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Author |
Thread Statistics | Show CCP posts - 27 post(s) |
Sitting Bull Lakota
Barkley Hemingway INC Aequilibrium
34
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Posted - 2015.12.02 02:02:20 -
[2341] - Quote
Neutralizers deplete X gigajoules. Vampires siphon X "points" featuring a picture of a cap booster charge.
What the Hel is a "point?"
Everything relating to the capacitor should be measured and identified in gigajoules. |
Fifth Dimension
Fractured Glory Feign Disorder
0
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Posted - 2015.12.03 00:34:13 -
[2342] - Quote
Suggestion: Create a mail when posting something on the calendar Keywords: calendar, mail Note: The purpose would to be to automatically post a corp or alliance mail when the calendar was used to schedule an event. The mail could be as simple as supplying the title of the calendar post in the subject of the mail and then supplying the date and time in the body of the mail itself, along with any details provided by the calendar event as well. This would simply just make the calendar more practical and applicable for CEO's, Directors, etc. |
Bobb Bobbington
The Cult of the Rare Pepes
170
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Posted - 2015.12.04 13:54:16 -
[2343] - Quote
Make folders for the market quickbar? For instance if I flip items and manufacture ships, then I can open up the ships tab when I need to sell something, but otherwise I can have that folder closed and not cluttering up my quickbar.
This is a signature.
It has a 25m signature.
No it's not a cosmic signature.
Probably.
Btw my corp's recruiting.
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Stop Looking
Universal Trading Conglomerate
7
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Posted - 2015.12.05 13:38:12 -
[2344] - Quote
Jacob Holland wrote:Window snap distance: Could we please either get back the Esc menu option for how far we want things to snap - or have the ability to turn off the snap entirely?
Well its been two years now and still not fixed so I guess its time to post this again:
Suggestion: Bring back setting to disable window snapping Keywords: ui, quality of live?! Note: well ability to set distances or disable it altogether was removed some 3 years back and there really should be an option to disable it at least --- I want to be able to set up my UI the way i need it without stupid windos snapping and attaching themselfes to other windoes on screen. which causes them to move if you colapse said other windows, just to give an example how broken this is.
there already are enough windows one needs on screen and not beeing able to set them up properly is just stupid |
Trinkets friend
Sudden Buggery
2957
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Posted - 2015.12.06 01:21:10 -
[2345] - Quote
So in the new scanning window, it's pretty good.
Can you make the d-scan bubble/cone blue or something? All the red spheres of un-probed sigs, plus red dots, plus the red globe of the d-scan envelope/cone...it all blurs together. If it was blue, green, yellow, beige...it would be great. Thanks in advance.
~~ Localectomy Blog ~~
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Big Cyc
CBC Interstellar Fidelas Constans
2
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Posted - 2015.12.07 11:08:27 -
[2346] - Quote
Can you add ability to target next ship with guns/reps when cycle on last target is still going on but its set "red" - like its done with drones, it makes much easier to play with higher latency time. Being locked to drones when you dont have access to better connection is kinda dumb. |
TheSmokingHertog
TALIBAN EXPRESS
356
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Posted - 2015.12.07 12:22:27 -
[2347] - Quote
Suggestion: Wallet Journal search saving Keywords: Wallet, Journal, ISK, UI, Note: As someone who is central hub for a lot isk in the Corporation, and we have a lot of trust, so work with zero sum contracts a lot. I would like to check Corporate Withdraws and Personal Donations every time I log in. Now I have to manually find them both. Its a hassle, I would like to save them on top in the UI, so I just can simply click them from the top bar and see the result search below.
"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X
"Schrödinger's Missile. I dig it." ~ Makari Aeron
-= "Brain in a Box on Singularity" - April 2015 =-
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Kosetzu
Aeons Multiplied
146
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Posted - 2015.12.07 15:23:57 -
[2348] - Quote
Add a filter for discounted items in the New Eden Store. It's a real pain to wade through everything to find what's on sale currently... |
Tornii
Infinite Point DARKNESS.
78
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Posted - 2015.12.07 18:40:22 -
[2349] - Quote
I think it would be better if the background (nebulae and lighting) of ship previews was made neutral (e.g. like the one for the Primae) instead of faction-specific colours and contrast, because specific colours and lighting make ships appear differently, making it harder to correctly gauge their visual appearance.
Socialism must eradicate capitalism before capitalism eradicates civilisation
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Eternus8lux8lucis
Primus Inc. LEGIO ASTARTES ARCANUM
563
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Posted - 2015.12.08 09:04:38 -
[2350] - Quote
A set of buttons on the fitting window beside each rack: high, mid, low and rigs, that would just unfit all of that specific rack. Basically like the unfit all but only for that slot type.
Imam: Have you heard anything I've said?
Richard B. Riddick: You said it's all circling the drain, the whole universe. Right?
Imam: That's right.
Richard B. Riddick: Had to end sometime.
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Captain Cean
Holy Cookie
44
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Posted - 2015.12.09 14:08:21 -
[2351] - Quote
CCP_Goliath said post it here, so we post it here https://www.reddit.com/r/Eve/comments/3w29dg/fw_now_with_undock_warning_for_local/cxsrxrv
FW people would be realy happy if there would be a way we can find Dust battles. Now its nearly impossible to find them an make a Orbital Strike. 1. You need to find a Dust Player that know what eve is and where they fight 2. You need to travel there 3. You need to capture the district satelite 4. You need that some one that know howto give you a target
most times you never know where they fight or you just arrive when the round is finished |
Dominous Nolen
Powder and Ball Alchemist Industries
83
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Posted - 2015.12.09 18:35:32 -
[2352] - Quote
Item request: Commodity - Salt
This is EVE, Not Hello Kitty: Island Adventure
===================================
Powder and Ball Alchemists Union - "Turning Lead into Gold since 2008"
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Crimson Draufgange
Mostly Sober Dead Terrorists
1011
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Posted - 2015.12.09 23:06:12 -
[2353] - Quote
SUGGESTION: It would be awesome if, when industrial jobs are finished (BP research done, copying done, or manufacture done, etc), a notification appears. Just like how I get notifications for new mail, skill finished training, or some scrub made a killright available on me for 10 mill. Notifications for industrial jobs completed like that would be awesome.
Also, notifications for planetary extraction module completing (not extracting anymore), would also be awesome.
KEYWORD: Industry, notifications, planetary.
My Velator is overpowered.
"I use my hairgel to tackle my targets because it has a long lasting firm hold." - Me.
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Shady Guy
Royal Amarr Institute Amarr Empire
0
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Posted - 2015.12.10 21:37:47 -
[2354] - Quote
suggestion: only display bookmarks for current system in bookmark "group windows," like in the right-click menu keywords : UI, bookmarks note: In the right-click menu, only bookmarks for the current system are displayed. Right-clicking on a bookmark folder in "People& Places" and selecting "Open group window" opens a group window that allows faster access to bookmarks. But this group window also displays bookmarks that are not in the current system. For keeping bookmarks organized, it would be useful to have group windows behave in the same way as the right-click menu. |
Kosetzu
Aeons Multiplied
146
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Posted - 2015.12.11 19:07:33 -
[2355] - Quote
Show next stargate/station in yellow in the right click menu in space when you have a destination set, like the overview currently does. |
Amera Khan
Southern Cross Incorporated Shadow Cartel
43
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Posted - 2015.12.12 13:43:54 -
[2356] - Quote
Make the journal LP look better.
For example sisters of eve:
Sisters of Eve | 10000000 <- old way Sisters of Eve | 10,000,000 <- proposed new way |
Jammer NielsenTimms
Arbiters of the Void Advent of Fate
0
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Posted - 2015.12.14 01:49:05 -
[2357] - Quote
Make it so we can edit the default chat channel settings, so that when we open new chat channel we can already have it set so that it shows compact member list and show text only (as an example), would make joining new chat channels less tedious. |
Zalmun
GoonWaffe Goonswarm Federation
20
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Posted - 2015.12.15 05:50:23 -
[2358] - Quote
With the new Logistics Frigates, it would be useful to be able to filter broadcasts by ship size. Say a mixed fleet with frigate and cruiser logis being able to distinguish frigates from cruisers: set a filter that says 'frigates only', or 'cruisers and larger only', etc.
I think this would go a long way for making mixed fleets fun with distinct roles, like frigate logi repping up the tackle and stuff, but letting cruisers focus on the mainfleet comp. It could also be useful for calling targets, where anti-support could filter on 'destroyer and smaller', and such.
Another way to approach it would be to only show what is filtered on my overview, much like how d-scan results work. If I get a broadcast for a target or call for reps for a ship type that isn't on my overview, it doesn't show up in my broadcast list, or is shown differently. This would probably be the most useful, since people can then setup overview tabs specially for what they want and have it apply to the broadcast list. Having it filter on overview settings could also be a toggle. I think d-scan does this too?
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Martin T
Seburo Tech
2
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Posted - 2015.12.15 23:07:57 -
[2359] - Quote
Add search boxes to the F11 map sections - so you can search regions, constellations, and systems, down to in system stuff. |
Tornii
Infinite Point Northern Army
85
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Posted - 2015.12.18 20:40:28 -
[2360] - Quote
Would be useful and logical if, when creating a private contract and dragging-and-dropping a character into the character name field, the additional pop-up for confirming the exact character did not show up.
Socialism must eradicate capitalism before capitalism eradicates civilisation
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Vartan Sarkisian
Raising the Bar Of Sound Mind
179
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Posted - 2015.12.19 07:34:34 -
[2361] - Quote
Suggestion: Alliance Level Bookmarks
Keywords: Bookmarks, quality of life
words: Corps within alliances need an easy way to share bookmarks, currently sharing bookmarks between alliances is a lot of manual work which serves no purpose whatsoever. We can currently have personal and corp ookmarks and so alliance level bookmarks are a natural progression from that.
I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhauser gate. All those moments will be lost in time... like tears in rain... Time to die.
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Plofkip Arji
De Zwetende Blowfanfare
4
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Posted - 2015.12.19 16:01:30 -
[2362] - Quote
Suggestion: Disable text field in Contact Management window when "Send notification to" is not checked
Keywords: Usability, Contact Management window, UI
Words: Every time I add someone I end up writing in the text box, thinking that it will end up in the notes tab of that character's info window. Either disable the text box based on "Send notification to" value, make more clear that the text will not be send if you do not check "Send notification to", or add an extra feature to write notes from that window.
Quick photoshop of 3 possible solutions |
Tornii
Infinite Point Northern Army
85
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Posted - 2015.12.20 20:26:12 -
[2363] - Quote
Would be great if the art department could use their spare time to change the remote sensor dampener module icon so that it represents something related instead of a medieval knight's helmet.
Socialism must eradicate capitalism before capitalism eradicates civilisation
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noone kun
Phoenix Spirit Russians
0
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Posted - 2015.12.20 23:54:00 -
[2364] - Quote
drones:
Suggestion: correct animations and sounds for drone shots Keywords: drones, graphics Note: turrets got new animations and sounds long time ago, but drones are still using old ones also, bouncers should have artillery animation instead of autocannon
Suggestion: no freezing in space for drones (and npc's) after killing target Keywords: drones, ai Note: after killing (or loosing) tagret that they were orbiting, drones are freezing in space for a few seconds and getting extra damage from pats, players, etc. they should act same way that player ships do: just keep flying in the direction they had while orbiting
Suggestion: subcapital drone control units Keywords: drones, modules Note: small, medium and heavy/sentry versions, affecting different sizes of drones passive module type, 10% bonus to damage and hp, no stacking penalties. players will use them instead of fitting unbonused torrets/launchers on droneboats. dcu's should have cpu and pg requirements equal to turrets/launchers of their size, so ppl will not cry about unbalanced droneboats again maybe we will finally see suicide ganking droneboats) also, fitting small dcu on a cruiser will be equal to fitting rapid light missle launchers (old one with 10sec reloading time)
Suggestion: drone implants Keywords: drones, implants Note: there are no implants affecting drone stats. give us some.
Suggestion: combat support drones having same speed and hp that combat drones do. Keywords: drones Note: right now combat drones are to easy to kill thats why not really useful
Suggestion: activating drone assist with "drones: engage target" command (for friendly pilot) Keywords: drones, ui Note: right now to get drone assist working friendly pilot should activate (or re-activate) any offensive module on his target
Suggestion: drones that were sent to assist other pilot', should orbit that pilot's ship, not their owner's ship Keywords: drones
Suggestion: activating "drones:engage target" command without locking target Keywords: drones, ui Note: drones in agressive mode are not attacking hostle ships if they were deployed after first shot on owner's was made instead, they should work same way salvage drones do: engage any awaliable targe after taking "angage target" order without any target locked. mining drones have same problem - they dont start to mine without locking asteroid
Suggestion: heavy versions of current fighters Keywords: drones Note: 4 more fighter-based heavy drones with different (racial-specific) damage types and some way for players to produce them like any other drone in the game "gecko" progect did fine, right?
Suggestion: small and medium sentry drones Keywords: drones Note: right now small and medium droneboats are forced to use large sentries with their low tracking speeds and huge signatures that is equal to using 1 large autocannon on a rifter instead of current 5 small guns and yes, i want sentries for worm, gila and any other similar low-bandwith ship in the future
Suggestion: drone armor repairers (low power slot) and shield boosters (medium power slot) Keywords: modules, drones Note: with those modules players will get more options for combat tactics. yes, carebears will be happy too
Suggestion: rogue drone textures for "augmented" drones Keywords: drones, graphics Note: because there should be a difference not only in their price and stats. . right now aug and integrated drones look like tech1s
Suggestion: augmented sentry drones Keywords: drones Note: ..why not?
Suggestion: replacing extra drone bandwith with extra damage/hp bonus for algos, vexor, prophecy, murmidon etc Keywords: ships, drones Note: once again, to get max dps droneboats are forced to use big and slow heavy/sentry drones with low tracking speed instead of medium drones.
example re-balancing (all lvl5) old wexor: 10% to damage/hp per skill level 75 bandwith 315 dps with 2 ogreII 2 hummerheadII 1 hobgoblinII deployed new vexor: 20% to drone damage/hp per skill level 50 bandwith 316 dps with 5 hammerheadII deployed |
Chino Saisima
Black Omega Security The OSS
1
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Posted - 2015.12.22 18:57:25 -
[2365] - Quote
Hi
would it be possible to have an option to assemble multiple ships at once? Even if its delayed and working in the background would be fine, but currently its a pita to assemble more than 5 ships without getting the "slow down spacenerd" message.
Suggestion: Add "Assemble all ships" into context-menu when rightclicking a stack of unsassembled ships. Keywords: Quality of spacelife, ui Note: Please find example screenshot here and reddit discussion thread here
Thank you!
edit: words |
Sim Cognito
Operation Valkyr The Gurlstas Associates
12
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Posted - 2015.12.23 09:44:17 -
[2366] - Quote
The Fitting Window background is always a caldari nebula,regardless of the ship used. It should be changed to be faction-specific. |
Tala Utama
Syrup Fury Fiends Syrup Fiends Republic
0
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Posted - 2015.12.25 01:59:59 -
[2367] - Quote
We should be able to sort our personal assets after "highest estimated value" in a station. As it is right now we can only sort after number of jumps, number of items and name. |
Prometheus Exenthal
mnemonic.
811
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Posted - 2015.12.25 08:05:26 -
[2368] - Quote
Suggestion: A pop-up warning when warping to an Incursion-linked stargate. Keywords: Quality of Life, UI, Navigation Note: Currently we have pop-up warnings for warping to plexes & missions, and USELESS "Intergalactic News" pop-ups on certain gates. Why not make some useful ones and give pop-up warnings when warping to an Incursion-Linked gate. The combination of horrendous journal-based incursion lookupm, and null-sec rats being able to insta-lock/blap frigates+ is just too much.
https://www.youtube.com/user/promsrage
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Megarom
Fistful of Finns Paisti Syndicate
15
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Posted - 2015.12.26 20:32:36 -
[2369] - Quote
Suggestion: Show number of killmark in assembled ship's show info. Keywords: Killmarks, UI Note: For the people with low enough graphics settings and also those you don't have the patience to spin the ship n times to find the right spot. |
Soltys
40
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Posted - 2015.12.27 01:30:45 -
[2370] - Quote
- Suggestion: Bring back RGB sliders
- Keywords: UI, QoL
- Note: current predefined settings are not sufficient
Longer note:
RGB sliders provided much better flexibility over current, rigid predefined settings. Furthermore re-addition of sliders in no way or form would conflict with those settings.
(why was this removed in the first place at all ?)
Jita Flipping Inc.: Solmp / Kovl
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