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Sil Xavier
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Posted - 2006.01.08 19:47:00 -
[1]
So far I am still just learning how Eve works but it seems that it would be pretty difficult to twink a new character. Is that the case? Without devoting time to skills you cant pilot big ships etc.. So is there something I'm mising?
Also, I wanted to search on this topic but couldnt find a way to search the forums. thanks!
Sil
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ErrorS
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Posted - 2006.01.08 19:53:00 -
[2]
twink? ________
I'm strict Caldari
"The grass is always greener on the other side" - Maybe they're not as uber as you think?
-ErrorS |

Azuriel Talloth
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Posted - 2006.01.08 19:55:00 -
[3]
Twinking doesn't work in Eve. Which is another thing that sets it apart from every other MMORPG out there. There is a very limited form of powerlevelling by giving your new character really expensive implants, but that's only to a certain extent and if you get podded you lose them.
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BloodSpoon
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Posted - 2006.01.08 19:55:00 -
[4]
Originally by: ErrorS twink?
my thoughts exactly
and the best way to search the forums is HERE@!!!@@!ZOMG!
"Complaining about lag is like competing in the special olympics. Even if you win you still look like a retard" |

Ta chaina
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Posted - 2006.01.08 19:55:00 -
[5]
About the onlything you can do is give a new toon what he/she has skills to use. You can cut time down on training buy giving learning skills and implants that would take more time to get if you didnt have a sugar daddy.
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Nyphur
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Posted - 2006.01.08 19:56:00 -
[6]
Eve doesn't really have "Twinking" like other MMOs. It has specialisation. You can specialise as a miner and catch up with the veteran miners in a fraction of the time they've been playing. Or you could train straight away for the Command Ship and have it at a relatively low skill point level compared to others. The older players tend to crosstrain and underspecialise so we have more options to choose from. For example, I can fly gallente AND caldari battleships but I specialise in drones and gallente heavy assault cruisers. If I ever need to jump into a scorpion for some reason, I can.
So yes and no. There's not much twinking unless you count getting a lot of isk early on as twinking. But you can specialise and catch up toolder players in a given field if you really stick to it.
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Raem Civrie
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Posted - 2006.01.08 20:50:00 -
[7]
3-month old characters in apocalypses with small weapons mounted and a shield flux module is an example of EVE twinking. Or rather, twinking that just didn't work.
There is just so much subtlety to this game, that anyone who gets twinked will probably have no idea how to use his new equipment, even if his toon has the skills for it. ---
God-King of Genitalia |

Neesa Corrinne
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Posted - 2006.01.08 21:10:00 -
[8]
People always want to see their favorite game as being infallible. Despite responses to the contrary, you can in fact "twink" an EVE online character if you put a little thought into it.
1) Pick a race that doesn't have any obvious attribute flaws. Any race can too easily fly any other races ships, so make sure that you pick a race that has either high stats in the areas that you want to concentrate on, OR has very good baseline stats (Sebiestor).
2) Buy, steal,kill or charm your way into a set of +3 or better implants.
3) Research skill progression for just a few minutes and you'll find out that learning "learning" skills will vastly reduce learning times. Learning the right learning skills will even reduce the time to learn "learning" skills. (Memory, Intelligence, Learning).
4) "In this game all that counts, in the bank large amounts" When you aren't learning skills, you need to find a money making niche, whatever it is and engage in that activity heavily. Money is the determining factor for nearly everything in this game in the very end. You might have the skills, but if you can't buy the ship, then go sit on the sideline.
Basically, just sit down and do a little bit of math and give the game a tiny bit of thought and a character is easily "twinked". Considering the game has been around for several years and there are hundreds of very powerful characters, this probably isn't a bad idea in order to gain a character who can quickly be competetive.
Just my two cents, Neesa
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Sil Xavier
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Posted - 2006.01.08 21:59:00 -
[9]
Thanks for the link!
So it sounds like some expierence with Eve (training and character selection choices) plus a bunch of ISK (IGN = implants and ships) and you could be twinked pretty easily.
Seems like all MMOs have something you can do if you have the money, but it it dosent seem as prevalent here. Thats good.
Thanks!
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subvert
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Posted - 2006.01.08 23:06:00 -
[10]
Originally by: Sil Xavier Thats good.
Thanks!
Good and bad. your going to be training for many months before you are anything more than fodder in pvp
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TheDeceit
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Posted - 2006.01.08 23:13:00 -
[11]
Originally by: subvert
Originally by: Sil Xavier Thats good.
Thanks!
Good and bad. your going to be training for many months before you are anything more than fodder in pvp
That train of thought is what carebears are born from. -------- "Yet we still hug the dear Deceit" - N. Cotton |

MOS DEF
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Posted - 2006.01.08 23:33:00 -
[12]
A new char with optimal Attribute layout for your cause plus a full set of +5 Implants is as far as you can twink. That will give you an edge over new players but not really by much considering it costs a fortune. Actually you can buy a character with loads of skillpoints for the price of +5 implants.
This leads me the the twinking how it works in this game. You BUY a character for isk wich is legal. 4 billion buy ou a 20mill+ SP character for example. There's loads of ppl selling characters in sell forums here.
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Auraurious
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Posted - 2006.01.09 01:33:00 -
[13]
Originally by: subvert
Originally by: Sil Xavier Thats good.
Thanks!
Good and bad. your going to be training for many months before you are anything more than fodder in pvp
Been pvping from week 3. All you need to be a good tackler is to be able to use a mwd, web, scram, and fast frigate (rifter highly reccomended). ____________________ (\_/) (0.o) (>.<) Bunny has been revived. He's going to eat your bra ... erm... Take over the world! |

riprjak
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Posted - 2006.01.09 01:41:00 -
[14]
Originally by: TheDeceit
Originally by: subvert
Originally by: Sil Xavier Thats good.
Thanks!
Good and bad. your going to be training for many months before you are anything more than fodder in pvp
That train of thought is what carebears are born from.
That may be true, but the preceeding statement is also true :) So you either find a corp to fund an endless stream of clones as you train up to a vaguely competitive skill level. Or carebear around until you can afford said stream of clones yourself.
I find carebear to be moderately more fun for the moment than Warp in, die, buy and fit new ship, warp in, die and so forth :)
You cannot seriously pvp (beyond griefing noobs) and expect any success for a fair chunk of time IMHO... furthermore, you cant ever catch up either; players who have been on longer will always have more and better skills and equipment than you. At least we dont have to worry about twinking powerlevellers overt(g)a(n)king us :)
err! jak
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Fester Addams
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Posted - 2006.01.09 01:54:00 -
[15]
One of the best things with EvE is that while the difference between an old char and a fresh one from the vats is vast the actual difference between the two is far less than most other MMO's.
In most MMO's you progress through the world at a fixed rate, go to early into a new area and you will repetedly die nomatter how many friends come along.
Stay too long in an area and you stagnate and cant move forward at all, somthing that forces you to move out of the area.
In eve there are no such limits. A 2 day old char may not be a great asset in an alliance war but he will be of use. A 2 day char can make vast amounts of isk in short periods of time with just a little luck, I know for a fact for example that a 2 day old char has a decent chance of getting drops worth over 100 mil.
And in what other game could two or three 2 day old chars ever stand a chance of killing a veteran player not only when he strips off all his gear but even when the veteran does not expect to be killed.
The chance isnt great but it is possible, a pod afterall is not very durable :)
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BlackHole Bob
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Posted - 2006.01.09 02:28:00 -
[16]
I thought twinking in eve was buying ISK off e-bay?
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Gamer4liff
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Posted - 2006.01.09 03:10:00 -
[17]
If you beleive, everybody must clap their hands...
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riprjak
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Posted - 2006.01.09 04:55:00 -
[18]
Originally by: Fester Addams One of the best things with EvE is that while the difference between an old char and a fresh one from the vats is vast the actual difference between the two is far less than most other MMO's.
In most MMO's you progress through the world at a fixed rate, go to early into a new area and you will repetedly die nomatter how many friends come along.
Stay too long in an area and you stagnate and cant move forward at all, somthing that forces you to move out of the area.
In eve there are no such limits. A 2 day old char may not be a great asset in an alliance war but he will be of use. A 2 day char can make vast amounts of isk in short periods of time with just a little luck, I know for a fact for example that a 2 day old char has a decent chance of getting drops worth over 100 mil.
And in what other game could two or three 2 day old chars ever stand a chance of killing a veteran player not only when he strips off all his gear but even when the veteran does not expect to be killed.
The chance isnt great but it is possible, a pod afterall is not very durable :)
Bloody good point, many a beginner has collected a multi million dollar bounty because a pirate or a griefer was foolish enough to drift past in a shuttle or pod and sed beginner had their webs and warp jammers handy :)
As with real life, in EVE there is no defence for Stupid :)
And the point about drops earlier is correct; I got a 20mil implant drop within my first week of playing whilst doing missions... Tickled me more than a little pink I can tell you :)
Also, never mistake me, EVE is the best implemented MMORPG I have ever encountered (IMHO, of course); The skill differences DONT detract from gaming experience at any level that I can see.
But if you expect to start now and one day be the greatest solo warrior in the universe, not gonna happen until 3 years worth of players before you decide its time to retire.
err! jak.
CCP rox0rz j00 w0rlDzzzz :)
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Karl Shade
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Posted - 2006.01.09 05:15:00 -
[19]
Err... Powerlevelling/buying/whatever was not the first thing that came to mind seeing the name of this thread.
Anyway, no, eve¦s thankfully one of the less exp-focused mmorpgs available.
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Slink Grinsdikild
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Posted - 2006.01.09 05:38:00 -
[20]
Edited by: Slink Grinsdikild on 09/01/2006 05:38:25
Originally by: Auraurious Been pvping from week 3. All you need to be a good tackler is to be able to use a mwd, web, scram, and fast frigate (rifter highly reccomended).
From week 3, could you be anything other than a tackler? (aka someones scramble -female dog-) I don't think so.
I do miss being able to compete with others on an equal level. Take Guild Wars for example. I could start a new account today and in two weeks i'll be equal to others. Access to the same skills, the same items, the same character builds. This leaves nothing but player skill, experience and tactics to decide who wins or loses. Something I will never experience in EVE.
EVE has briliant PvP if you wait 14 months for your skills to catch up with your ambitions.
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Josclyn Verreuil
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Posted - 2006.01.09 07:30:00 -
[21]
Eve Twinking = Buying a new character off the sell forums with the skills you want.
~Clan Verreuil |

Gierling
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Posted - 2006.01.09 07:54:00 -
[22]
I remember training the sensor damp skill to level one and hopping into a maulus only to contribute (significantly in some cases) to dozens of kills.
Total skillpoints used for that setup, 120k... total skillpoints on my Char at the time 15 million.
The irony? That for the next two months the maulus showed on the killboard as my number one combat ship... way ahead of my much more cherished Megathron.
*snip* That's not very appropriate. - Teblin |
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