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Bibosikus
Caldari Deep Space Ventures Black Core Alliance
155
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Posted - 2013.09.16 23:49:00 -
[91] - Quote
I started playing mid '06 just before the Revelations patch arrived. Contracts, Rigs and Invention.. and exploration scanning.
Scanning was the most ridiculously complex, time-burning concept.
Comb, Sift, Quest and Pursuit probes (all different AU sizes, you couldn't resize probes) for 4 different complex types Snoop, Spook, Fathom & Ferret for combat probing - oo and Observator probe (dumped in Revelations I think)
You had to cart them all around as an explorer/combat prober.
I think there were 25 different probe types altogether.
The multispectral probe took 10 minutes to scan.
It was all beard stroking and smoke & mirrors, and the guys who really had it nailed were treated with a certain amount of awe..
I wish it had never been changed :s The box said "Requires Windows-á2000 or better", so I installed Linux. |
Markku Laaksonen
EVE University Ivy League
183
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Posted - 2013.09.18 13:12:00 -
[92] - Quote
"Comb, Sift, Quest and Pursuit probes (all different AU sizes, you couldn't resize probes) for 4 different complex types Snoop, Spook, Fathom & Ferret for combat probing - oo and Observator probe (dumped in Revelations I think)"
You're making all that up. Really? |
Gaellia Bonaventure
Royal Amarr Institute Amarr Empire
1555
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Posted - 2013.09.18 13:22:00 -
[93] - Quote
I heard back in the day you used to have to fly (well, click) uphill both ways through a gravitational gradient going and coming to Jita. Bring your possibles. |
Tikitina
Imperial Academy Amarr Empire
10
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Posted - 2013.09.18 15:34:00 -
[94] - Quote
Gaellia Bonaventure wrote:I heard back in the day you used to have to fly (well, click) uphill both ways through a gravitational gradient going and coming to Jita.
There was no Jita. |
Yeep
GoonWaffe Goonswarm Federation
387
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Posted - 2013.09.18 15:59:00 -
[95] - Quote
Markku Laaksonen wrote:"Comb, Sift, Quest and Pursuit probes (all different AU sizes, you couldn't resize probes) for 4 different complex types Snoop, Spook, Fathom & Ferret for combat probing - oo and Observator probe (dumped in Revelations I think)"
You're making all that up. Really?
You had to manually position them too by flying to the location and dropping the probe. Then you'd scan, get a partial hit, make some mid-warp bookmarks and re-deploy your probes. Plus they only scanned about 1AU up and down regardless of the size so safespots too far off the vertical plane of a system were basically unscannable. |
Gamer4liff
GoonWaffe Goonswarm Federation
12
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Posted - 2013.09.18 16:37:00 -
[96] - Quote
Markku Laaksonen wrote:"Comb, Sift, Quest and Pursuit probes (all different AU sizes, you couldn't resize probes) for 4 different complex types Snoop, Spook, Fathom & Ferret for combat probing - oo and Observator probe (dumped in Revelations I think)"
You're making all that up. Really? Not only that, it was somewhat luck based if you even got a hit after finding something via a multispectral.
I dumped a quest probe of the type of thing I'm trying to find at every close group of planets and just mashed scan over and over until something came up and went from there. (I think you could warp to partial signatures and dump closer range probes then)
What we have now is light years ahead of the initial scanning system. |
Bizzaro Stormy MurphDog
B.L.U.E L.A.S.E.R.
152
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Posted - 2013.09.18 18:09:00 -
[97] - Quote
Markku Laaksonen wrote:"Comb, Sift, Quest and Pursuit probes (all different AU sizes, you couldn't resize probes) for 4 different complex types Snoop, Spook, Fathom & Ferret for combat probing - oo and Observator probe (dumped in Revelations I think)"
You're making all that up. Really?
Want to make your eyes bleed?
Read the description of the "new" scanning system:
http://oldforums.eveonline.com/?a=topic&threadID=431586&page=1#8 |
Syme
Umbra Scientia Muneris Shadow Directive
4
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Posted - 2013.09.18 19:04:00 -
[98] - Quote
m0o |
Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
382
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Posted - 2013.09.18 19:48:00 -
[99] - Quote
it was unbalanced and beautiful. Dumbing down of Eve Online will result in it's destruction... |
Sragir
2
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Posted - 2013.09.18 21:24:00 -
[100] - Quote
No plex to pay for your account. I had to obtain a creditcard to pay for the game when I started in 2004.
Your skills kept on training, even when your account was expired. (Well , until the selected skill level was trained.)
When we went in with a 12 man BS/cruiser corpfleet, for the first lvl4 mission after the launch..... only 1 ship got out the first room
And a lot of other things....That were good times |
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Twylla
The Scope Gallente Federation
40
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Posted - 2013.09.19 07:36:00 -
[101] - Quote
When I started playing?
The sociopaths stayed in lowsec as the ambient nuisance to stronger corporations that could handle both combat and industrial activities. I grew up as a baby miner headquartered in Hegfunden back then, dodging pirates (real and NPC) and making a living. Just enough profit to keep me rolling. "Carebears" could operate and keep the gears of EVE rolling.
Now? The sociopath culture has expanded to metagaming highsec, now that they've overrun lowsec and ensured that nothing lives there except the -10's. Players that prefer to be left alone are targeted, rejected, harassed, and encouraged to quit.
Now you have hulkageddon, standardized highsec ganking, and megainvestor market manipulation, and CCP-sponsored RMT (plex). You could navigate through highsec without getting scanned every ten gates.
Nulsec used to be reasonably stable, not undergoing massive territory shifts every time an expansion came out, before the Goon/BoB war.
You could find a fight when you wanted a fight. You could be left alone if you would prefer. Everyone had a niche they could play in. Not so much anymore. ~Weapons R&D technician, arms manufacturer, weapons dealer, wormhole project manager, nulsec fleet pilot, armored warfare command/mindlink specialist, thanatos pilot, alliance executor, now retired~
I've done everything. NOW GET OFF MY LAWN! |
Lugalbandak
Anunnaku Industrial Corp. Northern Associates.
115
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Posted - 2013.09.19 12:11:00 -
[102] - Quote
Twylla wrote:When I started playing?
The sociopaths stayed in lowsec as the ambient nuisance to stronger corporations that could handle both combat and industrial activities. I grew up as a baby miner headquartered in Hegfunden back then, dodging pirates (real and NPC) and making a living. Just enough profit to keep me rolling. "Carebears" could operate and keep the gears of EVE rolling.
Now? The sociopath culture has expanded to metagaming highsec, now that they've overrun lowsec and ensured that nothing lives there except the -10's. Players that prefer to be left alone are targeted, rejected, harassed, and encouraged to quit.
Now you have hulkageddon, standardized highsec ganking, and megainvestor market manipulation, and CCP-sponsored RMT (plex). You could navigate through highsec without getting scanned every ten gates.
Nulsec used to be reasonably stable, not undergoing massive territory shifts every time an expansion came out, before the Goon/BoB war.
You could find a fight when you wanted a fight. You could be left alone if you would prefer. Everyone had a niche they could play in. Not so much anymore.
The police horse is the only animal in the world that haz his male genitals on his back |
Koki Ottic
Hitcher's
1
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Posted - 2013.09.19 16:46:00 -
[103] - Quote
The internet never lies
http://www.youtube.com/watch?v=rjLvb2jMV4Q |
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