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Thread Statistics | Show CCP posts - 1 post(s) |
Osiriel
Winged Smuggler
0
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Posted - 2013.09.12 01:32:00 -
[1] - Quote
I don't know how this quest what designed but nothing irritates me more than mmo that cheats on their game mechanics for their npc. How the hell one would be able to have 72 + resist in both shield AND armor. I'm playing video games to have fun not to do a freakin' chore. This is poor design. Also, NPC targetting drones is so inconsistent. There's absolutly no logic behind it. |
Osiriel
Winged Smuggler
0
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Posted - 2013.09.12 01:43:00 -
[2] - Quote
Ok I'm a total moron. Once I figured out that using 'Keep at range' improves so much my accuracy than 'Orbit' it was much better. I'm posting this here just in case that some other players learn from my mistake. |
Sarineka Wong
Touring New Eden
6
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Posted - 2013.09.12 01:46:00 -
[3] - Quote
Good idea, we should change NPC behavior to better imitate how player ships would be.
All npc frigates should web, scram, fly at 1500m/s and deal 100 dps. All npc cruisers should have 10k EHP and have 40km damage projection. All npc support ships should have their EWAR strength increased by 500% All npc battlecruisers should smartbomb drones instantly, have a 1k active tank and 1k dps. Oh, and every group of npcs larger than 5 has an offgrid booster.
Logic, right? Point first, immediately regret later. |
Osiriel
Winged Smuggler
0
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Posted - 2013.09.12 01:49:00 -
[4] - Quote
I don't understand half what you just said. I understand players getting scared of EVE with the elitist type like yourself shitting on new players instead iof helping them. At least I hope you feel good now. |
Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
246
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Posted - 2013.09.12 01:50:00 -
[5] - Quote
pot->kettle 1 of 5 ----> agent ----> reject mission. I never run this sequence, and its nice that rejecting the first, rejects the lot with only 1 reject burned.
The NPCs periodically do a threat assessment, which includes amongst other things the closeness of the enemy signatures to their preferred signature size, the types and amount of ewar and the amount of damage being dealt and the amount of hitpoints being repped from each target. The addition of new enemies (ie switch to different flight of drones), is the kind of thing that can provoke a switch too.
In practice a dominix with 5 guns, self repping, that puts its drones away briefly when new spawns occur and puts initial aggro on itself almost never loses aggro to sentry drones in mission type content, but almost always loses aggro to its drones if you switch to some lights to kill elite frigates in a belt - which it shouldn't lose any drones over to if you've trained gallente bs to V and drone durability to iv. Elite frigates are extremely biased towards hating lights, and the switch provokes them to see the lights.
You can further bias a dominix to hold aggro by using 3 DDAs and a magstab, rather than 4x DDA (ie that is generally neutral on a 5 gun dominix for max dps output), and you can choose to shoot at battleships immediately if other targets go under your turrets tracking to ensure that your ship is seen to be producing dps all the time, and you can further bias to hold aggro by fitting a painter (I never need this and prefer omnis that boost optimal as well). |
Osiriel
Winged Smuggler
0
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Posted - 2013.09.12 01:50:00 -
[6] - Quote
It just seems to me that traditional video games have consistent game mechanics to help new player better orient themselves. That's basically the only thing I wanted to say. |
Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
246
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Posted - 2013.09.12 01:52:00 -
[7] - Quote
Osiriel wrote:It just seems to me that traditional video games have consistent game mechanics to help new player better orient themselves. That's basically the only thing I wanted to say.
The drone stuff is actually consistent. I can fit T2 minmatar and gallente gunnery, but I always choose droneboats over turret boats. |
Baggo Hammers
95
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Posted - 2013.09.12 01:52:00 -
[8] - Quote
You came in here with a bad attitude then complain about how you are treated. I don't know how much you paid for the toon, but lighten up. If you don't know where you're going, any road will take you there. |
Osiriel
Winged Smuggler
0
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Posted - 2013.09.12 01:54:00 -
[9] - Quote
Thank you Tauranon for your insight, very helpful. Sorry for my earlier tone, I was raging a bit . Can you explain how the drone targetting stuff works ? Or do you have any links i could read. Tried to go on the wiki but couldnt find nothing. |
Osiriel
Winged Smuggler
0
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Posted - 2013.09.12 01:56:00 -
[10] - Quote
Baggo Hammers wrote:You came in here with a bad attitude then complain about how you are treated. I don't know how much you paid for the toon, but lighten up.
Yup my bad, didnt pay anything for my toon. I just got to running level fours and I need to learn the ropes. I know I came off like a jerk, sorry 'bout that. |
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Baggo Hammers
95
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Posted - 2013.09.12 01:57:00 -
[11] - Quote
No problem. The folks here can be very helpful and usually are. If you don't know where you're going, any road will take you there. |
Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
248
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Posted - 2013.09.12 05:09:00 -
[12] - Quote
Osiriel wrote:Thank you Tauranon for your insight, very helpful. Sorry for my earlier tone, I was raging a bit . Can you explain how the drone targetting stuff works ? Or do you have any links i could read. Tried to go on the wiki but couldnt find nothing.
I don't know where there is any formal documentation.
Each NPC has a preferred size of target. and a priority for that size. The elite frigates have a preferred size (or signature) that is the same as a small drone, and an extremely high priority for it. None of the numbers are known precisely, but someone who pokes around the database downloads might be able to see them (as other precise statistics about NPCs like hps, resists and damage dealt), have become known via that method. Other frigates have the same preference, but nowhere near the priority, so you can usually release small drones without a reaction from them.
Perceived randomness usually occurs when the NPCs aggro raggedly (ie some take 2 seconds to yellow box and start doing things and some take as long as 10, even when small like a frigate). Those will all then have different timers to test for an aggro switch, and capture different sequences of events immediately before their timer fires, because the events they care about are often fairly discrete like remote rep cycles and damage being dealt (my drones are on a 4 second cycle, my guns, 7 or so).
Drone boat pilots also have much stronger light drones for many reasons, so don't often perceive elite frigates to be troublesome as other large weapon ships that rely on drones as an anti frigate weapon.
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Osiriel
Winged Smuggler
0
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Posted - 2013.09.12 05:12:00 -
[13] - Quote
Thank you ! |
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