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Commander Nikolas
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Posted - 2006.02.09 23:11:00 -
[1]
What did CCP do to blasters in RMR... seriously something is really wrong. I can't hit anything anymore at my optimal range...
Seriously I thought blasters were getting fixed not being nerfed more! Before RMR my large blasters used to obliterate webbed frigs... Why don't they hit anything anymore!
There are other serious issues, like for some reason my blasters can't hit other battleships if I am closer then 4k.
This is driving me crazy.... what did they do to blasters in RMR... Why in gods name can't I hit a battleship when I am within 1k of my optimal (on the inside of it)!!!!!
Not to mention... the drone AI in RMR is bloody worthless... I say "return to drone bay" and the little idiots interperate that as "att the sentry gun"... why?
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Zephyrlin
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Posted - 2006.02.09 23:17:00 -
[2]
In other news:
Karma has intervened on behalf of CCP and nerfed Commander Nikolas' blasters in direct proportion to the amount of anti-missile/anti-Caldari whining he has done recently. All across the Universe NPCs and PCs alike rejoice, as they now have nothing to fear from his ships!
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And God said... "Let there be lasers, and let them go... PEW! PEW! ...." |
Gabriel Karade
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Posted - 2006.02.09 23:36:00 -
[3]
nothing has changed, popped a webbed claw with Ion blasters the other night, and still hitting NPC frigates easily enough once they are webbed.
(\_/) (O.o) (> <) "That's no ordinary rabbit!...that's the most foul, cruel and bad-tempered rodent you ever set eyes on" |
CptEagle
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Posted - 2006.02.10 00:12:00 -
[4]
Well drones do have a huge deathwish, even more so since RMR.
FatBalls > CCP just checked their logs and no lag ever came from EvE |
Commander Nikolas
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Posted - 2006.02.10 16:31:00 -
[5]
Originally by: Zephyrlin In other news:
Karma has intervened on behalf of CCP and nerfed Commander Nikolas' blasters in direct proportion to the amount of anti-missile/anti-Caldari whining he has done recently. All across the Universe NPCs and PCs alike rejoice, as they now have nothing to fear from his ships!
lmao, good answer.
Shame others have noticed it as well. Before RMR when you MWDed to your target in a blasterthron you would continue to get hits well you were < 3km through ramming. After RMR you seem to miss during that period and only start hitting again once you are > 3-4km away.
Me and the other mega pilots in my corp had a conversation about the issue. It is probably just another RMR improvment, like the client just vanishing when you jump through stargates haha...
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