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Lienzo
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Posted - 2006.03.13 21:11:00 -
[31]
Unfortunately, the Rifter is better for this, but I like
3x ion blasters
AB/7.5km scram/disruptor (or a sensor damp b/c of extra cap).
rep/hardner or magstab if you've got skills & named stuff
What I think the Incursus really deserves is another light drone (10 or 15m3) to keep up with the Joneses, or at least the Rifter. Incursus should be the prime Gallente frig.
This would be much cooler than just tacking on another lowslot.
Assault Missile Launcher Improvement
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Bellum Eternus
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Posted - 2006.03.13 21:18:00 -
[32]
Originally by: Lienzo Unfortunately, the Rifter is better for this, but I like
3x ion blasters
AB/7.5km scram/disruptor (or a sensor damp b/c of extra cap).
rep/hardner or magstab if you've got skills & named stuff
What I think the Incursus really deserves is another light drone (10 or 15m3) to keep up with the Joneses, or at least the Rifter. Incursus should be the prime Gallente frig.
This would be much cooler than just tacking on another lowslot.
10m3 for the drone bay would rock.
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Elune Windrunner
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Posted - 2006.03.15 01:35:00 -
[33]
I'm an unstoppable pirate killer with this setup.
2x 150mm Railgun (antimatter charges) 1 75mm Railgun (antimatter charges) Acolyte Scout Drone Ship Scanner 1 Survey Scanner (for scanning asteroid belts)
This setup isn't completely focused on combat -- I've been doing a lot of belt scanning for my corporation, so I haven't bothered to unfit the survey scanner at the moment. When I get the necessary skills, I'll add some armor plating and an afterburner to replace the scanners.
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Butter Dog
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Posted - 2006.03.15 11:38:00 -
[34]
Ahhh... the Incursus. This ship is pure T1 frigate joy.
I kill Interceptors in this setup;
2 Ion Blasers, 1 small nos 7.5k scram, Web, ECM jammer 2 Cap Power Relays
1 light drone
But for general tackling I use;
3 Ion Blasters Sensor Booster, 20k Scram, Web 2 Cap Relays
1 light drone
Its definately my favourite frigate.
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Colonel Buendia
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Posted - 2006.03.15 13:32:00 -
[35]
Originally by: Butter Dog
I kill Interceptors in this setup;
2 Ion Blasers, 1 small nos 7.5k scram, Web, ECM jammer 2 Cap Power Relays
1 light drone
Which interceptors?
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Butter Dog
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Posted - 2006.03.15 13:42:00 -
[36]
Edited by: Butter Dog on 15/03/2006 13:43:04
Originally by: Colonel Buendia
Originally by: Butter Dog
I kill Interceptors in this setup;
2 Ion Blasers, 1 small nos 7.5k scram, Web, ECM jammer 2 Cap Power Relays
1 light drone
Which interceptors?
Any. Want a 1v1?
Needless to say, I don't always win, but I do often enough and lets face it - the ship is basically free.
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Colonel Buendia
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Posted - 2006.03.15 14:01:00 -
[37]
Edited by: Colonel Buendia on 15/03/2006 14:02:50 I just think a crow would pop you by staying out of range and spamming rockets and a taranis would outdamage you with effectively 50% more damage from an extra gun and more from the ship bonuses.
That's all. :)
It's always fun beating stuff that's supposedly better - punching above your weight is one of the most satisfying feelings in Eve. For a free ship you're right, if you get 1 inty kill for even 20 incursus losses that's pretty good going. You're bound to come across someone fitted badly or a littly dozy... :)
I notice you have an ECM though, that increases the chances of getting lucky. :)
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Butter Dog
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Posted - 2006.03.15 14:32:00 -
[38]
Originally by: Colonel Buendia Edited by: Colonel Buendia on 15/03/2006 14:02:50 I just think a crow would pop you by staying out of range and spamming rockets and a taranis would outdamage you with effectively 50% more damage from an extra gun and more from the ship bonuses.
That's all. :)
It's always fun beating stuff that's supposedly better - punching above your weight is one of the most satisfying feelings in Eve. For a free ship you're right, if you get 1 inty kill for even 20 incursus losses that's pretty good going. You're bound to come across someone fitted badly or a littly dozy... :)
I notice you have an ECM though, that increases the chances of getting lucky. :)
Not really - if they are out of range I wouldn't engage. And what use is a Taranis which is jammed?
Its very easy to jam a ceptor with a single ECM :)
Incursus '4tw', as they say.
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Colonel Buendia
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Posted - 2006.03.15 14:36:00 -
[39]
Edited by: Colonel Buendia on 15/03/2006 14:36:28 Nothing is stopping other people in intys from using EW... :p
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Karl Shade
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Posted - 2006.03.15 14:41:00 -
[40]
3x NOS MWD + 4pts Nanos
Not gonna get you any killmails but a sweet tackler.
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Butter Dog
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Posted - 2006.03.15 15:00:00 -
[41]
Originally by: Colonel Buendia Edited by: Colonel Buendia on 15/03/2006 14:36:28 Nothing is stopping other people in intys from using EW... :p
Nothing stops them, but they usually dont 
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R31D
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Posted - 2006.03.15 15:15:00 -
[42]
For the Incursus I use this setup for 1v1's
3x 125mm Railguns 1x MWD 2x Webs 2x Overdrives
Get to 7-9km and shoot away. Works really well and can kill Interceptors (specifically any close-range Inty apart from maybe a Crow)
Free bumpage for all |

Cleric JohnPreston
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Posted - 2006.03.15 16:10:00 -
[43]
this is interesting.
Those who rat in 0.1>0.0 . How do you stop the rats shooting missles? You cant out run them.
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3rdD Dave
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Posted - 2006.03.15 16:11:00 -
[44]
Edited by: 3rdD Dave on 15/03/2006 16:11:14
Originally by: Karl Shade 3x NOS MWD + 4pts Nanos
Not gonna get you any killmails but a sweet tackler.
My exact setup.
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Butter Dog
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Posted - 2006.03.15 16:17:00 -
[45]
Originally by: R31D For the Incursus I use this setup for 1v1's
3x 125mm Railguns 1x MWD 2x Webs 2x Overdrives
Get to 7-9km and shoot away. Works really well and can kill Interceptors (specifically any close-range Inty apart from maybe a Crow)
Nice setup, I'll try that out. What stops them just warping off though?
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Butter Dog
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Posted - 2006.03.15 16:18:00 -
[46]
Originally by: Cleric JohnPreston this is interesting.
Those who rat in 0.1>0.0 . How do you stop the rats shooting missles? You cant out run them.
You can't stop them shooting missiles... but how is this related to the thread?
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3rdD Dave
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Posted - 2006.03.15 16:32:00 -
[47]
Originally by: Butter Dog
Originally by: Cleric JohnPreston this is interesting.
Those who rat in 0.1>0.0 . How do you stop the rats shooting missles? You cant out run them.
You can't stop them shooting missiles... but how is this related to the thread?
re-read the thread. Someone said with their incursus setup they can npc in 0.1 > 0.0 space. Im wondering how this is possible with a t1 frig.
Quote: I rat and even PVP down to .1 in my Incursus using this setup:
Hi: 3x Named Ion
Mid: 1x Named 1MN AB 1x Named Webifier 1x Named 7.5k Scram
Low: 1x Small Armor Repairer 1x Nanofiber Internal Structure
I only use the repper because the system I rat in most has but one station, with no ability to repair in it, and frankly, I'm too lazy anyway. If I take a hit from anything, it's a fluke, and my main tank is not getting hit, but I don't like flying around in a scratched ship.
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Corbis Thalamar
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Posted - 2006.03.15 19:20:00 -
[48]
I hunt rats in 0.1 and 0.0 all the time. Admittedly I don't use the incursus much for this (prefering a more robust Tristan) but I have taken the Incursus out a few times with fairly good results.
Me and my corp-mate were able to take out 2 800k ISK Serpentis Port Admirals and their frigates in T1 frigs. We spent a good deal of time on the approach and we had the usual MWD/Blaster/Rocket settups.
Corbis.
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Webster Carr
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Posted - 2006.03.21 02:12:00 -
[49]
Relatively new to this game, just over 2 mil skillpoints, just got Gallente Frig to level 5 and started using the Incursus again. The following works for rat hunting in my Incursus:
3x Anode Light Ion Particle Cannon I
Langour Drive Disruptor I Monopropellant I Hydrazine Boosters DDO Photometry I Targeting Interference
Small Armor Repairer II Capacitor Power Relay I
I actually like hunting in about .3 space with this I can basically take any cruiser or battlecruiser only spawn taking only minimal or no damage. I target, use the targeting disruptor on the more distant ship, then orbit the closer at about 1000m using Plutonium charges. Unless there is frig or destroyer support I almost never take damage.
My favorite are the 2 175K Battlecruiser spawns = yummy and easy.
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Dark Shikari
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Posted - 2006.03.21 02:22:00 -
[50]
Originally by: xPreatorianx
Originally by: Ishquar Teh'Sainte No repper on t1 frigs??? When using an incursus it sounds logical ... but when using a punisher i'd disagree .. due to the sturdier armor of the puni imho it's not that bad to boost the tank by an armor repper.
Any other arguments for/against reppers??
a puni with 2 smal reps will tank a caracal if u fit your highs correctly
More like a punisher with two small reps will tank a caracal that is fitted by an idiot.
[23] Member: Official Forum Warrior
What's with the blue robots? Click my sig.
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Zavernus Hamarabi
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Posted - 2006.03.21 04:35:00 -
[51]
My setup: 3x Neutron Blasters 1x Scrambler 1x Webber 1x MWD 1x MAPC 1x Small repper
I find that actually the small repper helps more during a fight. Lasts a bit longer than just a plate.
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Veronica Illia
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Posted - 2006.03.23 03:21:00 -
[52]
I use: 3x named ions AB, scram rep
at the moment since it's all I can fit. But it works great ^^ Will probably add a web and a cap-relay or something else when my skills go up a little more. 
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MegabitOne
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Posted - 2006.04.13 10:36:00 -
[53]
Originally by: Insio Nores Edited by: Insio Nores on 18/01/2006 22:29:29 Repair: A sheld booster plus a big armor plate and repairer may be a bit of overkill. But I've been pushing this ship against more and more powerful opponents to see what it can do, and I really don't like getting blown up. But the main reason for a repair capability for both shields and armor is time on station. This way, after the fight you can quickly buff both back to 100% and look for more rats instead of waiting for the shield to rebuild on its own or, worse, put into a station and pay to fix your armor. (I am considering replacing the armor plate, but I haven't decided what would go there yet, so for now it remains.)
And what's wrong with having your reppers (armor/hull) plus a load of ammo (so you don't need to buy it on site) in your cargo? Fly over to the system in which you'ld like to hunt, dock at a station, leave the reppers and the ammo you don't need there and go hunting.
This means you got two extra slots for fitting other, more damaging stuff. I'ld let the sb fitted, though :)
Don't forget to make an insta to the station so you can instadock - that way the station guns won't fire at you if you've been a bad person. After the fight, instadock in the station, replace dmg dealing mods with reppers and store your loot, undock, fly to a safe spot you made earlier, repair yourself at no charge at all, instadock again, rechange for dmg dealing mods, fly out again.
Rinse and repeat.
--- I'm not as bad-ass as some of my corp mates, but I'll pwn you anyway!
-= In God we trust, all the others pay cash =- |

Neco Stultus
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Posted - 2006.05.03 14:58:00 -
[54]
whats a mapc?
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migwar
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Posted - 2006.05.03 15:28:00 -
[55]
I was using a version with 3x 75mm gatlings with a 200mm plate and a small repper. with scram and a web, made a pretty good tackler, just not sure if i squeezed on a mwd or a AB.
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Schnotzelot
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Posted - 2006.05.17 14:29:00 -
[56]
My fitting on the incursus is the following :
3 x 250mm light Artillery cannon I
1 MN Afterburner 1 Small shield extender 1 Small shield booster
1 Power diagnostic system 100mm reinforced Titanium plates I

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Prime Judicator
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Posted - 2006.05.21 16:56:00 -
[57]
Originally by: Schnotzelot My fitting on the incursus is the following :
3 x 250mm light Artillery cannon I
"Incursus: Special Ability: 10% bonus to Small Hybrid Turret falloff and 5% bonus to Small Hybrid Turret damage per skill level."
why forfeit the ship's bonuses... with frig lvl V and as most light neutron blasters as you can fit, the ship has an unsustainable dmg output for any other t1 frig, 
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Corphus
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Posted - 2006.05.21 18:51:00 -
[58]
Originally by: Neco Stultus whats a mapc?
Micro Auxiliary Power Core
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Crimson Goddess
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Posted - 2006.06.04 11:22:00 -
[59]
Originally by: MegabitOne
After the fight, instadock in the station, replace dmg dealing mods with reppers and store your loot, undock, fly to a safe spot you made earlier, repair yourself at no charge at all, instadock again, rechange for dmg dealing mods, fly out again.
Rinse and repeat.
The only problem I see with this idea is that if your ship is too damaged, you will not be allow to undock 
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Morreia
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Posted - 2006.06.04 12:07:00 -
[60]
If you have a guy tackling (in another incursus), then you can do a cheap version of the taranis of doom. A aheild extender in mid slots just incase they do decide to shoot you, MWD or AB depending on preferences. Maybe some tracking distuprting stuff although Im not sure if this fits and about cap, but it will help keep you and ur buddy safe. Then just load up on damage mods.
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