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Nova Satar
Rekall Incorporated Sinewave Alliance
170
|
Posted - 2013.09.23 10:31:00 -
[1] - Quote
I realise CCP are pushing up prices in the hope people will plug the gap with PLEX because they are money grabbers, but for casual players not willing to buy plex are certain types of day to day PVP now too expensive?
I think it's reached the point where battleships are virtually extinct from pvp, especially amongst players who play with risk.
Looking at eve-kill, when you scan the first 5-10 pages of kills on any given day it is extremely rare to see a Battleship being lost, or even used. It's just page after page of frigates, destroyers and cruisers. Is this is a change in play styles, or is it a reflection of costs?
I just lost a hype, which is what made me consider this. It cost 290mil to buy and fit (t2), i then paid 60mil for insurance, went looking for a fight and lost it. I received a 170mil payout. So my 290mil ship returned 110mil in total. Whats up with that?
Surely the average casual gamer can't sustain losing 250-300mil everytime a battleship dies, or 200mil if insured? Especially if you actively go looking for fights in small or solo situations.
When all three battleship tiers were balanced, why wasn't the price set to the MIDDLE tier ship? What was the reaosn behind making them all cot the same as the most expensive tier?
It'd be good to hear some thoughts on this, because that's just one example of a growing trend in EVE. Is the new, younger, in-school and armed with dads credit card target market worth it? I'm not so sure. |

IIshira
School of Applied Knowledge Caldari State
213
|
Posted - 2013.09.23 11:51:00 -
[2] - Quote
Nova Satar wrote:I realise CCP are pushing up prices in the hope people will plug the gap with PLEX because they are money grabbers, but for casual players not willing to buy plex are certain types of day to day PVP now too expensive?
I think it's reached the point where battleships are virtually extinct from pvp, especially amongst players who play with risk.
Looking at eve-kill, when you scan the first 5-10 pages of kills on any given day it is extremely rare to see a Battleship being lost, or even used. It's just page after page of frigates, destroyers and cruisers. Is this is a change in play styles, or is it a reflection of costs?
I just lost a hype, which is what made me consider this. It cost 290mil to buy and fit (t2), i then paid 60mil for insurance, went looking for a fight and lost it. I received a 170mil payout. So my 290mil ship returned 110mil in total. Whats up with that?
Surely the average casual gamer can't sustain losing 250-300mil everytime a battleship dies, or 200mil if insured? Especially if you actively go looking for fights in small or solo situations.
When all three battleship tiers were balanced, why wasn't the price set to the MIDDLE tier ship? What was the reaosn behind making them all cot the same as the most expensive tier?
It'd be good to hear some thoughts on this, because that's just one example of a growing trend in EVE. Is the new, younger, in-school and armed with dads credit card target market worth it? I'm not so sure.
Of course you're going to see more people lose smaller and cheaper ships. No one thinks twice about going on a suicide roam with a cheap ship but not many want to in a more expensive ship.
Battleships aren't extinct from PVP although new ships such as attack battlecruisers have given players more choices.
Some pilots fly ships costing over a billion ISK in PVP but they're not foolish with them either. Many players can't just lose 200 mil ISK ships on a frequent basis. This is nothing new in Eve. Just don't buy the most expensive ship you can fly.
If you want to fly larger ships in Eve your best bet is to join a nullsec alliance that offers ship reimbursement.
Ships were balanced in the sense that they were given different purposes. I don't think the mineral costs were changed.
TLDR
No PVP isn't becoming too expensive. I've played since 2009 and it seems about the same today as it was then. The cost of failue in Eve is one thing that sets it apart from some other MMO's
|

Danny John-Peter
Stay Frosty.
298
|
Posted - 2013.09.23 11:51:00 -
[3] - Quote
Don't constantly PVP in battleships.
I can and have PVPed in everything from TIIIs/Battleships and Various TII hulls, however I still enjoy flying T1/Faction and TII Frigates, PVP doesn't have to be expensive. |

Bethan Le Troix
Krusual Investigation Agency
5
|
Posted - 2013.09.23 12:21:00 -
[4] - Quote
IIshira wrote:[quote=Nova Satar]
Ships were balanced in the sense that they were given different purposes. I don't think the mineral costs were changed.
You obviously don't have anything to do with construction of ships or industry. Aside from the majority of the 'rebalancing' which I would argue has been largely unnecessary & destructive to other elements of EVE Online the mineral costs for all ships that have been 'rebalanced' has increased exponentially. 'Extra materials', which are not reduced by ME research, have been added to the BPO's for all ships that have been 'rebalanced'. These 'extra materials' are typically adding approximately 40% to the cost of building those ships. If this happened in real life, and in some instances it does, it has a horrendous effect on economies both in New Eden and in RL. For those who got in before the changes to these ships there were significant profits to be made but after the fact construction of affected ships is ruined for months or longer. It does seem that CCP has, and is, making other changes to bring about and/or exacerbate the current fall in mineral prices to fix this situation. But this just brings about more problems for other careers and parts of the New Eden economy. At the moment the best we can hope is that once the T2 ships have all been 'rebalanced' that this plague stops at that threshold. I for one would not like to see capital ship & freighter BPO's touched with this infection. |

Malcanis
Vanishing Point. The Initiative.
11747
|
Posted - 2013.09.23 12:37:00 -
[5] - Quote
Ravens cost 135M or so when I started playing.
To put that into context, so did a 30 GTC card.
1 Kings 12:11
|

Nova Satar
Rekall Incorporated Sinewave Alliance
170
|
Posted - 2013.09.23 12:41:00 -
[6] - Quote
Bethan Le Troix wrote:IIshira wrote:[quote=Nova Satar]
Ships were balanced in the sense that they were given different purposes. I don't think the mineral costs were changed.
You obviously don't have anything to do with construction of ships or industry. Aside from the majority of the 'rebalancing' which I would argue has been largely unnecessary & destructive to other elements of EVE Online the mineral costs for all ships that have been 'rebalanced' has increased exponentially. 'Extra materials', which are not reduced by ME research, have been added to the BPO's for all ships that have been 'rebalanced'. These 'extra materials' are typically adding approximately 40% to the cost of building those ships. If this happened in real life, and in some instances it does, it has a horrendous effect on economies both in New Eden and in RL. For those who got in before the changes to these ships there were significant profits to be made but after the fact construction of affected ships is ruined for months or longer. It does seem that CCP has, and is, making other changes to bring about and/or exacerbate the current fall in mineral prices to fix this situation. But this just brings about more problems for other careers and parts of the New Eden economy. At the moment the best we can hope is that once the T2 ships have all been 'rebalanced' that this plague stops at that threshold. I for one would not like to see capital ship & freighter BPO's touched with this infection.
before the patch people hoarded staggering amounts of the original price battleships. Like i have said above, the use of battleships is extremely rare now, they never really die, as they aren't worth the risk when you consider their cost.
This means we have literally thousands of stored battleships in sellers hangars, and almost zero demand for them. The result is that months after the patch was released, Geddons for example are still selling 70mil under the build cost. Currently thats good for the PVPer, but **** for the construction industry.
Your concerns is different to mine, but they are still linked.
|

Malcanis
Vanishing Point. The Initiative.
11747
|
Posted - 2013.09.23 13:08:00 -
[7] - Quote
Nova Satar wrote: Like i have said above, the use of battleships is extremely rare now, they never really die,
I don't believe you. Produce numbers.
eve-kill might be a good place to start.
1 Kings 12:11
|

IIshira
School of Applied Knowledge Caldari State
213
|
Posted - 2013.09.23 13:11:00 -
[8] - Quote
Your question was "Is PVP becoming too expensive?" and the answer is no.
Since I started playing in 2009 the price of battleships has gone up slightly while the price of PLEX has almost doubled. Buy orders for PLEX used to be around 350 mil and currently they're over 600 mil in Jita. This means the actual real money cost of battleships have gone down.
Yes I don't know anything about manufacturing so you got me on that one. If something CCP did to mineral costs effects the price of ships down the road I can't say but currently this has not happened.
TLDR: It has always been expensive to lose battleships in PVP. This is nothing new and hasn't changed. Most people that PVP in more expensive ships take care not to lose them.
|

Nova Satar
Rekall Incorporated Sinewave Alliance
172
|
Posted - 2013.09.23 13:15:00 -
[9] - Quote
IIshira wrote:Your question was "Is PVP becoming too expensive?" and the answer is no.
Since I started playing in 2009 the price of battleships has gone up slightly while the price of PLEX has almost doubled. Buy orders for PLEX used to be around 350 mil and currently they're over 600 mil in Jita. This means the actual real money cost of battleships have gone down.
Yes I don't know anything about manufacturing so you got me on that one. If something CCP did to mineral costs effects the price of ships down the road I can't say but currently this has not happened.
TLDR: It has always been expensive to lose battleships in PVP. This is nothing new and hasn't changed. Most people that PVP in more expensive ships take care not to lose them.
PLEX isn't the benchmark for eve inflation so im not sure why that is relevant.
Make everything gradually more expensive, and make PLEX values look attractive as a way to fund the increase.
People buy ISK with cash to plug the gap, if PLEX was worth 135mil still people wouldn't bother, thats why CCP has engineered their value increase. That is about as simple as it gets from CCPs strategy. I don;t blame them, it's a business and it's how business works. But for people not willing to pay them even more money for the plexes, it becomes a tiresome strain.
|

Malcanis
Vanishing Point. The Initiative.
11749
|
Posted - 2013.09.23 13:41:00 -
[10] - Quote
Nova Satar wrote:IIshira wrote:Your question was "Is PVP becoming too expensive?" and the answer is no.
Since I started playing in 2009 the price of battleships has gone up slightly while the price of PLEX has almost doubled. Buy orders for PLEX used to be around 350 mil and currently they're over 600 mil in Jita. This means the actual real money cost of battleships have gone down.
Yes I don't know anything about manufacturing so you got me on that one. If something CCP did to mineral costs effects the price of ships down the road I can't say but currently this has not happened.
TLDR: It has always been expensive to lose battleships in PVP. This is nothing new and hasn't changed. Most people that PVP in more expensive ships take care not to lose them.
PLEX isn't the benchmark for eve inflation so im not sure why that is relevant.
yes it is.
1 Kings 12:11
|

Jenn aSide
STK Scientific Initiative Mercenaries
2840
|
Posted - 2013.09.23 14:18:00 -
[11] - Quote
Malcanis wrote:Ravens cost 135M or so when I started playing.
To put that into context, so did a 30 GTC card.
Highlighted the thing people are often missing when they form their incredibly dumb opinions about things :) .
|

Lloyd Roses
Blue-Fire Confederation of xXPIZZAXx
253
|
Posted - 2013.09.23 14:20:00 -
[12] - Quote
this post got eaten - pls stand by... GÖ˝ https://forums.eveonline.com/default.aspx?g=posts&m=3633385&#post3633385
- 15% more tank since the 1.1-patch. |

Nova Satar
Rekall Incorporated Sinewave Alliance
172
|
Posted - 2013.09.23 14:38:00 -
[13] - Quote
Malcanis wrote:Nova Satar wrote:IIshira wrote:Your question was "Is PVP becoming too expensive?" and the answer is no.
Since I started playing in 2009 the price of battleships has gone up slightly while the price of PLEX has almost doubled. Buy orders for PLEX used to be around 350 mil and currently they're over 600 mil in Jita. This means the actual real money cost of battleships have gone down.
Yes I don't know anything about manufacturing so you got me on that one. If something CCP did to mineral costs effects the price of ships down the road I can't say but currently this has not happened.
TLDR: It has always been expensive to lose battleships in PVP. This is nothing new and hasn't changed. Most people that PVP in more expensive ships take care not to lose them.
PLEX isn't the benchmark for eve inflation so im not sure why that is relevant. yes it is.
i honestly don't believe you're that ignorant, just very naive
just to clarify though, you're saying we've got it good and everything is bout 400% cheaper than it should be?
|

ZeeWolf Novus
Native Freshfood Minmatar Republic
36
|
Posted - 2013.09.23 14:46:00 -
[14] - Quote
Malcanis wrote:Ravens cost 135M or so when I started playing.
To put that into context, so did a 30 GTC card.
90-100mil back in the good old days  |

Ralph King-Griffin
Var Foundation inc.
93
|
Posted - 2013.09.23 14:52:00 -
[15] - Quote
Nova Satar wrote:Malcanis wrote:Nova Satar wrote:IIshira wrote:Your question was "Is PVP becoming too expensive?" and the answer is no.
Since I started playing in 2009 the price of battleships has gone up slightly while the price of PLEX has almost doubled. Buy orders for PLEX used to be around 350 mil and currently they're over 600 mil in Jita. This means the actual real money cost of battleships have gone down.
Yes I don't know anything about manufacturing so you got me on that one. If something CCP did to mineral costs effects the price of ships down the road I can't say but currently this has not happened.
TLDR: It has always been expensive to lose battleships in PVP. This is nothing new and hasn't changed. Most people that PVP in more expensive ships take care not to lose them.
PLEX isn't the benchmark for eve inflation so im not sure why that is relevant. yes it is. i honestly don't believe you're that ignorant, just very naive just to clarify though, you're saying we've got it good and everything is bout 400% cheaper than it should be? Wow If in doubt...do...excessively. |

Malcanis
Vanishing Point. The Initiative.
11757
|
Posted - 2013.09.23 15:05:00 -
[16] - Quote
Nova Satar wrote: i honestly don't believe you're that ignorant, just very naive
just to clarify though, you're saying we've got it good and everything is bout 400% cheaper than it should be?
I'm saying that you're making unsupported assertions and also you're using the rather low rhetorical trick of saying that "battleships are too expensive" without explaining what "not too expensive" or even "not expensive enough" would be.
I am providing data to the effect that relatively speaking battleships have been far more 'expensive' than they are now, using the only reliable metric of value that we have available (game time). It's scarcely disputable that the income of the average (median) EVE player in absolute ISK terms is much higher than it was in September 2006 (which is when I started playing).
Additionally, I flatly don't believe your claims that battleships aren't used in PvP and hardly ever die when they do, and I bet you don't either. I don't believe you're that ignorant either, just dishonest.
My personal experience totally contradicts that: not only are battleships once again the standard for fleets, they're used more than ever, and they die in large numbers tyvm. Looking at INIT's alliance killboard, with the campaign that conveniently started in 01.01.2013: http://killboard.the-initiative.com/?a=cc_detail&ctr_id=5 I see 1659 BS killed and 776 BS lost. That's just from one medium sized alliance. More to the point it shows more Battleships lost and killed than any other ship class.
You'll see a similar story in most PvP alliance killboards.
Furthermore, CCP have revitalised T1 cruisers and battlecruisers, giving players access to viable yet cheaper options if they feel that battleships are too expensive for their taste.
1 Kings 12:11
|

Battle BV Master
Executor BV Sovereign Infinity
29
|
Posted - 2013.09.23 15:29:00 -
[17] - Quote
IIshira wrote:Your question was "Is PVP becoming too expensive?" and the answer is no.
Since I started playing in 2009 the price of battleships has gone up slightly while the price of PLEX has almost doubled. Buy orders for PLEX used to be around 350 mil and currently they're over 600 mil in Jita. This means the actual real money cost of battleships have gone down.
Yes I don't know anything about manufacturing so you got me on that one. If something CCP did to mineral costs effects the price of ships down the road I can't say but currently this has not happened.
TLDR: It has always been expensive to lose battleships in PVP. This is nothing new and hasn't changed. Most people that PVP in more expensive ships take care not to lose them.
Battleship prices have gone slightly up? Slightly? Really?
My first Domi (late 2010 aka a time period you also played in) cost me 59mil (that was market price in Jita, not a friend of a friend deal) Now they are 145mil.
Using rough math a Domi has gone up 2,5 times in price since I started playing. A Plex hasnt even doubled...
So if PLEX is a yardstick, then I'd say prices of Battleships have gone (way) up since I started playing. |

Nova Satar
Rekall Incorporated Sinewave Alliance
172
|
Posted - 2013.09.23 15:31:00 -
[18] - Quote
So do you believe 300mil per Rokh to be a fair price? For their purpose, their life, and how they come to an end, do you think 300mil is a fair cost?
i don't
i believe that is now too expensive.
plus it's worth pointing out that my very first line relates to certain types of pvp, obviously moonfest puppet fights where everyone is insta-popped and then reimbursed doesn't fall under the category of cost concern.
But still i'd like the know....
Why are they the price they are?
Why did CCP choose to "rebalance" all BS to the tier 3 price?
Will the other ship classes follow in this pattern? |

Jayka Kyer
Duty. The Cursed Few
4
|
Posted - 2013.09.23 16:28:00 -
[19] - Quote
I hold a very different view to you. I'm a solo and small gang pvper, it is now as easy as it has ever been to keep myself in ships, and this is coming from some on who has to use isk to pay for one of my 2 accounts now and then.
Yes plex prices might be higher but making isk is also easyer now too, lets say your a humble hisec miner, look at trit and nocx prices from when plexs were cheap and look at trit and nocx prices now.
it sounds like you need to look harder at your isk making methods rather than priceing diffrences over years.
what was that saying... adapt or die? |

Derath Ellecon
Washburne Holdings Situation: Normal
1579
|
Posted - 2013.09.23 16:38:00 -
[20] - Quote
Bethan Le Troix wrote:IIshira wrote:[quote=Nova Satar]
Ships were balanced in the sense that they were given different purposes. I don't think the mineral costs were changed.
You obviously don't have anything to do with construction of ships or industry. Aside from the majority of the 'rebalancing' which I would argue has been largely unnecessary & destructive to other elements of EVE Online the mineral costs for all ships that have been 'rebalanced' has increased exponentially. 'Extra materials', which are not reduced by ME research, have been added to the BPO's for all ships that have been 'rebalanced'. These 'extra materials' are typically adding approximately 40% to the cost of building those ships. If this happened in real life, and in some instances it does, it has a horrendous effect on economies both in New Eden and in RL. For those who got in before the changes to these ships there were significant profits to be made but after the fact construction of affected ships is ruined for months or longer. It does seem that CCP has, and is, making other changes to bring about and/or exacerbate the current fall in mineral prices to fix this situation. But this just brings about more problems for other careers and parts of the New Eden economy. At the moment the best we can hope is that once the T2 ships have all been 'rebalanced' that this plague stops at that threshold. I for one would not like to see capital ship & freighter BPO's touched with this infection.
Umm wasn't that kind of the point of the OP's post? New ships haven't gotten expensive arbitrarily. CCP made a deliberate change in mineral requirements in order to influence the new price of rebalanced ships. At this point they could have chosen any number of amounts to make some ships more or less expensive by adjusting mineral costs. In large part they adjusted up to the highest tier.
[edit]
Oops i totally missed the "I don't think the mineral costs were changed. I must learn2read better. |

Baggo Hammers
121
|
Posted - 2013.09.23 16:59:00 -
[21] - Quote
It's all relative. If you don't know where you're going, any road will take you there. |

Kasutra
Tailor Company
221
|
Posted - 2013.09.23 17:01:00 -
[22] - Quote
Nova Satar wrote:I realise CCP are pushing up prices in the hope people will plug the gap with PLEX because they are money grabbers, but for casual players not willing to buy plex are certain types of day to day PVP now too expensive?
CCP doesn't set prices.
Nova Satar wrote:When all three battleship tiers were balanced, why wasn't the price set to the MIDDLE tier ship? What was the reaosn behind making them all cot the same as the most expensive tier? Because their effectiveness was normalized to the top tier?
Regardless, BSes are in a better place than they have been in in years. And yes, that includes BSes in solo/small gang PvP.
Nova Satar wrote:I know alot of highsec and low-sec players will be wondering the same thing. I just hope CCP isn't hoping that when the isk runs out of peoples wallets they will simply buy more plex to cover it.
Okay, okay okay. Let's slow down here.
First, CCP doesn't make significantly more money from PLEX than they do from regular subscriptions. The difference is the difference between the cost of a regular month's subscription and the cost of a PLEX - it's not a direct money injection for CCP.
Second, PLEX doesn't generate ISK. Players generate ISK the way they always have, and happen to use PLEX as a medium.
Third, the ISK isn't running out. The symptom you see, the one that the ISK value of ships increasing, is one of the opposite situations - there is more ISK going around.
There's no conspiracy. It just so happens that the mineral cost of BSes is high, relegating them to PvE, fleets, and bold solo/small gang PvPers - as it should be. The ship average ship in space being around cruiser size is not an indicator of the ISK running out, it's an indicator of us finally using the full spectrum of ship sizes available in the game. |

Cyrus
Sacred Templars Fatal Ascension
2
|
Posted - 2013.09.23 17:16:00 -
[23] - Quote
Somewhere, just outside a level 4 mission station in empire, we have one person talking about how rarely Battleships are used and lost in PvP. Somewhere in low sec we have three pirates in a geddon, tornado, and tengu attacking a lone explorer. Meanwhile there is a hot zone in in 0.0 where Huge fleets of battleships fight it out on regular basis.
|

Hoo Yodaad
Imperial Academy Amarr Empire
6
|
Posted - 2013.09.23 17:23:00 -
[24] - Quote
Nova Satar wrote: I'm spacepoor.
I agree, but you should stop whining about it. |

Derath Ellecon
Washburne Holdings Situation: Normal
1579
|
Posted - 2013.09.23 18:14:00 -
[25] - Quote
Kasutra wrote:Nova Satar wrote:I realise CCP are pushing up prices in the hope people will plug the gap with PLEX because they are money grabbers, but for casual players not willing to buy plex are certain types of day to day PVP now too expensive? CCP doesn't set prices.
Not an entirely accurate statement in terms of ship rebalance. No CCP does not set prices in game for items built by players. But they directly adjusted potential prices by adjusting the ships build costs when they adjusted mineral requirements.
So CCP doesn't set prices, but they did actively influence them.
|

Arthur Aihaken
The.VOID
200
|
Posted - 2013.09.23 18:37:00 -
[26] - Quote
If players could actually insure faction, T2 and T3 ships - you'd see a lot more variety. I am currently away, traveling through time and will be returning last week. |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
1423
|
Posted - 2013.09.23 18:53:00 -
[27] - Quote
Its not just bang for buck that causes it.
Soloing in battleships is extremely hard. Hench not a lot of people do it often. BYDI recruitment closed-ish |

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
872
|
Posted - 2013.09.23 20:08:00 -
[28] - Quote
PvP;
Scout enemy. Decide what ships will overpower them. Get in said ships. Proceed to ROFLSTOMP kittens in a bag.
Do not engage otherwise. Use BS's where appropriate. Most non fail PvPers dont hop in a BS and go looking for PvP at any cost.
And a quick search of zkillboards shows me that BS PvP is far from dead. Eve is Real |

Malcanis
Vanishing Point. The Initiative.
11766
|
Posted - 2013.09.23 20:53:00 -
[29] - Quote
Battle BV Master wrote:IIshira wrote:Your question was "Is PVP becoming too expensive?" and the answer is no.
Since I started playing in 2009 the price of battleships has gone up slightly while the price of PLEX has almost doubled. Buy orders for PLEX used to be around 350 mil and currently they're over 600 mil in Jita. This means the actual real money cost of battleships have gone down.
Yes I don't know anything about manufacturing so you got me on that one. If something CCP did to mineral costs effects the price of ships down the road I can't say but currently this has not happened.
TLDR: It has always been expensive to lose battleships in PVP. This is nothing new and hasn't changed. Most people that PVP in more expensive ships take care not to lose them.
Battleship prices have gone slightly up? Slightly? Really? My first Domi (late 2010 aka a time period you also played in) cost me 59mil (that was market price in Jita, not a friend of a friend deal) Now they are 145mil. Using rough math a Domi has gone up 2,5 times in price since I started playing. A Plex hasnt even doubled... So if PLEX is a yardstick, then I'd say prices of Battleships have gone (way) up since I started playing.
It is worth mentioning that you started playing when mineral prices were at an absolute low point due to the systematic abusive farming of dronespace anomalies flooding the market with minerals. Effectively you went into the shop when it had a 75% Off All Prices sale, then came back a year later and remarked how all the prices were 4x what they used to be.
1 Kings 12:11
|

Eyana Starstruck
Samostalna Zanatska Radnja Devil Divided By Zero
18
|
Posted - 2013.09.23 21:21:00 -
[30] - Quote
I would just like to add that players also affect the ship price, domi wasnt that expensive cause it wasn't bought that often. Domi price went up after latest big patch in which domi was rebalanced to be a pure drone boat.
Edit
Not to mention that with that re balance it become a very good if not an op ship which we who saw the alliance tournament proved it was indeed a very very powerful ship and people flocked to it... Textbook supply and demand price change... |

Maximillian Dragonard
Thirtyplus Spaceship Samurai
265
|
Posted - 2013.09.23 21:37:00 -
[31] - Quote
Only clones become too expensive....
Ships, you can always fly cheaper...... but dat clone cost.....  Wut?! |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
1230
|
Posted - 2013.09.23 22:03:00 -
[32] - Quote
Higher prices is good if you look at it from another perspective. If BSs and BC's become too expensive to buy players will stop buying them and rather build them themselves, thus cheaper for them but certainly not for those selling huge amounts of it or market players.
On top another side effect is players playing with cheaper and cheaper ships, this is good. cheaper ships are also easy to build and require less materials so you can perfectly build them yourself for cheap still sell a couple, have fun pvp with and still making iskies.
It's all good, no problem. *removed inappropriate ASCII art signature* - CCP Eterne |

That Seems Legit
State War Academy Caldari State
145
|
Posted - 2013.09.23 23:52:00 -
[33] - Quote
1. CCP don't influence prices we do, take off your tinfoil hat.
2. Stop being poor and learn how to make isk in game. Damns - you're ugly - and that's a compliment from me. -Large Collidable Object Seeking donations for facial reconstructive surgery, every little bit helps! |

Cage Man
264
|
Posted - 2013.09.23 23:52:00 -
[34] - Quote
Ships were cheaper when bots were plentiful, its all based on mineral prices. My first drake cost me 25mil. I vote we bring back the botters.. either way I am still eve broke most of the time  The thick plottens... |

IIshira
School of Applied Knowledge Caldari State
215
|
Posted - 2013.09.24 00:19:00 -
[35] - Quote
How about we just make battleships 100 ISK like on the test server. This way everyone can PVP in one and be worry free! |

Derath Ellecon
Washburne Holdings Situation: Normal
1580
|
Posted - 2013.09.24 01:21:00 -
[36] - Quote
That Seems Legit wrote:1. CCP don't influence prices we do, take off your tinfoil hat.
2. Stop being poor and learn how to make isk in game.
Yea the mineral changes of the dominix which almost doubled it's build cost didn't influence it's price at all. |

Large Collidable Object
morons.
2262
|
Posted - 2013.09.24 01:27:00 -
[37] - Quote
Pvp has become cheaper.
During the recent rebalance, CCP opted to nerf anything that requires SP into the ground whilst buffing everything else (or give T2 entireley useless 'bufffs' like the MWD sig bonus on HACs, which will only help them against BS, but nothing else).
BS just got shuffled around instead of receiving a long-required buff, whereas T1 friugs and cruisers got buffed into oblivion.
Most likely, that's due to CCP not understanding their own tracking formula and constantly underrating mobility for years now.
I for once only undock my noob alt in frigs, destroyers and T1 cruisers, as they're grossly overpowered in terms of 'bang for the buck' whereas I'm about to unsub or even sell my 100+ mill SP characters. You know... morons. |

Froggy Storm
Paxton Industries Gentlemen's Agreement
103
|
Posted - 2013.09.24 01:42:00 -
[38] - Quote
A side question to the money brokers and pixel economists. The claim was made that isk is not destroyed. However, I can think of a couple of ways that isk can be effectively destroyed in game terms.
1) When an account is un subscribed the assets of said account effectively are dropped out of the economy.
2) As isk is hoarded away in indefinitely larger and larger numbers via a Scrouge McDuck sized wallet.
How do you folks feel this contributes to the question of market pricing? Or is it a total red herring? |

Crimson Gauntlet
Federal Navy Academy Gallente Federation
64
|
Posted - 2013.09.24 06:05:00 -
[39] - Quote
TL;DR:
Trying to talk around Malcanis is a good way to look like a jackass. Number of times my posts have come in after the dev/mod locked the thread:-á 1 |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
1423
|
Posted - 2013.09.24 07:25:00 -
[40] - Quote
Large Collidable Object wrote:Pvp has become cheaper.
During the recent rebalance, CCP opted to nerf anything that requires SP into the ground whilst buffing everything else (or give T2 entireley useless 'bufffs' like the MWD sig bonus on HACs, which will only help them against BS, but nothing else).
BS just got shuffled around instead of receiving a long-required buff, whereas T1 friugs and cruisers got buffed into oblivion.
Most likely, that's due to CCP not understanding their own tracking formula and constantly underrating mobility for years now.
I for once only undock my noob alt in frigs, destroyers and T1 cruisers, as they're grossly overpowered in terms of 'bang for the buck' whereas I'm about to unsub or even sell my 100+ mill SP characters.
Quite sure buffed into oblivion is a contradiction BYDI recruitment closed-ish |

Danny John-Peter
Stay Frosty.
299
|
Posted - 2013.09.24 07:44:00 -
[41] - Quote
Garviel Tarrant wrote:Large Collidable Object wrote:Pvp has become cheaper.
During the recent rebalance, CCP opted to nerf anything that requires SP into the ground whilst buffing everything else (or give T2 entireley useless 'bufffs' like the MWD sig bonus on HACs, which will only help them against BS, but nothing else).
BS just got shuffled around instead of receiving a long-required buff, whereas T1 friugs and cruisers got buffed into oblivion.
Most likely, that's due to CCP not understanding their own tracking formula and constantly underrating mobility for years now.
I for once only undock my noob alt in frigs, destroyers and T1 cruisers, as they're grossly overpowered in terms of 'bang for the buck' whereas I'm about to unsub or even sell my 100+ mill SP characters. Quite sure buffed into oblivion is a contradiction
Probably but he has a valid point.
Thanks to the T1 Frigate/Cruiser buff you can get so much for so little, T1 Frigates are in just the right place now and T1 cruisers were arguably overbuffed particularly in terms of mobility. |

Valleria Darkmoon
Heretic Army Heretic Initiative
127
|
Posted - 2013.09.24 09:36:00 -
[42] - Quote
Battle BV Master wrote: Battleship prices have gone slightly up? Slightly? Really?
My first Domi (late 2010 aka a time period you also played in) cost me 59mil (that was market price in Jita, not a friend of a friend deal) Now they are 145mil.
Using rough math a Domi has gone up 2,5 times in price since I started playing. A Plex hasnt even doubled...
So if PLEX is a yardstick, then I'd say prices of Battleships have gone (way) up since I started playing.
The following is a quote from Kil2 in features and ideas regarding battleship build costs when T1 Battleships were rebalanced as lower tier ships used to require less materials to build than their higher tier counterparts:
-The AVERAGE build cost of a battleship is going up by around 40mil -Former tier 3 prices will not change substantially, and so the majority of the change in cost is carried by the former tier 1 and 2s. -Prices will be differentiated slightly by role ('attack' and 'disruption' being a bit cheaper than 'combat')
EDIT: In the post I wrote before which the forum ate, I pointed out that Tritanium has dropped from ~6.1 ISK/unit 6 months ago to ~4.5 ISK/unit now which will drive construction costs down. The Abaddon was selling for 239 mil 6 months ago and now is selling for 187 mil (Heimatar). So the drop in price is roughly consistent with the drop in the price of the building materials. Hence prices of ships is dropping the increase in non-tier 3 battleship prices is explicable.
So your Dominix increasing in price by that amount should have been explained to you and should have been expected. Its price went up because it now takes more materials to build it than it did before, hence the player building it would have to take a substantial loss to sell it to you at the old price. This is also why I used the Abaddon as my measuring stick in my previous post as its price being and old tier 3 was not expected to change very dramatically and so it would provide the best method for determining the actual trend in ship prices. The Abaddon has dropped in price in the last 6 months as has the price of Tritanium, so if you check the Rokh, Hyperion and Maelstrom I suspect this trend will hold. The Dominix is particularly expensive of late as it has been in high demand, competition between buyers naturally drives up prices. |

Malcanis
Vanishing Point. The Initiative.
11799
|
Posted - 2013.09.24 09:49:00 -
[43] - Quote
Large Collidable Object wrote:Pvp has become cheaper.
During the recent rebalance, CCP opted to nerf anything that requires SP into the ground whilst buffing everything else (or give T2 entireley useless 'bufffs' like the MWD sig bonus on HACs, which will only help them against BS, but nothing else).
BS just got shuffled around instead of receiving a long-required buff, whereas T1 friugs and cruisers got buffed into oblivion.
Most likely, that's due to CCP not understanding their own tracking formula and constantly underrating mobility for years now.
I for once only undock my noob alt in frigs, destroyers and T1 cruisers, as they're grossly overpowered in terms of 'bang for the buck' whereas I'm about to unsub or even sell my 100+ mill SP characters.
BS just got "shuffled around" did they? Looked to me like a number of little-used BS (Hype, Mega, Raven etc) are suddenyl very viable indeed, rather than being utter jokes. I guess you could call that shuffling if you were determined not to like having an increased number of usable battleships.
Can you name a HAC that didn't get made better than it was before?
Honestly, it's like you people rejoice in not having an attention span or even basic reasoning ability.
1 Kings 12:11
|

Lloyd Roses
Blue-Fire Confederation of xXPIZZAXx
257
|
Posted - 2013.09.24 11:08:00 -
[44] - Quote
Large Collidable Object wrote: During the recent rebalance, CCP opted to nerf anything that requires SP into the ground whilst buffing everything else (or give T2 entireley useless 'bufffs' like the MWD sig bonus on HACs, which will only help them against BS, but nothing else).
So you didn't notice the perma-mwd-vagabond/cerberus by default? Not recognized that your cerb runs at 400dps using rapid lights? Or that they are all quite a bit faster? That they actually are heavy tanked, rather sluggish tech-1 cruisers on steroids? ...
Large Collidable Object wrote: BS just got shuffled around instead of receiving a long-required buff, whereas T1 friugs and cruisers got buffed into oblivion.
Most likely, that's due to CCP not understanding their own tracking formula and constantly underrating mobility for years now.
I for once only undock my noob alt in frigs, destroyers and T1 cruisers, as they're grossly overpowered in terms of 'bang for the buck' whereas I'm about to unsub or even sell my 100+ mill SP characters.
When I started this game, there were like three BS I would've considered training for, being the megathron as the gallentean one, the maelstrom if minmatar, or the rokh for caldari - amarr BSs were different shades of yellow and all good, and I disliked them all for being amarr. So out of 9 ships, 3 were remotely attractive as a pvp-ship for when you lost only a bunch of frigs/dessis yet. With the rebalance, I finally started training for gallente battleships, cause Domi is quite nice, megathron (and navy mega/vindicator/kronos it leads to) looks wonderful and the hyperion I am actually flying already, having great fun. They weren't shuffled around, would rather say *diversified* as there are actually more viable niches as compared to before, even though they look extremely similiar with minor differences on paper.
I highly doubt it's about bang for the buck. Eve is to my knowledge more a x-people against y*x-people game (y is something between 0 and blob), where T1 tends to lose to T2 with similiar numbers pretty badly. Rush 10 cerbs/zealots with t2 logi into 15 T1 cruisers/battleships plus T1 logi... There is a difference.
Or be like some more experienced lowsec-people and run 10 CS with a couple guards or an archon into 100s of brave newbies and die eventually as you run out of ammo <.<
T1 is good bang for the buck, but you still notice that you're flying a 7mil T1 hull. https://forums.eveonline.com/default.aspx?g=posts&m=3633385&#post3633385
- 15% more tank since the 1.1-patch. |

Aivo Dresden
Red Federation RvB - RED Federation
44
|
Posted - 2013.09.24 11:14:00 -
[45] - Quote
PvP in frigs and cruisers is great fun now. And cheap too! :D |

Mra Rednu
Black Watch Guard Brothers of Tangra
324
|
Posted - 2013.09.24 11:33:00 -
[46] - Quote
Nova Satar wrote:So do you believe 300mil per Rokh to be a fair price? For their purpose, their life, and how they come to an end, do you think 300mil is a fair cost?
i don't
I do. |

Nova Satar
Rekall Incorporated Sinewave Alliance
173
|
Posted - 2013.09.24 12:12:00 -
[47] - Quote
That Seems Legit wrote:1. CCP don't influence prices we do, take off your tinfoil hat.
2. Stop being poor and learn how to make isk in game.
yeah ok lol
A patch comes out and doubles the mineral use for a BS for no apparent reason.... That's called influencing the price, and it's done to make people buy more plex for isk, or to sub more accounts for isk making. You think every price is determined purely by players just becuase ccp use the word sandbox in every other post. Take off your dunce hat.
|

Malcanis
Vanishing Point. The Initiative.
11803
|
Posted - 2013.09.24 12:47:00 -
[48] - Quote
Nova Satar wrote: A patch comes out and doubles the mineral use for a BS for no apparent reason....
You have been given the reason. Not liking it is not the same as getting to say it doesn't exist.
1 Kings 12:11
|

Frostys Virpio
Lame Corp Name
699
|
Posted - 2013.09.24 13:25:00 -
[49] - Quote
Malcanis wrote:Nova Satar wrote: i honestly don't believe you're that ignorant, just very naive
just to clarify though, you're saying we've got it good and everything is bout 400% cheaper than it should be?
I'm saying that you're making unsupported assertions and also you're using the rather low rhetorical trick of saying that "battleships are too expensive" without explaining what "not too expensive" or even "not expensive enough" would be. I am providing data to the effect that relatively speaking battleships have been far more 'expensive' than they are now, using the only reliable metric of value that we have available (game time). It's scarcely disputable that the income of the average (median) EVE player in absolute ISK terms is much higher than it was in September 2006 (which is when I started playing). Additionally, I flatly don't believe your claims that battleships aren't used in PvP and hardly ever die when they do, and I bet you don't either. I don't believe you're that ignorant either, just dishonest. My personal experience totally contradicts that: not only are battleships once again the standard for fleets, they're used more than ever, and they die in large numbers tyvm. Looking at INIT's alliance killboard, with the campaign that conveniently started in 01.01.2013: http://killboard.the-initiative.com/?a=cc_detail&ctr_id=5 I see 1659 BS killed and 776 BS lost. That's just from one medium sized alliance. More to the point it shows more Battleships lost and killed than any other ship class. You'll see a similar story in most PvP alliance killboards. Furthermore, CCP have revitalised T1 cruisers and battlecruisers, giving players access to viable yet cheaper options if they feel that battleships are too expensive for their taste.
There is no denying that battleship are seeing PvP and in numbers. The dominix made it to the top 20 so it had to be used often. The important question is should they be used by small group/solo more or not? I don't think they should because in the end, they require support wich smaller gangs/solo can't provide. If they were able to support themself solo while also sporting a strong buffer tank, why would people fly anything else?
As long as they can be lost to much smaller ship, people won't want to field them without support. If they can't be lost to smaller ships, then it will be broken. I say leave them on fleet duty like they seem to be meant to be used or possibly as the one "flag ship" of a gang. |

Velicitia
Emergent Avionics
1599
|
Posted - 2013.09.24 14:22:00 -
[50] - Quote
Frostys Virpio wrote: There is no denying that battleship are seeing PvP and in numbers. The dominix made it to the top 20 so it had to be used often. The important question is should they be used by small group/solo more or not? I don't think they should because in the end, they require support wich smaller gangs/solo can't provide. If they were able to support themself solo while also sporting a strong buffer tank, why would people fly anything else?
As long as they can be lost to much smaller ship, people won't want to field them without support. If they can't be lost to smaller ships, then it will be broken. I say leave them on fleet duty like they seem to be meant to be used or possibly as the one "flag ship" of a gang.
Pretty much spot on here.
A smallish corp fielding 5 pilots (let's say) should only have like 1 BS, with the others being tackle (frig) and 3x cruiser (optional - 1x logi) or attack BC ... a full gang (10) could probably double everything and add in T2 stuff ('ceptors, falcon, etc.). Granted, this doesn't exactly scale ... but that's why alliances have multiple fleets going at once...
One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia |

Nova Satar
Rekall Incorporated Sinewave Alliance
173
|
Posted - 2013.09.24 14:44:00 -
[51] - Quote
Velicitia wrote:Frostys Virpio wrote: There is no denying that battleship are seeing PvP and in numbers. The dominix made it to the top 20 so it had to be used often. The important question is should they be used by small group/solo more or not? I don't think they should because in the end, they require support wich smaller gangs/solo can't provide. If they were able to support themself solo while also sporting a strong buffer tank, why would people fly anything else?
As long as they can be lost to much smaller ship, people won't want to field them without support. If they can't be lost to smaller ships, then it will be broken. I say leave them on fleet duty like they seem to be meant to be used or possibly as the one "flag ship" of a gang.
Pretty much spot on here. A smallish corp fielding 5 pilots (let's say) should only have like 1 BS, with the others being tackle (frig) and 3x cruiser (optional - 1x logi) or attack BC ... a full gang (10) could probably double everything and add in T2 stuff ('ceptors, falcon, etc.). Granted, this doesn't exactly scale ... but that's why alliances have multiple fleets going at once...
i give up lol
|

Jenn aSide
STK Scientific Initiative Mercenaries
2853
|
Posted - 2013.09.24 16:34:00 -
[52] - Quote
Nova Satar wrote: i give up lol
The time for giving up was before you clicked "post" to start this thread. Here's a tip, don't try to hide your opinon behind a question next time. "Is pvp becoming to expensive" would have better be titled "I THINK pvp is becoming to expensive".
And, frankly, your "question" was answered, it's not becoming to expensive for most other people, in fact, as has been stated, pvp is less expensive now than at almost any other point in EVE's history. Before Tiercide, Tech1 cruisers were only good for "lul, lets go die and pray we can kill even one tech 2 ship before we explode" roams and that's it.
Now, really really really cheap ships are useful in pvp. And isk making in EVE is so easy now (with military upgrades in null sec, factions warfare isk and LP, and high sec incursions) that in relative terms, the current battleships are less of an expense now than they were just last year.
The cost of pvp is fine. Sorry if you believe otherwise. |

Jenn aSide
STK Scientific Initiative Mercenaries
2853
|
Posted - 2013.09.24 16:36:00 -
[53] - Quote
What you said:
Malcanis wrote:
You have been given the reason. Not liking it is not the same as getting to say it doesn't exist.
What some people actually think:
Malcanis wrote:
You have been given the reason. Not liking it is THE EXACT SAME THING as saying it doesn't exist, because it doesn't, because I don't like it, me me me me me me me.
|

Frostys Virpio
Lame Corp Name
700
|
Posted - 2013.09.24 16:47:00 -
[54] - Quote
Nova Satar wrote:Velicitia wrote:Frostys Virpio wrote: There is no denying that battleship are seeing PvP and in numbers. The dominix made it to the top 20 so it had to be used often. The important question is should they be used by small group/solo more or not? I don't think they should because in the end, they require support wich smaller gangs/solo can't provide. If they were able to support themself solo while also sporting a strong buffer tank, why would people fly anything else? As long as they can be lost to much smaller ship, people won't want to field them without support. If they can't be lost to smaller ships, then it will be broken. I say leave them on fleet duty like they seem to be meant to be used or possibly as the one "flag ship" of a gang. Pretty much spot on here. A smallish corp fielding 5 pilots (let's say) should only have like 1 BS, with the others being tackle (frig) and 3x cruiser (optional - 1x logi) or attack BC ... a full gang (10) could probably double everything and add in T2 stuff ('ceptors, falcon, etc.). Granted, this doesn't exactly scale ... but that's why alliances have multiple fleets going at once... i give up lol You don't understand. The price of the ship is not the only reason why they are not fielded that often. No matter what price they would be, some ships of much lesser size would be able to out-turn thier guns so you lose your battleship to a frigate. People don't want to lose like that waiting for a frig to wittle down thier large buffer a few HP every seconds. They only ever shine when firing at the other rare solo battleship OR if you can provide the required support to amke them shine. Scramm/web frig and tracking link come to mind for example. Those are not price problems but number p |

RavenPaine
RaVeN Alliance
495
|
Posted - 2013.09.24 17:23:00 -
[55] - Quote
I'm gonna start with a little back-history.
I'm an old time Battleship pilot. I loved the days where people would sit on gates with BS and BC fleets and lose them on a daily basis. Battleships were what players aspired to. At one time, A Torp Raven cost about 120, fully fitted and insured, and Insurance payout was around 109 million. The loss was nothing, (you could cover it with any 2 missions) and on occasion you could find a Raven hull for 67 million, which made the eventual loss cost zero.
To be perfectly clear, I miss those days a LOT.
Plex just topped over 600 million ISK this week. So at 20 dollars U.S. after insurance and such, that's about 3 Battleships you could lose, maybe 4 or 5 depending on fit, for 20 bucks. Most minimum wage earners make that in 2 hours, and most entertainment will cost at least that per occurrence. A Movie Dinner out Some drinks...like 3 etc. Add gas or taxi and the cost doubles for almost any entertainment.
What my point is about, is peoples PERCEPTION of cost for Battleship PvP. It may take several days to earn several million ISK in game, but lets face it, acquiring a BS isn't supposed to be a one day achievement. Being able to work at McDonalds for 2 hours, and get 4 Battleships, starts to sound like a hell of a good deal at some point.
What I think has happened, is a large part of the player base doesn't want to earn ISK at all, and they don't want to pay RL Money for game stuff. So, they perceive that BS just cost too much. This promotes Cruiser and Frigate PvP, and hence the development of such hulls.
I'm not saying any of this is right or wrong, just pointing out the evolution of the game. Again, I am sad about this evolvement. and what I might wish to change if I could, is peoples perception of Battleship cost.
Gotta cut this short for work... I had more to say, but I think t
|

Large Collidable Object
morons.
2263
|
Posted - 2013.09.24 23:52:00 -
[56] - Quote
Malcanis wrote:
BS just got "shuffled around" did they? Looked to me like a number of little-used BS (Hype, Mega, Raven etc) are suddenyl very viable indeed, rather than being utter jokes. I guess you could call that shuffling if you were determined not to like having an increased number of usable battleships.
Can you name a HAC that didn't get made better than it was before?
Honestly, it's like you people rejoice in not having an attention span or even basic reasoning ability.
Whereas I actually embraced T1 ship rebalance, I decided to not fly my higher skilled characters anymore until BS and T2 ships were buffed and used my noob alt instead. Neither T1 BS nor any T2 ship was buffed in remotely the same magnitude as T1 ships were.
Of course T1 BS were better balanced within their class after the buff, however their balance vs BCs and T1 cruisers and even frigs became a lot worse in terms of viability and cost-effectivity, whereas e.g. the Abaddon actually got worse overall.
Now I wouldn't have a problem with that if their building requirements would have been scaled down to somewhere in between Tier1/2 BS.
The same goes for HACs - I have no issues with them becoming a mediocre and more skill-intense variation of cruisers, but then, their manufacturing cost has to be brought down a lot at the same time.
According to some, isk is not a balancing factor (and I agree to some extent), but then, I personally can't see why I should use one of my HAC V characters if I can fit a Talos that is faster than their T2 cruiser counterparts whilst applying more damage at most ranges than the respective HAC could deal to itself, whilst being able to indefinetely kite them.
Paying 4x the price for a ship that requires longer training times and a more expensive clone whilst being outperformed in speed and damage by their T1 BC counterparts just appears somewhat unreasonable to me - and I didn't even start about Nomen vs Zealot (funny bit - you can actually catch an MWD Zealot with an OH AB Nomen and get under it's guns, because HACs base-speed is ridculously slow - and for a fraction of the price, smaller sig radius, better cap-stability, a free drone bay and slightly worse resists) ... but maybe that's just because I'm a moron... You know... morons. |

Veritaal
Koshaku Gentlemen's Agreement
10
|
Posted - 2013.09.25 01:52:00 -
[57] - Quote
PVP is only expensive if you want it to be.
T1 cruiser and frigate hulls are very effective in capable hands and very cheap to lose in the process. Making them very attractive for PVP purposes.
T2/T3 and battleships are even more so, but their effectiveness comes at a price. Plus, they tend to get targeted due to that fact.
For example, I went on a roam that consisted of 2 RF Firetails and 1 Thorax. Grand total cost for our fleet : less than 100M. We ended up blapping a 140M Ishkur, 2 haulers (one was carrying several Harpys and a Purifier ), and almost got a Pilgrim, but it lit a covert cyno and we had to run from the BlOpses that came in. We lost 1 firetail.
So that day, PVP was very expensive for the people who decided to bring out their shiny guns. |

Camper101
Mind Games. Suddenly Spaceships.
760
|
Posted - 2013.09.25 09:45:00 -
[58] - Quote
It all comes down to Eve's basic rule.
If you can't afford to replace it - don't undock it.
If you can't afford to lose a couple of BS you should stay away from them until you find proper ways to earn ISK. 2013.03.01 13:30:58 notify For participating in the General Discussion Forum Section your trustworthiness has been adjusted by -2.5000.
My name is Hans. The "L" stands for danger. |

Nova Satar
Rekall Incorporated Sinewave Alliance
175
|
Posted - 2013.09.25 10:27:00 -
[59] - Quote
Jenn aSide wrote:Nova Satar wrote: i give up lol
The time for giving up was before you clicked "post" to start this thread. Here's a tip, don't try to hide your opinon behind a question next time. "Is pvp becoming to expensive" would have better be titled "I THINK pvp is becoming to expensive". And, frankly, your "question" was answered, it's not becoming to expensive for most other people, in fact, as has been stated, pvp is less expensive now than at almost any other point in EVE's history. Before Tiercide, Tech1 cruisers were only good for "lul, lets go die and pray we can kill even one tech 2 ship before we explode" roams and that's it. Now, really really really cheap ships are useful in pvp. And isk making in EVE is so easy now (with military upgrades in null sec, factions warfare isk and LP, and high sec incursions) that in relative terms, the current battleships are less of an expense now than they were just last year. The cost of pvp is fine. Sorry if you believe otherwise.
My question and opinion have both been stated very clearly, so thanks for the tip but i think i'll stick to taking them from people who have even the remotest of clues about the topic in question. E.G Not you
Yes, the question was answered by one person and his opinion, which i respect, but that's not how a forum works. You don;t close a thread once one guy replies/
Yes i know there are cheap ships, again this was not the point.
No, Battleships are not cheaper than they were a year ago.
|

IIshira
School of Applied Knowledge Caldari State
215
|
Posted - 2013.09.25 11:16:00 -
[60] - Quote
Nova Satar wrote:
My question and opinion have both been stated very clearly, so thanks for the tip but i think i'll stick to taking them from people who have even the remotest of clues about the topic in question. E.G Not you
Pretty much everyone that replied to your post tried to explain how you were incorrect. They took the time to explain why you were incorrect but you refused to listen. You're right and everyone else is wrong 
|

Large Collidable Object
morons.
2264
|
Posted - 2013.09.25 23:09:00 -
[61] - Quote
Camper101 wrote:It all comes down to Eve's basic rule.
If you can't afford to replace it - don't undock it.
If you can't afford to lose a couple of BS you should stay away from them until you find proper ways to earn ISK.
The ability to replace certain ship classes and the assessment if they're actually worth undocking might be completely unrelated for some people.
I've never found a proper way to make isk - I'm plainly too stupid.
Nonetheless, I made enough to easily lose 500 T2 fitted and T1 rigged BS and some occasional pimp threwn in without breaking a sweat.
Unfortunately, some primitive instinct prevents me from paying ridiculous prices for poop even if it's gilded if I have plain poop available that does it's job better than gilded poop. You know... morons. |

Anomaly One
State War Academy Caldari State
1
|
Posted - 2013.09.25 23:26:00 -
[62] - Quote
Because the most fun that can be had in pvp is with t1/destroyers/cruisers especially in low sec they are cheap fast and effective and requires the most skill, even if battleships are now worth 50mill you'll still see more t1 and cruisers. |

Fredfredbug4
Eve Defence Force Cult of War
1338
|
Posted - 2013.09.25 23:28:00 -
[63] - Quote
Just keep in mind that back when the game first got started, Cruisers were treated like battleships, and battleships were treated like titans. Watch Fred Fred Frederation and stop cryptozoologist! Fight against the brutal genocide of fictional creatures across New Eden! Is that a metaphor? Probably not, but the fru-fru- people will sure love it! |

March rabbit
epTa Team Inc.
780
|
Posted - 2013.09.26 09:25:00 -
[64] - Quote
Anomaly One wrote:Because the most fun that can be had in pvp is with t1/destroyers/cruisers especially in low sec they are cheap.... you killed ship. When you have more fun? 1. Ship was dirt cheap 2. Ship was golden ?
Yes, you have more fun to pvp in cheap ship (it's easier to replace and you don't care) but your opponent feels the same. So killing his ship doesn't make him feel bad. What to do pvp for then? 
|

Josilin du Guesclin
University of Caille Gallente Federation
117
|
Posted - 2013.09.26 12:37:00 -
[65] - Quote
Valleria Darkmoon wrote: So your Dominix increasing in price by that amount should have been explained to you and should have been expected. Its price went up because it now takes more materials to build it than it did before, hence the player building it would have to take a substantial loss to sell it to you at the old price. This is also why I used the Abaddon as my measuring stick in my previous post as its price (being and old tier 3) was not expected to change very dramatically and so it would provide the best method for determining the actual trend in ship prices. The Abaddon has dropped in price in the last 6 months as has the price of Tritanium, so if you check the Rokh, Hyperion and Maelstrom I suspect this trend will hold. The Dominix is particularly expensive of late as it has been in high demand, competition between buyers naturally drives up prices.
The Rokh is about 170M ISK right now. Pre-Odyssey I was buying them for I think 230M ISK. They're dead cheap at the moment. Meanwhile Typhoons have gone from 90-100M to ~130M, which is probably still low for their increased material requirements.
I'm pretty happy with current BS prices, because now even the cheap navy battleships are clearly more expensive than a standard BS. It never seemed right that Rokhs cost more than some faction battleships (and with good reason, performance-wise).
As for (T1) battleship expense compared to other ships, while they are expensive compared to T1 cruisers, they are pretty cheap compared to T3s, and comparable to command ships (which are hugely SP intensive to get into now, driving down demand a bit) and HACs. As battleships provide a fairly low-SP way of getting a lot of DPS and tank, it seems a reasonable price point to me.
The one ship class that is, IMO, badly out of line in terms of cost to capability is the attack battle-cruisers - they cost too little (and take too few SP to fly adequately). However, for them a subtle nerf to their performance is probably a better idea than hiking the price.
|

Josilin du Guesclin
University of Caille Gallente Federation
117
|
Posted - 2013.09.26 12:47:00 -
[66] - Quote
March rabbit wrote:Yes, you have more fun to pvp in cheap ship (it's easier to replace and you don't care) but your opponent feels the same. So killing his ship doesn't make him feel bad. What to do pvp for then?  For the fun of out-witting and out-fighting your opponent. Now, if you PvP to drink your enemies' tears, cheap ships might be a problem. For those who want people to be willing to come out and fight, cheap ships are great - they make it more likely that some of the risk-averse people will actually grow a pair and come on out.
|

IIshira
School of Applied Knowledge Caldari State
215
|
Posted - 2013.09.26 13:36:00 -
[67] - Quote
Josilin du Guesclin wrote:March rabbit wrote:Yes, you have more fun to pvp in cheap ship (it's easier to replace and you don't care) but your opponent feels the same. So killing his ship doesn't make him feel bad. What to do pvp for then?  For the fun of out-witting and out-fighting your opponent. Now, if you PvP to drink your enemies' tears, cheap ships might be a problem. For those who want people to be willing to come out and fight, cheap ships are great - they make it more likely that some of the risk-averse people will actually grow a pair and come on out.
People complain when the losses are too cheap since there is no risk and people complain when the losses are too expensive because they can't afford it... You just can't win lol |

Nevyn Auscent
Broke Sauce
387
|
Posted - 2013.09.27 01:42:00 -
[68] - Quote
If ships are too expensive, help miners out. Give them boosts in every system, stop suicide ganking them and let them mine low sec unmolested in max yield hulks. Then mineral prices will drop as minerals become more available.
The solution is in player hands.
We of course, will not take it and continue to push mineral prices. |

Ireland VonVicious
Vicious Trading Company
205
|
Posted - 2013.09.27 02:42:00 -
[69] - Quote
PvP has not become more expensive.
I'm not going to use the PLEX market as the way to compare. That is just silly because PLEX prices are more driven by number of old players v.s. new players and that has certainly gone up.
The reason I say PvP doesn't cost more is due to isk entering game.
Drone missions now pay out bounties. This is a very new addition.
Many ships have much higher max dps than they use to. Rattlesnake is up about 25% in the past 2 years. New mods and the ever increasing damage makes isk per hour far higher than it use to be.
Then the big ones is incursions. More isk per hour.
Even on the indy side the amount of minerals used is up on ships so even when minerals are at the same price as before you can move more of them in the same item. Less dealing with market means more isk per hour.
High prices keep those trade % up and they keep up no matter how the price of things move.
The real issue for if PvP is more expensive is based on when you started eve. The way way way back machine saw prices much higher than we see today and isk was far harder to get. If you have joined Eve in the past 3 years then you got in on the up swing of actual isk prices and may see a price increase that doesn't take in the inflation aspects.
I'd say the amount of time needed to obtain a well fitted ship on the over all is at a historical low. Battleships just had a spike due to the mineral changes but even with that they are still near historic lows. The old tier 1 BS's being the exception but they have all had huge buffs since those prices and if you based them on what they can do v.s. the price are still very cheap.
For those who got in right before the pre-tiercide stage of Eve I can see why it feels more expensive but bang for the buck on what you are buying is still great.
Those using cap ships like the rorqual have seen big drops all the way around. That it's getting expensive feeling is only sub-cap and only being felt by pilots around the 1-3 years of age but the amount of hours needed of game play to purchase them even for that group is down.
|

Roime
Quantum Cats Syndicate Samurai Pizza Cats
3497
|
Posted - 2013.09.27 06:41:00 -
[70] - Quote
March rabbit wrote:Anomaly One wrote:Because the most fun that can be had in pvp is with t1/destroyers/cruisers especially in low sec they are cheap.... you killed ship. When you have more fun? 1. Ship was dirt cheap 2. Ship was golden ? Yes, you have more fun to pvp in cheap ship (it's easier to replace and you don't care) but your opponent feels the same. So killing his ship doesn't make him feel bad. What to do pvp for then? 
To win.
Ship price is irrelevant, PVP is about winning. Losing in a 1 mil ship feels just as terrible as losing in a 1 bil ship, if you lose because of your own mistakes.
Losing in a situation that you had no means to control is the only case where you don't care about the loss, but in EVE these are extremely rare. 9.9 times out of 10 you die because you made a mistake at some point.
Seriously,we won't be bringing back the old unique ships for events. We might give other stuff away that is interesting, but no Guardian Vexor, Opux Luxury Yacht, Fedthron, Impoc, SIR, etc, etc.-á |

Darling Hassasin
Imperial Academy Amarr Empire
20
|
Posted - 2013.09.27 08:56:00 -
[71] - Quote
Actually if you keep your ratio 10:1 or better and use more plain but well endowed (like tier2&3 BCs) and less underwhelming bling (like AFs, EAFs, Faction (fitted is a double whammy) BS-BC-cruiser, you can easily fund replacement ships even by keeping the dropped enemy lewt in a can and hauling said can to a trade hub every now and then. With the uber rich dropping faction and deadspace gear left right and center its no biggy... |

Ciaphas Cyne
Turalyon Plus Turalyon Alliance
47
|
Posted - 2013.09.27 17:54:00 -
[72] - Quote
get a job |

Harvey James
Deep Core Mining Inc. Caldari State
510
|
Posted - 2013.09.27 18:03:00 -
[73] - Quote
Malcanis wrote:Ravens cost 135M or so when I started playing.
To put that into context, so did a 30 GTC card.
my first raven was about 75mil and my first drake was 25mil .. how times change  Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name AB's need a buff-á like a big mass reduction ... module tiercide FTW role based instead of tiers please. |

Psichotic
Caldari Provisions Caldari State
22
|
Posted - 2013.10.29 05:02:00 -
[74] - Quote
Eve has always been too expensive. That's why you will never, ever see 100,000 players online.
Imagine an Eve where you can get fights all the time in almost every system. Imagine that you had fun blowing stuff up all the time. Keep imagining because it's never going to happen.
While the fanbois who have invested their entire life playing Eve and being a social outcast with no girlfriend will, of course, pepper me with insults, the fact is most people in the real world do have a life, and they aren't going to spend USD$50.00 for an internet space ship. Besides, Eve is already hard enough without adding insane amounts of money to the equation.
If CCP dropped the prices they would still make the same amount of money because more players = more $$$. But they are content having a mostly empty universe populated by 30yr old virgins.
.
|

Desudes
The Scope Gallente Federation
59
|
Posted - 2013.10.29 11:44:00 -
[75] - Quote
Plenty of options for inexpensive PvP. My griffin costs 4mil; so can make 10-15 of the things after an hour running missions. Excuse me, but what the f*ck are you desu? |

Myriad Blaze
78
|
Posted - 2013.10.29 12:31:00 -
[76] - Quote
Two weeks into the game a nice guy gave me 4 T2 mining lasers and I still have the EvE-mail thanking him and stating "I just checked the market and the mining lasers are worth a LOT." (cut&paste from that mail).
Roughly three months into the game I bought my first Navy Raven which cost 320M (or so) at that time and I worried if I could afford losing it because of the cost.
Now I'm 18 months into the game, easily make 5-6 Bn per month on my trading alt alone (more if I put some effort into it) ... and 200 or 300M don't feel like being that much anymore.
I wonder where I'll be 3 or 4 years into the game. 
I don't think EvE is "too" expensive. It's just a matter of perspective and context. And if you make it too cheap you also remove consequences from your actions and turn EvE into something like an arcade game. Sure, arcade games can be fun ... but that's not what I signed up for.
|

turtle watts
Ares' Legion Standing United.
0
|
Posted - 2013.10.30 04:52:00 -
[77] - Quote
On the topic of PLEX and inflation:
PLEX works largely on the premise equivilent of T-bills like the government uses. For every one generated, the value of ISK decreses, creating an inflation in the price of most things.
This is not necessarily a direct reaction, but mix that with an increasing consumer base? (which should stablize the econemy as isk per capita generation is being leveled, but due to the mass quantity of PLEX being introduced into the market, its still steadily increasing.)
If plex purchasing goes up or stays level, and player base stabilizes or shrinks, then you can expect pretty drastic inflation.
At this point material costs will probably be lessened to binge the rate of inflation.
What does this mean?
Mo money, mo problems. - Barney Stinson. |

Malcanis
Vanishing Point. The Initiative.
12234
|
Posted - 2013.10.30 07:34:00 -
[78] - Quote
IIshira wrote:Josilin du Guesclin wrote:March rabbit wrote:Yes, you have more fun to pvp in cheap ship (it's easier to replace and you don't care) but your opponent feels the same. So killing his ship doesn't make him feel bad. What to do pvp for then?  For the fun of out-witting and out-fighting your opponent. Now, if you PvP to drink your enemies' tears, cheap ships might be a problem. For those who want people to be willing to come out and fight, cheap ships are great - they make it more likely that some of the risk-averse people will actually grow a pair and come on out. People complain when the losses are too cheap since there is no risk and people complain when the losses are too expensive because they can't afford it... You just can't win lol
Your losses are too cheap.
Mine are way too expensive.
1 Kings 12:11
|

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
622
|
Posted - 2013.10.30 09:42:00 -
[79] - Quote
IIshira wrote:Nova Satar wrote:I realise CCP are pushing up prices in the hope people will plug the gap with PLEX because they are money grabbers, but for casual players not willing to buy plex are certain types of day to day PVP now too expensive?
I think it's reached the point where battleships are virtually extinct from pvp, especially amongst players who play with risk.
Looking at eve-kill, when you scan the first 5-10 pages of kills on any given day it is extremely rare to see a Battleship being lost, or even used. It's just page after page of frigates, destroyers and cruisers. Is this is a change in play styles, or is it a reflection of costs?
I just lost a hype, which is what made me consider this. It cost 290mil to buy and fit (t2), i then paid 60mil for insurance, went looking for a fight and lost it. I received a 170mil payout. So my 290mil ship returned 110mil in total. Whats up with that?
Surely the average casual gamer can't sustain losing 250-300mil everytime a battleship dies, or 200mil if insured? Especially if you actively go looking for fights in small or solo situations.
When all three battleship tiers were balanced, why wasn't the price set to the MIDDLE tier ship? What was the reaosn behind making them all cot the same as the most expensive tier?
It'd be good to hear some thoughts on this, because that's just one example of a growing trend in EVE. Is the new, younger, in-school and armed with dads credit card target market worth it? I'm not so sure. Of course you're going to see more people lose smaller and cheaper ships. No one thinks twice about going on a suicide roam with a cheap ship but not many want to in a more expensive ship. Battleships aren't extinct from PVP although new ships such as attack battlecruisers have given players more choices. Some pilots fly ships costing over a billion ISK in PVP but they're not foolish with them either. Many players can't just lose 200 mil ISK ships on a frequent basis. This is nothing new in Eve. Just don't buy the most expensive ship you can fly. If you want to fly larger ships in Eve your best bet is to join a nullsec alliance that offers ship reimbursement. Ships were balanced in the sense that they were given different purposes. I don't think the mineral costs were changed. TLDR No PVP isn't becoming too expensive. I've played since 2009 and it seems about the same today as it was then. The cost of failue in Eve is one thing that sets it apart from some other MMO's
well PVP IS more expensive than it was back when a tier 1 Battleship costed 50Mil Isk and large t2 guns costed 1.5 Mil isk each.
But that was lowest poitn in PVP cost curve ever.
"If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
622
|
Posted - 2013.10.30 09:44:00 -
[80] - Quote
Psichotic wrote:Eve has always been too expensive. That's why you will never, ever see 100,000 players online.
Imagine an Eve where you can get fights all the time in almost every system. Imagine that you had fun blowing stuff up all the time. Keep imagining because it's never going to happen.
While the fanbois who have invested their entire life playing Eve and being a social outcast with no girlfriend will, of course, pepper me with insults, the fact is most people in the real world do have a life, and they aren't going to spend USD$50.00 for an internet space ship. Besides, Eve is already hard enough without adding insane amounts of money to the equation.
If CCP dropped the prices they would still make the same amount of money because more players = more $$$. But they are content having a mostly empty universe populated by 30yr old virgins.
.
On the contrary.. the people that re not social outcasts, and have not only GF, but wifes, and excelent jobs, will spare 50$ to buy pvp ships, because its a minimal thing for them.
"If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
622
|
Posted - 2013.10.30 09:46:00 -
[81] - Quote
Malcanis wrote:Large Collidable Object wrote:Pvp has become cheaper.
During the recent rebalance, CCP opted to nerf anything that requires SP into the ground whilst buffing everything else (or give T2 entireley useless 'bufffs' like the MWD sig bonus on HACs, which will only help them against BS, but nothing else).
BS just got shuffled around instead of receiving a long-required buff, whereas T1 friugs and cruisers got buffed into oblivion.
Most likely, that's due to CCP not understanding their own tracking formula and constantly underrating mobility for years now.
I for once only undock my noob alt in frigs, destroyers and T1 cruisers, as they're grossly overpowered in terms of 'bang for the buck' whereas I'm about to unsub or even sell my 100+ mill SP characters. BS just got "shuffled around" did they? Looked to me like a number of little-used BS (Hype, Mega, Raven etc) are suddenyl very viable indeed, rather than being utter jokes. I guess you could call that shuffling if you were determined not to like having an increased number of usable battleships. Can you name a HAC that didn't get made better than it was before? Honestly, it's like you people rejoice in not having an attention span or even basic reasoning ability.
But ships that peopel wanted to be cahnged, liek tempests were not. WHile ships bpeople were happy with, were turened upside down.
Want a hac not effectively buffed? Vagabond... why because it is still better to buy a cynabal instead for that role.
"If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

IIshira
School of Applied Knowledge Caldari State
229
|
Posted - 2013.10.30 11:05:00 -
[82] - Quote
Psichotic wrote:Eve has always been too expensive. That's why you will never, ever see 100,000 players online.
Imagine an Eve where you can get fights all the time in almost every system. Imagine that you had fun blowing stuff up all the time. Keep imagining because it's never going to happen.
While the fanbois who have invested their entire life playing Eve and being a social outcast with no girlfriend will, of course, pepper me with insults, the fact is most people in the real world do have a life, and they aren't going to spend USD$50.00 for an internet space ship. Besides, Eve is already hard enough without adding insane amounts of money to the equation.
If CCP dropped the prices they would still make the same amount of money because more players = more $$$. But they are content having a mostly empty universe populated by 30yr old virgins.
.
I smell a troll....
t's "Eve is fail because you need a 3 billion ISK ($50) ship to PVP in Eve".... Now I just need to find out where I can sell my girlfriend for PLEX so I can get one!  |

Jonas Staal
Interstellar Booty Hunters
16
|
Posted - 2013.10.30 11:08:00 -
[83] - Quote
Kagura Nikon wrote:Want a hac not effectively buffed? Vagabond... why because it is still better to buy a cynabal instead for that role.
~ I bet you know pirate ships are going to rebalanced, yet still make these statements. |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
1286
|
Posted - 2013.10.30 11:31:00 -
[84] - Quote
ZeeWolf Novus wrote:Malcanis wrote:Ravens cost 135M or so when I started playing.
To put that into context, so did a 30 GTC card. 90-100mil back in the good old days 
Should have stock at that time too ;( *removed inappropriate ASCII art signature* - CCP Eterne |

Psichotic
Caldari Provisions Caldari State
22
|
Posted - 2013.10.30 18:23:00 -
[85] - Quote
Kagura Nikon wrote:Psichotic wrote:
While the fanbois who have invested their entire life playing Eve and being a social outcast with no girlfriend will, of course, pepper me with insults, the fact is most people in the real world do have a life, and they aren't going to spend USD$50.00 for an internet space ship.
On the contrary.. the people that re not social outcasts, and have not only GF, but wifes, and excelent jobs, will spare 50$ to buy pvp ships, because its a minimal thing for them.
Shhh... Don't give my girlfriend any ideas. I'd rather pay the $50 than get married. 
|

IIshira
School of Applied Knowledge Caldari State
229
|
Posted - 2013.10.30 20:42:00 -
[86] - Quote
Sergeant Acht Scultz wrote:ZeeWolf Novus wrote:Malcanis wrote:Ravens cost 135M or so when I started playing.
To put that into context, so did a 30 GTC card. 90-100mil back in the good old days  Should have stock at that time too ;(
Maybe someone needs to petition the stock market prices as unfair! |

Maxx Phobos
3
|
Posted - 2013.10.31 01:09:00 -
[87] - Quote
Sergeant Acht Scultz wrote:ZeeWolf Novus wrote:Malcanis wrote:Ravens cost 135M or so when I started playing.
To put that into context, so did a 30 GTC card. 90-100mil back in the good old days  Should have stock at that time too ;(
When i started my first character the raven was 89-91 mil
Rohks didn't exist
Dommi was around 58 mil
Plex was introduced and was around 245-260 mil
The first Titan had not yet been built
Capitals were just starting to appear
Jita at peak times had about 600 people in it and none of them were scammers
Warp to 0 hadn't been implemented and battleships were the most popular gate campers
Was good times ...
Though I don't think things are any worse now than they were then in terms of cost vs gain.. If anything incursions made pvp cheaper by making players wealthier. |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
1287
|
Posted - 2013.11.02 14:47:00 -
[88] - Quote
Maxx Phobos wrote:Sergeant Acht Scultz wrote:ZeeWolf Novus wrote:Malcanis wrote:Ravens cost 135M or so when I started playing.
To put that into context, so did a 30 GTC card. 90-100mil back in the good old days  Should have stock at that time too ;( When i started my first character the raven was 89-91 mil Rohks didn't exist Dommi was around 58 mil Plex was introduced and was around 245-260 mil The first Titan had not yet been built Capitals were just starting to appear Jita at peak times had about 600 people in it and none of them were scammers Warp to 0 hadn't been implemented and battleships were the most popular gate campers Was good times ... Though I don't think things are any worse now than they were then in terms of cost vs gain.. If anything incursions made pvp cheaper by making players wealthier.
58M was the navy domi probably, you could buy the regular one at 34 not that long ago.
*removed inappropriate ASCII art signature* - CCP Eterne |

Maxx Phobos
3
|
Posted - 2013.11.02 16:21:00 -
[89] - Quote
Sergeant Acht Scultz wrote:Maxx Phobos wrote:Sergeant Acht Scultz wrote:ZeeWolf Novus wrote:Malcanis wrote:Ravens cost 135M or so when I started playing.
To put that into context, so did a 30 GTC card. 90-100mil back in the good old days  Should have stock at that time too ;( When i started my first character the raven was 89-91 mil Rohks didn't exist Dommi was around 58 mil Plex was introduced and was around 245-260 mil The first Titan had not yet been built Capitals were just starting to appear Jita at peak times had about 600 people in it and none of them were scammers Warp to 0 hadn't been implemented and battleships were the most popular gate campers Was good times ... Though I don't think things are any worse now than they were then in terms of cost vs gain.. If anything incursions made pvp cheaper by making players wealthier. 58M was the navy domi probably, you could buy the regular one at 34 not that long ago.
I don't think Navy Domi was around when I started, Navy Mega's , Raven's , Tempests , apocs only , The Navy Domi , Scorp , Geddon , Phoons were years later. |

Caleb Seremshur
Gladiators of Rage Fidelas Constans
130
|
Posted - 2013.11.02 17:08:00 -
[90] - Quote
When I started a rokh was about 88 mil or so and a scorpion was under 50. Now the increases in price could be for a lot of very valid reasons but honestly Plex is probably the biggest villain in outpricing new players.
Unless you manufacture your own ships you probably will lose so much money on them you'll be ratting or button spinning until you boredomquit. The game seems to have crossed some internal event horizon where actual self propelled empires are un feasible and industry is best performed by legions of highsec alts. Click here for LP store weapon cost rebalancing |

IIshira
School of Applied Knowledge Caldari State
232
|
Posted - 2013.11.02 22:56:00 -
[91] - Quote
To all those complaining about this ship cost xx and now years later it costs xxx well that's called inflation. When I was a young gas cost less than a dollar a gallon and now it's close to four dollars. Minimum wage was 3.35 an hour and now it's 7.25.
Yes the ISK price for stuff has gone up but so has the ISK price of PLEX. When I started playing PLEX were about 350k and now they're over 600k. So if you're comparing the PLEX cost of ships the price probably changed much.
PVP is so expensive that no one does PVP anymore so feel free to go into low/null sec without any risk  |

Caleb Seremshur
Gladiators of Rage Fidelas Constans
130
|
Posted - 2013.11.03 01:02:00 -
[92] - Quote
Minimum wage where I live is $25 an hour and gas is $1.30 per litre. Probably about $4.90 a gallon or something?
You need to GTFO of freedomland and start living a real life. Click here for LP store weapon cost rebalancing |

IIshira
School of Applied Knowledge Caldari State
232
|
Posted - 2013.11.03 03:22:00 -
[93] - Quote
Caleb Seremshur wrote:Minimum wage where I live is $25 an hour and gas is $1.30 per litre. Probably about $4.90 a gallon or something?
You need to GTFO of freedomland and start living a real life.
I need to move there and get a minimum wage job! |

Sebastian N Cain
Aliastra Gallente Federation
199
|
Posted - 2013.11.03 09:34:00 -
[94] - Quote
In my opinion PVP is still too cheap. There are far too few officer-fitted machs and other shinies around providing nice Killmails and loot. "You either need less science fiction or more medication."
"Or less medication and more ammo!" |

IIshira
School of Applied Knowledge Caldari State
233
|
Posted - 2013.11.03 17:18:00 -
[95] - Quote
Sebastian N Cain wrote:In my opinion PVP is still too cheap. There are far too few officer-fitted machs and other shinies around providing nice Killmails and loot.
A fool and his ISK are soon parted. |
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