show up as a tooltip. Currently we have to look at each individual item at a station and do a mental calculation as to their combined value. |
Somal Thunder
V0LTA Triumvirate.
19
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Posted - 2015.05.11 10:59:32 -
[1909] - Quote
CCPls, let me drag items from my hangar into the market window. I hate right-clicking, I'm sick of right-clicking. It's bad enough I sometimes die because I search for boosters in contracts instead of consuming them (can't double click in space with big-ass contract window loading), I think we all agree that right-clicking needs to become "second choice" for everything.
So to summarize: * Drag from hangar to market. * Something new for booster consumption. |
knowsitall
Adeptus iNdustry and Logistics Silent Eviction
33
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Posted - 2015.05.12 09:08:53 -
[1910] - Quote
Suggestion: Trade window that is not covered by inventory Keywords: UI, trade window
Not sure exactly how to achieve this, but it is annoying that the trade window tends to end up under the inventory window and you have to drag it away to drag stuff into the trade window.
It could be a simply as letting the user save the default position on the screen the trade window opens at. As then you can make sure the inventory and trade windows are on different areas of your screen.
KIA
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Sniper Smith
Center for Advanced Studies Gallente Federation
444
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Posted - 2015.05.12 11:46:00 -
[1911] - Quote
Suggestion: Blocking Contact blocks Station Trade requests, and Contracts Keywords: harassment, contacts, block Note: If you block someone they can still flood you with station-trade requests, and with contracts. --- Seem's obvious, blocking someone should block them, period.
Suggestion: Search LP Store Keywords: lp store, search, ui Note: Search LP Store items by name --- Not a HUGE issue, but on some LP stores, like Concord, there's simply so many items listed, finding the exact ones can take quite a bit of time. Simple search would be nice.
Suggestion: Copy Contents of a Container Keywords: ui Note: If you use 'View Contents" on a can, ship, etc, you can't copy the list of items to the Clipboard --- It would be handy for copying fits of ships, price-checking the contents of a can at a station you aren't, etc. |
TigerXtrm
Black Thorne Corporation Black Thorne Alliance
1097
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Posted - 2015.05.12 23:16:27 -
[1912] - Quote
Probably suggested before, but still. Please rework the game's search engine sometime because at the moment it's pretty horrible. Searching for someone or something in the finder produces a list of results that have nothing to do with the original search string. Also the market search really needs to be more forgiving with spelling errors. It needs to be able to recognize a 1 as a I, a 2 as a II, and be able to recognize a whole host of different mistakes people might make.
Same for wrong order of words. 'Small Antimatter' should give the same results as 'Antimatter Small'. Just basic stuff like that. The search engine is in dire need of work.
Suggestion: Update the search engines. Keywords: Search, market, character finder
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44000
Raptor Navy Whatever.
6
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Posted - 2015.05.13 08:24:15 -
[1913] - Quote
Change the amount drained on the energy vampires to show in GJ instead of units (of battery?). The current system makes no sense. |
Shai'd Hulud
Federal Navy Academy Gallente Federation
14
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Posted - 2015.05.13 12:34:10 -
[1914] - Quote
Suggestion: Add the command "Engage drones" inside the target icon contextual menu (right click on the target icon)
Keywords: Target icon
Note: More informations in the OP |
Ares Desideratus
Simply Wild. Frozen Karma.
241
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Posted - 2015.05.13 17:38:18 -
[1915] - Quote
Sometimes, when I right click in space, and I'm going down the list of, for instance, asteroid belts. There's a list of say twenty asteroid belts. I highlight one of them, and the secondary options window pops open, where I can select "warp to", "align to" or things like that. When I have one asteroid belt highlighted, sometimes, when I move my mouse cursor down to the next one, the game refuses to highlight it. It's not due to a lack of accuracy on my part, it's just that for some reason the game refuses to accept that that current selected asteroid belt is not the one that I want. I'm usually forced to move the mouse around more violently or even right click in space all over again to select the proper asteroid belt that I want.
I don't know why this happens. It's weird. And it doesn't really matter. But it's something that bothers me once in a while. Fix it. ah
enjoy every moment or some one else will enjoy it for you
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Bart Gibson
Straya.
21
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Posted - 2015.05.14 08:37:34 -
[1916] - Quote
- Suggestion: Skill counter in the skill training queue window
- Keywords:Skill, Counter
- Note: a small skill counter in the corner of the skill training window would be very useful with the 50 skill training limit. Just a 36/50 kind of thing would be fine next to the total time remaining
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Viliana Ovaert
Pandemic Horde Inc. Pandemic Horde
0
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Posted - 2015.05.15 16:48:20 -
[1917] - Quote
Suggestion: Don't make the fleet window close when I leave fleet
Keywords: ui, fleet window
Note: Often times my corp is running multiple fleets, and I need to switch to another fleet. When I leave my current fleet, the fleet window closes. It's annoying to have to reopen it to join the new fleet. Alternatively just let us directly join a fleet without having to drop fleet first, as in joining a fleet makes you auto-drop any current fleet. |
Alexis Nightwish
191
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Posted - 2015.05.15 20:15:28 -
[1918] - Quote
In the past, you would click on your compass to bring up the little window where you can select what you want to see in space (anoms, sigs, bms, etc.).
Now it's on mouseover. Every single time I move my mouse to and from my capacitor the damn window pops up. This drives me absolutely insane!
Please change it back to on-click!
CCP approaches problems in one of two ways: nudge or cludge
EVE Online's "I win!" Button
Fixing bombs, not the bombers
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Valkin Mordirc
984
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Posted - 2015.05.16 11:03:20 -
[1919] - Quote
I know this is probably been said before.
But really. SUB FOLDERS for Bookmarks.
I like having a ton of locations in my systems. It would be great if I could section off my station BM's between different folders like
MainFolder "Rens Trade Hub" Sub1: Top 50k 100k 150k Sub:Bottom 50k 100k 150k
And so on.
Please please please please. =3
#DeleteTheWeak
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Che Biko
Alexylva Paradox
724
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Posted - 2015.05.16 13:48:56 -
[1920] - Quote
Also, please make it possible to sort player created chat channels into folders.
Coordination Channel for Consolidated Space Rescue Cooperation
Open Letter to the Aidonis Foundation Directorate
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