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Hobbes d'Aurora
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Posted - 2003.08.28 04:01:00 -
[1]
Since this issue has come up a lot, I propose a challenge to you all:
Come up with a way to announce an event. Detail it here, in a reply. Here are the catches...
1) The method can only attract 100-200 players.
2) The method must keep some level of immersion (no posting "Hey, there is an event, you should come...").
3) The method must be reasonable to achieve.
4) The method must attract a diverse crowd of players... such that if it was done twice, it should get two completely different sets of players.
Nonconstructive replies will be deleted. If you have no interest in helping, don't hinder. --- Lead Event Producer Hobbes The Aurora Project |
Insane Angel
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Posted - 2003.08.28 05:24:00 -
[2]
Prolly sound like a bonehead but here goes: If an event in area is taking place is it possible to have the billboards announce it? If the event is happening in lets say the Amarr region, all billboards in this region broadcast something to all PCs in that region only....the event would have to happen within 5-10mins of the broadcast. Might be complicated to do, but hey just a thought
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Nicholas Marshal
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Posted - 2003.08.28 08:53:00 -
[3]
Just go to systems like Reblier. There are normally a lot of people there. We would love an event.
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Joshua Calvert
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Posted - 2003.08.28 09:00:00 -
[4]
Hobbes,
The way you are currently running the events acheives all of that.
Keep up the good work.
P.S: Something in Metropolis region would be nice
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |
Fearigus Alba
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Posted - 2003.08.28 09:19:00 -
[5]
Hobbes
You mentioned in one of your posts, as an example, that some news items may relate to a change of NPC pirate groups boss as causing more NPC activity.
How about having these groups hacking into empire controlled news channels (e.g. billboards) as a way of announcing events? Even something like changing the quafe advertising for e.g. sanshas propaganda and have the billboards non-functioning for a short time.
Just a thought that sprang to mind as i read your post
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Syme
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Posted - 2003.08.28 10:36:00 -
[6]
Have a ship flying through several systems broadcasting a mayday message on local.
I know a lot of people don't use local much (myself included) but if this was done a few times players would take more of an interest in it.
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Viqer Fell
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Posted - 2003.08.28 10:49:00 -
[7]
Here's one that I dont believe has been mentioned.
CCP must hold a database listing all current users.
Why not mail in game 150 randomn names from that list with a message giving details of the event.This could easily (i would imagine but maybe not) allow you to single out specific races if you wanted as well. you could therefore orientate missions to races i.e. escaped slaves require amarrian pilots to capture them, corp espionage against caldari, spy needs to be found and executed, The list goes on and on.
This could be justified by describing the message in the header as a randomn communication signal detected by your ship in deep space for example. An actor type role could be created to be the sender with an appropriate background story for why the player received it. Thats if the event required an active pc role to run the event.
The background story could easily be spun in such a way as to justify the mass mailing even if it came down to such a simple reason as "You're name was given to me by a local agent as someone who appears reliable etc etc"
The above method I guess would not take too long to set up in terms of its just a mass mail of a few hundred people. You could tailor the numbers mailed to reflect the number of people you wanted to attend with an obvious excess to cover those unable to attend, unwilling or just a afk mining alt character.
Do this once or twice and not only do you suddenly get a random bunch of people of all levels of ability interested but you are more likely to attract the smaller corsp who perhaps miss these events due to not having so many members to watch the boards and also the solo pilots out there who miss out on things too. This would still allow you to control how early or late in terms of notice people got as I'm sure you could take the list of names to be chosen at randomn from, from a list of those online at the time.
Please feel free to kick holes in this idea as it was off the top of my head but I hope it offers an alternative style as to those mentioned above and those currently used. It may not be perfect but i tried.
Ok, so what the hell is this Golden Ratio? |
Johnson McCrae
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Posted - 2003.08.28 11:47:00 -
[8]
For event announcments, how bout a chat channel 'Events'. I dont think people will monitor it continously, but those who do would know when something is happening. It ain't over till the fat lady falls on ya!
[ 2004.10.09 02:50:23 ] (combat) Your 425mm Compressed Coil Gun I perfectly strikes Guardian Sentry, wrecking for 747.3 damage.
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Viqer Fell
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Posted - 2003.08.28 12:26:00 -
[9]
I think it has already been explained why a forum for events is not considered appropriate by Hobbes however I appreciate you may not have seen it.
Its within the post for which i have included the url below.
http://oldforums.eveonline.com/?a=topic&threadID=28397
Ok, so what the hell is this Golden Ratio? |
Helison
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Posted - 2003.08.28 12:28:00 -
[10]
Announce the event to all players in one region with a popup coming from Concord (and so on...)
It can be done also with the Local-Channel, if it is possible for Polaris to announce in all Local-Channels from one Region at the same time.
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Jerrico Delen
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Posted - 2003.08.28 13:37:00 -
[11]
You could also randomly choose corps and send them an eve mail about events. e.g. your corp has been selected to do XXXXXXX, do you accept? Payment will be xxxxxx.
Like an agent mission only corp size, forcing the corp to work together to achieve something. That would be fun.
You could have different difficulties of mission for different size corps, in the 1-10, 10-50, 50+ ranges.
======================================== Leodis Enteprises Corporation
Small skilled UK based corp, apply if you think you have what it takes. |
Iece Quaan
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Posted - 2003.08.28 14:19:00 -
[12]
Edited by: Iece Quaan on 28/08/2003 14:31:17 Edited by: Iece Quaan on 28/08/2003 14:20:45 You Polaris folks should create news reporter characters.
Currently the news just comes in the form of anonymous bulletins posted at login. If you created a 'News Corporation', news items could be reported by recurring characters. You could even show up at the events as these people, zipping around in EW frigates ( perfect for reporting ).
You could then run a 'News Channel'. Just another public chat channel where news bulletins are announced, just like watching CNN.
Initially what will happen, is when you put out some bulletin that points to an event happening.. you will get a lot of people showing up. There are a couple of limiting factors, though. Travel time is the first, if someone hears about an event that's 20 jumps away, it could well be over by the time they get there. Secondy, you've stated that your events are unlikely to result in people getting items. When people figure that out, you'll see a drop in the amount of people that show up.
If you still have problems with too many people showing, announce two events at once =)
EDIT: You could do a lot of stuff this way, you could even do things that don't require real event planning. Example: Make an offhand announcement that transports carrying 'x commodity' in the 'y region' have been attacked and destroyed by pirates, thereby creating a demand for said commodity in that region. Then put up some higer-price than normal buy orders for commodities in that region, so that people who jump on the opportunity can make some quick ISK. You'd have to look at the supply for the tiem in the given region first, to make sure there isn't a cheap plentiful source for it.. but it wouldn't be that hard.
There's lots of little fun things you can do like that. And they're easy, and people would idle in the channel, waiting for something interesting to come up.
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BoNeck
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Posted - 2003.08.28 16:24:00 -
[13]
Edited by: BoNeck on 28/08/2003 16:24:21 I would recommend that you dont overestimate your potential (no offend). do what you know you can manage! better to do 2-3 events per week with many more reports about it (i dont mean reports about things happend 3-4 days ago, but maybe 6 hours to day ago) than 4-6 events per week everybody is complaining about, for what reason ever. and then a few more hints would be nice, like that there is somethig, but no where and when, of course.
mostly what i have to say to the events. they maybe great, but when only 100 player out of 5000 even know about a specific one, something is wrong. that isnt worth the work the event manager haveing with it, dont you agree?
BoNeck ------------------------------------------------ Go to hell! And bring back my morals, please! |
Thraxed
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Posted - 2003.08.28 17:24:00 -
[14]
I know you guys hate it when we bring it up... but how about making this something you can talk to your agents about? I know mine doesn't have anything useful to say... just wants me to haul garbage for him. I think it would be a very cool thing and fit well with the game if your agent said... hey.. psst... you've been a good client, my network tells me that there is somthing happening at (enter system) might want to go check it out... well you get the idea
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Iece Quaan
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Posted - 2003.08.28 18:05:00 -
[15]
I guess we didn't get his attention.
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Gildonias Blador
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Posted - 2003.08.28 18:13:00 -
[16]
I have to agree with Viger Fell on this topic. A random mailing would definitely be the way to go. It would be great for getting small corps and soloing players involved more in the makeup of the eve world.
For the large/larger events, maybe flash an urgent message in red. i.e. a mayday call or a call to arms by a race leader, etc...
I know I'm itching to get more involved but can't and don't want to spend all my game time watching chats and forums...
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Iece Quaan
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Posted - 2003.08.28 18:16:00 -
[17]
Random mail isn't the best idea, unless it monitors who is online. Imagine sitting around, blithely mining, when your alt gets a random email that a jove transport dropped 87 miner 2's one belt away from you ( or whatever ).
Also, larger corps would have a better percentage chance of getting in on events, simply because they have more members to recieve random emails. --------
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Hobbes d'Aurora
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Posted - 2003.08.28 19:40:00 -
[18]
Quote: If an event in area is taking place is it possible to have the billboards announce it?
Quote: Why not mail in game 150 randomn names from that list with a message giving details of the event.
Quote: Announce the event to all players in one region with a popup coming from Concord (and so on...)
Quote: I know you guys hate it when we bring it up... but how about making this something you can talk to your agents about?
These ideas are already on our requests list. It's good to see we think alike, when we think constructively.
Quote: Just go to systems like Reblier.
Quote: Have a ship flying through several systems broadcasting a mayday message on local.
Quote: You Polaris folks should create news reporter characters.
These are ideas that we already use.
Quote: mostly what i have to say to the events. they maybe great, but when only 100 player out of 5000 even know about a specific one, something is wrong. that isnt worth the work the event manager haveing with it, dont you agree?
No, I don't agree. My ideal situation would be to have 50 events that were run, and 100 different players get to take part in each one. That's when people start talking about their experiences to each other... rumors, gossip... those are great interest-creating tools...
--- Lead Event Producer Hobbes The Aurora Project |
Hobbes d'Aurora
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Posted - 2003.08.28 19:41:00 -
[19]
Quote: Also, larger corps would have a better percentage chance of getting in on events, simply because they have more members to recieve random emails.
Would that not play true with any method that meets my criteria, as stated above? --- Lead Event Producer Hobbes The Aurora Project |
BoNeck
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Posted - 2003.08.28 21:20:00 -
[20]
Quote: No, I don't agree. My ideal situation would be to have 50 events that were run, and 100 different players get to take part in each one. That's when people start talking about their experiences to each other... rumors, gossip... those are great interest-creating tools...
Ok, i get your point. seems a bit utopic, but ok. anyway, things cant be perfect.
the prob i see, (most) people DONT share their experiences, cos they think they loose their advantage then. a bit right, aint it? and afterwards (most) people dont talk about, cos they have finished the event (success or failure is unimportant), so no need to talk greatly about it. of course, some good RP post on forum or chat at locals, but most people wont share their experiences, cos they see no point in it... i would like this gossip, but i hear not much of it. but maybe things must develop before people begin to talk. so, we should encourage people to share their stories. but how to do that?
BoNeck ------------------------------------------------ Go to hell! And bring back my morals, please! |
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Hobbes d'Aurora
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Posted - 2003.08.28 23:54:00 -
[21]
Quote: the prob i see, (most) people DONT share their experiences, cos they think they loose their advantage then.
Good, we agree that this is a problem. If we can find a way to fix this, I think we will be on the right track.
What if (and this is a big, hypothetical what if) there was a possible reward for people that shared information?
For instance, we make a list of everyone we see sharing info on these boards. Those names get put into a hat, and every month we have one event that is 'invite only'... ie. a few of those people are contacted by a CONCORD agent, that heard they might know something... --- Lead Event Producer Hobbes The Aurora Project |
BoNeck
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Posted - 2003.08.29 00:44:00 -
[22]
Edited by: BoNeck on 29/08/2003 09:52:39 lol... might work.
maybe combined with some teasing like news reporters is asking a bit and spreads a lil rumour in same time.
example: Erasmus Black posts a reply like this: ''Hey folks, i heard (this/that) is going on in (place), someone knows something about it, or do i get that totally wrong?'' (only an example, ok?!?)
so people have a lil reward at horizon and are asked to talk about their knowledge. that MIGHT work. why dont you try it out easily? you will see the result quite quick, i suppose.
BoNeck ------------------------------------------------ Go to hell! And bring back my morals, please! |
Viqer Fell
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Posted - 2003.08.29 01:53:00 -
[23]
Edited by: Viqer Fell on 29/08/2003 01:58:10 Edited by: Viqer Fell on 29/08/2003 01:57:12 Hobbes, its great to see you respond to our posts, I am beginning to really enjoy the increased communication seen in recent weeks by both polaris and devs both.
To clarify for people above who may have misinterpreted my suggestion of a random list I would like to reiterate the following:
The list would ideally be taken from online members if it was a short term upcoming event, i.e. within 24 48 hours
If it was a week away then just a list of existing members is fine. If you use alts and miss a message well, to be honest, my opinion would be tough luck. I never use an alt character and whilst I know quite a few people do, thats just their lookout, if they miss something through using an alt well their main character may get picked next time and if not maybe they should check in on their alts more often.
As for the list favouring the bigger corps this is not necessarily the case. Out of the members if you ensured that no more of the names in a 260 (nice and convenient) member search for instance only selected 10 members with a name starting with each letter then eh voila a randomn bunch of non related corp members is more likely than just picking a random bunch full stop. Admittedly statistically the chances are more likely that a corp with 500 members would have more than one person there the chances of it being weighted unfairly diminish very quickly
Ok, so what the hell is this Golden Ratio? |
Viqer Fell
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Posted - 2003.08.29 01:56:00 -
[24]
and for that matter, sorry just thought of another point, how difficult would it be to select people who are non corp members i.e. in npc corps. cant see it being that hard to filter.
Once again a list of ppl that would otherwise likely miss on events through not having word of mouth of 400 members.
Ok, so what the hell is this Golden Ratio? |
SlyRAT
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Posted - 2003.08.29 02:15:00 -
[25]
I have an idea how u can set any number of amount of people you want. make an item called (lets say) "TICKET" this ticket can have some info on the event and where to go. Only the people that buy the tickets will know what to do where to go. This way depending how many "tickets" you put up on the market, you'll get different numbers of people to attend. You can also put these "tickets" up in different regions so the whole universe can't see it. You can even set a cost to get into an event to seperate the noobs and the l33t. the only problem would be being able to restrict the number of tickets some one could buy.
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Viqer Fell
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Posted - 2003.08.29 10:21:00 -
[26]
not if you restricted tickets to say 10 per system over many systems and gave ppl good warning so thqat if buying a ticket from 25 jumps away they have chance to get there
Ok, so what the hell is this Golden Ratio? |
Lolita
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Posted - 2003.08.29 12:24:00 -
[27]
Is it possible for any of the events to be run during prime time in the US? You are missing a little less than 1/2 of the player-base by always running them during prime time in England. I know that many of the main GMs are trying to sleep at this time, but I am sure the American players would love to have some actual story events.
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Hobbes d'Aurora
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Posted - 2003.08.29 12:39:00 -
[28]
Quote: Is it possible for any of the events to be run during prime time in the US? You are missing a little less than 1/2 of the player-base by always running them during prime time in England.
This topic always starts fights, but I will answer it, regardless...
We have event producers in a wide array of time zones. My events, for instance, actually tend to be during US Prime Time. We also have a strong European and Australasian presence. --- Lead Event Producer Hobbes The Aurora Project |
Iece Quaan
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Posted - 2003.08.29 13:01:00 -
[29]
What I don't want to see is a 'hoop-jumping' process where you have to do X, then participate in Y, and then do answer an email, yadda yadda to get in on events. That sort of thing leads to elitism among the 'in-crowd' of events. You shouldn't have to be favored by the event staff to get into things.
I do a lot of live-action roleplaying, sometimes in games of up to 200 players. I know how this sort of thing works. =) Yeah, you don't want the whole LARP wandering over to the place where something is happening right now, but the way you fix that is to have lots of things going on at once. That way people have to choose where to go.
Whatever you do, the only request I have is to make every event publicly available to all players. And I want you to make it easy to find out about. This is why I favor an 'Event' or 'News' or 'Announcement' chat channel.
Clarification: I don't think there's anything wrong with running scenes with players who participate all the time, thus becoming part of the storyline.. I just don't want those scenes to become focuses of the storyline, thus excluding other people who want to play and have some kind of impact.
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Roulette
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Posted - 2003.08.29 16:27:00 -
[30]
Edited by: Roulette on 29/08/2003 16:29:16 Would it be possible for Event coordinators to pop into the NPC corps for some of these?
At prime playing times(both US & UK) there's literally hundreds of people in the Gallente starter corp alone who've never seen an Event, never heard of one happening and who've got no idea who/what Polaris even is..
Alot of the times, when they finally do hear about events, they become frustrated with the fact that seemingly the only way to participate is to join a megaCorp, or travel to some part of space they've got no chance of surviving in due to PKers..
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