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Author |
Thread Statistics | Show CCP posts - 11 post(s) |
Kylania
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Posted - 2006.01.09 16:00:00 -
[121]
Originally by: Valar Updated patchnotes. Locator agents are fixed.
This is totally unacceptable! Most gaming companies either don't post patch notes, or post them late. YOU PEOPLE however post them early, update them four times, and add in new requested and important fixes?! How dare you CCP!
We gamers have come to expect bad service and no information and here you are, helping, keeping us informed and improving things. I just don't know what to say other than, omg thank you! :) -- Lil Miner |
Winterblink
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Posted - 2006.01.09 16:14:00 -
[122]
Originally by: Kylania
Originally by: Valar Updated patchnotes. Locator agents are fixed.
This is totally unacceptable! Most gaming companies either don't post patch notes, or post them late. YOU PEOPLE however post them early, update them four times, and add in new requested and important fixes?! How dare you CCP!
We gamers have come to expect bad service and no information and here you are, helping, keeping us informed and improving things. I just don't know what to say other than, omg thank you! :)
*wildly flails arms around head*
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Banderass
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Posted - 2006.01.09 16:16:00 -
[123]
Sorry if asked already........but what about ALL map bugs? (assets,visited systems, etc.)
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Jin Entres
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Posted - 2006.01.09 16:27:00 -
[124]
/emote does the happy dance
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Chaimera
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Posted - 2006.01.09 16:27:00 -
[125]
Mercoxit mining crystal can no longer be fitted on "Modulated Strip Miner II" as the description says.
Does this mean that the Modualted Deep Core Strip Miner II is going to be seeded with this patch? ============================== Beware of the killer grumpies! |
Roid Sucker
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Posted - 2006.01.09 17:01:00 -
[126]
Quote: Mackinaw now has the right description on it's bonuses
The description was correct, it just wasn't very intuitive. It gave a 40% reduction in cycle time, but it dumped two ice blocks every cycle. If you cut the harvester off more than mid-way through the cycle, it would dump one ice unit.
I'm curious about this one as well...
Quote: Ice Harvesters now give the correct bonus.
Should that actually be the Ice Havester Upgrade Module?
RS |
Bex Beere
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Posted - 2006.01.09 17:01:00 -
[127]
I'd just like to know why the base price of a Hulk is 8.5M less than that of a covetor when a covetor is one of the components required for manufacturing a hulk barge.
Nice to know that hulks will now be transportable in ships other than freighters though.
Bex Beere Director Ominous Corp
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Duke Danger
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Posted - 2006.01.09 17:07:00 -
[128]
Ability to cancel Research jobs in progress.
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Tobius Moon
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Posted - 2006.01.09 17:10:00 -
[129]
Originally by: Sayid I bought 50x Tracktor Beam BPO (for the current 81k price, not the several M escrow scams.. grmbl.. scamming 4TL)
I plan to sell them after the patch for 14M.
Is this considered an exploit? or just good tacticks?
Valor responded to a similar topic: Linkage
Quote: Why have you announced in the patchnotes that the new prices of the BPO will be 15mill? Now we will have people pulling the "Control Tower" trick and exploiting it?
Valor:
Quote: Well, I'd think loads of people will buy the BPOs before the patch. Put them up after the patch for a higher amount. However, since demand for the BPOs will probably be way lower then the supply, there is not that much ISK being made from it.
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Sayid
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Posted - 2006.01.09 17:16:00 -
[130]
Originally by: Tobius Moon
Originally by: Sayid I bought 50x Tracktor Beam BPO (for the current 81k price, not the several M escrow scams.. grmbl.. scamming 4TL)
I plan to sell them after the patch for 14M.
Is this considered an exploit? or just good tacticks?
Valor responded to a similar topic: Linkage
Quote: Why have you announced in the patchnotes that the new prices of the BPO will be 15mill? Now we will have people pulling the "Control Tower" trick and exploiting it?
Valor:
Quote: Well, I'd think loads of people will buy the BPOs before the patch. Put them up after the patch for a higher amount. However, since demand for the BPOs will probably be way lower then the supply, there is not that much ISK being made from it.
OK, so i'm good?
/me goes out to buy more BPO's
I can buy around 175 BPO's now, sell 1 at the new price and break even :)
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Andrue
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Posted - 2006.01.09 17:23:00 -
[131]
Originally by: Revised patch notes
You can now see more details for blueprints in the S&I interface
Woo hoo!
What about being to resize the columns on reprocessing? Or even have them auto resize?
You know you want to -- (Battle hardened miner)
[Brackley, UK]
WARNING:This post may contain large doses of reality. |
Gierling
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Posted - 2006.01.09 17:48:00 -
[132]
I understand that Graviton research is a research field, but a week of training time for a convenience item is a bit much.
How about a new skillbok called "Graviton physics for dummies" which only teaches you how to pull stuff towards you with the tractor beam and not the ins and outs required to run a research project.
*snip* That's not very appropriate. - Teblin |
turnschuh
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Posted - 2006.01.09 17:59:00 -
[133]
Originally by: Valar
Originally by: Khaldorn Murino Valar mate, sorry to be anal, but i think this should be other way around (less not more):
"Tech 2 turret ammo wasn't giving more penalty to the smaller turrets than the large ones. Now it is."
Havent had coffee yet and its monday, so i could be entirely wrong.
This is correct. The small ammo has higher penalties because you can't fit as many turrets to the smaller ships.
well I can fit 7 turrets on my destroyer?
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Mnengli Noiliffe
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Posted - 2006.01.09 17:59:00 -
[134]
Quote: Reactivation delay for few modules is now saved between system jumps so they can not be reactivated until the timer is over. Modules in question are cloaking device, siege module and doomsday device.
This was so since after the RMR release. People are asking if Covert Ops frigates are fixed to have 5 sec recalibration time like stealth bomber has. This was promised by a developer in the following thread .. http://oldforums.eveonline.com/?a=topic&threadID=266650&page=2#41
Originally by: TomB Reactivation Delay will stay between jumps, but there is nothing that stops Covert Ops frigs and Recon cruisers from getting a similar bonus as the stealth bombers have.
Consider that a done done.
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Airi
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Posted - 2006.01.09 18:01:00 -
[135]
Edited by: Airi on 09/01/2006 18:03:12 I'm sure this has probably been asked.... Freighter containers, come back from vacation! We REALLY need you!
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Ohmite
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Posted - 2006.01.09 18:04:00 -
[136]
Any chance of fixing the bonus on the Gila to make it work, it appears the optiaml bonus it should get is not working so is useless as a sniper so ends up being a very expensive moa, nothing more instead of an eagle equivalent
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Iachrites Archveult
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Posted - 2006.01.09 18:30:00 -
[137]
Edited by: Iachrites Archveult on 09/01/2006 18:30:13
Originally by: Mnengli Noiliffe Edited by: Mnengli Noiliffe on 09/01/2006 18:02:46
Quote: Reactivation delay for few modules is now saved between system jumps so they can not be reactivated until the timer is over. Modules in question are cloaking device, siege module and doomsday device.
This was so since after the RMR release. People are asking if Covert Ops frigates are fixed to have 5 sec recalibration time like stealth bomber has. This was promised by a developer in this thread ..
Originally by: TomB Reactivation Delay will stay between jumps, but there is nothing that stops Covert Ops frigs and Recon cruisers from getting a similar bonus as the stealth bombers have.
Consider that a done done.
Higher up in the patch notes...
Quote:
Covert Ops and Recon Ops now have a time reduction bonus to recloaking
The bit about the delay carrying over is presumably to formally document it as, yeah, it was in RMR.
Iach
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sonofollo
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Posted - 2006.01.09 19:08:00 -
[138]
RAM and R . DB blueprints are being added - ok CCP so you have caved in to the lazy tech 2 producers - u appear to have totally stuffed up ..... again non combat agents so if they arent dropping R.A.M what the **** will they drop now - have u now nerfed the hell out of them again. Will they go back to dropping a larger amount of modules at the small end so at least they are profitable. ? or will now they become useless good on ya CCP great one
No days since last log in info on all members within youre corp for CEOs (for that matter divisional wallets are missing ) ok thanks CCP u screw over manufacturing agent users and no new missions and at the same time screw over CEOs
As expected if it isnt combat its no priority right.
Ok enough ranting u have done the usual shafting of key user groups so good work Im a happy little camper now - CCP 4tw. |
Winterblink
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Posted - 2006.01.09 19:21:00 -
[139]
Originally by: sonofollo RAM and R . DB blueprints are being added - ok CCP so you have caved in to the lazy tech 2 producers - u appear to have totally stuffed up ..... again non combat agents so if they arent dropping R.A.M what the **** will they drop now - have u now nerfed the hell out of them again. Will they go back to dropping a larger amount of modules at the small end so at least they are profitable. ? or will now they become useless good on ya CCP great one
No days since last log in info on all members within youre corp for CEOs (for that matter divisional wallets are missing ) ok thanks CCP u screw over manufacturing agent users and no new missions and at the same time screw over CEOs
As expected if it isnt combat its no priority right.
Ok enough ranting u have done the usual shafting of key user groups so good work
I ran this crap through Google's translator to German. It came up with this:
Quote: RAM und R. DB-Blaupausen sind addiertes - okaycCcp also Sie H÷hle innen zu den faulen Produzenten des Tech 2 - u scheinen, herauf total angefnllt zu haben..... wieder bekSmpfen nicht Mittel so, wenn sie arent fallendes R.A.M was der ****wille, den sie jetzt fallenlassen - haben Sie u nerfed jetzt die H÷lle aus ihnen heraus wieder. Gehen sie zurnck zu dem Fallenlassen einer gr÷Żeren Menge Module am kleinen Ende, so mindestens, das sie rentabel sind? oder Wille jetzt werden sie auf ya CCP groŻes keine Tage da letztes Maschinenbordbuch in Info auf allen Mitgliedern innerhalb des youre corp fnr herstellungs-Mittelbenutzer der okay Schraube des Dankes CCP u CEOs (fnr Teilungsmappen dieser Angelegenheit fehlen Sie), _berund keine neuen Missionen und gleichzeitig Schraube _berCEOs unbrauchbares gutes, wie erwartet wenn es isntkampf sein Nr.prioritStsrecht. O.K. genngend ranting u haben das nbliche Shafting der Schlnsselguten Arbeit der benutzergruppen so getan
What's most interesting is this makes more sense to me than your whatever-that-was. And I don't speak German.
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Bazman
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Posted - 2006.01.09 19:35:00 -
[140]
I see nothing about the incorrect display of shield and capacitor levels whilst in combat, is this being addressed?
Hi TomB! All out Do or Die Blasterboat for tier 3 Gallente battleship please! Make it look cool too. Thanks. |
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Mnengli Noiliffe
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Posted - 2006.01.09 20:12:00 -
[141]
I personally would prefer expensive t2 stuff rather than no t2 stuff at all. So yay for RAM blueprints...
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Dream Trader
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Posted - 2006.01.09 20:41:00 -
[142]
Why isnt wasp issue fixed/on patch notes?
I didn't spec t2 caldari heavies to exploit, would damn well like to be able to use them though....
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Eyeshadow
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Posted - 2006.01.09 20:48:00 -
[143]
im glad the tracking agents have been fixed. Hopefully the buddylist will work well again too
Im just curious as to whether there is a fix for the recon cruiser covert cloak/cynosural generator problem (as in not being able to use both)?
My Latest Vid (16/11/05) |
Dezzereth
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Posted - 2006.01.09 20:53:00 -
[144]
Originally by: Dream Trader Why isnt wasp issue fixed/on patch notes?
Reading - the lost art
Originally by: Patch Notes Tracking on Wasps has been fixed.
And a big megalol @ Winterblink. It's even more funny if you understand German.... hehe
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The Enslaver
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Posted - 2006.01.09 21:01:00 -
[145]
PLEASE SEED THE INTERDICTION SPHERES!
I am so close to shooting myself atm -------- Shinra Director
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Joshua Deakin
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Posted - 2006.01.09 21:22:00 -
[146]
AFTERBURNER effects are missing since RMR, and I miss them. Where's the bigger fireplume blooming (spelling, wording?)?
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Archa
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Posted - 2006.01.09 21:56:00 -
[147]
Edited by: Archa on 09/01/2006 21:57:35 hellO??? what about the memory leak? probably the biggest bug in the game!?
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Kaathar Rielspar
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Posted - 2006.01.09 22:00:00 -
[148]
saw a post in starbases and pos forum regarding the number of research slots being increased on sisi to 50. is this a change we can expect to see on tranq? (even better, in tuesday patch?). My corp is fed up hearing me moan about the lack of ME slots in my research station (which has 10 free copy slots and 20 free PE slots btw)
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Rodsmith
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Posted - 2006.01.09 22:12:00 -
[149]
i loved the exodus patch...but the RMR patch as far as i am concerned is junk.....i now have a can marked "useless bpo's" holding about 1b isk worth of bpo's that will never get used again. used to keep about 60 sell orders on market constantly...now havent' build or researched a thing since RMR update....went from playing 5-6 hrs a night to 1-2 so my family just wants to say thanks CCP!!!it just isn't as much fun as it was before...
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Garnerius De'Nugent
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Posted - 2006.01.09 22:17:00 -
[150]
Originally by: Mnengli Noiliffe I personally would prefer expensive t2 stuff rather than no t2 stuff at all. So yay for RAM blueprints...
At last. Someone who gets it. ---
Originally by: Deathwing all of you grab ur sanitary napkins, stfu and get back in ur eve kitchens and make me a pie
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